Need for Speed ProStreet
Racing 13 November 2007
The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the car’s performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.
Test Drive Unlimited 2
Racing 08 February 2011
A sequel to the bestselling Test Drive Unlimited - a game that managed to reinvigorate the classic racing series launched by the Accolade company in 1987. The game is set in two locations, namely the islands of Ibiza (Spain) and Oahu (Hawaii) - the latter appeared in the first Test Drive Unlimited where it is accessible later in the game. The player can freely explore both islands, taking on subsequent racing challenges. Alongside the game's progression, the player purchases new luxurious cars, but also villas and other properties. The game introduces several changes to the mechanics. Instead of individual races, the player takes part in racing tournaments. Also, the player obtains special licenses, which unlock subsequent challenges. Although the single-player mode was supplemented with a storyline, the game focuses mainly on multiplayer competition. Thanks to the improved game engine, the player can drive in daylight or at night. Dynamic weather conditions were implemented as well.
Project CARS 2
A sequel to the successful racing game released in 2015 and developed by Slightly Mad Studios (the creators of Need for Speed: Shift and Shift 2: Unleashed). Since the game was partially financed on the World of Mass Development platform, players themselves were allowed to be a part of the development process. Similarly as in case of the first installment of the series, it is a realistic racing simulator. Less experienced players can enable various handicaps and assists to make the game less realistic. Project CARS 2 contains much more locations than its predecessor. There are more than 200 tracks to ride on by using various cars divided into 40 categories. The appearance and technical parameters of cars can be freely modified. The races take place in various single and multiplayer modes. The basic game mode is the single player campaign which can be played in cooperation with another player. Project CARS 2 also features online challenges and rankings.
Need for Speed: The Run
Racing 15 November 2011
Another installment in one of the most renowned racing game series developed by Electronic Arts since 1995. In contrast to the previous installment, the game was developed by EA Black Box - an internal studio of the American company. The story is centered around the eponymous coast-to-coast race across the United States. Winning this huge event is the only way for the protagonist to obtain money required to pay his debt to a dangerous criminal organization. In the game, the player has to complete different racing challenges, and the story campaign features quick-time events for the first time in the entire series. The relatively short story campaign is complemented by a set of separate challenges. These require the player mostly to drive on twisted mountain roads, sometimes buried under avalanches. Impressive visuals have their source in the Frostbite 2 engine, popular mainly for being used in the Battlefield series.
Racing 19 August 2016
The next installment in a series of Formula One racing simulators developed by Codemasters. The game was designed in response to the players' feedback received after the release of the previous installment. As usual, F1 2016 features the official F1 license, thus the player takes control of the digital representations of real-life cars and competes against the drivers actually racing in F1 on authentic, faithfully recreated circuits. One track was added in this installment: Baku, Azerbaijan. Among other new features, a special hub-like location deserves a notice - it's where the players can talk to the key members of their team and give them instructions. For the first time in the series, the game features testing sessions allowing the player not only to get familiar with particular tracks (to develop a strategy), but also to earn points required for car upgrades. F1 2016 utilizes an improved version of the engine that powered the previous installment.
Racing 30 June 2006
FlatOut 2 brings a continuation to a "brutal" racing game developed by Bugbear Entertainment. The original game combined regular racing competition with unlimited destruction - both cars and environmental objects could be damaged and / or destroyed. In FlatOut 2, the creators focused on extending the scope of mayhem the player witnesses, thus the only real challenge the player can encounter in this game constitutes of making it to the finish line in one piece. What's more, the crashes and car damage are visually even more impressive than in the original FlatOut, thanks to the improved graphics and an upgraded engine behind the in-game physics. The game offers 16 fully customizable cars, as well as 8 drivers differing in driving style and attitude towards opponents. FlatOut 2 brings both single player and multiplayer experience, for up to 8 players in the latter case. Additionally, Destruction Derbies were also included, similar to the original game. In Rag Doll events the player will "ski jump" or drive through fiery rings for example.
