Arcade 26 May 2017
A third-person view adventure game developed by Tequila Works studio from Spain, which successfully debuted in 2012 with a post-apocalyptic platformer Deadlight. You assume the role of a boy who is trying to escape a mysterious island that conceals a sinister past. During the course of the game you will solve numerous puzzles, using a magical artifact that allows you to manipulate the environment and time. The title, despite being an action game also includes many platformer elements. The hero travels through an open world, climbs craggy cliffs, and jumps over chasms. Apart from being skilled, you also have to be perceptive, as light, sound, and touch (thanks to the technology offered by PS Vita and DUALSHOCK 4) play a vital role in Rime. The game features a 3D environment, colorful visuals, and a comic book-like visual style.
The Vanishing of Ethan Carter (PC)
Adventure 25 September 2014
A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.
The Long Dark (PC)
Action August 2017
A first person survival sandbox game, developed by independent Canadian studio Hinterland. The team includes veteran game developers, who previously worked for Relic Entertainment, Volition, and BioWare. The game takes you into a post-apocalyptic world after a massive geomagnetic storm. With all electronic devices disabled and water and food supplies running low, the player has to struggle to survive the incoming winter. The game’s sandbox mechanics and its open-world structure give much freedom of gameplay, whose biggest challenges are survival and making difficult moral choices. The game features a compelling narrative written by Marianne Krawczyk, the author of scripts for such titles as God of War and L.A. Noire. The game’s unique character is emphasized by its unusual graphics, designed by Hokyo Lima (known for League of Legends).
Adventure 09 February 2016
An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.
Adventure 24 August 2016
A first-person perspective adventure game with logic elements, developed by Cyan - the creators of the cult adventure game series, Myst. Obduction, created as a Myst’s spiritual successor, tells a story of a man who finds a bizarre organic artifact that fell from the sky and is taken by it into a strange world. In the game, our task is to figure out where are we, and then find a way back home. Similarly to the aforementioned Myst series, the key element of the gameplay is gradual uncovering of the game world and its laws and then using this knowledge to overcome the obstacles we encounter. Therefore, the game focuses mainly on exploration and solving subsequent logic puzzles of various difficulty level. The game does not offer any cutscenes, and most of its story is learned by means of exploration, environment analysis, and reading journals we find throughout the world.
Action 18 May 2017
A First Person Experience game, created for virtual reality headsets. It was developed by Polish indie studio Anshar, whose members contributed to such titles as Lords of the Fallen or Sniper: Ghost Warrior. The story takes place in the future, in the age of uninhibited deep space exploration. The discovery of a working artifact of an alien civilization resulted in a bloody conflict between two leading corporations. The players take on the roles of the last surviving members of the two organizations, whose primary objective is further survival and finding a way to get home. The game features a wide open world and focuses on three main aspects: exploration, survival, and rivalry. The gameplay consists of such elements as e.g. solving puzzles, gathering valuable resources, and direct encounters with the opponents. Detached utilizes the advanced Unreal Engine 4, which provides high-quality visuals.
Adventure 09 June 2015
A first-person survival horror game developed by Polish development studio IMGN.pro. The game's story is inspired by true events that took place in 1959 at the Dyatlov Pass in the Ural mountains, where the dead bodies of nine Russian hikers were found, and the cause of their death remained unclear. We only know that most of them died of hypothermia, and evidence indicates that they were forced to flee from an unknown danger. In the game we explore an open, icebound world, having only a map and a compass at our disposal. On our way to reach the goal, we have to deal with many dangers lurking in the mountains. There is no combat, and the only way to survive is by escaping. A special system called "fear manager" has been developed for the game. Depending on the player's actions, it adequately handles all the factors responsible for building an eerie atmosphere, which makes each new game a bit different.
The Witness (PC)
Logic 26 January 2016
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.
What Remains of Edith Finch (PC)
Adventure 25 April 2017
What Remains of Edith Finch is a unique adventure game developed by Giant Sparrow, which focuses on the evanescence of life. The game tells a set of short stories about the fate of the members of a certain American family that has been cursed. The history told in those episodes takes place over a span of one hundred years in Washington state, a place filled with forests and mountains, a location that resembles a little the cult TV show Twin Peaks. In terms of gameplay mechanics, What Remains of Edith Finch is your typical first-person adventure game. The climate and gameplay mechanics change depending on which family member we are currently controlling. What connects every story told in the game is the fact that in each and every one of them our protagonist dies. Another common ground between them is the titular character of Edith, who tries to discover her family's dark secret and find out why she is the only surviving member.
