Steel Division: Normandy 44 (PC)
Strategy 23 May 2017
Another military strategy game in the publishing catalogue of Paradox Interactive, this one developed by the French studio Eugen Systems. Steel Division: Normandy 44 draws much inspiration from the Wargame series created earlier by the same developer, letting players take part in fights over Normandy in 1944. The game features playable armies of such nations as Nazi Germany, the United States, France, Canada, England, Scotland, and Poland. Steel Division: Normandy 44 puts much emphasis on realism, therefore real-time battles are split into three phases, which correspond to actual WWII skirmishes. While moving from one stage of battle to another you get access to new types of units, of which there are now 400 in the game, all based on historical data. Infantry, tanks and support vehicles are also aided by airplanes. Devising a proper tactic serves a key role in the game – the most important things you must consider are the landscape and morale of your soldiers. Too much stress reduces the combat effectiveness of your men and can even make them flee in panic. Steel Division: Normandy 44 lets you play either solo (throughout the campaign) or in multiplayer – up to twenty players can play together in online battles.
Regalia: Of Men And Monarchs (PC)
RPG 18 May 2017
A turn-based RPG focusing strongly on strategic aspects and created by Pixelated Milk - a Polish developer. The player is taken to a peaceful fantasy world and assumes the role of Kay Loren - a young nobleman whose father reveals on his deathbed the existence of a distant land belonging to their family. Once the protagonist arrives in the place, it turns out that the entire land is ruined and the family was charged with a large debt. Kay decides to restore the ruined city to its magnificent state and take back the neighboring areas from the wildlife occupying them. The player's tasks are to construct buildings, gather resources, develop technologies and manage the land appropriately, so it can generate adequate amounts of money. Exploration, completing quests given by NPCs and turn-based combat are all of high importance here. The protagonist can be accompanied by four other characters with unique abilities, which can be developed alongside progression.
Project I.G.I. (PC)
Action 15 December 2000
A tactical FPS with strategy elements, developed by Interloop. The action takes place in the former Soviet Union, where, as a SAS officer, we have to find and capture American nuclear warheads and prevent a catastrophe similar to the one that happened in Chernobyl. The gameplay combines elements of tactical FPS and strategy game; before each mission we have to devise a detailed plan with the aim of staying undetected for as long as possible. The planning is of great importance because the game has no save feature and each, even the slightest, mistake can cost us dearly. The advantage of Project I.G.I. (which stands for “I’m Going In”) is realism, authentic depiction of SAS equipment, and the option to interact with various vehicles such as tanks, jets, or helicopters.
I.G.I. 2: Covert Strike (PC)
Action 21 February 2003
The sequel to the first-person shooter Project I.G.I., developed by the Interloop studio. Player assumes the role of the first part's protagonist – a former soldier of the British special forces SAS, who, as a member of the I.G.I. organization, single-handedly completes secret missions in various parts of the globe. I.G.I.2: Covert Strike features three thematically connected campaigns that take place successively in Russia, Libya, and China. Compared to the previous installment, I.G.I.2: Covert Strike offers improved enemy AI, which now takes advantage of authentic combat tactics used by modern armies. Available firearms' arsenal was also enlarged. The game is built on a modified version of the previous installment's game engine, thus features more detailed locations and diversified weather conditions. In addition to the single player mode, I.G.I.2: Covert Strike offers also a team-based multiplayer.
Metal Gear Solid V: The Phantom Pain (PC)
Action 01 September 2015
A third person perspective stealth action game belonging to the famous Metal Gear Solid franchise. Metal Gear Solid V: The Phantom Pain was created by the Japanese studio Kojima Productions (formerly a subsidiary of Konami) led by Hideo Kojima. The story is set after the events presented in Metal Gear Solid V: Ground Zeroes, which served as a prologue. The main hero – Punished Snake – awakes in a hospital bed after having spent 8 years in a coma. Soon after, the hospital is attacked by armed thugs and the protagonist has to escape using help from the mysterious character calling himself Ishmael. In contrast with the previous iterations of the series, the game offers open world structure, giving players much more freedom. The developers also employed a brand new FOX Engine to power the game’s photorealistic visuals and advanced physics.
