Serial Cleaner (PC)
Action 14 July 2017
An oldschool 2D action game with stealth elements and a gangster atmosphere, created by Polish studio iFun4all. Serial Cleaner takes place in America of the 1970s and you play as a seemingly ordinary citizen, who's really the eponymous “cleaner,” specializing in cleaning crime scenes—getting rid of the bodies, evidence, and blood. The missions in the game are based on real crime scenes from the 1970s, and your task is to efficiently clean them without getting noticed by the policemen patrolling the area. The game gives you complete freedom and rewards you for exploring, making quick decisions and experimenting with different methods of solving a problem. Your task is made slightly easier by the fact that the policemen are a rather lazy and not quite clever bunch, and they don't pay much attention to their duties.
Action 17 August 2017
A survival horror game with a top down view. Darkwood is the first commercial project of a Polish studio, Acid Wizard, and its development has been backed up by users voting on the Steam Greenlight platform. The game takes place in a procedurally generated open world, with the player placed in the role of a character trying to survive the confrontations with supernatural beings without losing his sanity in the eponymous dark wood. During a day, the protagonist must find or construct items, which will help him fend off evil entities at night. The gameplay is relatively difficult, combining features of an action game, adventure game, and a cRPG. Simple, two-dimensional visuals are dominated by semidarkness and dark shapes, and the terrifying atmosphere is further bolstered with disturbing audio.
A strategy game set in a science-fiction world in which we supervise an extraterrestrial colony. It has been developed by debuting independent studio Ludeon, established by a former employee of Irrational Games, who previously worked on the Bioshock series. The story of RimWorld takes place in a future in which humanity colonized many alien star systems, but they are located so far from each other that their inhabitants cannot count on anyone, but themselves. We take command over a small group of survivors of a colony space ship, with our task being to maintain the development and provide safety to our base. Aside from building structures and gathering food and resources we must assign each colonist with a task adequate to his or her skills. RimWorld features a unique complex tactical combat system and three independent AI systems that – depending on the situation – will generate random story arcs, making sure to maintain a proper level of drama throughout the gameplay.
Grand Theft Auto 2 (PC)
Action 27 October 1999
A sequel to the very popular, and rather controversial, game from DMA Design (currently Rockstar North), which offered a taste of criminal lifestyle, letting you commit progressively more brazen and bloody acts of violence. The second part once again takes you to the streets of a virtual metropolis, and although it features only one city, it is much bigger than those in the first game. It is divided into three districts controlled by three local gangs. Players do various jobs for the gangs. With each successful mission their reputation in the group's ranks increases. As it was in the first game, while on a mission, the player can make use of a wide arsenal of weapons as well as more than 120 distinctive vehicles. This time, however, it's not just the police that are trying to get in your way; you will be facing SWAT, FBI, and even the army. Gameplay is presented in top-down perspective, although the graphics are more colorful than before, and accompanied by radio music playing each time you are driving a car.
Prison Architect (PC)
Strategy 06 October 2015
An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations. A virtual prison manager has to face such issues as violent behavior among inmates, gang activities, smuggling and contraband, or even mutiny. Prison Architect features very simple top-down 2D graphics.
Grand Theft Auto (PC)
Action 27 October 1997
A controversial action game developed by the Scotch studio DMA Design. The game takes place in three American cities, based on Miami, New York and San Francisco. The objective of the game is to complete various missions received from mafia bosses. At first the missions are simple (for example, stealing cars), but as player’s reputation increases, the objectives become more complicated and player starts participating in bank robberies, murders and other insolent crimes. The action is shown from a top-down perspective and the game gives complete freedom to the player in terms of exploring the city and preferred means of travel – both in order to complete the mission and to escape from the police. The protagonist gradually becomes more drastic, and the game very brutal. For this reason the game was banned in some countries.
Hotline Miami (PC)
Action 23 October 2012
Developed by independent studio Dennaton Games, a brutal retro-style action game resembling the classic first installment in the Grand Theft Auto series. The action takes place during the 80s in the titular Miami. The main hero is a muscular ruffian who after receiving mysterious calls recorded on an answering machine commits a series of violent acts. Missions come down to murdering everyone in a given location. The protagonist can execute stealth attacks as well as engage in open combat. There are 35 types of firearms (pistols, shotguns, rifles) and weapons for close combat (knives, crowbars, baseball bats). The game also introduces special animal masks, which give the hero unique abilities. Even though the game features old-school graphics, it is filled with huge amounts of brutality, making it suitable only for adult players.
