Strategy 20 January 2017
An economy simulator focused on managing a city throughout two centuries, starting in 1820. It was developed by Fragment Productions, the creators of the Rescue series. In Urban Empire, we control an entire family from which the subsequent mayors of the city originate, and our tasks include developing the infrastructure and new districts, driving the economic growth, and ensuring our citizens’ satisfaction. The gameplay is richer thanks to the fact that, as decades pass, both the technology and the geopolitical situation change, constantly providing us with new challenges. Another interesting feature is the “unofficial” part of being a mayor — we can resort to various political and personal games as well as corrupting and blackmailing unfriendly persons.
Halo Wars 2
Strategy 17 February 2017
The continuation of the real-time science fiction strategy published in 2009 on Xbox 360 as a spin-off of the FPS franchise Halo. The second installment is co-developed by 353 Industries, which picked up the series after Bungie Software, and Creative Assembly primarily known for the extremely-popular strategy game series Total War. The plot of Halo Wars opens a whole new chapter in the universe, and supplements the original title’s story. During gameplay, you lead Spartans, Warthogs, and other classic units from the Halo series, into a brutal war against a new deadly enemy. Just like its previous part, the title focuses on quick and engaging gameplay which takes place on huge maps. The game includes extensive multiplayer, featuring dynamic PvP clashes.
Strategy 24 September 2002
A sequel to Stronghold, an economic strategy game set in the Middle Ages and developed by FireFly Studios in 2001. This time we travel to the Middle East of the crusades period in the late 11th and the early 12th century. The game mechanics are not much different from what fans of the series know and love. The game's biggest innovation is the setting, albeit it features also some minor gameplay adjustment, such as dealing with limited water supplies. The developers offered four campaigns, in which you can lead the crusader army as Richard the Lionheart or command the Arabic soldiers as Saladin. The already wide spectrum of military units was expanded even further, featuring several units unique for each side of the conflict. In addition, the game offers a wider selection of clever siege weapons and defensive measures to be used in battle, a functional scenario editor, and a new Skirmish Mode.
Ultimate Epic Battle Simulator
Command & Conquer: Red Alert
Strategy 09 November 1996
The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority. After we declare our allegiance we can either assault the West under the red banner or fight in the ranks of the Allies and try to withstand the Soviet onslaught. This decision will have huge impact on our gameplay experience, as both factions have completely unique types of units and armaments, which also results in slightly different playstyles and strategies. The arsenal of doomsday devices which we have at our disposal has also been made much more realistic in comparison to the production’s archetype; however, there is no shortage of various weapon prototypes, such as the Tesla coil which electrocutes nearby enemies. Each of the campaigns consists of fourteen diversified missions, while those looking for an even greater challenge can try their strength in the multiplayer mode.
Medieval II: Total War
Strategy 10 November 2006
The next installment in a strategy game franchise from Creative Assembly. The game is set in the period of years 1080-1503, once again taking the players into the Medieval period. The developers did their best to faithfully recreate the epoch, including economy, trade, and political relations. Players can choose from 21 playable nations that differ in more than appearance, but also preferring various combat tactics. The story campaign lets you expand across Europe, Middle East, as well as South and Latin America. As always, gameplay consists of two layers – turn-based, in which you manage your kingdom, and real-time, where the battles are fought. As compared with the previous games in the series, this one offers extended tactical options, including e.g. new siege weapons and heavy artillery. Furthermore, the visuals, as well as animations and the destruction model, were significantly improved.
Codex of Victory
Strategy 16 March 2017
Strategy 18 February 2014
Banished is a real-time economical strategy game, the first one developed by Luke Hodorowicz, the founder of the independent studio Shining Rock Software LLC. The player controls a small group of people exiled from their home country, who are trying to settle down in a new place and create the foundations of a powerful kingdom. The task calls, first and foremost, for ensuring the survival of a small society, and then managing its development. The gameplay focuses heavily on reasonable use of resources and methodical care for the player's subjects, constantly threatened by such dangers as hunger, diseases or unfavorable weather conditions (drought, harsh winters, etc.). Along the course of the game, the village grows in size and the gameplay difficulty increases.
Empire: Total War
Strategy 03 March 2009
The fifth installment in the popular strategy game series created by Creative Assembly in 2000. This new game is set in the 18th century, focusing on key events of the period, such as the American Civil War, the Industrial Revolution, and the rivalry over the Eastern trade routes. Although the core concept of the gameplay remains the same, the mechanics went through some major alterations, mainly due to the introduction of sea warfare. The game lets you command entire fleets as well as individual ships. Moreover, external factors, e.g. weather conditions, can affect sea battles. Additionally, the game offers improved advisers, as well as new options of trade, diplomacy, and espionage. Due to the widespread use of firearms in the period, new combat tactics have to be used. However, the key elements of the series, the turn-based strategic layer and large-scale battles, remained unchanged.
