Adventure Video Games

Video Games Encyclopedia by Gamepressure.com

A list of Released Adventure video games sorted by popularity among gamers.

Adventure games. They include three fundamental elements: exploration, solving puzzles and strongly emphasized story. Controlled characters collect items and use them in puzzles in order to push the story further. Adventure games usually offer only single player mode and the point-and-click interface. This category includes also HOPAs (Hidden Object Puzzle Adventure games) which put emphasis on searching items hidden on the screen.

Released Games 1971
Genre: Adventure
Themes
PlayStation
Sony PlayStation 4145Sony PlayStation 3157Sony PlayStation 2112PlayStation Portable50PlayStation Vita69
Mobile
Android OS176Apple iOS228Windows Phone46
Kona
Kona

Adventure 17 March 2017

A first-person adventure game featuring survival elements. It is the first major project of the Canadian Parabole studio. The story is set in the northern regions of the Quebec province, in the 1970s. The game tells the story of a conflict between the owner of the most profitable copper mine in the region - a rich man called W. Hamilton, and the native local community accusing him of devastating sacred sites in search for more profit. The player is put in the shoes of a detective hired by Hamilton after his chalet in the mountains has been devastated. After his arrival, the protagonist discovers that his employer as well as the entire local community went missing. The gameplay focuses on exploration, finding clues and solving puzzles. However, the game features survival elements as well - the player has to tend to the protagonist's health and face many different dangers, such as low temperatures, predators, etc.

Troll and I
Troll and I

Adventure 21 March 2017

An action-adventure game from Spiral House studio, set in 1950 in Northern Europe. Player takes control of two characters – a boy named Otto and a big Troll. As the village of the first protagonist is destroyed by a mysterious cataclysm, they set on a journey to find a new home for him. Most of the game comes down to exploring locations, solving simple puzzles and fighting or avoiding enemies. Both heroes have different skills – Otto mastered fighting with spear, while the Troll has magical abilities and huge strength. This means they have to cooperate in order to progress. Troll and I also features a complex crafting system, used to create weapons and other useful items. Aside from single player mode, the title offers cooperative multiplayer option.

Syberia II
Syberia II

Adventure 29 March 2004

A sequel to the excellent adventure game created by Benoit Sokal and studio Microids. Syberia II continues the plot of the first installment - it presents the further adventures of Kate Walker, an American lawyer. Her intention of finalizing a contract led her to the adventure of her life. The game starts in the same place where the first Syberia ended – in the Russian city Romansburg. This time Kate decides to follow the trail of Hans Voralberg, the heir to an automaton factory, for her own reasons. The woman joins Hans and she helps him discover the mystery of the last living Mammoths. The greatest change in comparison to the first game lies in the quality of the graphics and the increase of the gameplay dynamics. Many new graphic effects were added, including dynamic shadows and an animated snow. Syberia II takes place in completely new locations that are much more different from each other than previously. During her adventures Kate will visit, among other places, the North-West passage and the village of the Youkol people.

Life is Strange
Life is Strange

Adventure 30 January 2015

An episodic adventure game created by the developers of Remember Me, a French studio DONTNOD. The game bears a resemblance to Telltale Games titles. Its protagonist is a 12th grade student named Max Caulfield, who returns to her home town in Oregon after years of absence. Together with her old friend she tries to solve the mysterious disappearance of her schoolmate, which launches a series of strange events. The story is the essential part for the game, whereas gameplay mechanics are based on the well-proven formula employed by Telltale, which combines free exploration and tough choices with non-obvious consequences. An interesting addition to the gameplay is the fact that Max possesses the power to manipulate time, allowing you to experience another version of events without having to restart an entire episode. On the technical side, the game is well-designed and well-executed, featuring expressive, slightly cartoonish graphics.