Company of Heroes (PC)
Strategy 11 September 2006
A real-time strategy set during the World War II. The game was developed by the Canadian studio, Relic Entertainment, famous for the Homeworld series and Warhammer 40.000: Dawn of War. The game focuses on the American armies struggling against the enemy in Western Europe. It begins with the D-Day, the legendary allied landing in Normandy. The single-player campaign is very cinematic. When it comes to the multiplayer, it can support up to eight players. Each of them has to pick a side - either the Allies, or the Axis. The game stands out thanks to the Essence Engine and the popular Havok technology accompanying it. Thus the game world makes a great impression - the environments are destructible to a large degree and the team the player commands can boast great AI - its members take advantage of their surroundings and respond very quickly to enemy actions.
XCOM 2 (PC)
Strategy 05 February 2016
A turn-based tactical strategy game set in a futuristic, science fiction universe and a sequel to XCOM: Enemy Unknown (2012). Both games were produced by the experienced developer, studio Firaxis Games, founded by Sid Meier, a legend of the video game industry. The story is set 20 years after the events of the last game. Despite their heroic efforts, human forces proved themselves helpless against the alien invaders, and the Blue Planet fell into their hands. However, the remnants of the XCOM organization are still active in the underground, and pick up guerilla tactics against the enemy in order to reclaim the planet. Gameplay mechanics reprises the solutions known from the previous game, featuring both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat. The game features randomly generated maps, as well as improved combat and command system.
Men of War: Assault Squad 2 (PC)
Strategy 15 May 2014
An official sequel to a standalone expansion to the popular Men of War series, launched in 2007 by Best Way studio – previously known for such titles as Faces of War or Soldiers: Heroes of World War II. The game lets you pick one of five available nations that were taking part in World War II and lead them to battle on the front lines of Europe, North Africa, and Far East. Players can take part in various scenarios that require employing different tactics, from covert sniping missions, to tank battles. Some of them are redesigned missions from the previous installment in the series. The game is powered by a modified version of the predecessor’s engine, achieving much better visual quality. The authors also improved AI of computer opponents and provided an extensive multiplayer that allows for competition of two teams of four players.
Company of Heroes 2 (PC)
Strategy 25 June 2013
Second part of the highly successful military real-time strategy. Title was developed by Relic Entertainment and released by the SEGA company. Action of Company of Heroes 2 is once again set in the time of World War II. This time, however, players have the opportunity to take part in the events that took place on the Eastern Front. The main single player campaign focuses on commanding the Red Army, while in multiplayer, forces of the Third Reich are also available. Mechanics are based on solutions known from Company of Heroes, but the developers also decided to add new features, including a completely redesigned cover system and atmospheric conditions that affect units' mobility. Game was built on a new graphics engine Essence 3.0, which resulted in impressive visuals.
Tom Clancy's Rainbow Six: Siege (PC)
Action 01 December 2015
The next installment in the tactical shooter series Rainbow Six endorsed by the author Tom Clancy. The game was developed by Ubisoft Montreal Studio, known for bestsellers such as Watch_Dogs and the Assassin’s Creed franchise. The title is a spiritual successor to the previously announced Rainbow Six: Patriots, which was eventually canceled. The gameplay focuses on police special forces fighting terrorists, with emphasis on tactics and tactical position defense. Most missions take place in confined spaces, which – thanks to an advanced physics engine – can be completely destroyed. During combat, the two teams can shoot through or blow up walls, floors, and ceilings, as well as barricaded doors. Because of this, the situation on the battlefield changes dynamically, forcing the players to adjust their tactics and cooperate with teammates.
Dungeon Rats (PC)
RPG 04 November 2016
A tactical cRPG, created by Iron Tower – an independent studio, responsible for the highly-praised Age of Decadence. The player enters a fantasy universe, known from the previous games from the studio, connecting Roman Empire stylistics with post-apocalyptic fantasy. In this installment, we assume the role of a prisoner sentenced to spend the rest of his life as a slave in an enormous mine. His only hope is fighting his way back to the surface. The gameplay in Dungeon Rats focuses around combat, with each encounter being unique and directed manually. The battles are turn-based, and the key to success lies not only in using the hero’s abilities, but also in making use of your companions. Our party can hold up to four adventurers, but the acquired experience points are split up between all members – a more numerous party translates into slower growth of the individual heroes. The game is characteristic for its high difficulty level – even the easiest one may prove to be difficult for many players.