Racing 07 October 2014
An arcade racing game focused on multiplayer gameplay. DriveClub was developed by Evolution Studios, the creators of World Rally Championship and MotorStorm. The game allows the player to assume the role of a driver and join one of the rivaling racing clubs. The player must participate in races and complete missions for which he obtains fame. The fame decides about the reputation of the whole team in the car world. DriveClub features many carefully-recreated car models which can be additionally tuned. The game uses an arcade driving model, allowing a wide group of players to enjoy the game. DriveClub also has advanced social options which allow for interaction with other club members and friends.
Racing 21 August 2014
Need for Speed: Underground
Racing 17 November 2003
The seventh installment in the legendary racing series developed since 1995. Created once again by EA Black Box, the game brings revolutionary changes to the series, focusing on illegal street racing, popularized mainly by The Fast and the Furious movie. This time, apart from usual races, the player can take part in several racing events, such as drifting competitions or drag races. The game offers a wide set of licensed cars popular among the illegal racing aficionados. The game stands out with a wide array of car customization options it delivers - the player can buy licensed car parts produced by the most popular real-life manufacturers. Money is an important aspect of the game, because the player spends the cash they earned in races to buy new cars and parts. Need for Speed: Underground features a diverse soundtrack as well. The player can listen to a variety of genres, such as rap, techno, or metal.
Driver: San Francisco
Racing 01 September 2011
The fifth major installment of the popular series of racing action games developed since 1999. The title was created by the authors of the previous installments in the series, the Reflections Interactive studio which currently belongs to Ubisoft. The story of the game references the third chapter of the franchise in which the policeman John Tanner was fighting a gangster named Jericho. As the protagonist was chasing after the criminal, an accident occurred and Tanner was put into coma. The game takes place in the dreams of the protagonist. This allowed the developers to introduce some innovative solutions which impact the dynamics of the game. The game introduces Shift system which allows the player to switch between all vehicles in the range of sight almost completely freely. The developers recreated more than a hundred licensed vehicles and the game takes place in the giant virtual recreation of the city of San Francisco which has the size of 209 square miles. Polished driving system and damage system makes the game more realistic.
Test Drive Unlimited
Racing 05 September 2006
A new incarnation of the popular racing game series launched back in 1987 by Distinctive Software and Accolade. Test Drive Unlimited was developed by Eden Games, the creators of the V-Rally franchise, under the aegis of Atari. The main change in relation to its predecessors is the vast open world set on the faithfully recreated Oahu island, which can be freely explored. The players can undertake a number of various racing challenges to earn cash that lets them buy new vehicles for their garage. In total, there are over 90 licensed cars and motorcycles to choose from. In the game, we can modify our avatar by dressing him in designer clothes and even buy a new house with a bigger garage. The title features an innovatory multiplayer mode that, similarly to MMO productions, enables thousands of players to compete at the same time.
Need for Speed Shift
Racing 15 September 2009
Another installment in the Need for Speed racing game series. This time, the game brings an unexpected twist, for a typically arcade series turns towards realism. The new developer, by the name of Slightly Mad Studios, created new driving physics that focus on simulation rather than arcade gameplay. Similar to 2007's ProStreet, races take place on closed racing circuits. The player can participate in the entire season of races, taking place both on fictional and real circuits. The game offers a wide set of licensed cars, bringing the interior view back to the series. As a result, the experience is intensified and the realism is felt. The visuals were improved as usual, but apart from that, new collision and damages models were implemented and the AI algorithms were improved. Opponents behave more aggressively behind the wheel - they experiment with different methods of passing other drivers.
Burnout Paradise: The Ultimate Box
Racing 03 February 2009
A complete edition of the racing game released in 2008 by Criterion Games. The title was a great success and received many DLC expansions during the months following its debut. The game takes place in the titular Paradise City which has open structure and across which the player can freely move while accepting various racing challenges. The title slightly refreshes the formula of the series but without resigning from its characteristic traits, such as the arcade driving model and spectacular traffic crashes. The mechanics of Burnout Paradise: The Ultimate Box are same as in its predecessor that was released one year earlier. However, the game contains all DLC expansions that were previously available only through the PlayStation Network and Xbox Live. These DLC expansions introduce, among other things, motorcycles and night races to the game. The Ultimate Box is the first installment of this popular console series that was released on PC.