Hotline Miami 2: Wrong Number (PC)
Action 10 March 2015
The follow-up to a hit action game from 2012. Hotline Miami 2: Wrong Number is a production of an independent studio Dennaton Games, the developer duo of Jonathan “Cactus” Söderström and Dennis Wedin. The player controls a bandit, who, provided there is a payoff, undertakes a number of risky jobs. Depending on the mission conditions, the hero can be either forced to avoid a direct confrontation, or brutally eliminate all enemies. The latter task will be achieved with weapons, and various elements of the environment. Similarly to the predecessor, Hotline Miami 2: Wrong Number is marked by a simple retro 2D graphics. Due to the large dose of violence, the game is intended only for adult players.
Action December 2017
An online battle game that combines the features of MOBA and action genres. Battlerite was developed by Swedish studio Stunlock, the creators of Bloodline Champions and Dead Island: Epidemic. The game is focused on fast, intensive battles of two small teams of players. Each participant controls one character selected from a roster of unique warriors. During the game the protagonists are gaining experience and unlock new abilities. In contrast to classic MOBA games like Dota, Battlerite lacks any bases, towers or allied units controlled by artificial intelligence. Instead of that, the title provides open arenas on which the gameplay is focused only on PvP gameplay. The game itself offers an action-focused combat system. The action is presented from a top-down perspective and the mechanics are inspired by shooters and other action games. The crowd present on the arenas is an interesting addition – gaining its favor provides various rewards.
RPG December 2017
A fantasy roguelike RPG developed by Digital Sun Games, an independent Spanish studio. The action of Moonlighter takes place in a remote merchant town where the protagonist, Will, runs a store. His ambition is to become a true hero, but to make the dream come true, he has to gather adequate equipment and master a variety of useful abilities first. The production’s mechanics combine elements of a classical roguelike RPG and a trading card game. The gameplay puts emphasis on subsequent night journeys to dungeons where the protagonist faces more or less challenging enemies and gathers a myriad of valuable items and skills that bring him closer to achieving his goal. During the day, however, we have to manage and develop the hero’s store, improve our knowledge of the wares we sell, and make increasingly bigger profits.
Party Hard 2 (PC)
Strategy December 2017
Party Hard 2 is a sequel to the brutal action stealth game developed by PinoklGames. Party Hard 2 takes place ten years after the events of the first game and we control a new hero: a frustrated corporation employee who hopes to get a Christmas bonus from his employer. When it turns out that he will not receive it, he decides to take matters in his own hands and plans a bloody retaliation on his boss and co-workers. He chooses one the company's social events. Gameplay uses the same mechanics we saw in the first game. Our protagonist's goal is to eliminate the event's participants in such a way that nobody catches us. To achieve that, we have to act tactically and make use of many weapons, traps, and gadgets. Unlike its predecessor, Party Hard 2 has 3D visuals. Thanks to that, our hero can employ many new possibilities.
Police Stories (PC)
Action December 2017
A tactical top-down shooter, and at the same time a debut of Mighty Morgan. The main protagonists – John Rimes and Rick Jones – are both police operatives specializing in high-risk undertakings, such as rescuing hostages and infiltrating gang hideouts. Since it takes the enemies 2-3 shots to kill the main protagonist, players have to exercise caution and think on their feet. What makes it all more difficult, the main protagonists have to obey police procedures, thus it is a high priority to apprehend the suspects without resorting to violence. Sometimes, however, the situation leaves you no other choice. The gameplay is even more thrilling thanks to the sightline system – our protagonists cannot see what is behind the closed doors until they open them. Apart from the single player, where players preferring more solitary gaming experience have to rely on an AI partner, Police Stories offers the players a chance to join their forces in finishing all of the available missions in a co-op mode. The game also features two-dimensional pixel art visuals.
