Torment: Tides of Numenera (PC)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Pillars of Eternity (PC)
RPG 26 March 2015
Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment. The creators decided to utilize combat mechanics with an active pause system. The game features also a complex character development system, and a rich variety of weapons and gear for the characters can use.
Star Citizen (PC)
A space simulator created by Chris Roberts and the Cloud Imperium Games developer team. The plot of Star Citizen is set in the 30th century. Humanity, united under the banner of United Earth Empire, has begun the colonization of the universe, encountering many alien races in its course. It is a unique opportunity for adventurous pilots to gain fame and wealth, as well as the treasured status of an intergalactic empire citizen. The gameplay combines elements of spaceship simulator, shooter, cRPG, as well as economic strategy. The game offers two modes. Squadron 42 is an offline campaign, in which the player-controlled character joins an elite squadron of star fighters. For MMO aficionados, the developers have created the Galaxy Mode, allowing them to play with thousands of others. Spectacular visuals of Star Citizen are generated by the CryEngine 3 engine.
Kingdom Come: Deliverance (PC)
It is an action RPG, epic in scale, set in the Medieval period, specifically during the Hussite Wars (fought in Europe in the first part of 15th century), and powered by the CryEngine 3. The game was created by a Czech game studio Warhorse, which employs creators of the popular Mafia franchise. You assume the role of a young blacksmith who lost everything to the war. While fulfilling his father’s last will, he gets entangled in a plot to rescue the kidnapped king and prevent a brutal conflict. Being thrown into a vast open world the protagonist hones his skills, eventually becoming a knight or a rogue. The game stands out from the crowd due to its far-flung realism and relative freedom in how you can complete missions. The authors took exceptional care to stay true to historical sources. Furthermore, the game features am original crafting system as well as complex combat mechanics, which lets you perform precise strikes and special attacks.
Grim Dawn (PC)
RPG 25 February 2016
A dark fantasy action RPG. Grim Dawn was developed by Crate Entertainment, a studio established by the former employees of Iron Lore, the creators of Titan Quest. The action takes place in the dark world of Cairn where a war fought between two mighty powers has driven the mankind to almost total extinction. The few remaining survivors inhabit small enclaves. We assume the role of a hero who possesses supernatural abilities and uses them to save the remains of the old Cairn. As befits a classical hack ‘n’ slash game, the essence of the gameplay is spectacular combat with hordes of enemies. The single player campaign is complemented by the multiplayer that puts emphasis on player cooperation.
Wasteland 2 (PC)
RPG 19 September 2014
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.
Night in the Woods (PC)
Adventure 21 February 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
Divinity: Original Sin (PC)
RPG 30 June 2014
Divinity: Original Sin is a sequel to the cRPG series developed by Larian Studios. The game is set before the events presented in Divine Divinity (2002). The story focuses on the adventures of young Source Hunters, who have to delve into the arcanes of forbidden magic and prevent its effects. Gameplay is based on classic RPG mechanics. You lead a team of up to four heroes and together you complete quests, explore locations, and fight enemies. As they gain experience, the characters' stats will increase and they can master new skills. Apart from single player mode, Divinity: Original Sin offers a co-op mode with a second player via LAN or Internet.
A strategy game set in a science-fiction world in which we supervise an extraterrestrial colony. It has been developed by debuting independent studio Ludeon, established by a former employee of Irrational Games, who previously worked on the Bioshock series. The story of RimWorld takes place in a future in which humanity colonized many alien star systems, but they are located so far from each other that their inhabitants cannot count on anyone, but themselves. We take command over a small group of survivors of a colony space ship, with our task being to maintain the development and provide safety to our base. Aside from building structures and gathering food and resources we must assign each colonist with a task adequate to his or her skills. RimWorld features a unique complex tactical combat system and three independent AI systems that – depending on the situation – will generate random story arcs, making sure to maintain a proper level of drama throughout the gameplay.
