Syberia 3 (PC)
Adventure 20 April 2017
A sequel to a popular adventure game series created by the Belgian comic artist Benoit Sokal and Microids Studio, released over a decade after the second part. The story focuses on adventures of Kate Walker, a young lawyer, whose profession, in-born curiosity, and adventurousness get her entangled in a new mystery. Throughout the game, featuring classic point-and-click mechanics, you meet a whole menagerie of characters known from the previous installments in the series, as well as a cast of new heroes, including Still Life's protagonist and an FBI agent Victoria McPherson. Despite of using full 3D graphics that replaced hand drawn backgrounds, the game features the characteristic artwork style consistent with previous games.
Warhammer 40,000: Dawn of War III (PC)
Strategy 27 April 2017
Developed by Relic Entertainment, the third installment of the real-time strategy set in a dark science fiction world. The action of Warhammer 40,000: Dawn of War III once again takes us to the popular universe created by Games Workshop. During gameplay you can lead one of the three available races: Space Marines, Eldars, and Orks. Each of them has unique heroes, units, buildings, and abilities. Mechanically, the title combines the best solutions from the previous parts of the franchise and concentrates on spectacular battles waged on vast maps with hundreds of units. The game features RPG elements, such as customization of units and heroes that can be provided with special equipment and abilities obtained with the increase of experience. The title utilizes a modern graphics engine which offers attractive, 3D visuals and large-scale environment destruction.
Mass Effect: Andromeda (PC)
RPG 21 March 2017
The fourth part of the hugely popular action RPG game series in a space-opera setting. BioWare Montreal, the development studio that helped create the two previous installments took the reins of Mass Effect: Andromeda's development. The game's story is not associated with the trilogy about Commander Shepard's fight against the Reapers, offering instead a completely separate plot featuring new characters and locations. Using the proven pattern, the creators of Mass Effect: Andromeda put the focus on a spectacular TPP action experience and moral choices that have a direct impact on the course of events. The technical side of the game is based on the third-generation Frostbite engine, providing high-quality audiovisuals.
Fallout 4 (PC)
RPG 10 November 2015
The fourth major installment in the post-apocalyptic RPG series launched in 1997 by Black Isle Studios and Interplay. Starting from the third part, released in 2008, Bethesda acquired the rights to the franchise and took the reins of the subsequent production set in the cult post-apocalyptic universe. The game’s style is reminiscent of its two predecessors, in which – unlike in the first parts of the cycle – we experience the events from first-person perspective. The plot takes us back to the nuclear wasteland, where the survivors are forced to constantly fight for their lives. Fallout 4 features various new locations and characters, and a whole variety of plot quests and challenging opponents.
Strategy 28 March 1998
A world-famous real-time strategy by the legendary developer Blizzard Entertainment. Set in a science fiction world, the game features dynamic battles between three enemy fractions – the descendants of humans known as Terrans, the enigmatic Protoss, and the insectoid Zerg. StarCraft offers 30 extensive missions divided into three different single player campaigns. Each of the available races is distinguished by unique units, technologies, buildings etc., giving players the opportunity to play in three vastly different styles. The single player mode serves as an introduction to the extensive multiplayer for up to eight players, which has earned StarCraft eternal fame and gathered a huge e-sport community. Additionally, the title offers level and scenario editor allowing for the creation of original levels, units, and even whole campaigns.
Nier: Automata (PC)
RPG 17 March 2017
Third-person perspective action game with RPG features and a sequel to the warmly-received production created by Cavia in 2010. The second installment was created by a different developer – Platinum Games known for the Bayonetta series. Despite that, Tarou Yokou, the creator of the first game, retained his position as the director of the project. The game takes place in distant future in which Earth was destroyed due to war against deadly machines. Humans, having found a safe haven on the Moon, created the limited YoRHa series of sapient androids to fight on their behalf. The YoRHa combined forces with androids of older generation and together they face the rebel machines. Two out of three protagonists of NieR Automata are completely new characters, but during the game player will also encounter characters from the first installment of the series as both stories are connected. Gameplay mechanics of the game are similar to ones in its predecessor and they offer an attractive combination of hack-and-slash, magic and RPG.
Torment: Tides of Numenera (PC)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Action Friday, 05 May 2017
Sequel to the best-selling science-fiction FPS from 2006. After many perturbations during the development, the work started by the creators of the original title – Human Head studio – was completed by Arkane Studios, the creators of Dishonored. The story of the second game starts in the same place and time as the original title. The difference is in the main protagonist. This time it is sheriff Killian Samuels who works for airlines. The action of the game takes place in the open world of an exhausted planet Exodus where, after years, the protagonist works as a bounty hunter. The gameplay mechanics were greatly changed. The title introduces platform elements (jumping, climbing up ledges) and the possibility to hide behind covers. Various weapons can be additionally upgraded and modified. Visuals of the game are generated by greatly improved id Tech 4 engine known from the original game.