Adventure 17 March 2017
A first-person adventure game featuring survival elements. It is the first major project of the Canadian Parabole studio. The story is set in the northern regions of the Quebec province, in the 1970s. The game tells the story of a conflict between the owner of the most profitable copper mine in the region - a rich man called W. Hamilton, and the native local community accusing him of devastating sacred sites in search for more profit. The player is put in the shoes of a detective hired by Hamilton after his chalet in the mountains has been devastated. After his arrival, the protagonist discovers that his employer as well as the entire local community went missing. The gameplay focuses on exploration, finding clues and solving puzzles. However, the game features survival elements as well - the player has to tend to the protagonist's health and face many different dangers, such as low temperatures, predators, etc.
Die Young (PC)
Independent exploration game with survival elements from internal team of Indie Gala company. We play as heroine who found herself on a Mediterranean island, not know how, why and by who she has been kidnapped. She must uncover the truth behind this event and escape from this hellish place. Die Young uses first-person perspective and focuses on exploration. Aside from that, protagonist must fight for survival, gathering food, water and useful equipment. Because she can’t use any weapon, our heroine is forced to run from dangers and climb on her surroundings – otherwise, she will meet horrible end at the hands of opponents, with decapitations with axe being common scenes. What makes die Young stand out from other games from the genre are its high quality visuals, with detailed, moved by wind plants.
The Signal From Tolva (PC)
Action 10 April 2017
A first-person action game with open world, set in a science fiction reality. The Signal From Tölva was developed by the independent developer Big Robot studio, the creators of the humorous Sir, You Are Being Hunted. This time, the player assumes the role of a hacker and takes control of robots that decided to explore an alien planet on their own. In this way, we have to investigate the source of a mysterious signal emitted from beneath the planet’s surface. While conducting the search in the vast, open world, we will often have to clash with hostile factions with the use of a rich arsenal of futuristic weapons and gadgets, including a plasma shield, shockwaves, and so on. Should the robot we control be destroyed, we can hack into another one’s computer and continue playing. Graphics-wise, The Signal From Tölva presents a significantly higher quality than Sir, You Are Being Hunted. The game world combines an original comic style with landscapes characteristic of the science fiction genre.
The Turing Test (PC)
Logic 30 August 2016
A sci-fi FPP logic puzzle game by Bulkhead Interactive, a studio founded by the creators of Pneuma: Breath of Life. The story takes place an unspecified number of years in the future, when scientists discover a seemingly harmless alien life form on Jupiter's moons. You play as an astronaut named Ava Turing, whose task is to examine the new species, and who ends up finding more than she expected. The Turing Test is a part of the FPP logic puzzle genre, popularized by the Portal series. There's no combat in the game, and the gameplay is entirely focused on solving puzzles. To do this, you mostly use a special device that allows you to manipulate energy and transfer if from object to object. You also have to operate various mechanisms and intelligent machines, as well as complete occasional platform challenges.
Gone Home (PC)
Adventure 15 August 2013
An original exploration adventure drama with first-person perspective. Gone Home is a debut project of an indie developer The Fullbright Company, whose members previously worked on a successful DLC for BioShock 2, Minerva’s Den. Gone Home is set in the United States of 1990s. You play as a young woman named Katy, who returns home after spending a year away in Europe. When she gets home, instead of her family she is welcomed by an empty house. In order to find out where have her close ones gone to Katy explores the house in search of notes, documents, recordings and other traces that reveal the game’s story step by step. Despite the relatively low tempo of gameplay and complete lack of supernatural events, Gone Home effectively creates and keeps an atmosphere of anxiety and motivates the player to keep searching for more and more clues. Because of its low budget, the developer decided to base the game on the popular Unity Engine, therefore it offers decent 3D graphics at low system requirements.
