Strategy 20 January 2017
An economy simulator focused on managing a city throughout two centuries, starting in 1820. It was developed by Fragment Productions, the creators of the Rescue series. In Urban Empire, we control an entire family from which the subsequent mayors of the city originate, and our tasks include developing the infrastructure and new districts, driving the economic growth, and ensuring our citizens’ satisfaction. The gameplay is richer thanks to the fact that, as decades pass, both the technology and the geopolitical situation change, constantly providing us with new challenges. Another interesting feature is the “unofficial” part of being a mayor — we can resort to various political and personal games as well as corrupting and blackmailing unfriendly persons.
Warhammer 40,000: Sanctus Reach
Strategy 19 January 2017
A turn-based strategy game set in the Warhammer 40K universe, developed by debuting Scottish studio Straylight Entertainment. The game takes place in the 41st century, during the incessant conflict between the rival races. You lead one of the Space Marines chapters, called the Space Wolves, who resist the devastating orc invasion, led by Grukk Face-Rippa. Warhammer 40,000: Sanctus Reach features two story campaigns, consisting of about 50 missions, and you can use 30 varied units, both standard ones and legendary ones. The gameplay is turn-based, although the pace is fast, and it is important to use tactical maneuvers and pay attention to the topography. As the game progresses, you units gain experience and level up. The game also features a quick fight mode, in which you battle the AI or another player in the PBEM+ system.
Stars in Shadow
Strategy 19 January 2017
A space turn-based 4X strategy game by Ashdar Games. In Stars in Shadow, we can create our own empire and lead it to interstellar domination. There are seven different factions and six sentient races at our disposal, each of which has its own history, unique development path, and goals. The gameplay is based on the four pillars of the genre: exploration, expansion, exploitation, and extermination, and the key to success is to ensure a proper foundation for our superpower by harvesting raw materials, conducting scientific research, and establishing relations with remaining factions. Depending on our strategy, the game has us take part in turn-based fights in space or on planets’ surfaces, in which entire armadas of ships as well as infantry, vehicles, and mechs can participate.
Gravity Rush 2
Action 18 January 2017
A continuation of a third-person perspective action game from Sony, which was originally released in 2012 (in Japan known as Gravity Daze) as one of the first exclusive titles for PS Vita. Four years later a remastered version of the title was published on PlayStation 4. The action of Gravity Rush 2 is set in the same setting as the first installment. The inhabitants of a retro-futuristic metropolis once again have to face a powerful gravity storm. Kat, the main heroine who can manipulate gravity, is there to save the day. Thanks to her abilities, the protagonist can defy laws of gravity at will, fly, walk on vertical surfaces, bounce off environmental elements, and use peculiar types of attacks. Kat uses her skills to help inhabitants of the city and to face hordes of various monsters that appeared on Earth along with the mysterious storm.
Strategy 17 January 2017
A warfare-oriented strategy created by Blowfish Studios, notable for the warmly-received Gunscape. Siegecraft Commander takes us to a fantasy universe, contested by Knights of Freemoi and Tribes of Lizardmen. The game offers a singleplayer campaign, allowing the player to control both factions. In this case, the game is similar to a traditional real-time strategy. For a change, the multiplayer mode allows choosing between real-time gameplay and a turn-based one. The encounters were inspired by tower defense genre, with the players taking over more and more territory until they clash. There is a catch – each tower has to have a direct link to the center, and if the chain is broken, every link ahead is destroyed. In order to win, every player has to build complicated installations, sustainable in case of sudden losses. Siegecraft Commander employs a light-hearted, unrealistic visual style.
Star Wars: Force Arena
Strategy 12 January 2017
An online-based strategy game for mobile devices, developed by Netmarble, set in the Star Wars universe. Star Wars: Force Arena doesn't have a coherent plot, instead focusing on PvP battles. You play as two characters known from the main movie saga and the extended universe. Mechanics-wise, it's a typical mobile real-time strategy game with MOBA elements. You can fight one-on-one or two-on-two with a friend, and your task is to destroy the opponent's base, located at the other end of the map. During the battle, you not only fight using your character, but can also summon various supporting units. As the game progresses, you unlock more characters and upgrade their abilities on individual skill trees.
Kingdom Hearts HD 2.8: Final Chapter Prologue
RPG 12 January 2017
A compilation of remastered games from the Kingdom Hearts jRPG series, known in the gaming world since 2001. Square Enix (formely Square) is responsible for the series from its beginning. The compilation contains a refreshed version of Kingdom Hearts: Dream Drop Distance, Kingdom Hearts 0.2: Birth by Sleep - A Fragmentary Passage, and a collection of cutscenes divided into chapters from Kingdom Hearts X, entitled Kingdom Hearts X Back Cover. The gameplay focuses on swift, spectacular action scenes, and its base elements include exploration of a fantasy world, battling encountered enemies, and development of our hero. Kingdom Hearts HD 2.8: Final Chapter Prologue uses Unreal Engine 4 technology, which powers the third installment of the Kingdom Hearts series.
