Adventure 17 February 2017
An adventure game developed by PaperSeven. The plot was written by Oliver Reid-Smith (the creator of the script for the well-received The Room), and it focuses on the relations of orphaned siblings: Scarlett and her younger brother, Finn. When the girl enters adolescence, their relations worsen. While traveling on a train, the protagonists meet a mysterious creature that lets them look at their past from a different perspective. The gameplay in Blackwood Crossing is based on exploration of the environment, having conversations with non-player characters, and making various kinds of decisions. The choices we make not only have an influence on subsequent stages of the story but also its climax. The game is also enriched by simple logic puzzles. The title is powered by Unity Engine technology and boasts high-quality three-dimensional cartoon graphics.
Halo Wars 2
Strategy 17 February 2017
The continuation of the real-time science fiction strategy published in 2009 on Xbox 360 as a spin-off of the FPS franchise Halo. The second instalment is co-developed by 353 Industries, which took the series over from Bungie Software, and Creative Assembly primarily known for the extremely-popular strategy series Total War. The plot of Halo Wars opens a whole new chapter in the universe, and supplements the original title’s story. During gameplay, you lead Spartans, Warthogs, and other classic units from the Halo series, into a brutal war against a new deadly enemy. Just like its previous part, the title focuses on quick and engaging gameplay which takes place on huge maps. The game includes extensive multiplayer featuring dynamic PvP clashes.
Action 16 February 2017
Homebound is a VR adventure game that uses Unreal Engine 4. We play as an astronaut who is currently based on a space station when a catastrophe happens. Firstly, we will have to figure out what to do on the Earth's orbit. After that, we will have to face the dangers of entering the atmosphere. The last thing that awaits us is the emergency landing. In terms of mechanics, Homebound is action-adventure game that tests our cleverness and our reflexes. We will have to explore our surroundings, solve simple logical puzzles, and test ourselves in arcade challenges. The game is presented from a first-person perspective. Finishing one of Homebound's segments takes from a dozen or so minutes to one hour. Each of them can be played repeatedly, so that we can try to beat our friends or ours highest score. Additionally, every scenario is filled with hidden secrets and items. Finding all of the possible ways of killing the astronaut is also quite entertaining.
theHunter: Call of the Wild
Action 16 February 2017
The sequel to the 2009 hunting simulation game theHunter by Expansive Worlds. You play as a hunter traversing a large (about 50 square miles) area and completing various missions connected with hunting. In the game, you can encounter a variety of animals: from the main targets, deer and boars, through birds, to insects, which are cosmetic only, but add a touch of realism to the game. Like in the original installment, the game is accurate when it comes to animal behavior and the available range of weapons and hunting accessories. Unlike the previous game in the series, utilizing the free-to-play model, theHunter: Call of the Wild is a paid production, featuring a story campaign and several multiplayer modes.
Strategy 16 February 2017
A real-time strategy game by Polish studio Jujubee, in which you play as a leader of one of the 21st-century nations and do your best in order for the citizens to prosper. Mechanics-wise, Realpolitiks resembles the popular Europa Universalis series, but the game is set in modern times and takes into account the current specifics of politics and reality. The gameplay focuses mostly on managing the country in all the key fields and requires making many strategic and political decisions, which have huge consequences. You have to take care of such things as e.g. internal policy, diplomacy, economics, armed conflicts or espionage. The game emphasizes both the bright and the dark side of power, allowing you to choose your own path of achieving your goals and to decide between doing the right thing and using morally dubious methods.
Adventure 16 February 2017
A narrative-focused point-and-click adventure game and the debut project from the independent Dutch studio, Wispfire. Inspired by real events, the game is set in alternative version of the 19th century in which all western countries have been united under the banner of an empire known as the Protectorate. Players take the role a man named Devan Rensburgh, who seeks the truth of his origins while on his journey to Western Colonies of the empire. The protagonist ends up on board of the HLV Herald, a ship that is a true melting pot of cultures, and is forced to make several crucial decisions that will shape his future from now on. The game mechanics of Herald derive a lot from classic adventure games and focus based on exploration and numerous dialogues with NPCs. Furthermore, the game draws some inspiration from Telltale Games’ productions, focusing, instead of puzzles, on narration, character development and moral choices.