Racing 09 October 2015
The fifth installment in a series of racing games initiated in 2010 and devoted to rallying. Despite entrusting a completely new crew with the task of creating this game, the mechanics haven't changed significantly since previous installments - WRC 5 was developed by Kylotonn Games, the creators of such games as Bet on Soldier or Hunter's Trophy. The player's goal is to complete subsequent career events by taking part in competitions such as WRC, WRC 2 or WRC Junior, for example. The creators obtained the World Rally Championship licenses, allowing real-life teams, drivers and co-drivers to appear in the game. The game offers new, more realistic driving physics, as well as carefully recreated rally stages from 14 countries. WRC 5 is the first installment in the series to be released for eighth-gen consoles, which resulted mainly in a visible increase in the quality of the visuals, as well as implementation of changing weather conditions.
FlatOut 3: Chaos & Destruction
Racing 13 December 2011
The third major installment in a popular series of racing games, marrying traditional racing with unrestrained destruction of enemies’ cars and elements of the environment alike. In contrast to previous installments of the series, FlatOut 3: Chaos & Destruction is a product of a completely new developer – Team 6, responsible for a number of low-budget racing games and a FlatOut installment for Wii. The basic rules of the game haven’t changed. During the gameplay, we use almost 50 car models on more than 60 diverse race tracks, filled with heaps of destructible elements. Among the nine crazy game modes, we can find Destruction Derby arenas, known from the game's predecessors, as well as stuntman challenges. A completely new system of physics and destruction has been created for the game, while the races have become even faster and more dynamic. The graphical layer has also been redone, now featuring a visual style completely different from the game's predecessors.
Racing 28 May 2013
The second installment of a racing game series which continues the TOCA Race Driver franchise. It was developed by Codemasters Software, a British studio that specializes in the genre (and previously created the Colin Mc Rae Rally and F1 franchises, among others). The players assume the role of drivers participating in races on streets and speedways. The title lets us sit behind the wheel of many luxurious cars, such as Ford Mustang Mach-1, Chevrolet Camaro SS, or Koenigsegg Agrea R. The TrueFeel system provides realistic and exciting driving experience. The developers also introduced a realistic damage model and an extensive multiplayer mode that allows us to race against living opponents. GRID 2 is powered by the modern EGO 3.0 engine.
Race Driver: GRID
Racing 30 May 2008
A racing game which is a direct continuation to the TOCA Touring Cars and TOCA Race Driver series developed by Codemasters. Contrary to the studio's other flagship franchise, DiRT, this game is focused on street and speedway races in which we sit behind the wheel of the most popular cars of the world, all of them licensed. The fun takes place in three different locations that offer us slightly different kinds of competition. With progress, we unlock new tournaments and vehicles. In the United States, we mostly race on the asphalt streets of American metropolises. In Europe, we compete primarily on speedways in such places as Donington, Silverstone, or Nurburgring. In Japan, drift is the most popular kind of races, taking place in cities and winding mountain roads. One of the title’s highlight is the realistic driving model. The game also features the DiRT series' replay system which allows us to rewind and retry a failed fragment of a race.
Shift 2: Unleashed
Racing 29 March 2011
A sequel to 2009's Need for Speed: Shift, the more realistic spin-off of the arcade racing series. Both games were developed by Slightly Mad Studios. Shift 2: Unleashed brings few changes to the gameplay mechanics of its predecessor. The game utilizes the same driving physics, combining simulation elements with the simplicity of arcade racing. The highly-praised driver seat view is back, allowing the players to experience collisions or shaking to their fullest. Apart from a new set of tracks and licensed cars brought by the game, the player can now also race at night. The graphics, lighting and camera work were all improved. Similar to Hot Pursuit, the game features the Autolog system, containing plenty of rankings and statistics, but also allowing us to play in online multiplayer mode.
Racing 07 October 2016
RIDE 2 is a continuation to a motorcycle racing simulator developed by Milestone and released in 2015. The player takes part in subsequent, exciting competitions coming in several single and multiplayer modes. World Tour is the main mode here and the player competes against the AI in subsequent events (there are various kinds of them) organized all over the world. The game offers over 30 tracks falling into seven categories, as well as more than 200 bikes. As for the motorcycles included, they were carefully recreated thanks to all the required licenses the creators had obtained. Similar to the previous game, high level of realism was important for the creators when preparing the second installment as well. Thus even the smallest mistakes can result in a crash and the bikes are quite difficult to control. However, numerous optional assists can be enabled, making the gameplay easier. What's more, RIDE 2 offers an extensive bike customization system allowing the player to replace over 1200 parts in their machine.
