The Witcher 3: Wild Hunt (PC)
RPG 19 May 2015
An action RPG and the third chapter of the adventures of a morally unambiguous monster slayer, Geralt of Rivia. As were the parts of the cycle, The Witcher 3: Wild Hunt is based on Andrzej Sapkowski’s literary works, while not being a direct adaptation of any of his books. The story picks up after the events of the previous game and focuses on several plotlines, including Geralt’s lost love, invasion of the Nilfgaard Empire on the Northern Kingdoms, as well as the eponymous, spectral hunt. The gameplay is characterized by a sandbox style, giving players much freedom in exploring the vast world (an area more than 40 times bigger than in The Witcher 2: Assassins of Kings) and completing hundreds of side quests. The developers from CD Projekt RED introduced many new features, including a new REDengine3 that offers excellent audiovisual quality.
Grand Theft Auto V (PC)
Action 14 April 2015
The fifth major installment in the massively popular action game series developed by Rockstar North in cooperation with Take Two Interactive. Grand Theft Auto V is set in a fictional city of Los Santos (based on Los Angeles). The story revolves around adventures of three characters: Michael De Santa, Trevor Philips, and Franklin Clinton, men infamous for brushing up against the law. The game’s creators stayed true to the franchise tradition of sandbox gameplay model, giving players an unparalleled freedom of choice when it comes to completing missions and moving around the virtual city. The game's budget amounted to 360 million dollars, a record number for a video game.
The Elder Scrolls V: Skyrim (PC)
RPG 11 November 2011
A heroic action RPG and the fifth main installment in the popular The Elder Scrolls franchise. Bethesda Softworks once again takes the players to the fantasy continent of Tamriel. The plot of The Elder Scrolls V: Skyrim is set 200 years after the events depicted in The Elder Scrolls IV: Oblivion. The main character is the last of the Dragonborn (Dovahkiin), a human (or a member of one of the several other available races) able to wield the powerful magic of dragons. With the arrival of the last Dragonborn, an old prophecy heralding the return of Alduin - the dragon god of destruction - is set into motion. The game combines elements of dynamic action with Bethesda-style cRPG, featuring a complex system of character development and a vast, open world. High quality visuals in the game are generated by the Creation Engine, Bethesda's original graphic engine.
For Honor (PC)
Action 14 February 2017
A third-person action game in a quasi-historical setting, with a focus on online competition. The production was developed by the experienced studio Ubisoft Montreal, whose portfolio includes several cult series, including Far Cry and Assassin's Creed. In the game, three factions are pitted against each other: The Chosen, The Legions, and The Warborn, modeled after the Japanese samurai, European knights, and Scandinavian Vikings respectively. During the game, each party is represented by dozens of warriors, but only four of them are controlled by players and equipped with unique abilities that can turn the tide of the battle. The game puts a great emphasis on a realistic reproduction of individual warriors’ fighting styles, and skirmishes are mostly based on the ability to use melee weapons, proper tactics, and special abilities of heroes. The online mode is complemented by a story mini-campaign that serves as an introduction to the gameplay.
Torment: Tides of Numenera (PC)
RPG today, 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Euro Truck Simulator 2 (PC)
Simulation 19 October 2012
A sequel to the popular truck simulation game. Just like its predecessor from 2008, the game was developed by Czech developer SCS Software. Euro Truck Simulator 2 lets you play as a truck driver and owner of a delivery company. The core gameplay has you transport cargo between towns and cities. The game’s map comprises of a large part of Europe, and features a significant number of cities you can visit. The money you earn doing jobs lets you purchase new trucks or customize the ones you already own. Euro Truck Simulator 2 sports attractive visuals and realistic driving model, which takes into account not only well-researched real-life physics, but also the current road conditions.
theHunter: Call of the Wild (PC)
Action 16 February 2017
The sequel to the 2009 hunting simulation game theHunter by Expansive Worlds. You play as a hunter traversing a large (about 50 square miles) area and completing various missions connected with hunting. In the game, you can encounter a variety of animals: from the main targets, deer and boars, through birds, to insects, which are cosmetic only, but add a touch of realism to the game. Like in the original installment, the game is accurate when it comes to animal behavior and the available range of weapons and hunting accessories. Unlike the previous game in the series, utilizing the free-to-play model, theHunter: Call of the Wild is a paid production, featuring a story campaign and several multiplayer modes.
