Adventure Video Games2

Adventure games. They include three fundamental elements: exploration, solving puzzles and strongly emphasized story. Controlled characters collect items and use them in puzzles in order to push the story further. Adventure games usually offer only single player mode and the point-and-click interface. This category includes also HOPAs (Hidden Object Puzzle Adventure games) which put emphasis on searching items hidden on the screen.

Released Games 2005 Upcoming Games 167
Genre: Adventure
Themes
PlayStation
Sony PlayStation 4228Sony PlayStation 3158Sony PlayStation 2112Sony PlayStation 113PlayStation Portable50PlayStation Vita80
Mobile
Android OS197Apple iOS249Windows Phone47
Valiant Hearts: The Great War
Valiant Hearts: The Great War

Adventure 25 June 2014

Valiant Hears: The Great War is an original action-adventure game that takes place during the World War I. It was developed by Ubisoft Montpellier, creators of best-selling platform games Rayman Origins and Rayman Legends. The game's plot is based on authentic letters from the WW1 period and tells the story of five heroes who were were brought together by the war and... a good-willed dog that can influence the fate of people. Among our heroes we will find a French captive, an American enlistee, a Belgian paramedic, an English pilot, and a German infantryman. Gameplay differs depending on which character we are currently controlling. We will have to solve riddles and puzzles, explore, and face some arcade elements. Even though the game's atmosphere and setting are a bit grim, Valiant Hears: The Great War tends to be a bit humorous. We will also find many stereotypes about the nationalities of our heroes in the game. Game's visuals are comic book-like, "hand drawn" to some degree.

The Vanishing of Ethan Carter
The Vanishing of Ethan Carter

Adventure 25 September 2014

A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.

Resident Evil 4 HD
Resident Evil 4 HD

Adventure 20 September 2011

A remastered edition of the fourth installment in the legendary Resident Evil series, regarded as the most important one in the franchise. The original title was published in 2005 on GameCube and PlayStation 2. In Resident Evil 4 you assume the role of Leon S. Kennedy, the famous policeman from the second installment, who travels to Spain in order to find the president’s lost daughter. The mission turned out to be more complicated than he thought – he has to fight hundreds of mutants infected with a virus and a mysterious sect ruled by Osmund Saddler. Gameplay is almost identical to the original title, as the developers decided not to alter mechanics and focused on converting graphics to HD. Most of textures and the lighting system are updated and an achievement system typical for contemporary productions was also implemented.

Alan Wake
Alan Wake

Adventure 14 May 2010

A psychological horror third-person action game inspired by the works of Stephen King. It was developed by Remedy Entertainment, the creators of the Max Payne series. The game’s protagonist is an author of widely-read novels who decides to go on vacation to the remote town of Bright Falls in hope of overcoming his writer’s block. After just a few days, Alan’s wife goes missing in unexplained circumstances and the writer sets out to find her. It quickly turns out that the picturesque town hides many secrets, similarly to the location of his latest novel. To save his beloved, Alan has to seek out fragments of his own work by exploring Bright Falls, talking to the people he encounters, and facing evil forces that lurk in the dark. In combat, not only firearms will come in handy but also a torchlight and other light sources which deter and weaken the ghosts. The dark atmosphere is intensified by an atmospheric soundtrack.

Observer
Observer

Adventure December 2017

Brothers: A Tale of Two Sons
Brothers: A Tale of Two Sons

Adventure 07 August 2013

Hidden Agenda
Hidden Agenda

Adventure 2017

Sherlock Holmes: The Devil's Daughter
Sherlock Holmes: The Devil's Daughter

Adventure 10 June 2016

The ninth major installment in the action adventure game series developed by Frogwares, dealing with the exploits of the world most famous sleuth. The plot, as per tradition, takes us to the streets of the Victorian-era London, where Sherlock Holmes and his inseparable companion, Dr. Watson, have to solve five all-new crime puzzles, in which they face, among others, dark family secrets and mysterious cults. In terms of gameplay mechanics, Sherlock Holmes: The Devil's Daughter follows the direction set by three previous installments of the series, combining elements typical to adventure games with sequences characteristic of action games. In accordance with modern standards, the game offers also the option to move freely through the streets of London and a non-linear storyline that changes dynamically depending on the player's choices. The game features visuals created for the next-generation consoles, which makes it the most visually impressive installment in the series so far.

Prince of Persia: The Forgotten Sands
Prince of Persia: The Forgotten Sands

Adventure 18 May 2010

Another major installment in the famous action adventure game series. In terms of story, Prince of Persia: The Forgotten Sands is set between The Sands of Time and Warrior Within, and focuses on the events that caused the drastic, dark change within the Prince. Upon reaching his brother’s realm, the Prince finds the capital city about to fall, besieged by an enemy army. In an attempt to protect the citizens from a massacre, the city’s ruler resorts to using a powerful, yet dangerous magic that eventually turns against him. The game itself is based on the core mechanics of the series. Therefore, we can expect multiple platforming sequences, environmental puzzles, and battles against powerful enemies. An interesting addition is the ability to control the forces of natures, which comes in handy both in combat and when traversing subsequent locations. Of course the series’ landmark feature — the ability to reverse and slow down time — is back. Prince of Persia: The Forgotten Sands is powered by the Anvil engine, the technology previously used in the two first Assassin’s Creed games.