Shadow Tactics: Blades of the Shogun (PC)
Strategy 06 December 2016
A tactical real-time strategy game inspired by the Commandos series. Shadow Tactics: Blades of the Shogun is set in Japan in 1615. The new shogun decided to enforce peace in the entire country which requires him to silently eliminate all the opposition that may dream of rebelling against him. To achieve this, he asks a group of five specialists who deal in murder, sabotage, and espionage. It is the team that the player will lead in the course of the campaign that consists of over a dozen extensive missions. In Shadow Tactics: Blades of the Shogun, the action is presented from a camera placed high above the characters’ heads which provides us with a good grasp of the environment and lets us efficiently issue orders to our agents. Since they perform risky tasks on enemy territory, it is necessary to stay out of guards’ sight and act stealthily. Maps were designed in a way that allows for any mission to be completed in various ways. To succeed, the player always has to cunningly use the unique skills of every character and devise plans that involve strict cooperation within the party.
SWAT 4 (PC)
Action 05 April 2005
Another installment in a series of realistic, tactical action games. SWAT 4 was created by Irrational Games - a developer popular mainly for System Shock 2. The career is the main mode, giving us an opportunity to lead a SWAT team through a series of missions. The player is required to rescue hostages kept by terrorists or to apprehend dangerous criminals. Before each operation, the player chooses the weapons and equipment that will serve the objectives best. The game features representations of many real-world weapons and tactical gadgets. When playing solo, the player can control the team members directly (one can switch between them) or give orders to the team from the base of operations. Apart from the single player experience, SWAT 4 offers three multiplayer modes, as well as the co-op campaign mode. Additionally, a special editor is featured, which allows the player to create their own missions and modify the existing ones.
Men of War: Assault Squad (PC)
Strategy 25 February 2011
A stand-alone expansion for a war-themed RTS game created by Best Way (a Ukrainian developer) and released in December, 2007. In terms of game mechanics, Assault Squad does not stray far from the formula of the base game - the player fights in various places the Second World War left its mark on, taking control over American, Soviet and German, as well as previously unavailable British and Japanese squads. Contrary to the base game, the expansion focuses mainly on multiplayer experience, offering four modes, namely the Frontlines, Combat, Assault Zones and Skirmish. For those preferring single-player games, the creators prepared fifteen missions to be played in the Skirmish mode - one can compete against their friends or bots and their goal is to take over the outposts scattered throughout the map. Men of War: Assault Squad utilizes an improved version of the engine used by the core game, which had a positive effect mainly on the visuals and vehicle models, making them look more realistic.
XCOM: Enemy Unknown (PC)
Strategy 09 October 2012
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.
Tank Warfare: Tunisia 1943 (PC)
Strategy 01 May 2017
A strategy game developed by Graviteam, a developer known from numerous games offering a believable tank warfare experience. The action takes place between 1942 and 1943 during the Tunisian Campaign which was an Allied attempt to defeat Axis forces stationed in Tunisia. The players can choose between both sides of the conflict, each offering a separate campaign that plays out in both tactical and strategic fields through a turn-based overview mode and a three-dimensional real-time environment that sees us assume control over the individual units. The game is characterized by its realistic approach to tank warfare. We are left with fifty different types of vehicles, while their crews and other units are described by a number of statistics that influence their behavior on the battlefield. The enemy forces are controlled by an advanced AI module that tailors its approach following our actions. The battles are especially spectacular thanks to a complex physics engine that governs the effect the projectiles have on vehicles, objects, and environment, as well as a dynamic weather and day and night cycle. As a result of high difficulty, the game offers a practical tutorial which offers step-by-step instructions for novice players.
Fear Effect Sedna (PC)
RPG 18 July 2017
The third installment in the Fear Effect series of action games. Both the previous installments were released for the PlayStation console. The game was created by Kronos Digital Entertainment, under the auspices of Square Enix - the owner of the franchise. Contrary to its predecessors, Fear Effect Sedna is a tactical action game played from an isometric view and inspired by Shadowrun Returns - a role-playing game. The action takes place in a cyberpunk world featuring fantasy elements. This time, the characters from the previous installments explore mysterious locations and underground facilities of the frosty Greenland. During the story campaign, the player commands a team comprising up to five mercenaries, each having their own unique skills and specializations. The game offers a real-time combat system, but thanks to the implementation of active pause, the player is allowed to take their time when giving orders to individual units. Occasionally, the player is also obliged to solve puzzles. The third installment in the Fear Effect series offers old-school, cel-shaded graphics as usual.
