Dragon Ball FighterZ
Dragon Ball FigtherZ is a 2.5D fighting game developed by Arc System Works and published by Bandai Namco where characters from the popular Dragon Ball universe fight each other. Unlike the previous Dragon Ball games, FighterZ uses the Tag Battle mechanics. We create a team of three different characters between which we can switch anytime we want to when fighting. Doing so allows us to do powerful combos and special attacks. The battle ends when all of our characters have zero health points. Action takes place on 2D arenas, but all of the remaining elements of the game are 3D. It allowed the developers to use advanced graphical effects and stylized animations to make the game look like the classic anime.
Marvel vs. Capcom Infinite
Fighting September 2017
A multiplayer-focused joke arcade game created by Boneloaf, an indie studio from the Great Britain. More precisely, this is an unusual brawler, in which character physics plays a key role. You control colorful little men whose animations are procedurally generated as you play. The gameplay focuses on melee combat, including punching, kicking, throwing your opponents off ledges or pushing them into traps. The game offers several diverse locations, where you can hurt enemies using elements of environment, such as scaffolds, or running trucks, to add to the base moveset. The game’s visuals are minimalistic – the environments comprise of simple, untextured geometric shapes featuring little to no detail. The game offers several modes of local and online competitive multiplayer (solo or in a team). You can also compete against AI or play in the sandbox mode.
Naruto Shippuden: Ultimate Ninja Storm Trilogy
Fighting 27 July 2017
Naruto Shippuden: Ultimate Ninja Storm Legacy
Fighting December 2017
A free-to-play two-dimensional platform fighting game from the independent studio Blue Mammoth Games – the creators of a browser MMO game Dungeon Blitz. The production combines elements of 2D fighting games and platformers. Gameplay comes down to engaging in combat on multi-level maps. The fighting system is purely arcade, so what really matters is speed, strength, mastery of combos, and the skillful use of individual abilities of particular characters. The game features dozens of fighters from different epochs and genres – knights, pirates, and even aliens. Each character has a different story and fighting style. Brawhalla features both a single player campaign and multiplayer for up to 8 players. Even though the game utilizes old-school 2D graphics, backgrounds and characters are displayed in high definition.
Shaq-Fu: A Legend Reborn
A reboot of a classic 1994 fighting game whose main protagonist is a former NBA player, Shaquille O'Neal. The new version was created by Big Deez Productions and contrary to the original game (which had as many supporters as it had opponents back in the 90s), Shaq-Fu: A Legend Reborn is a modern-day fighting game, which combines elements of such classics as Streets of Rage or Street Fighter with features of 3D action games, such as Devil May Cry. Again, the player assumes the role of a muscular basketballer who traverses diverse locations and fights various enemies, as well as powerful bosses. In combat, Shaq makes use of a set of techniques, punches, combos and power-ups. What is also helpful in eliminating the opponents, is the presence of destructible environments and different weapons. As the game progresses, the protagonist develops their skills in order to face more and more powerful enemies, and eventually, the mysterious Black Star Ninja.
Fire Pro Wrestling World
Omen of Sorrow
Pokken Tournament DX
Fighting September 2017
A sequel of the Polish fighting game developed by World Software in 1994. After more than two decades, the creators decided to work on the continuation. You assume the role of Franko from the original title, who was washing dishes in Great Britain for years. Finally, he makes up his mind and goes back to his hometown in Poland. The hero’s turbulent past got him into new trouble which takes place already on his way home. Having arrived, Franko has to face a new, dangerous enemy along with hordes of his thugs. Mechanically, gameplay is similar to beat’em up titles from arcade machines and comes down to going through locations and eliminating waves of enemies with bare fists and quite a wide arsenal of weapons which can be taken from the enemies. Stylistically, the sequel follows in the original’s footsteps. The title mocks Polish reality of life, current events, and famous people.
Fighting November 2017
Fighting October 2017
Fighting December 2017
A mobile entry in two-dimensional fighting game series from Lab Zero, developed by the team at Hidden Variable. Skullgirls Mobile is quite different from its full-scale predecessor. Instead of hardcore fighting title, the gameplay is somewhat casual, with some RPG features. We create a group of three warriors, between each we can freely switch during battles. We can choose from both old faces (e.g. Filia or Big Band) and completely new fighters. Their skills can be developed, enabling them to become stronger and learn new attacks as we progress through the game. All of this is presented in the well-known cartoonish visual style.