Sunless Sea (PC)
Strategy 06 February 2015
A steampunk strategy game with RPG elements, developed by Failbetter Games. The action of the game takes place in a fantastic version of Victorian England. As a captain of a steamboat, we begin the quest to explore an underground sea. The gameplay allows for complete freedom in exploring the randomly generated depths, creating a number of occasions to fight pirates and various sea monsters. The battles take place in real time, with light (or rather, the lack of it) being an essential tactical element. During the game, we gather supplies and conduct diplomacy, while the success of each journey depends on such factors as the ship’s equipment or the composition of the crew, which includes various people with unique backstories and personalities. The plot creates many occasions to make difficult moral choices that shape the game world and influence our relations with subordinates and encountered factions.
Titan Souls (PC)
Adventure 14 April 2015
A two-dimensional retro action platform game inspired by typical cRPGs and the cult PS2 title Shadow of the Colossus. Titan Souls was developed by the independent, three-person studio Acid Nerve and it is an expanded, commercial version of the application created during the Ludum Dare competition. The game takes place in ancient ruins in which, according to a legend, the souls of titans were placed. These souls are the source of all life, but they were shattered into many pieces and access to each of them is protected by a legendary golem. As a young warrior, the player will face the golems, each of which is challenging in a different way. The monsters have their strong and weak points and learning about them is the key to victory in the duels. The fact that the protagonist is equipped with a bow with only one arrow makes things even more complicated – in order to attack the opponent again, one must first pick up priceless projectile.
Action December 2017
A cyberpunk tactical top-down shooter game inspired by the Syndicate series. It's the first title created by Polish studio Reikon Games, previously involved in the production of such games as Dead Island: Riptide, Dying Light and the Witcher franchise. The game takes place in a futuristic world plagued with violence, injustice and oppression. You play as a lower-class citizen, a sociopath plugged into virtual reality, who declares war on the corporation ruling his city. Ruiner features a classic isometric view and modern graphics full of spectacular visual effects, based on the advanced Unreal 4 engine, while the cel shading gives the game a slightly comic-book-like vibe.
Hybrid Wars (PC)
Action 29 September 2016
A top-down shooter in a science-fiction setting. The action of Hybrid Wars takes place in 2060, when wars between giant corporations are a constant occurrence on Earth. The player steps into the shoes of a mercenary, fighting for one of the sides of the conflict. We spend most of our time in the cockpits of powerful mechs, tanks and helicopters, destroying all who stand in our way. The developers have prepared over 50 unique types of enemies and 7 powerful bosses. A lot of the environment elements are also destructible. It is our task to conquer eight war zones; each of them is a large, open-world map, designed in a way that allows us to approach our mission in a variety of ways. We can freely modify and upgrade all of our machines, as well as summon smaller units to aid us in our fight. Hybrid Wars offers a single player campaign with a length of approx. 15 hours; a co-op mode is also available. Despite the gameplay being quite similar to many older productions, the game features high quality, 3D visuals, thanks to the capabilities of the Unity engine.
Reservoir Dogs: Bloody Days (PC)
Action 18 May 2017
Reservoir Dogs: Bloody Days is a top-down shooter based on Quentin Tarantino's movie Reservoir Dogs from 1992. The game tells the story of a group of criminals who do bold heists together. Mr. Blond, Mr. Orange Mr. Pink, Mr. White, Mr. Bronze, and Mr. Blue are all part of that group. Their actions are always brutal and leave a trail of dead bodies in their wake. We can take up to three criminals for a mission. We control each of them individually, but, thanks to the Time Back mechanics, we can go back in time and control another character. At the same time, the criminal we controlled previously does the same moves as we did when we controlled him. Gameplay focuses on doing the same actions from a perspective of a couple of characters in away that all of their moves combine into a single coordinated action. Before we get a satisfying end result, we will have to more than once redo the heist and modify our character's actions.
A House of Many Doors (PC)
RPG 04 February 2017
An original role-playing game focusing on exploration. It was developed by Pixel Trickery Games and can be considered a spiritual heir to Sunless Sea created by Failbetter Games. The player assumes the role of a traveler, who is also a spy and a poet. He traverses a surrealistic train with many legs, which is a form of a parasitic dimension. The protagonist has to discover who would build it, and why. Similar to the original game, A House of Many Doors concentrates mainly on exploration, featuring more elements of classic RPGs, as well as several new mechanics. When traveling, the protagonist meets many characters. He can both talk to them and recruit them to the team. The game offers a real-time combat system featuring active pausing. As the player progresses, a poem is generated in the protagonist's journal. It tells about the events the main character participates in.