Endless Space 2 (PC)
Strategy 19 May 2017
A continuation of a 2012's highly-rated, turn-based 4X space strategy game by Amplitude studio. The action of Endless Space 2 takes us once again into the distant future where we can take part in a galactic conflict between the great races fighting struggling for control over a fragment of the universe. Both our empire management and battles take place in a turn-based system, and the player's task is to explore the universe, take control of individual planets, create a functioning economy, develop new technologies, and establish trade and diplomatic relations. The military aspect plays a key role in the game, featuring an advanced ship construction module, allowing us to personally choose the individual components of our ship. The game's virtual universe is randomly generated, providing unique adventures and challenges with each new game.
Strategy 09 May 2016
A real-time space strategy with RPG elements developed by Paradox Interactive – the creators of such renowned series as Europa Universalis or Crusader Kings. The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics. The game focuses on exploration and expansion, giving you the choice to subdue other species by force or ally with them, using an advanced diplomacy system. Either way, the nations unwilling to engage in peace talks will have to be persuaded on the battlefield, where battle-hardened fleets serve as your envoys. The title offers three independent technological trees, allowing you to focus on developing your civilization's society, engineering, or physics, depending on your preferences.
No Man's Sky (PC)
Action 12 August 2016
A science-fiction, sandbox action game with a focus on multiplayer mode. It was created by Hello Games, company known for the colorful arcade production Joe Danger. The game is set in the distant future in the yet uncharted parts of the cosmos, and the gameplay is presented in two forms. We explore the successive corners of the universe piloting a spacecraft, like we do in typical space-sim productions. Upon landing on a newly discovered planet, the game switches to first-person view. The authors emphasize the complete freedom given to the player during exploration. While visiting places featuring different animals, plants, or even varying composition of the planet's atmosphere, we can focus on exploration, acquisition of raw materials, or the combat against various predators. An important element of the game is the system of procedural generation of worlds, which creates their virtually every element, from the smallest features of the surface to the entire star systems and galaxies.
Elite: Dangerous (PC)
Simulation 16 December 2014
The fourth installment in the Elite series. The game is a space simulator created again by David Braben and the Frontier studio. Elite: Dangerous is set in the far future; after humanity had colonized countless star systems, the Universe is dominated by three superpowers: the Empire, the Federation, and the Alliance. Brave pilots seek easy money working beyond the territories controlled by these entities. The open-world game structure offers the players large amounts of freedom when it comes to exploration, trading or completing military assignments. Instead of the classic division into the solo and multiplayer modes, the creators of Elite: Dangerous allow the player to join their friends or return to single-player experience at any time.
Star Citizen (PC)
A space simulator created by Chris Roberts and the Cloud Imperium Games developer team. The plot of Star Citizen is set in the 30th century. Humanity, united under the banner of United Earth Empire, has begun the colonization of the universe, encountering many alien races in its course. It is a unique opportunity for adventurous pilots to gain fame and wealth, as well as the treasured status of an intergalactic empire citizen. The gameplay combines elements of spaceship simulator, shooter, cRPG, as well as economic strategy. The game offers two modes. Squadron 42 is an offline campaign, in which the player-controlled character joins an elite squadron of star fighters. For MMO aficionados, the developers have created the Galaxy Mode, allowing them to play with thousands of others. Spectacular visuals of Star Citizen are generated by the CryEngine 3 engine.
EVE Online (PC)
Simulation 06 May 2003
Set in science fiction realities, an MMO simulator developed by Crowd Control Productions from Iceland. The action of EVE Online takes place in a universe called New Eden, which consists of over 5,000 star systems. On the beginning of the adventure you create your own hero by choosing his/her e.g. face, past, and origin. At first you get just a small spaceship and some credits. Your mission is to explore remote places of the universe in order to complete various story missions given by NPCs. These independent characters represent a broad spectrum of factions in which you gradually build up your position. With progress, you successively develop your avatar by acquiring new skills. The game also features ship customization. You can also upgrade vessels with new modules that influence performance, weaponry, and armor. There is no idleness in space, as creators constantly add new missions and challenges.