The Last Guardian
The Last Guardian

Adventure 06 December 2016

Third-person action adventure game created by the ex-members of Team Ico, led by Fumito Ueda. Previously, the studio had made their name known by giving us two of the most original and highest ranking titles ever to be released on PlayStation 2: Shadow of the Colossus and Ico. Their new game retains similar artwork style and equally unique atmosphere. You play as a young boy trying to escape the guards pursuing him. However, it is not him, but a giant, griffin-like creature named Trico, who is the central character in this story. The little protagonist is able to climb, jump, and squeeze through holes between rocks, but in some cases he needs help from the griffin, who can remove larger obstacles or carry the boy into seemingly inaccessible places. The authors put much emphasis on the character's interactions with Trico and the creature’s artificial intelligence, as he has his own individual character and reacts differently depending on the situation.

Syberia
Syberia

Adventure 18 June 2002

An adventure game designed by Benoit Sokal, the famous Belgian comic writer, in cooperation with studio Microids. Syberia is the first chapter of the adventures of Kate Walker, an American lawyer hired by the company that produces automatons – mechanical toys. She is tasked with finishing the formalities related to taking over a factory located in a small city in Europe. The game begins when the protagonist arrives at the factory and learns that its owner, Anna Voralberg, is dead. In order to complete her mission, Kate must find her heir. The task pushes her to embark on the greatest adventure of her life. During the journey she will visit various climatic and mysterious places located in the Eastern Europe and she will meet many interesting people. Since it's a typical point-and-click adventure game, the gameplay consists mostly of exploring locations, solving riddles and speaking with non-playable characters. Syberia is famous for its climatic graphics with pre-rendered, hand-drawn backgrounds.

Night in the Woods
Night in the Woods

Adventure 21 February 2017

A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.

Layers of Fear
Layers of Fear

Adventure 16 February 2016

A first person psychological horror adventure game inspired of 19th-century paintings and architecture. It was created by Polish developer Bloober Team, known for such titles as BRAWL, A-Men and Music Master: Chopin. The game is set in an ominous manor, while you assume the role of an insane painter striving to finish his masterpiece at all cost. Gameplay boils down to exploration, as the player searches for the source of the hero’s madness and the tools needed to complete the painting. While playing, you experience strange visions and fears born in the protagonist’s mind, making the task much more complicated. The game is soaked with dark, psychedelic atmosphere, which is further deepened by fitting audiovisuals.

Kholat
Kholat

Adventure 09 June 2015

A first-person survival horror game developed by Polish development studio IMGN.pro. The game's story is inspired by true events that took place in 1959 at the Dyatlov Pass in the Ural mountains, where the dead bodies of nine Russian hikers were found, and the cause of their death remained unclear. We only know that most of them died of hypothermia, and evidence indicates that they were forced to flee from an unknown danger. In the game we explore an open, icebound world, having only a map and a compass at our disposal. On our way to reach the goal, we have to deal with many dangers lurking in the mountains. There is no combat, and the only way to survive is by escaping. A special system called "fear manager" has been developed for the game. Depending on the player's actions, it adequately handles all the factors responsible for building an eerie atmosphere, which makes each new game a bit different.

Prince of Persia: Warrior Within
Prince of Persia: Warrior Within

Adventure 30 November 2004

Sequel to the 2003’s Prince of Persia: The Sands of Time, rebooting the story of the hero from the classic 2D platformer from Broderbund Software studio. This time the prince has to deal with consequences of his reckless actions. He managed to turn back time and prevent releasing The Sands of Time, but he did not change his destiny, resulting in Guardian of Time chasing him to seal his fate. He travels to the mysterious island where, according to the legends, the Sands were made; the prince attempts to change the past and prevent their creation, thus saving himself from the fate. Prince of Persia: Warrior Within has a much darker atmosphere, but the gameplay is similar to its predecessor. Our hero must overcome many obstacles and traps, not to mention enemies. Game introduces a new, expanded fighting system, with prince himself becoming stronger and gaining new abilities.

Prince of Persia: The Two Thrones
Prince of Persia: The Two Thrones

Adventure 01 December 2005

Another installment in the highly-rated action adventure game franchise following on the eponymous Prince, who in the past carelessly unsealed the mythical sands of time. After events of the previous part of the game, the protagonist return to his home – Babylon – plunged in the chaos of war. Soon it turns out that the previous actions of the hero led to the birth of his dark alter ego, whose spirit gradually takes over control over the protagonist's will. Prince of Persia: The Two Thrones expands the mechanics implemented in the two previous installments and introduces new improvements to the combat system, as well as some innovative uses for the dagger of time and skills unavailable before, like sneaking. The biggest novelty offered by the game is the possibility of controlling two characters different with personalities, fighting styles, and abilities.