Sniper Elite 4 (PC)
Action 14 February 2017
The fourth major installment in the popular tactical first-person shooter series by Rebellion, in which we assume the role of a trained sniper fighting on various fronts of the World War II. In Sniper Elite 4, we control Karl Fairburne, the protagonist of the previous games, who is sent from North Africa to the Apennine Peninsula. His mission is to cooperate with the Italian resistance in order to help the Allied forces that are pushing to the north. As far as gameplay mechanics are concerned, the game develops the ideas of its predecessor, and our task is to efficiently eliminate subsequent targets; how are we going to do it is entirely up to us. The game takes place on vast sandbox maps and, as usual, puts a great emphasis on realistic recreation of bullet behavior depending on the atmospheric conditions. The title is meant to be played solo or in cooperation mode, although it does not lack for other multiplayer features known from its predecessors.
Path of Exile (PC)
RPG 23 October 2013
An online action RPG from Grinding Gear Games, a developer team from New Zealand. The action of Path of Exile is set in a fantasy world which was destroyed by a grand cataclysm. The players assume the role of exiles who try to survive in the dangerous continent of Wraeclast. The gameplay is focused on cooperation in teams of several players that traverse instance-based locations together. Each character can be developed choosing from more than 1300 skills. Visually, Path of Exile is inspired by the classics of the action RPG genre (Diablo, Sacred, and others), including the isometric camera. The game is free-to-play, but offers some additional facilities and items via optional micropayments.
Strategy 16 February 2017
A real-time strategy game by Polish studio Jujubee, in which you play as a leader of one of the 21st-century nations and do your best in order for the citizens to prosper. Mechanics-wise, Realpolitiks resembles the popular Europa Universalis series, but the game is set in modern times and takes into account the current specifics of politics and reality. The gameplay focuses mostly on managing the country in all the key fields and requires making many strategic and political decisions, which have huge consequences. You have to take care of such things as e.g. internal policy, diplomacy, economics, armed conflicts or espionage. The game emphasizes both the bright and the dark side of power, allowing you to choose your own path of achieving your goals and to decide between doing the right thing and using morally dubious methods.
911 Operator (PC)
Simulation 24 February 2017
911 Operator is a game, a strategy-simulator developed by Polish studio Jutsu Games, which is a reiteration of a project which won the Indie Showcase competition held during Digital Dragons 2016. In 911 Operator you become a rescue service operator, and your job is to answer calls from people in danger. The story campaign takes place in 10 cities – you will face many different challenges; some of them amusing, some serious, some frustrating. During the game you have to give advice concerning administration of first-aid as well as choose the right number of people and equipment to send to the scene. A nice touch in the game is the fact that you can sometimes receive prank calls, which have to be recognized and ignored.
The Witcher 2: Assassins of Kings (PC)
RPG 17 May 2011
An action RPG game and the second chapter of the adventures of Geralt of Rivia. Similarly to its predecessor from 2007, The Witcher 2: Assassins of Kings was developed by CD Projekt RED. The game follows the foiled plot to assassinate King Foltest. With the appearance of a mysterious man called Kingslayer the titular witcher becomes entangled in a complicated political intrigue, in which the fate of several kingdoms will be decided. The developers tried to faithfully recreate the world known from the literary works of Andrzej Sapkowski while enriching it with new elements. Great emphasis was put on moral choices leading to one of 16 possible endings, and on the completely rebuilt, dynamic combat system. The Witcher 2: Assassins of Kings is distinguished by excellent visuals powered by the developer’s proprietary REDengine.
