Mass Effect: Andromeda (PC)
RPG 21 March 2017
The fourth part of the hugely popular action RPG game series in a space-opera setting. BioWare Montreal, the development studio that helped create the two previous installments took the reins of Mass Effect: Andromeda's development. The game's story is not associated with the trilogy about Commander Shepard's fight against the Reapers, offering instead a completely separate plot featuring new characters and locations. Using the proven pattern, the creators of Mass Effect: Andromeda put the focus on a spectacular TPP action experience and moral choices that have a direct impact on the course of events. The technical side of the game is based on the third-generation Frostbite engine, providing high-quality audiovisuals.
The Witcher 3: Wild Hunt (PC)
RPG 19 May 2015
An action RPG and the third chapter of the adventures of a morally unambiguous monster slayer, Geralt of Rivia. As were the parts of the cycle, The Witcher 3: Wild Hunt is based on Andrzej Sapkowski’s literary works, while not being a direct adaptation of any of his books. The story picks up after the events of the previous game and focuses on several plotlines, including Geralt’s lost love, invasion of the Nilfgaard Empire on the Northern Kingdoms, as well as the eponymous, spectral hunt. The gameplay is characterized by a sandbox style, giving players much freedom in exploring the vast world (an area more than 40 times bigger than in The Witcher 2: Assassins of Kings) and completing hundreds of side quests. The developers from CD Projekt RED introduced many new features, including a new REDengine3 that offers excellent audiovisual quality.
Cyberpunk 2077 (PC)
A science-fiction RPG title based on tabletop role-playing game Cyberpunk. This production was developed by CD Projekt RED studio – the team who gained worldwide acclaim thanks to its successful The Witcher series – actively supported by the co-writer of the original system, Mike Pondsmith. The story takes you to the year 2077, featuring technically advanced, albeit corrupted world of the future. The game is set in Night City, a place known well to the fans of Cyberpunk universe, where ominous intrigues and secrets thrive. While exploring the game’s open world, you learn the complex, multi-threaded narrative through numerous dialogues, which often put you up against tough moral choices. Classes and character progression system, combat model, as well as dozens of in-game augmentations were inspired of the original role-playing system. The visual side of the game is built on enhanced version of Red engine, previously used in The Witcher 3.
Vikings: Wolves of Midgard (PC)
RPG 24 March 2017
A hack-and-slash role-playing game set in a world inspired by Norse myths, developed by Games Farm and Kalypso Media. The protagonist is Ulfung, a Viking clan chieftain, whose village is completely destroyed, while he becomes the leader of the surviving warriors in their quest to try to save Midgard from Ragnarok. Mechanics-wise, the game is clearly inspired by the popular Diablo series. At the start, you choose your warrior's gender and class, and then explore a range of locations and eliminate hordes of enemies. Apart from the more mundane weapons such as war hammers, axes, swords and bows, you can also use special items and amulets, which affect your character's abilities. Vikings: Wolves of Midgard features an interesting character development system, the option of rebuilding your village step by step, and an apocalyptic winter you have to seek shelter from, e.g. by looking for any heat sources.
The Elder Scrolls V: Skyrim (PC)
RPG 11 November 2011
A heroic action RPG and the fifth main installment in the popular The Elder Scrolls franchise. Bethesda Softworks once again takes the players to the fantasy continent of Tamriel. The plot of The Elder Scrolls V: Skyrim is set 200 years after the events depicted in The Elder Scrolls IV: Oblivion. The main character is the last of the Dragonborn (Dovahkiin), a human (or a member of one of the several other available races) able to wield the powerful magic of dragons. With the arrival of the last Dragonborn, an old prophecy heralding the return of Alduin - the dragon god of destruction - is set into motion. The game combines elements of dynamic action with Bethesda-style cRPG, featuring a complex system of character development and a vast, open world. High quality visuals in the game are generated by the Creation Engine, Bethesda's original graphic engine.