Firewatch
Firewatch

Adventure 09 February 2016

An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.

Troll and I
Troll and I

Adventure 21 March 2017

An action-adventure game from Spiral House studio, set in 1950 in Northern Europe. Player takes control of two characters – a boy named Otto and a big Troll. As the village of the first protagonist is destroyed by a mysterious cataclysm, they set on a journey to find a new home for him. Most of the game comes down to exploring locations, solving simple puzzles and fighting or avoiding enemies. Both heroes have different skills – Otto mastered fighting with spear, while the Troll has magical abilities and huge strength. This means they have to cooperate in order to progress. Troll and I also features a complex crafting system, used to create weapons and other useful items. Aside from single player mode, the title offers cooperative multiplayer option.

Game of Thrones: A Telltale Games Series - Season One
Game of Thrones: A Telltale Games Series - Season One

Adventure 02 December 2014

A game by Telltale Games, the studio behind many others similar productions, designed as an episodic adventure game based on the HBO’s popular TV show Game of Thrones - an adaptation of George R. R. Martin’s A Song of Ice and Fire books. The game features an original story overlapping with the events presented in the seasons 3-5 of the TV series. This six-part episodic story focuses on the House Forrester, whose members, although missing from the TV show, appeared in the fifth book of the saga. Known for ironwood trade, the Forresters are trying to survive the War of the Five Kings, while competing with House Whitehill. Gameplay employs the classic point-and-click mechanics. The game lets you visit many well-known locations from across both the Westeros and Essos continents, and observe the events from the perspective of several characters whose actions have direct impact on the fate of the two families.

Pirates of the Caribbean: At World's End
Pirates of the Caribbean: At World's End

Adventure 22 May 2007

Pirates of the Caribbean: At World’s End is an action adventure game that uses themes depicted in the second and third parts of the movie series Pirates of the Caribbean. Developers from Eurocom Entertainment decided to show the story from the perspective of Captain Jack Sparrow, however players also get the opportunity to play as both William Turner and Elizabeth Swann. This installment of the Pirates of the Caribbean game series includes many elements previously depicted by the motion picture series such as the characters themselves, locations they visit on their adventures and iconic scenes that illustrate their fantastic stories. The game focuses on exploration, best accomplished by embarking on various quests and solving simple puzzles. Apart from that, players have to fight numerous foes. During combat, one can use a variety of skills distinctive for each of the playable characters, as well as special attacks and finishing blows. Moreover, nothing stands in player’s way to utilize objects found near the combat area. The licensed motion picture soundtrack accompanies the player all throughout the game.

Beat Cop
Beat Cop

Adventure 30 March 2017

The result of the independent Polish studio Pixel Crow's cooperation with 11 bit studios, the creators of This War of Mine. Beat cop is a point-and-click time management game. You play as Jack Kelly, a former NYC detective who was framed for murder and demoted. Hated by everyone around, Jack is trying to reconcile his duties with conducting a private investigation in order to discover who framed him. The plot of Beat Cop is non-linear and its many endings depend on your decisions. Interestingly, the game was inspired by American crime TV shows from the 70s and 80s, which is reflected in its atmosphere and humor. The time-management element of the production is most visible when you're patrolling the streets of Brooklyn, while during the investigation segments it becomes a detective/adventure game. Beat Cop has a distinct retro feel thanks to its pixel-art graphics and oldschool soundtrack.

The Wolf Among Us: A Telltale Games Series
The Wolf Among Us: A Telltale Games Series

Adventure 11 October 2013

An episodic adventure game based on the popular Fables comic book series. The Wolf Among Us was developed by Telltale Games, studio that used the same mechanics as in its previous title, The Walking Dead. The protagonists are fairy creatures that were forced to look for a safe haven in the human world where they must hide their true nature. During the game the player can encounter many characters known from the comic books – including the Big Bad Wolf, Snow White or Ichabod Crane. The gameplay is focused mostly on visiting locations, conversing with NPCs, solving riddles and making hard decisions. The Wolf Among Us employs comic book-like visuals and, as usual, cel-shading.

Sid Meier's Pirates!
Sid Meier's Pirates!

Adventure 22 November 2004

Syberia II
Syberia II

Adventure 29 March 2004

A sequel to the excellent adventure game created by Benoit Sokal and studio Microids. Syberia II continues the plot of the first installment - it presents the further adventures of Kate Walker, an American lawyer. Her intention of finalizing a contract led her to the adventure of her life. The game starts in the same place where the first Syberia ended – in the Russian city Romansburg. This time Kate decides to follow the trail of Hans Voralberg, the heir to an automaton factory, for her own reasons. The woman joins Hans and she helps him discover the mystery of the last living Mammoths. The greatest change in comparison to the first game lies in the quality of the graphics and the increase of the gameplay dynamics. Many new graphic effects were added, including dynamic shadows and an animated snow. Syberia II takes place in completely new locations that are much more different from each other than previously. During her adventures Kate will visit, among other places, the North-West passage and the village of the Youkol people.