Might & Magic: Heroes VI
Strategy 13 October 2011
The sixth main entry in one of the most popular turn-based strategy fantasy games, started by the legendary developer New World Computing in 1995. To refresh the series, the development has been entrusted to the team at Black Hole Games, known from highly-rated RTS games Armies of Exigo and Warhammer: Mark of Chaos. The game takes place 400 years before the events depicted in the previous entry and revolves around an intrigue of Angels trying to re-instill a long-forgotten war. The only ones able to stop its outbreak are the members of the House Griffin, who went separate ways a long time ago, all of them now leading their own factions. Gameplay is a classic combination of turn-based strategy with RPG features, supplemented with some new solutions, like the reputation system, lack of separate screens for each town or the option to convert enemy cities into our own type of stronghold. As per new trends, the game offers astounding, three-dimensional visuals and social options.
This is the Police
Strategy 02 August 2016
An original strategy game with elements of adventure game developed by independent studio Weappy in cooperation with Team 17 Softworks. You take on the role of a chief of police who is about to retire. However, instead of safeguarding the law and order, he decides to use his authority and influence to make a fortune. To this end, the protagonist deals with the local representatives of criminal underground, while trying to keep his actions in the dark. This is the Police features two-layered gameplay, divided into plot and strategy. The former lets you follow the story of the main hero and build relations with key characters. The latter is about planning and execution of criminal operations, while carefully manipulating the actions of police. Moreover, you have to smartly manage your dirty money – safely laundering it for your private needs and investing some into upgrading the police forces.
Heroes of Might & Magic III: HD Edition
Strategy 29 January 2015
A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World. The contents of the HD edition are the same as the base game (no expansions included) and consist of 7 story campaigns (about 50 maps in total), a skirmish mode and a functional editor. Compared to the original, the key changes are the upgraded wide-screen-compatible HD visuals. The graphics are now sharper and more clear-cut, which is the result of reprogramming over 25,000 elements and models. The multiplayer mode has also been upgraded, both in the local “hotseat” mode and the online one. Also, for the first time ever, a version for mobile devices was created.
The Settlers 7: Paths to a Kingdom
Strategy 23 March 2010
The seventh installment in one of the most popular economy simulation strategy game series invariably developed by Blue Byte Software since 1993. The latest entry in the franchise combines well-proven gameplay mechanics with a number of completely new solutions. The story campaign offers a relatively large amount of freedom, allowing the players to choose their own path to success. Regardless of whether we focus on the military, trade, or technological aspect of our domain, the ultimate goal, in accordance with the general idea of the series, is to create an efficiently functioning economy. Victory is decided by the victory points that are gained by meeting certain requirements. The game offers a slightly altered system of settlement development, which divides buildings into primary and secondary structures that are built around existing master buildings. The Settlers 7 possesses entirely new fully 3D graphics with smooth camera zoom and rotation. In accordance with the latest trends, the game was also enriched with numerous social features.
Company of Heroes 2
Strategy 25 June 2013
Second part of the highly successful military real-time strategy. Title was developed by Relic Entertainment and released by the SEGA company. Action of Company of Heroes 2 is once again set in the time of World War II. This time, however, players have the opportunity to take part in the events that took place on the Eastern Front. The main single player campaign focuses on commanding the Red Army, while in multiplayer, forces of the Third Reich are also available. Mechanics are based on solutions known from Company of Heroes, but the developers also decided to add new features, including a completely redesigned cover system and atmospheric conditions that affect units' mobility. Game was built on a new graphics engine Essence 3.0, which resulted in impressive visuals.
Total War: Attila
Strategy 17 February 2015
Another chapter in the Total War large-scale strategy game series, created and developed by the Creative Assembly studio. After a couple of sequels to the earlier installments in the series (e.g. Medieval, Shogun, and Rome), the developers took on a new great historical figure. The game is set in the late 4th and the early 5th century CE. The Roman Empire is on the brink of collapse, at war with numerous barbaric tribes of the Huns and the Visigoths. Playing as Rome, you lead an army weakened by continuous skirmishes. This makes gameplay much more demanding, challenging even for the veterans of the series. The game realistically presents various military, social, and religious tendencies of the period, e.g. you have to counteract diseases and epidemics and deal with climate changes that affect farming and economy. Additionally, both the UI and the game engine were improved, resulting in better visual quality.
Warcraft III: Reign of Chaos
Strategy 03 July 2002
Third part of a classic real-time strategy series set in fantasy world started in 1994 by Blizzard studio. It takes us once again to the land of Azeroth known from previous games, where forces of humans, orcs, and night elves face invasion of undead known as Plague. Gameplay features mechanics typical of the series, but there are still some novelties. The most important is the introduction of heroes for every race, who gain experience and new special abilities that help us during battles. Additionally, third entry in the series features a cutscene-driven narrative. Warcraft III also has complex multiplayer, offering several modes through Battle.net network. Another attraction comes in the form of expanded editor, enabling us to modify almost every element of the game.
