Strategy Video Games

Video Games Encyclopedia by Gamepressure.com

A list of Released Strategy video games sorted by popularity among gamers.

Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.

Released Games 2808
Genre: Strategy
Themes
PlayStation
Sony PlayStation 460Sony PlayStation 366Sony PlayStation 247PlayStation Portable35PlayStation Vita38
Xbox
Microsoft XBOX ONE47Microsoft Xbox 36093Microsoft Xbox24
Mobile
Android OS275Apple iOS345Windows Phone40
Nintendo
Nintendo Switch
Nintendo Wii28Nintendo DS100Nintendo Wii U12Nintendo 3DS9Game Boy Advance16Nintendo GameCube9
Endless Space 2
Endless Space 2

Strategy 19 May 2017

A continuation of a 2012's highly-rated, turn-based 4X space strategy game by Amplitude studio. The action of Endless Space 2 takes us once again into the distant future where we can take part in a galactic conflict between the great races fighting struggling for control over a fragment of the universe. Both our empire management and battles take place in a turn-based system, and the player's task is to explore the universe, take control of individual planets, create a functioning economy, develop new technologies, and establish trade and diplomatic relations. The military aspect plays a key role in the game, featuring an advanced ship construction module, allowing us to personally choose the individual components of our ship. The game's virtual universe is randomly generated, providing unique adventures and challenges with each new game.

Steel Division: Normandy 44
Steel Division: Normandy 44

Strategy 23 May 2017

Another military strategy game in the publishing catalogue of Paradox Interactive, this one developed by the French studio Eugen Systems. Steel Division: Normandy 44 draws much inspiration from the Wargame series created earlier by the same developer, letting players take part in fights over Normandy in 1944. The game features playable armies of such nations as Nazi Germany, the United States, France, Canada, England, Scotland, and Poland. Steel Division: Normandy 44 puts much emphasis on realism, therefore real-time battles are split into three phases, which correspond to actual WWII skirmishes. While moving from one stage of battle to another you get access to new types of units, of which there are now 400 in the game, all based on historical data. Infantry, tanks and support vehicles are also aided by airplanes. Devising a proper tactic serves a key role in the game – the most important things you must consider are the landscape and morale of your soldiers. Too much stress reduces the combat effectiveness of your men and can even make them flee in panic. Steel Division: Normandy 44 lets you play either solo (throughout the campaign) or in multiplayer – up to twenty players can play together in online battles.

Europa Universalis IV
Europa Universalis IV

Strategy 13 August 2013

The fourth installment in a highly popular strategic game franchise - Europa Universalis. The title was developed by Paradox Development Studio. In accordance with the tradition of the series, Europa Universalis IV lets you command and develop a chosen nation over the course of several centuries. This time the historical framework spans from 11 November 1444 to 2 January 1821. The gameplay is based on classic solutions of the 4X genre (explore, expand, exploit, and exterminate). The player has to manage his provinces, develop new technologies, command armies, and conduct diplomacy. Apart from AI enemies the game offers online multiplayer for up to 32 people.

Cities: Skylines - Mass Transit
Cities: Skylines - Mass Transit

Strategy 18 May 2017

Cities: Skylines - Mass Transit is the fourth expansion to Cities: Skylines developed by the Finnish studio Colossal Order. Mass Transit requires the base game to be playable. This add-on expands the aspects of public transport, introducing new means of transportation for our citizens to use. Now, people who live in our virtual cities can travel by ferries, cable cars, monorails, or even by zeppelins. Communication centers, special buildings where quick transfers between buses or means of transportation happen, play a crucial role in this expansion. The list of novelties introduced by Cities: Skylines - Mass Transit is closed by new types of roads, bridges, buildings, and political plans. The expansion also introduces bonus scenarios where players will have to face challenges connected with traffic management and solving communication problems.

Warhammer 40,000: Dawn of War III
Warhammer 40,000: Dawn of War III

Strategy 27 April 2017

Developed by Relic Entertainment, the third installment of the real-time strategy set in a dark science fiction world. The action of Warhammer 40,000: Dawn of War III once again takes us to the popular universe created by Games Workshop. During gameplay you can lead one of the three available races: Space Marines, Eldars, and Orks. Each of them has unique heroes, units, buildings, and abilities. Mechanically, the title combines the best solutions from the previous parts of the franchise and concentrates on spectacular battles waged on vast maps with hundreds of units. The game features RPG elements, such as customization of units and heroes that can be provided with special equipment and abilities obtained with the increase of experience. The title utilizes a modern graphics engine which offers attractive, 3D visuals and large-scale environment destruction.