Car Mechanic Simulator 2015 (PC)
Simulation 02 April 2015
A sequel to the unique simulation game developed by Polish studio Red Dot Games, whose first edition, released for PC and mobile devices, proved to be a big commercial success. Once again, we assume the role of an owner of car workshop, and our task is to build a good reputation by repairing customers’ machines. Unlike the previous installment, this game offers randomly generated missions, and limits the amount of time we are given to complete them. 16 car models are available in the game, each of them consisting of more than 200 interactive parts that need to be checked to identify the fault. In addition to the typical repair jobs, we can also carry out tasks encompassing visual and mechanical tuning, as well as - a new addition to the series - renovation. The cars we acquire on special auctions can be restored and either sold for profit, or kept for our own use, thus building our own unique collection of vehicles.
Action 25 February 2016
SUPERHOT is an unusual FPS developed by Blue Brick studio. Finished in just 7 days, the first version of the game was presented during the 7 Day FPS Challenge in 2013. Gameplay of SUPERHOT consists of eliminating subsequent opponents in sterile rooms and corridors, where time stands still as long as the player doesn't move. The game focuses not on the shooting itself, but rather on achieving the mastery of time control which allows you to dodge bullets while accurately aiming at the heads of your enemies. You start the game with no weapons, but you can find them on enemies’ corpses. Ammunition is limited and even a single shot can kill your avatar, forcing you to restart the game. SUPERHOT features a minimalistic visual style with a palette of colors basically limited to white, dominating the environment, contrasting with red opponents and marks left by the bullets.
RPG 15 September 2015
An old-school RPG from the independent developer Toby Fox, referencing the Earthbound series. Undertale's story takes place in a world that was witness to a lengthy, cruel war between humans and monsters after a long period of coexistence between both races. It ended with humans driving the monsters underground. Many years later, somewhere in the vicinity of the now-legendary mount Ebott, a little girl looking for shelter from the rain finds a cave and in it a mysterious hole, through which she falls. We play as this girl and explore the underground world, facing various monsters and interacting with various characters. The game’s most characteristic feature is the innovative battle system – we can engage in direct combat in the form of arcade minigames or avoid more difficult fights through talking and complimenting.
Divinity: Original Sin II (PC)
A direct sequel to Divinity: Original Sin and another installment in the popular RPG series launched in 2002 by the Belgian developer, Larian Studios. The story takes place once more in the fantasy land of Rivellon and presents events that occur between the first and second game in the franchise. This time around, we assume the role of a sourcerer, who uses the forbidden powers of the Source and is constantly pursued by the Order. We can determine the race and origin of our character, both of which influence the attitude of the encountered NPCs towards him or her to a large extent. The gameplay mechanics do not deviate significantly from the previous game in the series, although the developers did introduce a few novelties, such as a modified combat system, new element combinations as well as Source Powers. Contrary to its predecessor and other titles of the franchise, the production has a clearly darker atmosphere.
The Long Dark (PC)
A first person survival sandbox game, developed by independent Canadian studio Hinterland. The team includes veteran game developers, who previously worked for Relic Entertainment, Volition, and BioWare. The game takes you into a post-apocalyptic world after a massive geomagnetic storm. With all electronic devices disabled and water and food supplies running low, the player has to struggle to survive the incoming winter. The game’s sandbox mechanics and its open-world structure give much freedom of gameplay, whose biggest challenges are survival and making difficult moral choices. The game features a compelling narrative written by Marianne Krawczyk, the author of scripts for such titles as God of War and L.A. Noire. The game’s unique character is emphasized by its unusual graphics, designed by Hokyo Lima (known for League of Legends).
Legends of Eisenwald (PC)
Strategy 02 July 2015
Legends of Eisenwald is a turn-based strategy game with cRPG elements. The game was created by indie studio Aterdux Entertainment and it's a more developed version of their previous project, Discord Times. Legends of Eisenwald is set in a world combining both the medieval reality and legends. The story focuses on typical human motivations such as greed, lust for power, or desire for revenge. The gameplay centers mostly on exploring locations, gathering treasures, and fighting battles. The mechanics of Legends of Eisenwald are heavily simplified, and your part is limited to managing the tactical formation of your troops and picking their targets. The experience you gain in battles allows you to upgrade your troops, enhancing their abilities.