Torment: Tides of Numenera (PC)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
The Witcher 2: Assassins of Kings (PC)
RPG 17 May 2011
An action RPG game and the second chapter of the adventures of Geralt of Rivia. Similarly to its predecessor from 2007, The Witcher 2: Assassins of Kings was developed by CD Projekt RED. The game follows the foiled plot to assassinate King Foltest. With the appearance of a mysterious man called Kingslayer the titular witcher becomes entangled in a complicated political intrigue, in which the fate of several kingdoms will be decided. The developers tried to faithfully recreate the world known from the literary works of Andrzej Sapkowski while enriching it with new elements. Great emphasis was put on moral choices leading to one of 16 possible endings, and on the completely rebuilt, dynamic combat system. The Witcher 2: Assassins of Kings is distinguished by excellent visuals powered by the developer’s proprietary REDengine.
Dragon Age: Inquisition (PC)
RPG 18 November 2014
Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion. The player becomes a leader of the Inquisition burdened with two tasks: stopping the creatures invading from spirit world - the Fade, and finding the ones responsible for bringing them to the world of mortals. The gameplay is based on classic cRPG solutions with a focus on world exploration, tactical combat, team-building, and making ethical choices that affect the course of the story. On the technical side, Dragon Age: Inquisition employs the Frostbite 3 engine (known for Battlefield 4, among others) which provides high-quality audiovisual environment.
Fallout 4 (PC)
RPG 10 November 2015
The fourth major installment in the post-apocalyptic RPG series launched in 1997 by Black Isle Studios and Interplay. Starting from the third part, released in 2008, Bethesda acquired the rights to the franchise and took the reins of the subsequent production set in the cult post-apocalyptic universe. The game’s style is reminiscent of its two predecessors, in which – unlike in the first parts of the cycle – we experience the events from first-person perspective. The plot takes us back to the nuclear wasteland, where the survivors are forced to constantly fight for their lives. Fallout 4 features various new locations and characters, and a whole variety of plot quests and challenging opponents.
Path of Exile (PC)
RPG 23 October 2013
An online action RPG from Grinding Gear Games, a developer team from New Zealand. The action of Path of Exile is set in a fantasy world which was destroyed by a grand cataclysm. The players assume the role of exiles who try to survive in the dangerous continent of Wraeclast. The gameplay is focused on cooperation in teams of several players that traverse instance-based locations together. Each character can be developed choosing from more than 1300 skills. Visually, Path of Exile is inspired by the classics of the action RPG genre (Diablo, Sacred, and others), including the isometric camera. The game is free-to-play, but offers some additional facilities and items via optional micropayments.
Mount & Blade II: Bannerlord (PC)
A sequel to the popular Mount & Blade game series, which skillfully combined action with strategy and RPG elements. The sequel was developed by the creators of the original game – Turkish developer TaleWorlds. The story throws you right into the dark Medieval Times, forcing you to adapt to that harsh reality. Two of the game's most characteristic features are the open world and complete freedom to your actions. In order to gain fame and fortune, you have to prove yourself as a tactician, a diplomat, and a fighter. Similarly to its predecessor, the game consists of two gameplay layers. The strategic layer is set on a map, where you travel from one place to another and plan your overall strategy. The other one is action – where you take part in dynamic battles, sitting on a horseback or on foot, with a wide array of various weapons at your disposal in either first or third person perspective.
Gothic 3 (PC)
RPG 13 October 2006
Third game from the popular RPG series, which began in 2001 year thanks to a previously unknown studio, Piranha Bytes. It follows the story of the Nameless Hero, once again taking us to the fictional fantasy universe, which has been significantly expanded, when compared to previous titles. The game’s world consists of 3 different lands: kingdom of Myrtana, ice-covered Nordmar and desert Varant. The player can freely shape the story, completing any number of nearly 1000 available quests for 10 different factions present in the game. Depending on which side he chooses at the end, he will come to one of 3 different endings. New chapter of the series comes with many changes in gameplay, including new skills, greatly enhanced character progression system, better equipment screen, and simplified fights, as well as significantly improved visuals.