Forza Horizon 2
Racing 30 September 2014
A sequel to the bestselling racing game that was a spin-off to the flagship series of racing games developed for Xbox consoles. The title was developed by the creators of the previous entry: Playground Games (Xbox One version) and by Sumo Digital (Xbox 360 version). The new installment takes place in Southern Europe where another Horizon festival takes place. The festival is filled with good music and variety of racing challenges. Similarly as its predecessor, the title offers a large, open world where hundreds of licensed cars await the player. Similarly as the first entry in the spin-off series, the game offers a driving model that is slightly simplified in comparison to Forza Motorsport – it focuses mostly on making the races impressively looking. For the first time in the series the developers implemented a dynamically changing weather system which adds some realism to the races. The developers also added the Drivatars system known from Forza Motorsport 5, enabling the virtual drivers to gain experience even if they don’t participate in the game.
Colin McRae: DiRT 2
Racing 08 September 2009
The sequel of the well-received racing game entitled Colin McRae: DiRT that set a completely new direction for the racing game series by Codemasters, labeled with the name of the tragically deceased Scottish racing driver. DiRT 2 focuses on dynamic off-road tournaments in which we can sit behind the wheel of several licensed cars. The new career mode was designed similarly to that of GRID — while traveling around the world, we take part in races and gradually build our reputation. As we progress, we establish friendships with other aces of motorsports such as Travis Pastrana or Ken Block who invite us to exclusive tournaments with valuable prizes. The game has a typical youth style, although it retains the class of its predecessors. From among the introduced novelties, the most notable ones are enhanced gameplay mechanics, the improved Flashback feature, and significantly expanded multiplayer.
Colin McRae Rally 2.0
Racing 10 December 2000
The second entry in the legendary racing game series that emphasizes car rally. Colin McRae Rally 2.0 was developed by Codemasters Software. The game takes the player to over ninety rally Special Stages in eight world cup qualifiers. CMR 2.0 offers thirteen cars, among them Ford Focus 2000, Mitsubishi Lancer Evolution VI, Subaru Impreza WRC and Peugeot 206 WRC. The Special Stages are located in Finland, Italy or Kenya. An interesting feature of this title is that it offers two game modes: simulation and arcade – choosing the latter will mean simplified driving model. Apart from single player modes, Colin McRae Rally 2.0 also includes an expansive multiplayer segment, where up to eight players can compete in a game. The game also features the split-screen mode for two players. High-quality visuals complete the game, along with an advanced damage model.
Racing 24 June 2014
Another installment in a popular series of racing games developed by Codemasters. In contrast to DiRT - the other flagship franchise of the British developer, GRID: Autosport continues the tradition established by the TOCA Touring Car Championship and TOCA Race Driver series, that is, racing on asphalt tracks. The player assumes the role of a professional driver who competes against other racers, but he also has to care about his team members and stick to sponsorship contracts. This new installment offers 22 different tracks and over a hundred customizable cars, including both production models as well a unique prototypes - all of these account for an impressive number. The game offers improved visuals and a cockpit view, which is an element that GRID 2 was deprived of. A large emphasis was placed on the multiplayer aspects of the game, for the players are allowed to create online racing clubs, as well as to participate in subsequent, regularly appearing challenges.
Racing 22 March 2016
Another installment in the series of racing games started in year 2003. For the past few years the franchise was developed by Nadeo Studio, the founders of the series, under the banner of Ubisoft. The general concepts of the gameplay are left unchanged and the objective is to complete wicked tracks, filled with various obstacles, ramps, barrels, and treacherous turns. Trackmania Turbo features 4 distinctive environments, including a tropical archipelago, a large stadium, a rocky canyon, and a hilly valley. Each of them offers different experience and requires a slightly different driving technique. In campaign mode there are about 200 tracks to complete, divided into 5 categories based on their difficulty level. There is also a multiplayer mode in which, in addition to the well known modes, Double Driver was added. This mode allows two different players to control a single vehicle. The game has also an editor traditional for the series, which allows creating new tracks.