Men of War (PC)
Strategy 07 December 2007
A real time strategy developed by the Ukrainian developer Best Way and the German team at Digitalmindsoft. The action of the game takes place during World War II, offering three story campaigns enabling us to see the conflict from three sides: German, Soviet, and Allied, while the main emphasis is put on the Soviet campaign, telling a story of two Russian students that enrolled in the army. The ferocious battles led to the creation of a powerful bond linking both heroes. In Men of War, the player receives access to over 50 types of units, deployed around the battlefields in Greece, Northern Africa, Germany, as well as Italy and Ukraine. Completing all three campaigns unlocks additional five missions. Moreover, the game received major upgrades to multiplayer mode – a new nation, Japan, as well as new multiplayer modes in the form of capture the flag and high-value cargo, while our actions are constantly registered by a system of grades and statistics. Men of War is characteristic for its detailed graphics and high-quality sound effects.
Day of Infamy (PC)
Action 23 March 2017
An online first-person shooter set during the Second World War and developed by New World Interactive. The game has its roots in a modification for Insurgency, a game created by the same team. The gameplay here is based on the fundamentals of the said predecessor, delivering a realistic, tactical shooter game that places the ability to plan and cooperate within the team above good reflexes - one stray bullet can put an end to the player's life in this game. The game allows for competition on several famous battlefields of the World War II, such as beaches of Sicily or Belgian forests covered with snow. Depending on the game mode, the teams are required to achieve certain goals, such as taking over the outposts. In comparison to Insurgency, the game introduces many elements making the gameplay more enjoyable. For instance, the opportunity to get promoted and become an officer or call in an artillery strike. Also, the guns behave more convincingly now.
Champions of Anteria (PC)
Strategy 30 August 2016
The eight major installment in one of the most popular economic strategy series that launched in 1993. This game was created by Blue Byte Software for the Ubisoft company. The new edition features significantly altered gameplay mechanics, because of the introduction of RPG elements. When you are not building your settlement, you take part in hack-and-slash story-driven sequences, where you control a team of heroes belonging to different classes and fight your opponents, conquer new lands, and gather valuable items and reputation points necessary to expand your city. On the other hand, the economical layer went through little to no changes. New production lines were added, as well as the ability to improve buildings thanks to new technology trees. Your settlement stays with you from mission to mission, so you do not have to build it from scratch each time.
Robin Hood: The Legend of Sherwood (PC)
Strategy 12 November 2002
Another tactical strategy game by Spellbound Interactive, the creators of Desperados. Robin Hood: The Legend of Sherwood takes place in the medieval England and its story focuses on the most famous outlaw in history and his fight for honor and justice against the local authorities. You lead a party consisting of such characters as Robin Hood himself, Little John, Friar Tuck or the beautiful Maid Marian, and each of them has their own unique abilities. The mechanics are similar to those from the Commandos series or the already mentioned Desperados: Wanted Dead or Alive, and during the 40 non-linear missions, linked with an interesting plot, you complete various tasks, from infiltration, through saving your companions, to classic attacks (such as e.g. capturing a caravan) and laying siege to a fortress.
Fallout Tactics: Brotherhood of Steel (PC)
Strategy 16 March 2001
A turn-based tactical strategy game with RPG elements and a spin-off installment of the Fallout series. It was developed cooperatively by Micro Forté and 14° East. The action takes place in the post-nuclear universe of the future, in which we become a member of the eponymous group that seeks to rebuild the world destroyed by the nuclear apocalypse. The players’ task is to locate long-forgotten technologies that will enable them to destroy dangerous foes. To do so, we have to complete a series of subsequent missions that will test our tactical abilities. In Fallout Tactics: Brotherhood of Steel, we can make use of a large weapon arsenal and numerous armored vehicles, while the party members, in a typical RPG manner, increase their attributes and skills thanks to the experience points gained in combat. The game can be played either solo or in a network multiplayer for up to 18 players.
Tom Clancy's Ghost Recon: Future Soldier (PC)
Action 26 June 2012
The fifth major installment in the bestselling series of tactical TPP shooters signed with the name of the legendary writer Tom Clancy. The title was developed by a first party studio of the Ubisoft company. In the game, the player once again assumes the role of a special forces soldier who, together with his team, participates in a series of dangerous missions in such places as Zambia and Dagestan. As the title suggests, the game focuses on the newest achievements of military science, allowing the players to test many prototype weapons and even gadgets like the special camouflage thanks to which a soldier that isn’t moving becomes completely invisible. Similarly as in the previous installments of the series, Future Soldier focuses mostly on the tactical aspect and the necessity to coordinate actions in a group. The single-player campaign is supplemented with an advanced multiplayer mode. Fans of weapons can also use a special system which allows for assembly and disassembly of customized rifles and pistols from a few dozen available components.