Gothic II: Night of the Raven (PC)
RPG 22 August 2003
An official expansion to the second installment in the action RPG series - Gothic. The add-on expands Piranha Bytes' work by a new story chapter, loosely tied to the events depicted in the original story. The Nameless Hero needs to help the Water Mages in their quest to defeat Raven, a magnate known from the first Gothic, who aims to lay his hands on a mighty artifact called the Claw of Beliar, hidden away in the Temple of Adanos. This time you get to visit new locations, whereas the old ones were expanded by new secret places. The developers introduced a wide array of new missions, monsters, equipment, and non-player characters – including some known from the first installment. The progression system features new options and the gameplay difficulty was raised. Apart from further engine improvements, numerous bugs found in the base game were fixed.
Mount & Blade: Warband (PC)
RPG 30 March 2010
A standalone expansion to Mount & Blade, a popular game by TaleWorlds Studios, which gained acclaim for being a unique combination of strategy game and action-RPG. The developers responded to community feedback implementing an array of innovations and improvements to enrich the gameplay. First of all, artificial intelligence of commanders and vassals was significantly improved and the diplomacy options were expanded, giving you more control over your lands. Another thing that went through much improvement were the game’s visuals. However, the biggest novelty is the multiplayer gameplay for up to 64 people playing together in one of 7 different game modes. Warband features all locations present in the original Mount & Blade, as well as a brand new faction - the Sarranid Sultanate - and lots of new missions.
Mass Effect (PC)
RPG 28 May 2008
A science-fiction action RPG developed by BioWare, the creators of such cult games as Baldur’s Gate and Neverwinter Nights. The story takes place at the end of the 22nd century. The players assume the role of Commander Shepard, the first human Spectre agent, tasked with the mission of stopping a rogue Spectre - Saren Arterius - after the protagonist discovered that his opponent had allied himself with a terrifying foe: an ancient race of intelligent machines called the Reapers, whose only objective is to wipe out all sentient organic life in the galaxy The game skillfully combines classic RPG elements with the premises and gameplay of a modern action game. Apart from exploration, numerous dialogues, various quests and moral choices, the game features dynamic, tactical combat, where we lead a 3-member squad. The game awards us with experience points to develop our characters and enhance our arsenal of futuristic weapons and gadgets.
Mass Effect 3 (PC)
RPG 06 March 2012
A third installment in the science fiction series created by BioWare, which is a combination of action RPG with a third-person shooter. The title is the culmination of the epic Mass Effect trilogy, completing the story of Commander Shepard and his war against the Reapers. The action begins as the protagonist is about to be summoned to a hearing concerning the aftermath of his last assignment. Shepard's testimony is interrupted by the very same invasion he desperately fought to prevent. Being the only person possessing both the reputation and the experience of successfully fighting the Reapers, the protagonist starts a race against the clock to unite the forces of the whole galaxy against them. Similarly to Mass Effect 2, we can continue playing with a character that completed the previous entry in the series, retaining all of his or her experience. The gameplay mechanics have avoided major changes, although they did become more dynamic and arcade. The introduction of a multiplayer mode and linking it directly to the story campaign is the game's biggest novelty.
The Witcher 3: Blood and Wine (PC)
RPG 31 May 2016
The second expansion to action-RPG The Witcher 3: Wild Hunt created by CD Projekt RED. This time we accompany Geralt during his stay in Touissant – one of few countries in The Witcher’s universe still untouched by war. However, under the veil of carefree idyll the city hides a dark, bloody secret. Investigating the mystery is another task for the White Wolf. Just like in the first expansion, new content does not end with new missions. The add-on also features new items, characters, and monsters. According to the developers’ estimate, Blood and Wine offers over 20 hours of gameplay.
Planescape Torment (PC)
RPG 10 December 1999
A classical isometric cRPG based on the rules of the 2nd edition of Advanced Dungeons & Dragons. It was developed by Black Isle Studios, the creators of the Fallout series. The action of Planescape: Torment starts in the Mortuary in the city of Sigil, known also as the City of Doors due to countless portals present therein. There, we meet the protagonist, the Nameless One, an immortal man who will be trying to regain his identity and memories throughout the game. The title is powered by the game engine employed in a bestselling RPG, Baldur’s Gate, and features similar gameplay mechanics. In the game, we control a party of very original characters and the gameplay focuses on performing subsequent quests connected to the past of the protagonist. The game heavily emphasizes the plot, while real-time combat, although present and featuring active pause mechanics, is of second importance.