Sniper Elite 4
Action 14 February 2017
The fourth major installment in the popular tactical first-person shooter series by Rebellion, in which we assume the role of a trained sniper fighting on various fronts of the World War II. In Sniper Elite 4, we control Karl Fairburne, the protagonist of the previous games, who is sent from North Africa to the Apennine Peninsula. His mission is to cooperate with the Italian resistance in order to help the Allied forces that are pushing to the north. As far as gameplay mechanics are concerned, the game develops the ideas of its predecessor, and our task is to efficiently eliminate subsequent targets; how are we going to do it is entirely up to us. The game takes place on vast sandbox maps and, as usual, puts a great emphasis on realistic recreation of bullet behavior depending on the atmospheric conditions. The title is meant to be played solo or in cooperation mode, although it does not lack for other multiplayer features known from its predecessors.
Action 14 February 2017
A third-person action game in a quasi-historical setting, with a focus on online competition. The production was developed by the experienced studio Ubisoft Montreal, whose portfolio includes several cult series, including Far Cry and Assassin's Creed. In the game, three factions are pitted against each other: The Chosen, The Legions, and The Warborn, modeled after the Japanese samurai, European knights, and Scandinavian Vikings respectively. During the game, each party is represented by dozens of warriors, but only four of them are controlled by players and equipped with unique abilities that can turn the tide of the battle. The game puts a great emphasis on a realistic reproduction of individual warriors’ fighting styles, and skirmishes are mostly based on the ability to use melee weapons, proper tactics, and special abilities of heroes. The online mode is complemented by a story mini-campaign that serves as an introduction to the gameplay.
John Wick Chronicles
Action 09 February 2017
A first-person shooter developed with VR headsets in mind. John Wick Chronicles is based on an American action movie from 2014. The virtual adaptation of Chad Stahelski’s and David Leitch’s film was published by Starbreeze AB, the team known for such titles as The Darkness, The Chronicles of Riddick, and Payday. The protagonist is a “retired” murderer for hire, John Wick, played by Keanu Reeves in the movie. A Russian Mafioso messes with the hero and deprives him of the last reminder of his deceased wife. Wick embarks on a merciless vendetta during which blood of criminals flows like a river. While playing, we traverse various locations, interact with characters, and, first and foremost, take part in dynamic shootouts where our survival depends on our ability to avoid enemy fire and use cover. John Wick Chronicles requires a VR headset to work and supports most of the popular devices of this type.
Take on Mars
Simulation 09 February 2017
An original simulator of a martian planetary rover, developed by Bohemia Interactive, the Czech developer team also responsible for the helicopter simulator, Take on Helicopters, and two famous military simulation franchises - Operation Flashpoint and ArmA. The game aims at realistically representing a research mission on Mars and simulating the behavior of martian rovers, including an extensive damage model. Take on Mars offers two game modes. During the campaign, we supervise a space agency, and our task is to explore Mars, conduct research on new technologies, and construct more advanced equipment while keeping an eye on the agency's budget. Single missions focus exclusively on surface exploration and a set of specific tasks prepared by the authors. The game is complemented by a powerful set of modding tools that allow us to create our own adventures, vehicles, and locations.
Adventure 08 February 2017
An exploration adventure game by indie team Eastshade Studios. Leaving Lyndow is set in the universe of the Easthade game. The protagonist is a girl named Clara, who spends the last day on her family island before embarking on a long sea journey. The gameplay in Leaving Lyndow focuses on exploring the surroundings, interacting with the objects you find, and talking to NPCSs—this is how you learn of Clara's past. There are also various minigames, which help you uncover the plot step by step. The game can be completed in a single evening. Leaving Lyndow features detailed high-quality 3D visuals and calm, ambient soundtrack.
Action 07 February 2017
An action-adventure game with survival-oriented gameplay, developed by Ion Lands studio. The player assumes the role of ION, a robot designed to search for resources in remote areas of the galaxy. During one of such travels, his ship malfunctions and crashes on a ravenous, alien world. Our job is to survive and find a way to contact the base. Fortunately, ION is supported by the ship AI, as well as ANI, an encountered female repair unit. In Phoning Home, the action is seen from a third person perspective, while the world has an open structure – during our journeys, we traverse through forests, canyons, and deserts, or even visit the bottom of the ocean. The planet is full of various dangers – even if ION is resistible to attacks, ANI is much more vulnerable. If we want to defend her, we are often forced to stave off enemies, lay various traps, or sneak outside of their range. The game contains an extensive crafting module, allowing the player to create new items and various upgrades.