Master of Orion: Conquer the Stars (PC)
Strategy 25 August 2016
The fourth installment in one of the most famous 4X space strategy series. Conquer the Stars goes back to the roots of the franchise, marking the series’ reboot. It was developed by the creators of World of Tanks - Wargaming, who bought the IP rights from the bankrupting Atari company. In terms of gameplay, the game is close to what the previous installments accustomed us to. Using turn-based mechanics you have to colonize planets, develop various technologies, and establish diplomatic relations with alien races – 13 of them in total (all of them appeared in previous games). In the game you get to visit 20 planetary systems and over a hundred stars. There are also nearly 100 unique technologies to discover and 24 buildings to construct. In comparison with the previous editions, Conquer the Stars features modern audiovisuals and slightly modified user interface.
Action November 2017
A competitive free-to-play multiplayer game that combines the characteristics of a space simulation, action game, and strategy. It was created by Yager Development, a team known for the FPS Spec Ops: The Line. The game takes you into the future, putting you amid a heated rivalry between powerful factions that aim to colonize space. As a mercenary you pick up various jobs from whoever pays the most. Gameplay focuses on battles fought between the players both in space and in the atmosphere of nearby planets. One of the title’s characteristic features, is the fact that instead of a fast and agile fighter you command a massive space dreadnought and are given the control of every element of your vessel: starting from individual mechanical parts through weapons to her crew. You can also assembly squads of smaller ships and command them in battles. Dreadnought boasts excellent graphics that translate into great visual experience.
Star Wars: Empire At War (PC)
Strategy 16 February 2006
A real time strategy developed by Petroglyph. The action of Empire At War takes place two years before the events seen in the fourth film, with some of the plotlines invoking the story of Revenge of the Sith. The game itself enables us to control both Rebel Forces and Galactic Empire in a mission to control the whole galaxy. The campaign consists of two phases: turn-based planning and real-time battles in three-dimensional environment. The available locations include numerous planets such as Alderaan, Dantoine, Endor, or Hoth, as well as outer space areas that see the clashes of powerful fleets. Both faction sports trademark units, including Star Destroyers, AT-AT and AT-ST crawlers, or agile Snowspeeders. Aside from a singleplayer campaign, the developers introduced a number of multiplayer modes.
Endless Space (PC)
Strategy 04 July 2012
A science-fiction turn-based 4X strategy game and a debut of Amplitude, a studio created by former employees of EA and Ubisoft. The game takes place in the distant future, in a galaxy inhabited by 8 rivaling civilizations. The player assumes the role of one of them and is tasked with leading his faction to domination over the others. The gameplay focuses on exploration of a randomly generated galaxy, developing economy, technology and diplomacy. The game also features epic battles of powerful armadas of spaceships which can be freely modified – the player can decide about the ship's engine, weapons and other systems. The skirmishes – similarly as the whole game – are turn-based and the player’s actions are limited to supporting his troops or weakening the opponent with special action cards. Heroes, who can belong to one of five different classes with unique technology trees, have direct control over our fleets.
Action 26 May 2017
A space-themed shooter game with roguelike elements and the first production by the team at Rockfish. The members of the studio used to work for Fishlabs, the creators of the mobile series Galaxy on Fire. Everspace is set in the far future, when humanity has colonized myriads of planetary systems. The plot, which is an important element of the gameplay, was written by Falko Löffler, the writer of Jack Keane or the Ankh series. Unlike other space shooters, whose mechanics are focused on complex simulations, Everspace features an easy, user-friendly controls model and dynamic battle system. You observe the world both from the cockpit perspective and through a camera lens placed above your ship. During the game, you explore the open-world galaxy, gather resources, fight enemies, and complete quests. You also have to take care of repairing your ship when its gets damaged in battle and upgrading it. It's very easy to die in Everspace and the world around you changes as you respawn.