Sherlock Holmes: The Devil's Daughter
Sherlock Holmes: The Devil's Daughter

Adventure 10 June 2016

The ninth major installment in the action adventure game series developed by Frogwares, dealing with the exploits of the world most famous sleuth. The plot, as per tradition, takes us to the streets of the Victorian-era London, where Sherlock Holmes and his inseparable companion, Dr. Watson, have to solve five all-new crime puzzles, in which they face, among others, dark family secrets and mysterious cults. In terms of gameplay mechanics, Sherlock Holmes: The Devil's Daughter follows the direction set by three previous installments of the series, combining elements typical to adventure games with sequences characteristic of action games. In accordance with modern standards, the game offers also the option to move freely through the streets of London and a non-linear storyline that changes dynamically depending on the player's choices. The game features visuals created for the next-generation consoles, which makes it the most visually impressive installment in the series so far.

The Walking Dead: The Telltale Series - A New Frontier
The Walking Dead: The Telltale Series - A New Frontier

Adventure 20 December 2016

The third full-fledged season of the popular series of episodic adventure games developed by Telltale Games based on the cult comics and TV series, The Walking Dead. The mechanics of the game are similar as in previous installments of the series and they concentrate on exploration and conversations with non-playable characters. In difference to classic adventure games, The Walking Dead: Season Three lacks typical puzzles and the focus is on making various moral choices which are the main factor that shapes the story of the game. A new feature in the game is a special system that allows moving saved games between various platforms. It is possible to import saves from Season Two and continue the plots started there with all consequences of the choices previously made.

Night in the Woods
Night in the Woods

Adventure 21 February 2017

A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.

This War of Mine
This War of Mine

Adventure 14 November 2014

An extraordinary war game with focus on survival. It was inspired by the real stories of people who at some point of their lives struggled to survive a war. The game was developed by Polish studio 11 bit, known for an original strategy game series Anomaly. The game gives you control over a group of civilians trying to survive in a ruined city, where the biggest enemies are such problems as starvation and shortage of medicines. Depending on the time of day you can improve your hideout, craft weapons, furniture, and tools, or explore city streets in search for food and useful items. Randomly generated missions provide players with varied challenges and dilemmas, which may require sacrificing one person for the good of the others. The gloomy atmosphere is emphasized by an original visual style based on light and shadow contrasts.

Resident Evil 4
Resident Evil 4

Adventure 11 January 2005

The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.

L.A. Noire
L.A. Noire

Adventure 17 May 2011

A noir detective action adventure game developed by the Australian studio Team Bondi in cooperation with the veterans from Rockstar Games. The game invites you into Los Angeles of the 1940’s, a city filled with corruption and drug dealing organizations. You assume the role of Cole Phelps, an ex-soldier who becomes a police officer after the war. The game lets you experience the key moments of Cole’s career, starting from the traffic police all the way through murder and drugs department. Gameplay is mainly about examining crime scenes in search of clues and evidence, as well as interrogating witnesses and suspects. The game also offers multiple action sequences, including pursuits (either on foot or by car), fist fights, and spectacular shootouts. When it comes to graphics, the most noteworthy feature are the realistic face expressions that allow you to judge the reactions of interogatees. The game overflows with a noir atmosphere characteristic of the 1940’ and 50’ movies.

Outlast
Outlast

Adventure 04 September 2013

A survival horror action adventure game. It is the debut project of the independent studio, Red Barrels, established by veterans of the gaming industry: David Chateauneuf, Philippe Morin, and Hugo Dallaire. Outlast’s story is set in an old asylum for mentally ill, adapted, by the Murkoff corporation, into a research center. Journalist Miles Upshur gets his hands on information that strange things occur in that place. Looking for a sensation, he breaks into the asylum, hoping to discover a shocking truth about the experiments and profane rituals. We observe the game world from first-person perspective, and our only weapon is a camera with infrared lens. Gameplay focuses on exploring locations and avoiding direct confrontation with enemies. Due to a terrifying atmosphere and gore aesthetics, game is aimed exclusively at adults.

Until Dawn
Until Dawn

Adventure 25 August 2015

A horror adventure game designed specially for PlayStation Move controller. This title was developed by the British studio Supermassive Games who previously created Wonderbook: Walking with Dinosaurs and Start the Party!. The game’s story is inspired of B-class horror films. Horror fans will easily notice numerous references to their favorite film genre when it comes to dialogues and typical plot twists. The game tells a story of a group of teenagers who meet up in a secluded mountain retreat on the death anniversary of their friends in hope to bury those painful memories once and for all. As was to be expected, soon the heroes themselves begin to disappear and die at the hands of an mysterious killer. You have to solve the mystery of the murders and, as the title suggests, survive until dawn. Move controller, which you use for playing, imitates flashlight, knife, shotgun, and many other tools useful for exploration.