The Sims 4 (PC)
Simulation 02 September 2014
The fourth installment in the best-selling life simulation series – The Sims. The Sims 4 was developed by Maxis Studios, also known for SimCity and Spore. The player, once again, controls the lifes of a virtual family. Character editor lets you set not only alter the physical appearance of each Sim, but also define their personality, character, and goals. Your main task is to provide for the needs of your Sims – starting with a place to sleep and regular meals and including their intellectual development as well as professional career. As compared to previous games in the franchise, The Sims 4 offers much more developed social options, letting you interact with other players (e.g. share houses and throw parties together).
Dragon Age: Inquisition (PC)
RPG 18 November 2014
Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion. The player becomes a leader of the Inquisition burdened with two tasks: stopping the creatures invading from spirit world - the Fade, and finding the ones responsible for bringing them to the world of mortals. The gameplay is based on classic cRPG solutions with a focus on world exploration, tactical combat, team-building, and making ethical choices that affect the course of the story. On the technical side, Dragon Age: Inquisition employs the Frostbite 3 engine (known for Battlefield 4, among others) which provides high-quality audiovisual environment.
Fallout 4 (PC)
RPG 10 November 2015
The fourth major installment in the post-apocalyptic RPG series launched in 1997 by Black Isle Studios and Interplay. Starting from the third part, released in 2008, Bethesda acquired the rights to the franchise and took the reins of the subsequent production set in the cult post-apocalyptic universe. The game’s style is reminiscent of its two predecessors, in which – unlike in the first parts of the cycle – we experience the events from first-person perspective. The plot takes us back to the nuclear wasteland, where the survivors are forced to constantly fight for their lives. Fallout 4 features various new locations and characters, and a whole variety of plot quests and challenging opponents.
Resident Evil VII: Biohazard (PC)
Action 24 January 2017
Seventh major installment in the cult series of survival horrors created by Capcom and launched in year 1996 on the PlayStation console. Subsequent parts of this long-standing series concentrate on a battle the humanity wages against a deadly virus which transforms those it infects into bloodthirsty monsters. The players accompany several characters who appeared in various installments of Resident Evil over the years as well as in many side installments. The game, being faithful to tradition, shows the action in third person perspective and the gameplay is based on exploration, fighting enemies and solving occasional logical puzzles. The game has a horror atmosphere which, across subsequent installments in the series, was gradually reduced in favor of action elements. Resident Evil 7 combines the best aspects of the old and new installments and is the first main Resident Evil game created for the eight generation consoles.
Sid Meier's Civilization VI (PC)
Strategy 21 October 2016
The sixth installment of the legendary series of turn-based strategy games that allow us to control a selected civilization throughout several thousand years of its history. It was traditionally developed by Firaxis Games led by Sid Meier, the franchise’s creator, himself. Gameplay-wise, Civilization VI combines together the well-proven solutions of its predecessors but also introduces several revolutionary changes. The most important one is the city development. Metropolises can now span across more than one field and consist of four kinds of districts: industrial, scientific, trading, and military. The technology development system was also modified, so that every invention offers an additional mini-quest that provides a useful bonus. Significant changes were also introduced in diplomacy, and the combat mechanics now somewhat mitigate the restrictions introduced by the fifth installment of the series. The game traditionally features an extensive and fully configurable multiplayer mode.
Need for Speed: Most Wanted (2005) (PC)
Racing 16 November 2005
The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player’s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.
Gothic II: Night of the Raven (PC)
RPG 22 August 2003
An official expansion to the second installment in the action RPG series - Gothic. The add-on expands Piranha Bytes' work by a new story chapter, loosely tied to the events depicted in the original story. The Nameless Hero needs to help the Water Mages in their quest to defeat Raven, a magnate known from the first Gothic, who aims to lay his hands on a mighty artifact called the Claw of Beliar, hidden away in the Temple of Adanos. This time you get to visit new locations, whereas the old ones were expanded by new secret places. The developers introduced a wide array of new missions, monsters, equipment, and non-player characters – including some known from the first installment. The progression system features new options and the gameplay difficulty was raised. Apart from further engine improvements, numerous bugs found in the base game were fixed.