Stellaris
Stellaris

Strategy 09 May 2016

A real-time space strategy with RPG elements developed by Paradox Interactive – the creators of such renowned series as Europa Universalis or Crusader Kings. The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics. The game focuses on exploration and expansion, giving you the choice to subdue other species by force or ally with them, using an advanced diplomacy system. Either way, the nations unwilling to engage in peace talks will have to be persuaded on the battlefield, where battle-hardened fleets serve as your envoys. The title offers three independent technological trees, allowing you to focus on developing your civilization's society, engineering, or physics, depending on your preferences.

Dungeons II
Dungeons II

Strategy 24 April 2015

A continuation of the original strategy game from 2011, inspired by the Bullfrog's cult classic Dungeon Keeper. In this production from Realmforge, we once again assume the role of a dark lord who rules underground dungeons. This time, however, his ambitions go much further. Apart from defending his realm, his goal is also to attack human settlements and castles that can be found on the surface. Therefore, the gameplay of Dungeons 2 takes place on two levels. The economic part focuses around raw materials acquisition, dungeon development, researching new technologies, and training monsters. Once the player emerges on the surface, the game turns into a classic RTS, in which we lead an army of horrific creatures to plunder and wreak havoc in human settlements. The game is characterized by a rather humorous approach, making fun of numerous, hackneyed patterns of the fantasy genre. In addition to the typical single-player campaign, the game also features a multiplayer mode for up to 4 people.

Hearts of Iron IV
Hearts of Iron IV

Strategy 06 June 2016

The fourth major installment in a series of larg-scale strategy games, which originated in 2002 as a spin-off to the popular Europa Universalis series. Both franchises are consistently developed by Paradox Interactive. The game lets you take the lead of a country from the World War II period and beyond, specifically the years 1936-1948. Your responsibilities involve taking care of international relations and building alliances, but also developing the army, choosing the right strategy, and conducting the military operations. As it was in the previous editions of the series, the game combines faithfully recreated historical events (including authentic leaders, as well as military forces and technologies used by particular countries, along with the possibility of putting the history on a different course. As compared with the previous games, micromanagement was slightly reduced, and the focus shifted to larg-scale strategy. Other additions include the day and night cycle and changing seasons, as well as an option of grouping provinces into regions to facilitate management.

Bounty Train
Bounty Train

Strategy 16 May 2017

Bounty Train is an economic strategy developed by a small Canadian studio Corbie Games. The game takes place during the second part of the 19th century in USA. We play as a beginning railroad mogul and our job is to accomplish the tasks we are given that focus on transporting cargo. We begin with piecing our train together and with hiring employees: from train drivers to control our machine to gun men who will guard our precious train from robbers. Hiring the right people for the job is crucial because each and every one of them has different, more or less useful skills. As our business grows, we will invest the money we made in better train engines, more modern carriages, other equipment, and coal, our train's fuel. The game also has a nonlinear plot that focuses on finding the lost family and trying to safe the native Americans from relocation.

Starpoint Gemini 2
Starpoint Gemini 2

Strategy 26 September 2014

Sid Meier's Civilization VI
Sid Meier's Civilization VI

Strategy 21 October 2016

The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.

Cities: Skylines
Cities: Skylines

Strategy 10 March 2015

An economic strategy game belonging to the popular genre of city builders. This one was created by the Finnish studio Colossal Order, creators of the Cities In Motion series. The game is a response to the popular SimCity franchise from Maxis Studios. In contrast to the previous titles from the Finns, this one is not limited to public transportation, letting you build up a whole virtual metropolis from scratch. The game is set on maps providing 36 square kilometers of terrain each, where you can build your dream city and take care of its inhabitants by raising new buildings and creating transportation network. Economic aspect is the crucial element to the game – while playing, you have to keep an eye on the city budget, provided by your citizens' taxes, and establish trade contacts with neighboring cities. You also develop means of public transportation to help your citizens get around the city faster. The game features high quality 3D graphics and full mod support.