Everybody's Gone to the Rapture (PC)
Adventure 14 April 2016
An unusual FPP adventure game that lets you relive the last day of several characters facing impending apocalypse. The game was created by The Chinese Room, the developer known for Amnesia: A Machine for Pigs and Dear Esther. The game is set in a small village in Britain. Each playthrough lasts 60 minutes and you have no clear objectives to follow. The open world is inhabited by 6 independent characters, each one having their own ideas on how to spend the last moments of life. Playing as one of them you get to freely explore the world and interact with other characters to influence their fate and behavior. The game was designed for multiple playthroughs, each time to discover something new and shape the story differently. The game’s world created with CryEngine 3 features high level of interactivity, as almost every object can be manipulated.
The Last Journey (PC)
Action 25 April 2017
A post-apocalyptic exploration game created by a Polish studio – Sleepless Clinic. The game takes us to a world where Earth has been destroyed as a result of a nuclear war. Taking control of a crew of a spaceship, we traverse the uncharted areas of the galaxy in search of a new home for the human race. The game world is procedurally generated, so each journey can take a completely different course. In the course of subsequent missions, we discover new planets and stars, taking control of valuable resources and finds that improve our vessel, allowing us to systematically upgrade our ship and equip it with various modifications, such as better shields or weapons. The game is complemented by simple, two-dimensional visuals, created using pixel art.
Robinson: The Journey (PC)
Adventure September 2017
A first-person adventure game focused on exploration. The game was developed by the German team at Crytek (famous for the best-selling Crysis series) and designed to support virtual reality technology. The story is set on an unknown distant planet combining tropical flora with prehistoric fauna embodied by powerful dinosaurs. The surface of the planet is littered with remnants of technologically advanced but now extinct civilization. The player takes control of a small boy, the sole survivor of a spaceship crash. He has to explore the mysterious land through his adventures and interactions with the environment. The game stands out with the latest generation of CryEngine ensuring high-quality visuals that put this game ahead of the majority of games supporting VR goggles.
Adventure 01 December 2016
A light-hearted adventure game, inspired by Monty Python’s surreal sense if humour, and the weirdest cases from the X-Files TV series. Maize was developed by Finish Line Games – an independent studio, which debuted in 2014 with Cel Damage HD. The action of the game takes place on an abandoned American farm, which is located above an underground research facility. The player assumes the role of a corncob that gained self-conciousness and human feelings as a result of a crazy experiment. This unusual “hero” has to get to the bottom of a conspiracy and discover the reasons for his existence. When it comes to mechanics, Maize is an adventure game seen from a first-person perspective. The gameplay focuses on exploration, conversations with NPCs, and solving intricate logical puzzles. As it discovers further secrets, our corncob encounters many original characters, such as a Russian version of Teddy Ruxpin – a mechanical teddy bear. Even if the game itself is rather light-hearted, Maize employs high-quality visuals, powered by Unreal Engine 4 technology.
Wilson's Heart (PC)
Adventure 25 April 2017
A psychological VR thriller developed by Twisted Pixel Games. The players are taken to 1940s, assuming control over a World War I veteran who suddenly wakes up in an abandoned part of the somber facility in which he has been placed while awaiting for a heart surgery. He quickly discovers that the surgery has gone through, replacing his heart with an artificial device of an unknown origin. Our goal is to escape the hospital, which is inhabited by monsters inspired by nightmares and early 20th century horror movies. The action is seen from a first person perspective, while the gameplay focuses on exploration, conversations, finding items, solving riddles, and combat which sees us utilize the hero’s artificial heart to cast magic spells. Interestingly enough, the voiceovers have been performed by a set of well-known actors, including Peter Weller, Rosario Dawson, or Alfred Molina.
Among The Sleep (PC)
Adventure 29 May 2014
A first-person horror adventure game. Our hero is a two years old child, with all the physical and mental traits of this age. He gets woken up from sleep by a mysterious sounds and realizes that his mother is missing, so he decides to search for her together with his teddy bear. The gameplay focuses on exploring the gloomy household distorted by the child's imagination, while solving simple puzzles and searching for a way to reach subsequent locations. Additionally, you have to avoid imaginary monsters and find family memories, which are the only way to tame our hero's imagination. Since you are playing as a little child, most of the time you will be crawling or walking slowly, only occasionally running, for short period of time.