LEGO Marvel's Avengers
LEGO Marvel's Avengers

Adventure 26 January 2016

Another installment in a bestselling action-adventure game series based on the license of the LEGO bricks. This title is a result of cooperation between the developers from Traveller’s Tales and the Marvel company. Once again, players visit the amazing world of comic superheroes. The story is based on the Avengers film (2012) and its sequel Avengers: Age of Ultron (2015). Therefore, you can play as one of the numerous Marvel characters known from both the graphic novels and films, including Iron Man, Captain America, Hulk, Black Widow, Thor, Loki, and Hawkeye. In terms of gameplay, Lego Marvel’s Avengers is not much different from other games in the series, such as LEGO Marvel Super Heroes. Gameplay is presented in third-person perspective and it boils down to exploration, solving puzzles, gathering collectibles, and fighting with opponents.

Layers of Fear
Layers of Fear

Adventure 16 February 2016

A first person psychological horror adventure game inspired of 19th-century paintings and architecture. It was created by Polish developer Bloober Team, known for such titles as BRAWL, A-Men and Music Master: Chopin. The game is set in an ominous manor, while you assume the role of an insane painter striving to finish his masterpiece at all cost. Gameplay boils down to exploration, as the player searches for the source of the hero’s madness and the tools needed to complete the painting. While playing, you experience strange visions and fears born in the protagonist’s mind, making the task much more complicated. The game is soaked with dark, psychedelic atmosphere, which is further deepened by fitting audiovisuals.

Heavy Rain
Heavy Rain

Adventure 23 February 2010

An interactive thriller adventure game developed by studio Quantic Dream (Fahrenheit, Omikron: The Nomad Soul). The player controls several seemingly unrelated characters, each with their own storylines and motivations. How the story develops depends greatly on the decisions made by the player as all plots intertwine until they meet at the game's finale. What’s characteristic for the game is its focus on matters of morality and ethics. The developers took extra care to reflect the various types of human behavior and feelings of the characters in as realistic a way as possible. It can be noticed for example in great facial expressions. The game features high quality graphics with spectacular explosions and realistic weather conditions. It also features a pretty grim vibe that successfully builds an atmosphere of sadness and hopelessness.

Syberia
Syberia

Adventure 18 June 2002

An adventure game designed by Benoit Sokal, the famous Belgian comic writer, in cooperation with studio Microids. Syberia is the first chapter of the adventures of Kate Walker, an American lawyer hired by the company that produces automatons – mechanical toys. She is tasked with finishing the formalities related to taking over a factory located in a small city in Europe. The game begins when the protagonist arrives at the factory and learns that its owner, Anna Voralberg, is dead. In order to complete her mission, Kate must find her heir. The task pushes her to embark on the greatest adventure of her life. During the journey she will visit various climatic and mysterious places located in the Eastern Europe and she will meet many interesting people. Since it's a typical point-and-click adventure game, the gameplay consists mostly of exploring locations, solving riddles and speaking with non-playable characters. Syberia is famous for its climatic graphics with pre-rendered, hand-drawn backgrounds.

Beyond: Two Souls
Beyond: Two Souls

Adventure 08 October 2013

A thriller movie-inspired action adventure game. The game was developed by French studio Quantic Dream, creators of such hits as Heavy Rain and Fahrenheit. The plot of Beyond: Two Souls shows fifteen years of life of Jodie Holmes (who is modeled after and voice acted by Ellen Page, Oscar nominee). Since birth, the woman was connected to Aiden, an incorporeal creature that ventured into our world. The game is considered an “interactive drama” as it focuses mostly on storytelling, moral choices, and the cinematic experience. The developers from Quantic Dream took care to deliver high-quality, photorealistic graphics, sound effects, and animations created using the motion capture technology.