The Binding of Isaac: Afterbirth+
Arcade 03 January 2017
Second DLC for The Binding of Isaac: Rebirth developed by Nicalis studio. It adds tens of unique items to create more surprising combinations, new monsters to defeat and special bestiary that describes them and bonus rooms that create a huge labyrinth. Aside from that, add-on features more difficult Greed mode and additional chapter, as well as a new playable character and five unique challenges. However, the most important novelty is added support of modding tools, which allows players to freely modify the most important elements of the game and create new equipment, monsters, characters and even whole campaigns and game modes.
Grumpy Cat's Worst Game Ever
Arcade 22 December 2016
Grumpy Cat: Ready, Set, No is a set of arcade and logical minigames. Its main atraction is the presence of the Internet's most famous and unamused cat - the Grumpy Cat, known from numerous memes. Grumpy Cat: Ready, Set, NO is a mobile arcade game with comedy elements, inspired by the Nintendo's famous WarioWare games. The whole game is a set of clever minigames and every one of them has different goals and mechanics. They are all connected by the Grumpy Cat's character. During the game you can jump around the hovering platforms, make hamburgers by throwing the main ingredients, collect hearts that fribble around the floor, fly a plain, or play a shell game. Most of those minigames test your dexterity, but there are some typical logic challenges as well. The game has a retro-feeling, pixelated graphics.
Strategy 22 December 2016
A strategic simulation game by Bimboosoft that offers the possibility of building and managing our own theme park. The production features PlayStation VR support and is one of the launch titles bundled with the set. The mechanics of Rollercoaster Dreams draw inspiration from most of other similar games, focusing primarily on the strategic aspect that involves responsibilities connected to managing a theme park — from building new attractions and food stands, through hiring personnel, to advertising and financial aspect of the entire venture. In the game, we can design our own rollercoasters but the biggest highlight is the possibility of testing every attraction ourselves with the use of virtual reality that provides players with realistic experience that is comparable to an actual visit to a real theme park.
RollerCoaster Tycoon Classic
Strategy 20 December 2016
Created for mobile devices, an economic strategy by Origin8 Technologies, which combines the two first instalments of the popular RollerCoaster Tycoon series published on PC between 1992 and 2002. In the title, you assume the role of the manager of an amusement park and your job is to transform it into a successful venture packed with the titular attractions – self-designed rollercoasters. Apart from managing the park’s finances and staff, you also need to have different attractions, such as shops with food, drinks, souvenirs, and other infrastructure elements. RollerCoaster Tycoon Classic features most of the elements from the original instalments of the series, including a rich number of maps and 95 scenarios with particular objectives to be achieved. Most of the changes concern adjusting the interface to touchscreens, while visuals stay faithful to the original games from PC.
Halo Wars: The Definitive Edition
Strategy 20 December 2016
An remastered edition of the realm-time strategy game by 343 Industries, originally released in 2009 for Xbox 360 only. Halo Wars: The Definitive Edition is a spin-off of the popular shooter game series Halo, and it's set 20 years before the events of the firs installment, when humanity fights against the Covenant Empire, which considers our species as an insult to their gods and species. You assume the lead of the crew of a space cruiser, sent to the planet Harvest to investigate the enemy activity. There it turns out that the humanity's foes have discovered a powerful artifact, which can turn the tide of the war. The mechanics of the remastered edition do not differ much from the original ones. However, the production features enhanced visuals in HD and better textures. The online options of the game have also been expanded.
The Walking Dead: The Telltale Series - A New Frontier
Adventure 20 December 2016
The third full-fledged season of the popular series of episodic adventure games developed by Telltale Games based on the cult comics and TV series, The Walking Dead. The mechanics of the game are similar as in previous installments of the series and they concentrate on exploration and conversations with non-playable characters. In difference to classic adventure games, The Walking Dead: Season Three lacks typical puzzles and the focus is on making various moral choices which are the main factor that shapes the story of the game. A new feature in the game is a special system that allows moving saved games between various platforms. It is possible to import saves from Season Two and continue the plots started there with all consequences of the choices previously made.
Dawn of Titans
Strategy 20 December 2016
A mobile fantasy action RTS game developed by NaturalMotion, which belongs to Zynga. What differs this production from the previous titles by the same developer is the fact that Dawn of Titans offers much darker atmosphere. You arrive at a world in which thousands of units, supported by the titular titans, wage war against each other. Gameplay comes down to fighting another battles, during which you have to skilfully manage your units – archers, warriors, pikemen, and the titular titans. Apart from that, you also need to develop your kingdom and create the necessary conditions for gathering a powerful army. Visuals, smooth animations, and the engine capable of generating thousands of troops at the same time – which is something rarely seen in mobile productions – are the biggest assets of this game.
Shantae: Half-Genie Hero
Arcade 20 December 2016
Two-dimensional platformer developed by the team at Way Forward Technologies. The game is another entry in a series that originally launched in 2002 on Game Boy Color. The story of Shantae: Half-Genie Hero takes place in fairy tale-like land, inspired by the One Thousand and One Nights. A half-genie, half-human heroine takes off to a different dimension to fight against a recklessly freed ancient evil. Gameplay is based on the Castlevania and Metroid series, so it comes down to exploration, solving puzzles and fighting enemies, including challenging bosses. Heroine's main weapons are her incredibly strong hair and the ability to change into magical beasts by performing certain dancing moves. As we progress our protagonist gathers experience points, which she uses to unlock more skills – namely, changing into new beasts.