Galactic Civilizations III (PC)
Strategy 14 May 2015
The third installment in the popular space 4X strategy game series which is the flagship franchise of Stardock Systems, previously known mainly for developing utility software. The action takes place several years after the events presented in the expansion to the game’s predecessor. Thanks to this, we can make use of all the previously featured races, factions, and technologies. The gameplay mechanics follow the rules of 4X strategy games, and the fun revolves around developing all aspects of your galactic empire. Depending on the player’s preferences, we can base our power on trade and diplomacy or aggressive military conquest. Apart from significant visual improvements, the developers also completely revamped the ship design system and options connected to management and diplomacy. The game’s map is divided into hexes which allows us to apply completely different strategies. For the first time in the history of the series, the title features a full-fledged multiplayer mode.
Star Wars: Empire at War - Forces of Corruption (PC)
Strategy 24 October 2006
First official expansion for Star Wars: Empire at War developed by Petroglyph. This add-on continues the story from the base game – Tyber Zahn takes advantage of the turmoil caused by the destruction of the first Death Star in an attempt to become the most influential villain in the whole galaxy, surpassing even Jabba the Hutt. In Star Wars: Empire at War – Forces of Corruption players get at their disposal an entirely new faction being at war with both the Galactic Empire and the Rebel Alliance. The aforementioned faction, called the Underworld Organization, is able to spy and sabotage hostile factions e.g. by limiting their units’ production. This expansion also features new options for land skirmish battles such as customizable and upgradeable base structures, guerilla warfare, and additional units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more).
The Long Journey Home (PC)
Action 30 May 2017
A science-fiction sandbox action game with roguelike and strategy game elements, and the debut production from one of Daedalic Entertainment's subsidiaries. The Long Journey Home tells the story of a prototype spaceship, the first one in history to be equipped with an FTL drive. During its maiden flight, an accident happens which results in the ship being thrown into an uncharted region of the galaxy; the player’s task, as the ship’s captain, is to find a way home. The game allows us to freely explore a vast, randomly generated chunk of the cosmos — we are the ones to plan the route and to choose tasks as well as the means to perform them. While playing, we will have to gather resources, fight alien races, search for artifacts of long-dead civilizations, and cope with various random events. The title also features an extensive conversation module and a separate character development system for every crew member.
Sins of a Solar Empire: Rebellion (PC)
Strategy 12 June 2012
A stand-alone expansion pack for Sins of a Solar Empire - a project developed by Ironclad Games, combining elements of real-time strategy with 4X mechanics. The expansion continues the story of the great galactic conflict. A group of citizens starts the titular rebellion, having grown tired of the war. Three groups of rebels are established as each one secedes from the corresponding party involved in the conflict. As a result, three completely new factions were created, each having their own development trees and modified ships, including a new class, called titans, as well as new battleships and corvettes. Similar to the core game, the expansion focuses mainly on multiplayer gameplay, being deprived of any standard single-player campaign. At the same time, the gameplay has been diversified, for the player can now achieve victory by different means. The expansion utilizes an upgraded graphical engine and offers noticeable improvements in terms of visuals.
Battlefleet Gothic: Armada (PC)
Strategy 21 April 2016
A space real-time strategy game set in the popular science-fiction universe created by Games Workshop, initially for tabletop battle games. It was developed by Tindalos Interactive, an independent French studio known mostly for Stellar Impact. The action takes us to the war-torn world of Wahammer 40,000, where 4 powerful factions — Imperium, Chaos, Eldar and Orks — fight for dominance in the Gothic sector. The players assume control over a fleet of the chosen side. Available units include vessels of various size and purpose – from fast frigates to majestic warships. The gameplay focuses on fighting large-scale battles, during which our units and their personnel gain experience that can be then traded for new special abilities as well as enhancements for weapons, defensive systems, and the like. The game offers attractive graphics powered by Unreal Engine 4.