Might & Magic: Heroes VII
Might & Magic: Heroes VII

Strategy 29 September 2015

The seventh installment of one of the most popular turn-based fantasy strategy series dating back to 1995. It was created by the German studio Limbic Entertainment, whose portfolio includes the previous installment in the Heroes of Might & Magic series and Might & Magic X: Legacy. The story takes us to an empire torn by a civil war, in which young Prince Ivan created the Shadow Council composed of representatives from six different factions. The mechanics of the game are reminiscent of the earliest installments of the series and use a variety of solutions which were not implemented in the sixth part. The previously simplified economic model was improved, and the town screen was restored, together with all the characteristic features of individual factions. The maps are much larger and put greater emphasis on exploration; furthermore, the typical turn-based combat system has been slightly modified. During the battle we can use numerous machines and support units, including catapults, ballistas, and medical tents, and the battle arenas are filled with a larger number of various objects and obstacles.

Command & Conquer: Red Alert
Command & Conquer: Red Alert

Strategy 09 November 1996

The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority. After we declare our allegiance we can either assault the West under the red banner or fight in the ranks of the Allies and try to withstand the Soviet onslaught. This decision will have huge impact on our gameplay experience, as both factions have completely unique types of units and armaments, which also results in slightly different playstyles and strategies. The arsenal of doomsday devices which we have at our disposal has also been made much more realistic in comparison to the production’s archetype; however, there is no shortage of various weapon prototypes, such as the Tesla coil which electrocutes nearby enemies. Each of the campaigns consists of fourteen diversified missions, while those looking for an even greater challenge can try their strength in the multiplayer mode.

Age of Empires III
Age of Empires III

Strategy 18 October 2005

The third major installment in a cult RTS franchise created and developed under the watchful eye of the Microsoft company. Contrary to the previous editions, which were set in ancient and medieval times, this one lets you witness centuries-long conquest of America, spanning from 16th to 19th century. Because of its wider time frame and a setting much closer to modern times, the game lets you command both medieval units, as well as more recent technical advancements. The developers brought back the well-proven mechanics, with an addition of some new elements. Core gameplay is an extensive story campaign depicting a blend of facts and fictional events. In multiplayer you can command one of eight playable nations, each one having its own, unique features. Additionally the game can boast impressive 3D graphics created using the Havok physics engine.

Realpolitiks
Realpolitiks

Strategy 16 February 2017

A real-time strategy game by Polish studio Jujubee, in which you play as a leader of one of the 21st-century nations and do your best in order for the citizens to prosper. Mechanics-wise, Realpolitiks resembles the popular Europa Universalis series, but the game is set in modern times and takes into account the current specifics of politics and reality. The gameplay focuses mostly on managing the country in all the key fields and requires making many strategic and political decisions, which have huge consequences. You have to take care of such things as e.g. internal policy, diplomacy, economics, armed conflicts or espionage. The game emphasizes both the bright and the dark side of power, allowing you to choose your own path of achieving your goals and to decide between doing the right thing and using morally dubious methods.

Cossacks 3
Cossacks 3

Strategy 20 September 2016

The third installment in a real-time strategy series, set in a historical setting of the 17th and 18th century. The game was created by the reactivated GSC Game World studio, known for such titles as S.T.A.L.K.E.R. or American Conquest. In terms of the plot, this game is a remake of the first installment, originally released in 2000. In the game you can select any of the 12 available historical nations, each having their own buildings, units, and technologies. Gameplay is based on the classic mechanics of RTS genre, so your responsibilities include expanding your base, gathering resources, and recruiting an army to fight your enemies. Although you command massive armies in battles (up to 10 thousand units at one time), it is possible to give orders to individual soldiers. Each one has his own statistics, such as health, morale, level of training, experience, and fatigue.