Total War: Warhammer (PC)
Strategy 24 May 2016
Next installment in the epic strategy game series, introduced by Creative Assembly in 2000. After a series of titles set in different historical periods, the developers decided to take players into one of the most famous fantasy universes, created by the Games Workshop company. In the dark universe of Warhammer, different races constantly fight for power and world domination, unaware of the fact that the real threat comes from a mighty force from the north. The game lets become the leader of one of several races, including humans, orcs, goblins, dwarves, vampires, and others. Disregarding the fantasy elements, the gameplay does not differ significantly from the previous games in the series, with epic real-time battles lying at its core. Between the battles the gameplay switches to a turn-based mode, where on a world map you develop your country, its economy, and establish diplomatic relations with other nations.
Counter-Strike: Global Offensive (PC)
Action 21 August 2012
The next installment in a cult online fist person shooter series, which originated in the early 2000's as a Half-Life modification. This game was created by Valve Corporation, who purchased the rights to the massively popular mod and later developed its commercial editions. The core gameplay is built upon competition between two teams of players: terrorists and counter-terrorists. Eliminating opponents is rewarded with cash, which can be spent on new gear and weapons. There are four main game modes: Arm Race, Demolition, and two tournament varieties. The authors did not try to revolutionize the classic gameplay mechanics, mostly focusing on visual improvements to match modern standards. Most of the in-game maps are based on the original ones, and most of the changes relate do weaponry.
Grand Theft Auto IV (PC)
Action 02 December 2008
The fourth installment in a best-selling action game franchise. The title was developed by Rockstar North Studios under the supervision of Chris Sawyer. The protagonist of Grand Theft Auto IV is Niko Bellic, an immigrant from Eastern Europe who recently came to America, where he starts a career in the criminal underground. The sandbox gameplay model gives the player much freedom in exploration of Liberty City, a virtual metropolis, where you can move around using various vehicles (cars, motorbikes, and helicopters, among others). How the story unfolds depends on the player’s choices regarding order in which the missions are completed. Apart from single player gameplay, Grand Theft Auto IV offers online or LAN multiplayer for up to 32 people.
Hearts of Iron IV (PC)
Strategy 06 June 2016
The fourth major installment in a series of larg-scale strategy games, which originated in 2002 as a spin-off to the popular Europa Universalis series. Both franchises are consistently developed by Paradox Interactive. The game lets you take the lead of a country from the World War II period and beyond, specifically the years 1936-1948. Your responsibilities involve taking care of international relations and building alliances, but also developing the army, choosing the right strategy, and conducting the military operations. As it was in the previous editions of the series, the game combines faithfully recreated historical events (including authentic leaders, as well as military forces and technologies used by particular countries, along with the possibility of putting the history on a different course. As compared with the previous games, micromanagement was slightly reduced, and the focus shifted to larg-scale strategy. Other additions include the day and night cycle and changing seasons, as well as an option of grouping provinces into regions to facilitate management.
Halo Wars 2 (PC)
Strategy 17 February 2017
The continuation of the real-time science fiction strategy published in 2009 on Xbox 360 as a spin-off of the FPS franchise Halo. The second instalment is co-developed by 353 Industries, which took the series over from Bungie Software, and Creative Assembly primarily known for the extremely-popular strategy series Total War. The plot of Halo Wars opens a whole new chapter in the universe, and supplements the original title’s story. During gameplay, you lead Spartans, Warthogs, and other classic units from the Halo series, into a brutal war against a new deadly enemy. Just like its previous part, the title focuses on quick and engaging gameplay which takes place on huge maps. The game includes extensive multiplayer featuring dynamic PvP clashes.