Grand Theft Auto: Vice City (PC)
Action 12 May 2003
A new installment in the bestselling series of action games. The game expands the ideas introduced in the third entry in the franchise, released in 2001. The game was developed by the authors of the previous installments who, after having been bought by the American giant, were transformed into Rockstar North. The game takes place in the 80's in a completely new metropolis called Vice City. The player becomes Tommy Vercetti, who was sent by his boss to establish a foothold in the city while taking care of the local gangs and corrupted police. The game has similar mechanics to its predecessor and focuses mostly on completing various non-linear story missions. Grand Theft Auto: Vice City added some new features, such as the possibility to use motorcycles and helicopters. The graphics, inspired by aesthetics of the 80's, were greatly improved as well. During the game, the player is accompanied by a varied soundtrack broadcast by several different radio stations.
Metal Gear Solid V: The Phantom Pain (PC)
Action 01 September 2015
A third person perspective stealth action game belonging to the famous Metal Gear Solid franchise. Metal Gear Solid V: The Phantom Pain was created by the Japanese studio Kojima Productions (formerly a subsidiary of Konami) led by Hideo Kojima. The story is set after the events presented in Metal Gear Solid V: Ground Zeroes, which served as a prologue. The main hero – Punished Snake – awakes in a hospital bed after having spent 8 years in a coma. Soon after, the hospital is attacked by armed thugs and the protagonist has to escape using help from the mysterious character calling himself Ishmael. In contrast with the previous iterations of the series, the game offers open world structure, giving players much more freedom. The developers also employed a brand new FOX Engine to power the game’s photorealistic visuals and advanced physics.
Adventure 09 February 2016
An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.
Beat Cop (PC)
Adventure 30 March 2017
The result of the independent Polish studio Pixel Crow's cooperation with 11 bit studios, the creators of This War of Mine. Beat cop is a point-and-click time management game. You play as Jack Kelly, a former NYC detective who was framed for murder and demoted. Hated by everyone around, Jack is trying to reconcile his duties with conducting a private investigation in order to discover who framed him. The plot of Beat Cop is non-linear and its many endings depend on your decisions. Interestingly, the game was inspired by American crime TV shows from the 70s and 80s, which is reflected in its atmosphere and humor. The time-management element of the production is most visible when you're patrolling the streets of Brooklyn, while during the investigation segments it becomes a detective/adventure game. Beat Cop has a distinct retro feel thanks to its pixel-art graphics and oldschool soundtrack.
Hotline Miami (PC)
Action 23 October 2012
Developed by independent studio Dennaton Games, a brutal retro-style action game resembling the classic first installment in the Grand Theft Auto series. The action takes place during the 80s in the titular Miami. The main hero is a muscular ruffian who after receiving mysterious calls recorded on an answering machine commits a series of violent acts. Missions come down to murdering everyone in a given location. The protagonist can execute stealth attacks as well as engage in open combat. There are 35 types of firearms (pistols, shotguns, rifles) and weapons for close combat (knives, crowbars, baseball bats). The game also introduces special animal masks, which give the hero unique abilities. Even though the game features old-school graphics, it is filled with huge amounts of brutality, making it suitable only for adult players.
Everybody's Gone to the Rapture (PC)
Adventure 14 April 2016
An unusual FPP adventure game that lets you relive the last day of several characters facing impending apocalypse. The game was created by The Chinese Room, the developer known for Amnesia: A Machine for Pigs and Dear Esther. The game is set in a small village in Britain. Each playthrough lasts 60 minutes and you have no clear objectives to follow. The open world is inhabited by 6 independent characters, each one having their own ideas on how to spend the last moments of life. Playing as one of them you get to freely explore the world and interact with other characters to influence their fate and behavior. The game was designed for multiple playthroughs, each time to discover something new and shape the story differently. The game’s world created with CryEngine 3 features high level of interactivity, as almost every object can be manipulated.
