Adventure 06 May 2014
The first official DLC add-on to the bestselling survival horror Outlast from the same developer, Red Barrels studio. It takes place before the events shown in the main game. Players take role of one of the employees of Mount Massive asylum, a facility that secretly conducts human experiments. Discovering the terrifying truth, responsible for which is the Murkoff corporation, he decides to sent an anonymous denunciation that ends up in hands of Miles Upshur, the protagonist of the basic game. A set of new, previously unseen, locations inside the hospital has been created for the DLC, as well as new enemies that we will face while exploring Mount Massive.
Adventure 17 May 2011
A noir detective action adventure game developed by the Australian studio Team Bondi in cooperation with the veterans from Rockstar Games. The game invites you into Los Angeles of the 1940’s, a city filled with corruption and drug dealing organizations. You assume the role of Cole Phelps, an ex-soldier who becomes a police officer after the war. The game lets you experience the key moments of Cole’s career, starting from the traffic police all the way through murder and drugs department. Gameplay is mainly about examining crime scenes in search of clues and evidence, as well as interrogating witnesses and suspects. The game also offers multiple action sequences, including pursuits (either on foot or by car), fist fights, and spectacular shootouts. When it comes to graphics, the most noteworthy feature are the realistic face expressions that allow you to judge the reactions of interogatees. The game overflows with a noir atmosphere characteristic of the 1940’ and 50’ movies.
Adventure 22 September 2015
A science fiction horror adventure game created by Frictional Games, Swedish studio known for such titles as Amnesia: The Dark Descent and the Penumbra series. The game is set in a top-secret research center PATHOS-2, where a series of failed experiments resulted in human-like machines killing off most of the staff and taking over the facility. You play as one of the survivors, who has to safely evade the hostile, machine infested environment. Gameplay is presented in first-person perspective and focuses on exploration of the facility and avoiding direct contact with the enemies. Just as in the other works from this developer, instead of dynamic action sequences, the game emphasizes the thick, dark atmosphere and a persistent feeling of vulnerability.
Prince of Persia: The Sands of Time
Adventure 30 October 2003
An action adventure game which is a remake of the 1989's Prince of Persia, one of the most popular platformers of all time, originally developed Broberbund Software. The game was created by Ubisoft Motreal and Jordan Mechner – the father of the original game, who worked on The Sands of Time as consultant and lead designer. The game tells a story of the eponymous Prince who accidentally releases the legendary Sands of Time, a mystical artifact that poses a terrible threat to the world. With the help of the beautiful princess Farah, the protagonist has to make up for his mistake and bring back order to his land by facing various creatures and dangers. Gameplay of Prince of Persia: The Sands of Time is seen from the third-person perspective and features fully 3D graphics. During the course of the game, the hero makes use of the supernatural power to control the time. The creators emphasize their effort to recreate the characteristic elements of the original title, like realistic animations and combat system.
The Walking Dead: A Telltale Games Series - Season Two
Adventure 17 December 2013
Beyond: Two Souls
Adventure 08 October 2013
A thriller movie-inspired action adventure game. The game was developed by French studio Quantic Dream, creators of such hits as Heavy Rain and Fahrenheit. The plot of Beyond: Two Souls shows fifteen years of life of Jodie Holmes (who is modeled after and voice acted by Ellen Page, Oscar nominee). Since birth, the woman was connected to Aiden, an incorporeal creature that ventured into our world. The game is considered an “interactive drama” as it focuses mostly on storytelling, moral choices, and the cinematic experience. The developers from Quantic Dream took care to deliver high-quality, photorealistic graphics, sound effects, and animations created using the motion capture technology.
Adventure 21 October 2014
The third installment in the series of adventure games started in 1999 with Dreamfall: The Longest Journey. Dreamfall: Chapters was developed by Red Thread Games led by Ragnar Tornquist. The story of the game presents further adventures of the young protagonist, Zoe Castillo, who thanks to her highly unusual powers is able to travel between three worlds: the magical Arcadia, the technologically advanced Stark and the mysterious Storytime. Since it is a traditional adventure game, the gameplay focuses on such features like item gathering, conversations with non-playable characters and riddle solving. Despite the rather small budget of the game, developers of Dreamfall: Chapters have created attractive visuals generated by using the popular Unity Engine.