Adventure 24 August 2016
A first-person perspective adventure game with logic elements, developed by Cyan - the creators of the cult adventure game series, Myst. Obduction, created as a Myst’s spiritual successor, tells a story of a man who finds a bizarre organic artifact that fell from the sky and is taken by it into a strange world. In the game, our task is to figure out where are we, and then find a way back home. Similarly to the aforementioned Myst series, the key element of the gameplay is gradual uncovering of the game world and its laws and then using this knowledge to overcome the obstacles we encounter. Therefore, the game focuses mainly on exploration and solving subsequent logic puzzles of various difficulty level. The game does not offer any cutscenes, and most of its story is learned by means of exploration, environment analysis, and reading journals we find throughout the world.
Elite: Dangerous (PC)
Simulation 16 December 2014
The fourth installment in the Elite series. The game is a space simulator created again by David Braben and the Frontier studio. Elite: Dangerous is set in the far future; after humanity had colonized countless star systems, the Universe is dominated by three superpowers: the Empire, the Federation, and the Alliance. Brave pilots seek easy money working beyond the territories controlled by these entities. The open-world game structure offers the players large amounts of freedom when it comes to exploration, trading or completing military assignments. Instead of the classic division into the solo and multiplayer modes, the creators of Elite: Dangerous allow the player to join their friends or return to single-player experience at any time.
Wolcen: Lords of Mayhem (PC)
An action RPG set in dark fantasy world, developed by SolarFall Games and focusing on freedom of gameplay and character development. We play as a former officer of the corrupt Human Republic, who has developed magical powers; in a country were mutations are punished by death. Running away from certain demise, the hero ends up in the ranks of mysterious Templars, where he must discover the truth about his dark secret, which can lead to the end of humanity. The gameplay draws on classic hack’n’slash titles, though developers implemented some of their original innovations to enrich the game. One of them is the incredibly complex crafting system, providing the player with nearly complete liberty when making equipment and weaponry. Character development is equally unusual – the game’s heroes don’t learn a predefined set of skills from the start, but their bodies mutate depending on one’s play style.
An open world submarine simulator created in Poland by Deep Water Studio. The game takes place during World War II and the player assumes the role of a captain of a German submarine who completes various missions inspired by historical events. Mechanics of UBOOT combine the features of Silent Hunter and Fallout Shelter and the main task of the player is to take care of the crew. One must consider physical and emotional limitations of his subordinates, assign functions to them etc. Each crew member has his own personality and different weaknesses which can be revealed if the captain fails to keep balance between discipline and despotism. As the game progresses one can upgrade the submarine, but our opponents obtain new technologies, such as radar, as well. UBOOT is a three-dimensional game but most of the time the action is shown on a cross-section of the submarine.
Friday the 13th: The Game (PC)
Focusing around the asynchronous multiplayer mode, a third-person action game adaptation of the classic horror movie Friday the 13th. Known for the tactical simulation series Breach & Clear, Gun Media studio is the developer of the game. The key figures connected with the film series, such as Sean S. Cunningham, Kane Hodder, Tom Savini, and Harry Manfredini, have had their hand in the production. The action is set in the close vicinity of the Crystal Lake, a location known from the movies, and gameplay revolves around multiplayer mode for up to 8 players – one player assumes the role of the murderer Jason Voorhees and the others play as his potential victims. Jason needs to, of course, kill every other player, while the victims’ objective is to avoid getting murdered and, with a bit of luck and cooperation, to exterminate the masked psycho. The game is created in a way which gives the players a feeling of constructing their own movie script.
Prison Architect (PC)
Strategy 06 October 2015
An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations. A virtual prison manager has to face such issues as violent behavior among inmates, gang activities, smuggling and contraband, or even mutiny. Prison Architect features very simple top-down 2D graphics.
Dreamfall Chapters (PC)
Adventure 21 October 2014
The third installment in the series of adventure games started in 1999 with Dreamfall: The Longest Journey. Dreamfall: Chapters was developed by Red Thread Games led by Ragnar Tornquist. The story of the game presents further adventures of the young protagonist, Zoe Castillo, who thanks to her highly unusual powers is able to travel between three worlds: the magical Arcadia, the technologically advanced Stark and the mysterious Storytime. Since it is a traditional adventure game, the gameplay focuses on such features like item gathering, conversations with non-playable characters and riddle solving. Despite the rather small budget of the game, developers of Dreamfall: Chapters have created attractive visuals generated by using the popular Unity Engine.