Total War: Warhammer
Total War: Warhammer

Strategy 24 May 2016

Next installment in the epic strategy game series, introduced by Creative Assembly in 2000. After a series of titles set in different historical periods, the developers decided to take players into one of the most famous fantasy universes, created by the Games Workshop company. In the dark universe of Warhammer, different races constantly fight for power and world domination, unaware of the fact that the real threat comes from a mighty force from the north. The game lets become the leader of one of several races, including humans, orcs, goblins, dwarves, vampires, and others. Disregarding the fantasy elements, the gameplay does not differ significantly from the previous games in the series, with epic real-time battles lying at its core. Between the battles the gameplay switches to a turn-based mode, where on a world map you develop your country, its economy, and establish diplomatic relations with other nations.

Dawn of Andromeda
Dawn of Andromeda

Strategy 04 May 2017

Set in science-fiction realities, a 4X strategy developed by independent studio Grey Wolf Entertainment from Portugal. The action of Dawn of Andromeda takes place in the distant future in the titular galaxy that serves as an arena for the rivalry between various civilizations of different cultures. You are the head of one these and your objective is to build an empire by colonizing new planets, establishing relations with other fractions, conducting scientific research, and building an army respected by enemies. The game is based on core aspects of 4X strategies, yet it is still a real-time strategy with an active pause available during combat. Dynamically changing galaxy is inhabited by randomly-generated species on different development levels - this gives an opportunity to trade, but also brings considerable danger. Expanding your fleet and making diplomatic efforts play crucial roles in achieving success.

Total War: Rome II
Total War: Rome II

Strategy 03 September 2013

A grand-scale strategy game developed by British studio Creative Assembly. Total War: Rome II lets players become leaders of the nations of antiquity from the Roman Empire period and struggle for dominance over new territories. Like the past Total War games (e.g. Total War: Shogun 2 and Empire: Total War) gameplay combines turn-based and real-time activities. Your task is to manage you provinces and command armies. The game’s highlight are the spectacular battles of armies fielding thousands of units. The developers of Total War: Rome II carefully kept to historical truth when it comes to battle formations, weaponry, and tactics. High-quality graphics was achieved thanks to a modified version of the Warscape Engine.

Clash Royale
Clash Royale

Strategy 02 March 2016

A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen. During the battles, we send offensive units along set paths, while also making sure to secure our own domain with various spells and defensive units and buildings. The mechanics are complemented by card game features, and the time between fights is spent on collecting the strongest possible deck of cards, each representing the respective units and actions (e.g. casting spells).

Crusader Kings II
Crusader Kings II

Strategy 14 February 2012

A sequel to the expansive strategy game Crusader Kings, which came to existence in 2004 as a medieval-themed spin-off to the popular Europa Universalis franchise that has been developed for over a decade by Paradox Studios. The game is set in the 11th century, and you play as a prominent Christian noble, who aims to secure a successful future for his house. Throughout the gameplay you have to oversee a a number of areas essential to the development of your kingdom: social and feudal issues, military, diplomacy, and religion. The most noticeable modification, as compared with the previous game, is the developed psychological aspect, giving more weight to social relations and individual motivations of your subjects. Other changes include the introduction of barons who manage provinces, royal spies, increased importance of women, and far-reaching relations with the Church.

SimCity
SimCity

Strategy 05 March 2013

The fifth installment in the popular economic strategy game series - SimCity. The game was developed by EA Maxis Studios (known for The Sims and Spore) with publishing support from the Electronic Arts company. In accordance to the tradition of the series, you becomes a mayor of a virtual city who has to turn it into a bustling metropolis. To this end, you have to deal with complex management issues, economic and social problems, as well as quickly react to various random events (e.g. natural disasters). The new SimCity stands out from the previous games in the series thanks to its advanced game engine - Glassbox, as well as extensive social panel CityLog (inspired of similar systems used in Need for Speed and Battlefield games).

Sid Meier's Civilization V
Sid Meier's Civilization V

Strategy 21 September 2010

An extensive turn-based strategy game that came out as the fifth installment in the Civilization series, a popular franchise created by Sid Meier. Sid Meier's Civilization V was developed by Firaxis Games Studios supported by the publishing company Take Two Interactive. In accordance with the tradition of the series, player becomes the leader of a selected nation and leads it throughout a period of several thousand years. Gameplay mechanics underwent no major changes, and the new solutions (such as implementation of neutral city-states, hexagonal map grid, and the limit of one unit per field) are mostly results of evolution of previously employed ideas. Some visible changes were made to the visuals, which are now powered by a brand new graphic engine.