Mass Effect 2 (PC)
RPG 26 January 2010
A sequel to the bestselling action RPG developed by BioWare, continuing the story of Commander Shepard, who nearly lost his life attacked by a mysterious enemy after having beaten the Reapers during the final moments of Mass Effect. Restored to life by an enigmatic organization called Cerberus and considered rogue by his former allies, the protagonist assembles a team of daredevils capable of facing a new threat: the Collectors. In the game, we meet both the characters we met in the prequel, as well as a cast of entirely new heroes with unique physical and biotic abilities. As far as the gameplay mechanics are concerned, greater emphasis was placed on action elements, including a new, dynamic combat system. Character development and the equipment screen were, in turn, slightly simplified. What’s interesting, we can transfer our character from Mass Effect 1 to play the game. In such case, all moral choices will carry over and have some sort of consequences in Mass Effect 2.
The Witcher (PC)
RPG 26 October 2007
An action RPG developed by CD Projekt RED and based on the series of short stories and novels by Andrzej Sapkowski. The story of the game is set in 1270, five years after the Northern War. After losing his memory, Geralt somehow returns to the Witcher keep Kaer Morhen. The stronghold soon gets ambushed by a group known as the Salamander... While in pursuit of the attackers, our protagonist becomes entangled in an intricate plot involving the Order of the Flaming Rose. In the course of our quest we visit a number of locations and encounter several characters known from the books. The developers created a sizable world that reacts dynamically to the actions of the main character. On the technical side, The Witcher uses a completely rebuilt version of Aurora Engine.
Dark Souls III (PC)
RPG 24 March 2016
Another installment in the series of dark action RPGs, initiated and developed by Japanese studio From Software. The title is set in the same fantasy universe, in terms of content however, it offers a completely new story in which we visit 12 previously inaccessible locations. At the same time, the game features a more extensive plot, and the gameplay itself is accompanied by over an hour of cutscenes. The production includes as many as 12 character classes, 45 new enemies, 15 challenging bosses, 100 weapons, 40 pieces of armor and nearly 200 other items. One of the most important new features is the possibility of sacrificing the bodies of defeated enemies, which allows us to summon certain characters or haunt another player’s game. New sword fighting techniques were also introduced, and we learn them gradually as we progress in the game. Both the atmosphere characteristic of the series, and the high level of difficulty have been preserved in the sequel.
Pillars of Eternity (PC)
RPG 26 March 2015
Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment. The creators decided to utilize combat mechanics with an active pause system. The game features also a complex character development system, and a rich variety of weapons and gear for the characters can use.
RPG 15 March 2001
A fantasy action RPG developed by a debuting Piranha Bytes studio, founded by ex-employees of Greenwood Entertainment, a company that prospered in the 1990s. You take on a role of a nameless hero, who, with a group of others, gets incarcerated in a penal colony on Khorinis island. As it turns out, he is not a mere criminal, but a champion of gods who aim to clear the realm of evil forces lead by a mighty demon called The Sleeper. On his quest, the protagonist joins one of three camps and completes many tasks, encountering over 200 non-player characters and a few dozen types of monsters. As he earns experience, the nameless hero develops his skills and learns new abilities – both combat and magic. The game’s 3D graphics is powered by an proprietary engine called ZenGin.
Dragon Age: Origins (PC)
RPG 03 November 2009
A classic cRPG developed by the famous Canadian studio BioWare – the creators of such iconic RPGs as Baldur’s Gate, Neverwinter Nights, and Mass Effect. The game is set in a typical fantasy universe inhabited by several non-human races. Long ago, in response to a demonic Blight, the elite brotherhood of Grey Wardens is created to fight the spreading evil. Now, as the Blight returns under the reins of an arch-demon, you have to gather an army and personally take command of up to 4 characters to stop it once again. Gameplay is built around real-time combat with active pause and story quests, featuring many dialogues, interesting characters, and moral choices, whose consequences become evident later in the game. While playing, you can choose between the classic isometric view – typical of earlier BioWare games – and modern third person perspective.