The Walking Dead: A Telltale Games Series - Season One
The Walking Dead: A Telltale Games Series - Season One

Adventure 24 April 2012

An episodic adventure game from Telltale Games, based on the comic book series by Robert Kirkman. The main theme of The Walking Dead: Season One revolves around a dramatic struggle for survival in a world infested by zombies. The player assumes the role of Lee Everett, one of the few survivors. The gameplay emphasizes exploration, dialogues, collecting items, and puzzle solving. The most significant feature are in-game moral choices the protagonist has to make, and whose consequences are often made visible only after some time. The developers created a highly interactive environment to give the players a good degree of freedom in puzzle solving. The Walking Dead: Season One catches the eye with its comic-like style, achieved with cel shading.

The Last Guardian
The Last Guardian

Adventure 06 December 2016

Third-person action adventure game created by the ex-members of Team Ico, led by Fumito Ueda. Previously, the studio had made their name known by giving us two of the most original and highest ranking titles ever to be released on PlayStation 2: Shadow of the Colossus and Ico. Their new game retains similar artwork style and equally unique atmosphere. You play as a young boy trying to escape the guards pursuing him. However, it is not him, but a giant, griffin-like creature named Trico, who is the central character in this story. The little protagonist is able to climb, jump, and squeeze through holes between rocks, but in some cases he needs help from the griffin, who can remove larger obstacles or carry the boy into seemingly inaccessible places. The authors put much emphasis on the character's interactions with Trico and the creature’s artificial intelligence, as he has his own individual character and reacts differently depending on the situation.

The Vanishing of Ethan Carter
The Vanishing of Ethan Carter

Adventure 25 September 2014

A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.

Firewatch
Firewatch

Adventure 09 February 2016

An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.

Husk
Husk

Adventure 03 February 2017

A first-person perspective survival horror inspired by such classic titles as Alan Wake, Silent Hill, and Alone in the Dark. Husk is produced by Polish studio UndeadScout, supported by IMGN.PRO – the creators of the successful horror Kholat. The title takes you to a mysterious town of Shivercliff, the destination of the game's main hero – Matthew Palmer. After a train wreck, he tries to find his family, which requires delving into the town’s dark secrets. Shivercliff resembles the other famous digital ghost town - Silent Hill, where nightmare interweaves with reality. During the journey Matthew discovers his own dark side. In Husk you see the action through the eyes of the hero and gameplay concentrates on exploration and puzzle solving, which unravels subsequent plot elements. The game features combat with monstrous enemies, during which the protagonist uses firearms and his own fists. The game is powered by Unreal Engine 4, but the visuals – typically for horror games – are kept in dark colors.

Kholat
Kholat

Adventure 09 June 2015

A first-person survival horror game developed by Polish development studio IMGN.pro. The game's story is inspired by true events that took place in 1959 at the Dyatlov Pass in the Ural mountains, where the dead bodies of nine Russian hikers were found, and the cause of their death remained unclear. We only know that most of them died of hypothermia, and evidence indicates that they were forced to flee from an unknown danger. In the game we explore an open, icebound world, having only a map and a compass at our disposal. On our way to reach the goal, we have to deal with many dangers lurking in the mountains. There is no combat, and the only way to survive is by escaping. A special system called "fear manager" has been developed for the game. Depending on the player's actions, it adequately handles all the factors responsible for building an eerie atmosphere, which makes each new game a bit different.

Dreamfall Chapters
Dreamfall Chapters

Adventure 21 October 2014

The third installment in the series of adventure games started in 1999 with Dreamfall: The Longest Journey. Dreamfall: Chapters was developed by Red Thread Games led by Ragnar Tornquist. The story of the game presents further adventures of the young protagonist, Zoe Castillo, who thanks to her highly unusual powers is able to travel between three worlds: the magical Arcadia, the technologically advanced Stark and the mysterious Storytime. Since it is a traditional adventure game, the gameplay focuses on such features like item gathering, conversations with non-playable characters and riddle solving. Despite the rather small budget of the game, developers of Dreamfall: Chapters have created attractive visuals generated by using the popular Unity Engine.