Action 07 February 2017
A third-person action game developed by Team Ninja studio (known from titles like Dead or Alive and Ninja Gaiden) under the supervision of Koei Tecmo company. We play as a samurai fighting against various enemies, among which we will find both humans and monsters. We cut our way through the enemies not only with conventional weaponry, but also with special abilities of our hero and the magical power enchanted in his sword. Gameplay is a mix of games like Onimusha and Dark Souls. This means that the difficulty level is high and it forces the player to make use of different tactics, dodges, blocking and powerful, complex combos. Interestingly, game has been announced as early as 2005 and was supposed to be one of the launching titles for PlayStation 3. However, due to a few complications, the developed has been postponed, and the final game will make it now to next generation of consoles.
A House of Many Doors
RPG 04 February 2017
An original role-playing game focusing on exploration. It was developed by Pixel Trickery Games and can be considered a spiritual heir to Sunless Sea created by Failbetter Games. The player assumes the role of a traveler, who is also a spy and a poet. He traverses a surrealistic train with many legs, which is a form of a parasitic dimension. The protagonist has to discover who would build it, and why. Similar to the original game, A House of Many Doors concentrates mainly on exploration, featuring more elements of classic RPGs, as well as several new mechanics. When traveling, the protagonist meets many characters. He can both talk to them and recruit them to the team. The game offers a real-time combat system featuring active pausing. As the player progresses, a poem is generated in the protagonist's journal. It tells about the events the main character participates in.
Naruto Shippuden: Ultimate Ninja Storm 4 - Road to Boruto
Fighting 03 February 2017
A content-rich expansion for Naruto Shippuden: Ultimate Ninja Storm 4, a fourth entry in the series developed by Cyberconnect 2. The plot of the expansion, called Road to Boruto, goes beyond the original manga and animated series, drawing from side entries such as Boruto: Naruto the Movie, a full-length animated movie, and the comic series Boruto: Naruto Next Generations. As a result, we can relive the events that took place after the conclusion of the Naruto Shippuden series, and take control of completely new characters, which are a part of the next generation of ninja warriors (many of them are the children of the well-known heroes). The expansion doesn’t change the game mechanics in any way, focusing on introducing a new storyline and previously unknown characters such as titular Boruto (son of Naruto) or Sarada (daughter of Sasuke and Sakura). Aside from that, the Hidden Leaf Village received new locations to explore.
Adventure 03 February 2017
A first-person perspective survival horror inspired by such classic titles as Alan Wake, Silent Hill, and Alone in the Dark. Husk is produced by Polish studio UndeadScout, supported by IMGN.PRO – the creators of the successful horror Kholat. The title takes you to a mysterious town of Shivercliff, the destination of the game's main hero – Matthew Palmer. After a train wreck, he tries to find his family, which requires delving into the town’s dark secrets. Shivercliff resembles the other famous digital ghost town - Silent Hill, where nightmare interweaves with reality. During the journey Matthew discovers his own dark side. In Husk you see the action through the eyes of the hero and gameplay concentrates on exploration and puzzle solving, which unravels subsequent plot elements. The game features combat with monstrous enemies, during which the protagonist uses firearms and his own fists. The game is powered by Unreal Engine 4, but the visuals – typically for horror games – are kept in dark colors.
Fire Emblem Heroes
RPG 02 February 2017
Fire Emblem Heroes is a fantasy-based, tactial RPG game. This is the first instalment of the Nintendo's popular game series that was released on mobile platforms. The game takes place in a land divided between two opposing nations: striving for world domination Emblian Empire, and the Kingdom of Askran, bent on stopping the former. The players take the role of an Askran mage whose mission is to save the kingdom. Our protagonist can summon heroes from different games from the series, and our enemy is capable of doing the same. Turn-based battles, based on a simple gesture system, are the gameplay's core. Smart usage of the summoned heroes' abilities, and taking advantage of the landform and the surroundings, are the key elements in achieving victory. Like every proper RPG, Fire Emblem Heroes has a functional character progression system.
Simulation 02 February 2017
An arcade submarine simulator with crew management elements. The game was developed by an independent team known as Arachnid Games. The story of Diluvion takes place in distant future, where an apocalyptic flood has forced humanity to colonize the ocean depths. The gameplay is focused around exploration of a marine world of a considerable size, completing various tasks, and combat with encountered opponents. Our travels often require the use of a sonar, which helps in navigating dark areas, as well as ranged weapons in form of torpedoes or even cannons. We’ve also received access to a crew management module – throughout our journeys, the individual crew members gather experience, acquiring new skills over time. For example, an experienced coxswain offers better maneuverability, while a talented canoneer is much more accurate.