Mother Russia Bleeds (PC)
Fighting 05 September 2016
A brutal beat'em up game offering old-school, pixel-art visuals and paying a tribute to the classics of the genre. The game is set in the former Soviet Union in the 80s. The protagonist of the game is a former boxer, now a wrongly convicted drug addict. Having escaped the prison, he embarks on a bloody quest for vengeance. The protagonist traverses subsequent locations and eliminates the enemies he encounters with his fists or various items. Syringes containing drugs can be used to replenish his energy. Up to four players can play the game simultaneously.
Rambo: The Video Game (PC)
Adventure 21 February 2014
A first-person perspective rail shooter based on the Rambo movie series. The game was developed by Polish studio Teyon Games known for its Heavy Fire series. The story campaign in Rambo: The Video Game consists of a series of missions inspired by movies First Blood, Rambo: First Blood Part II and Rambo III. The player can fight soulless law enforcers in Hope city, free the captives held in Vietnamese jungle and help the Afghan guerillas. The base of the game are dynamical sequences during which the player must eliminate opponents by guiding a crosshair on them and pulling the trigger. The developers created various weapons which the title character can use. They also used original dialogues from the movies.
Stories Untold (PC)
Adventure 27 February 2017
An unique horror game by No Code, combining four separate stories. In Stories Untold you play as a person sitting in front of a computer, and your task is to acquaint yourself with a series of eerie recordings. In time, the protagonist immerses themselves in the stories so much that they begin to spot inexplicable things in the nooks of the shabby rooms. The game features a first-person view and you are free to look around your surroundings. The stories take place in varied locations, such as a bedroom or a radio station, all of which are dimply lit to intensify the scary mood. Additionally, the game splendidly captures the atmosphere of the 1980s, in no small part thanks to the unique soundtrack.
The Guest (PC)
Adventure 10 March 2016
A first-person adventure game with puzzles, developed by small team at Spanish Team Gotham studio. The Guest takes place in the 80s inside an obscure hotel. The main hero is a Soviet scientist with a mysterious past, who struggles with mental issues due to his medicine addiction. After he wakes up in the middle of the night, he finds the hotel has been completely abandoned, and various obstacles are trying to take his life and prevent him from leaving the building. We move through subsequent hotel rooms trying to get outside, collecting useful items and solving many various puzzles on the way. We also learn that the story of this building somehow related to the hero's dark past.
The Emerald Maiden: Symphony of Dreams (PC)
Adventure 18 February 2016
A casual adventure game from the hidden object genre, developed for PC and mobiles devices by Gogii Games studio, known for Princess Isabella: A Witch’s Curse. Once again, creators take us to London during the end of 20th century. We play as a young woman, abandoned by her parents as an infant, who suddenly receives a mysterious invitation, promising to let her meet her mother. The girl quickly travels to the titular Emerald Maiden – and underwater complex for European elite, where something ominous lurks. As a classic hidden object game, Emerald Maiden requires keen eyes which will help you find items, and logical thinking to solve the puzzles. In addition, a dozen of mini-games supplement the gameplay. Those who are less patient can use a system of hints in the form of a robot accompanying heroine.
Reagan Gorbachev (PC)
Action 24 February 2016
A humorous top-down shooter created by the independent developer team at Team2Bit. The action takes place in 1986 when a mysterious organization kidnaps the leaders of the world's two main superpowers: Reagan and Gorbachev. With both the world peace and themselves being at risk, the two presidents have to put aside their differences and join forces, for only cooperation will allow them to escape and prevent a nuclear apocalypse. The gameplay mechanics are inspired by classic top-down shooters. The players’(playing either solo or in cooperation mode) task is to break through maps that are full of foes. Since the protagonists are not bulletproof, the key to success is to devise and apply an adequate strategy instead of mindlessly emptying the clips of their weapons. Reagan Gorbachev is supplemented with stealth sequences, and each level is designed in a way that allows the player(s) to complete it both the old-fashioned way and stealthily.