Space Engineers (PC)
A sandbox simulation game developed by the independent studio Keen Software House. The action of Space Engineers takes place in space, and the players assume the role of engineers whose task is to build bases, gather resources, and ensure the colony’s survival. The title was created based on the NASA forecasts concerning the conditions of space colonization in the coming years. There are two game modes to choose from: creative mode and survival mode. The players are given a lot of freedom of action in both cases, including the ability to construct their own spaceships and machines as well as to transform the environment. Space Engineers is powered by the in-house VRAGE 2.0 engine, featuring an advanced physics simulation module.
Kerbal Space Program (PC)
Simulation 27 April 2015
This is the debut from the independent developer Squad. The game is an unusual simulator requiring the player to develop their own space program from scratch. Kerbal Space Program combines features of many genres, but the most important part here is an extensive ship editor, which allows the player to design and build their own, unique spacecraft. The ship is then supposed to fly and land safely on a moon of the Kerbin planet. The spaceship is built from various elements - each of them affects it in flight and serves a specific purpose. Thanks to a realistic flight model, the player is capable of observing the effects of their work and monitoring a set of parameters describing the ship. Apart from the basic, sandbox mode, the game offers a set of story missions requiring the player to recruit a team, conduct research, build bases and visit dozens of planets.
Rebel Galaxy (PC)
RPG 20 October 2015
A science-fiction space sandbox that combines elements of RPG, action, and strategy. The game was developed by Double Damage Games, a studio that hires co-creators of such titles as Torchlight, FATE, and the first two Diablo games. Gameplay is focuses around galactic exploration. Depending on your preferences, you can pick up a career of a merchant, mercenary, smuggler, soldier, or even combine these professions to increase your income. As you play, you visit various planets and space stations, meet ingenious alien races and characters with whom you can interact with. You also spend a lot of time on combat, which is characterized by far-reaching realism. Individual systems and subsystems of your ship can be damaged during battles, forcing you to change your tactics. It is also possible to take direct control over the cannons for a precision attack.
Homeworld Remastered Collection (PC)
Strategy 25 February 2015
Homeworld Remastered Collection is a remastered edition of the space strategy that wast first developed in 1999 by Relic Entertainment. The game was rejuvenated by Gearbox Software, studio known for the game series Borderlands and Brothers in Arms. We follow the history of Kushan, a forgotten race that was attacked by an alien civilization and almost entirely wiped out. However, over six hundred thousand of Kushans survived in the hypersleep chambers of a gigantic Mothership. They decided to rebuild their civilization and face the old enemy. In terms of mechanics, Homeworld Remastered Collection is a classic real-time strategy game that takes place in 3D rendered space. In the new version of the game, visuals were significantly improved (now the game uses HD textures). Cutscenes were also redrawn. Multiplayer mode was improved, and the game's OST was remastered under the watchful eye of its composer.
Planet Nomads (PC)
A survival sandbox game, in which a player assumes the role of an astronaut, who is trying to stay alive on a desolate planet. Developed by Craneballs, Planet Nomads gives at player’s disposal a generated procedurally open world. One has to tend to his character’s basic needs - this means satisfying both hunger and thirst, as well as taking care of his general health condition. The main protagonist can fall ill, get a concussion, and break a limb, so one has to take notice of the threats posed by the environment, in the form of planet’s fauna and flora. Additionally, one has to avoid poisonous gases, extremes of temperature, and the radioactive radiation. In comparison to other games sharing the survival genre, Planet Nomads stands out in terms of its gameplay mechanics allowing players to erect structures using over a hundred different segments; this is also how one can create a vehicle to explore the planet more easily, and a spaceship to set off to a space voyage. All of this, however, requires resources - in order to find them, a player has to venture beyond the safe areas and scavenge planet’s recesses that are much more dangerous. As the game progresses, one gains access to certain gear improvements - the multi-tool used for gathering resources, the protective space suit, and the jetpack. The game offers an additional treat in the form of ability to destroy elements of the environment composed of voxels. Planet Nomads offers support for mods.