The Last Guardian
Adventure 06 December 2016
Third-person action adventure game created by the ex-members of Team Ico, led by Fumito Ueda. Previously, the studio had made their name known by giving us two of the most original and highest ranking titles ever to be released on PlayStation 2: Shadow of the Colossus and Ico. Their new game retains similar artwork style and equally unique atmosphere. You play as a young boy trying to escape the guards pursuing him. However, it is not him, but a giant, griffin-like creature named Trico, who is the central character in this story. The little protagonist is able to climb, jump, and squeeze through holes between rocks, but in some cases he needs help from the griffin, who can remove larger obstacles or carry the boy into seemingly inaccessible places. The authors put much emphasis on the character's interactions with Trico and the creature’s artificial intelligence, as he has his own individual character and reacts differently depending on the situation.
The Wolf Among Us: A Telltale Games Series
Adventure 11 October 2013
An episodic adventure game based on the popular Fables comic book series. The Wolf Among Us was developed by Telltale Games, studio that used the same mechanics as in its previous title, The Walking Dead. The protagonists are fairy creatures that were forced to look for a safe haven in the human world where they must hide their true nature. During the game the player can encounter many characters known from the comic books – including the Big Bad Wolf, Snow White or Ichabod Crane. The gameplay is focused mostly on visiting locations, conversing with NPCs, solving riddles and making hard decisions. The Wolf Among Us employs comic book-like visuals and, as usual, cel-shading.
Night in the Woods
Adventure 21 February 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
Batman: The Telltale Series
Adventure 02 August 2016
Another episodic adventure game developed by the experienced American studio Telltale Games, who had produced many highly acclaimed video games based on famous films, books, and comic books, such as Back to the Future, The Walking Dead, and Game of Thrones. Batman: A Telltale Game Series takes you into the grim city of Gotham, however, unlike Rocksteady’s popular action game series, Telltale Games’ production focuses on Bruce Wayne himself, showing his moral dilemmas and the burden imposed on him by the constant fight against corruption and crime. In terms of gameplay the title does not stray far from the studio’s previous productions. As always, the key element of gameplay is making tough choices that influence the way the story unfolds – and not just within one chapter but across the entire season.
Adventure 14 May 2010
A psychological horror third-person action game inspired by the works of Stephen King. It was developed by Remedy Entertainment, the creators of the Max Payne series. The game’s protagonist is an author of widely-read novels who decides to go on vacation to the remote town of Bright Falls in hope of overcoming his writer’s block. After just a few days, Alan’s wife goes missing in unexplained circumstances and the writer sets out to find her. It quickly turns out that the picturesque town hides many secrets, similarly to the location of his latest novel. To save his beloved, Alan has to seek out fragments of his own work by exploring Bright Falls, talking to the people he encounters, and facing evil forces that lurk in the dark. In combat, not only firearms will come in handy but also a torchlight and other light sources which deter and weaken the ghosts. The dark atmosphere is intensified by an atmospheric soundtrack.
Prince of Persia: The Forgotten Sands
Adventure 18 May 2010
Another major installment in the famous action adventure game series. In terms of story, Prince of Persia: The Forgotten Sands is set between The Sands of Time and Warrior Within, and focuses on the events that caused the drastic, dark change within the Prince. Upon reaching his brother’s realm, the Prince finds the capital city about to fall, besieged by an enemy army. In an attempt to protect the citizens from a massacre, the city’s ruler resorts to using a powerful, yet dangerous magic that eventually turns against him. The game itself is based on the core mechanics of the series. Therefore, we can expect multiple platforming sequences, environmental puzzles, and battles against powerful enemies. An interesting addition is the ability to control the forces of natures, which comes in handy both in combat and when traversing subsequent locations. Of course the series’ landmark feature — the ability to reverse and slow down time — is back. Prince of Persia: The Forgotten Sands is powered by the Anvil engine, the technology previously used in the two first Assassin’s Creed games.
Pirates of the Caribbean: At World's End
Adventure 22 May 2007
Adventure 09 February 2016
An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.
The Vanishing of Ethan Carter
Adventure 25 September 2014
A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.
The Pink Panther Hocus Pocus
Adventure 15 April 2000
Amnesia: The Dark Descent
Adventure 08 September 2010
A dark action adventure game designed as survival horror, developed by the team at Frictional Games studio – creators of the enthusiastically received Penumbra series. In the game we play the part of a man who voluntarily lost his memory. He wanders through the corridors of a huge castle not remembering exactly what happened, but he is certain that his life is in great danger. By exploring the chateau and solving subsequent puzzles our protagonist reveals consecutive terrible facts of his own past, finding answers to a number of questions bothering him. The authors offered unusual game mechanics, resigning entirely from fighting skills. In return, during the game we have to take care of the protagonist’s mental health, avoiding darkness and escaping from various terrifying creatures. Our main weapons are matches, oil lamps and other sources of light. The [roduction features dark atmosphere, reminiscent of works of H. P. Lovecraft.