The third installment in a fantasy game series launched in 2003, which combines elements of RTS and RPG. The title was produced by Grimlore Games, a studio founded by the series’ publisher, which employs some of creators of the first two SpellForce games. Story-wise, SpellForce 3 is a prequel to the previous titles. It is set in times, when this fantasy world was still a vast, unified continent. This obviously affected the structure of locations, which are no longer solitary islands connected by portals. In terms of gameplay mechanics, the developers used the well-proven solutions making up a strategy game, in which you build a base, recruit army, and fight battles. At the same time, the strategic gameplay is enriched with the addition of such elements as heroes of different classes and skills, a character progression system, and story-driven missions with subquests – like in a classic RPG. The game features also multiplayer gameplay available through the Spellforce.net online platform.
A strategy game set in a science-fiction world in which we supervise an extraterrestrial colony. It has been developed by debuting independent studio Ludeon, established by a former employee of Irrational Games, who previously worked on the Bioshock series. The story of RimWorld takes place in a future in which humanity colonized many alien star systems, but they are located so far from each other that their inhabitants cannot count on anyone, but themselves. We take command over a small group of survivors of a colony space ship, with our task being to maintain the development and provide safety to our base. Aside from building structures and gathering food and resources we must assign each colonist with a task adequate to his or her skills. RimWorld features a unique complex tactical combat system and three independent AI systems that – depending on the situation – will generate random story arcs, making sure to maintain a proper level of drama throughout the gameplay.
Valhalla Hills: Definitive Edition
Strategy 19 November 2015
An economic strategy game developed by Funatics and a spiritual successor to the once popular Cultures series. The game focuses on a Viking tribe whose members, after dying on the field of glory, find the gates of Valhalla closed shut. This turns out to be the result of a dispute between Odin and his son Leko, who failed his exam in godhood. As a result, he gets sent back to Earth, along with the souls of fallen Vikings, and the player must help them get back to Valhalla. While playing, you need to look after your tribe’s safety, protect them from wild beasts, as well as provide them with food and warm clothes. To this end, you have construct new production buildings and create thriving economy. Interestingly, the game does not give you direct control over your people. Instead, you have to influence their behavior by constructing appropriate buildings and encouraging them to engage in a particular activity.
Company of Heroes
Strategy 11 September 2006
A real-time strategy set during the World War II. The game was developed by the Canadian studio, Relic Entertainment, famous for the Homeworld series and Warhammer 40.000: Dawn of War. The game focuses on the American armies struggling against the enemy in Western Europe. It begins with the D-Day, the legendary allied landing in Normandy. The single-player campaign is very cinematic. When it comes to the multiplayer, it can support up to eight players. Each of them has to pick a side - either the Allies, or the Axis. The game stands out thanks to the Essence Engine and the popular Havok technology accompanying it. Thus the game world makes a great impression - the environments are destructible to a large degree and the team the player commands can boast great AI - its members take advantage of their surroundings and respond very quickly to enemy actions.
Plants vs Zombies
Strategy 05 May 2009
A game belonging to the popular tower defense genre. It's theme, however, is rather unusual, for the players' task is to protect their household against the attacking hordes of zombies. The game was developed by PopCap Games - a company popular for successful arcade-logic games, such as Peggle Deluxe or Bejeweled. In Plants vs Zombies, the levels are made of paths along which the zombies are coming. The player's task is to secure each of those paths. Interestingly, the player's fortification comprises of various plants and flowers growing outside of their house. Each kind of plant has a unique ability. These include things like production the in-game currency, attacking, slowing down the enemies, or exploding in front of them. Zombies are equally diversified - there are many types of attackers, differing in appearance, equipment, and armor. All the subtleties of gameplay are gradually revealed and explained to the players. The game stands out with its atmosphere of comedy, deprived of serious undertones and tension. This was achieved mainly by colorful visuals and a cheerful soundtrack.
Age of Empires II: HD Edition
Strategy 09 April 2013
A remastered version of Age of Empire II: The Age of the Kings, a popular real-time strategy game and its expansion - Age of Empires II: The Conqueror. The new edition was developed by Hidden Path Entertainment in cooperation with Microsoft Game Studios. Compared to the 1999’s original, the changes introduced in Age of Empires II: HD Edition involve mainly improved graphics, which were adjusted to HD standard. The developers remained faithful to the classic gameplay mechanics — the players assume the role of a leader of one of 18 historical nations and control their progress through subsequent centuries. Victory can be achieved in various ways, including military conquest, diplomacy, and economic expansion.
Stronghold: Crusader II
Strategy 23 September 2014
An RTS set in medieval and a sequel to the 2001 hit strategy game, Stronghold. In Stronghold: Crusader II, players once again take role of a leader of medieval armies fighting in the Middle East during the crusades. Similarly to is predecessor, the gameplay focuses on ruling one's fortress, including the management of resources and workforce, building fortifications, and building an army to defend your stronghold, but also laying siege to enemy castles. Developers from FireFly studio aimed to implement bigger maps and many new types of units. Another novelty is a multiplayer co-op mode, which effectively allows you to divide ruler's duties between a military commander and an administrator.