Lara Croft and the Temple of Osiris
Adventure 09 December 2014
A continuation of the warmly-received spin-off of the Tomb Raider series in which adventures of beautiful archaeologist are seen from the isometric view, which is unusual for the series. The game is once again developed by Crystal Dynamics and this time the action takes us to Egypt, where you will visit the titular Temple of Osiris as well as some other places. Mechanics have not changed – complemented with characteristic elements of the Tomb Raider series, like exploration and solving puzzles, combat and arcade aspects are emphasized. Gameplay concentrates on cooperation, offering, apart from Lara, three other playable characters of various classes and skills. Interestingly, depending on the number of players, gameplay will be different. More players means more puzzles and more enemies. As the game debuted on the new generation of consoles, visuals are stunning.
Minecraft: Story Mode - A Telltale Games Series
Adventure 13 October 2015
An episodic adventure game created by Telltale Games, the experts of the genre, in cooperation with Mojang Ab, The game is set in the cult universe of Minecraft, whose world stands on the brink of destruction, and the only chance of saving it is a legendary brotherhood, known as the Order of the Stone. You play as a character named Jesse, who, together with his friends, sets off on a perilous journey to find the Order and save the world. The title is modeled after other productions from the studio, consisting of 5 separate episodes, throughout which you have to make tough choices that shape the story. What puts this game apart from other Telltale Games titles is the graphics, far from their traditional comic stylistics. Instead, the game features distinctive voxel-art graphics, which means both the environment and characters look like made of big square blocks.
Prince of Persia: The Two Thrones
Adventure 01 December 2005
Another installment in the highly-rated action adventure game franchise following on the eponymous Prince, who in the past carelessly unsealed the mythical sands of time. After events of the previous part of the game, the protagonist return to his home – Babylon – plunged in the chaos of war. Soon it turns out that the previous actions of the hero led to the birth of his dark alter ego, whose spirit gradually takes over control over the protagonist's will. Prince of Persia: The Two Thrones expands the mechanics implemented in the two previous installments and introduces new improvements to the combat system, as well as some innovative uses for the dagger of time and skills unavailable before, like sneaking. The biggest novelty offered by the game is the possibility of controlling two characters different with personalities, fighting styles, and abilities.
Prince of Persia
Adventure 02 December 2008
Another installment in the bestselling Prince of Persia series, developed by Ubisoft since 2003. In terms of plot, the game is independent of the previous installments - it tells a completely new story. The protagonist has to face Ahriman - a Persian god of evil and darkness. The prince has to save the mythical Tree of Life by healing subsequent parts of the land poisoned by Ahriman and his allies. The protagonist is accompanied by Elika - daughter of the antagonist. She is a skilled magician and offers help during exploration, puzzle solving and combat. The gameplay emphasizes platformer elements - a typical aspect of the franchise. The protagonist can jump and climb almost anywhere, and he is capable of performing spectacular combos thanks to the improved combat system, useful especially when fighting more powerful enemies. The game offers an unusual art style, distinguishing it from its predecessors. This was achieved using the cel shading technique.
Game of Thrones: A Telltale Games Series - Season Two
The second installment of the series of episodic adventure games developed by Telltale Games – the creators of games like The Walking Dead, Tales from the Borderlands and The Wolf Among Us. The game continues the plots from its predecessor – the story once again focuses on House Forrester, the members of which are trying to recover after the events of the first game. The story is again told from a few different perspectives. In addition to well known characters, completely new ones appear in the game. As in previous games developed by this studio, the gameplay focuses on the story and on the necessity to make various decisions that determine the path of the current and further episodes. It is possible to import game saves from the first season and decisions made there will impact the game.
Gods Will Be Watching
Adventure 24 July 2014
An unusual adventure game developed by independent studio Deconstructeam. The title focuses on moral dilemmas and the necessity of making choices. During the game, the players control humans that face hard life situations. Their decisions can impact the fate of many people. The player will for example assume the role of a terrorist who must guard a group of hostages or a scientist who has 48 hours to develop an antidote for a deadly virus. The gameplay focuses on interacting with surroundings and solving dilemmas. Each scenario is fully non-lineal and requires not only a different approach, but can be completed in various ways as well. Thanks to the advanced AI system, the characters in the game react dynamically to changing situations and they take various actions that can lead to player’s failure. Old school pixel art graphics are also what makes the game unusual.