Assassin's Creed: Empire (PC)
Action October 2017
The seventh major installment in the Ubisoft's best-selling action game series. Plotwise, Assassin's Creed: Empire is a sort of prequel to the entire series, taking players so far back in time as none other installment did - to the ancient Egypt, long before the two opposing orders of Assassins and Templars were founded. Players play the part of a slave, a distant ancestor to Altair - the protagonist of the first Assassin's Creed. Concerning mechanics, the title does not differ significantly from previous installments of the series, still being primarily an adventure game, supplemented with action sequences and carefully planned assassinations. The game world was, of course, with reverence typical of the franchise, adapted to the new setting, bringing back things like the possibility to mount animals or use boats. On the technical side, Empire is said to avoid relying on the achievements of previous installments, while our area of activity is approximately three times larger than what was offered by Assassin's Creed IV.
The Surge (PC)
RPG 16 May 2017
An action RPG set in a dark science-fiction world, developed by the German team Deck 13 – the co-creators of Lords of the Fallen. The story shows a dystopian vision of the future, where human technology turned against its creators, plunging the planet into chaos. We play as an ordinary citizen, who, like everyone else, uses the achievements of modern technology and the capabilities offered by fully customizable exoskeletons. The gameplay draws from such the famous Dark Souls series and is characterized by significant difficulty level and melee combat focus. What sets The Surge apart is a unique character development system. It is closely connected to combat, allowing us to seize opponent’s technology and gear, and then mount it on our own exoskeleton.
Strategy 09 May 2016
A real-time space strategy with RPG elements developed by Paradox Interactive – the creators of such renowned series as Europa Universalis or Crusader Kings. The game is played in a procedurally generated interstellar space, where your job is to build a galactic empire. A the beginning of the game you choose one of the 7 playable races that differ in appearance, skills, and ethics. The game focuses on exploration and expansion, giving you the choice to subdue other species by force or ally with them, using an advanced diplomacy system. Either way, the nations unwilling to engage in peace talks will have to be persuaded on the battlefield, where battle-hardened fleets serve as your envoys. The title offers three independent technological trees, allowing you to focus on developing your civilization's society, engineering, or physics, depending on your preferences.
RPG 16 July 2015
A MMORPG game distributed in free-to-play model and developed by Allods Team (Allods Online) in cooperation with the famous Obsidian Entertainment. The game is set in a world combining elements of fantasy with futuristic sci-fi technology. The universe is inhabited by many different races characterized by their unique abilities. The character we create represents one of the 15 classes, among which we can find very unusual professions, some of them unheard of in competing productions. Mechanics of the game reflect the classic patterns of the genre and come down to exploration, questing, looting, and fighting. Character stats and skills, developed in exchange for the experience points we acquire, are of key importance. The gameplay traditionally focuses on the competition or cooperation between the players. One of the game's strong points are the high-quality visuals created using the developer's proprietary graphics engine.
Assassin's Creed III (PC)
Action 22 November 2012
The third major entry in the action adventure game series, Assassin Creed. Assassin Creed III has been created by Ubisoft Montreal in cooperation with its subsidiaries. It continues the story of the conflict between the Assassin Brotherhood and the Templar Order. Most of events take place during the American War of Independence (1753-1783). The main character – Connor Kenway – is, once again, an ancestor of Desmond Miles. The half-blood Indian vows to fight tyranny and seek justice. The creators have skillfully implemented many historical figures and events to the story. As per Assassin’s Creed tradition, the gameplay takes place in an open-world environment, with players having a lot of freedom in completing tasks and exploration.
Assassin's Creed IV: Black Flag (PC)
Action 19 November 2013
The fourth major installment in a bestselling TPP action-adventure game series. The game was developed by Ubisoft Montreal in cooperation with other Ubisoft’s inner studios. The main story in Assassin's Creed IV: Black Flag is set in 18th century. You meet a pirate captain Edward Kenway (the grandfather of Connor Kenway from Assassin's Creed III), who gets entangled in the age-long conflict between The Brotherhood of Assassins and the Order of Templars. Interwoven in the story are authentic places and historical events, as well as famous figures (including Edward Teach, Benjamin Hornigold, and Anne Bonny) related to the so called Golden Age of Piracy. The sandbox gameplay model offers the players the complete freedom of exploration and undertaking various missions. Complimentary to the solo mode, the game features an expansive multiplayer with a number of diverse maps and playable characters.
Star Citizen (PC)
A space simulator created by Chris Roberts and the Cloud Imperium Games developer team. The plot of Star Citizen is set in the 30th century. Humanity, united under the banner of United Earth Empire, has begun the colonization of the universe, encountering many alien races in its course. It is a unique opportunity for adventurous pilots to gain fame and wealth, as well as the treasured status of an intergalactic empire citizen. The gameplay combines elements of spaceship simulator, shooter, cRPG, as well as economic strategy. The game offers two modes. Squadron 42 is an offline campaign, in which the player-controlled character joins an elite squadron of star fighters. For MMO aficionados, the developers have created the Galaxy Mode, allowing them to play with thousands of others. Spectacular visuals of Star Citizen are generated by the CryEngine 3 engine.
RPG September 2017
A third person action-RPG developed by the creators of the legendary Gothic series - German studio Piranha Bytes. In contrast to the aforementioned Gothic, Elex is set in a dark post-apocalyptic universe that combines elements of both science-fiction and fantasy and where technology meets magic. In terms of mechanics, the game is similar to other modern action-RPGs. You get to explore a large open world, embark on a series of storyline missions as well as side quests, encountering numerous non-player characters along the way and, of course, slaying a wide array of monsters. Similarly to previous Piranha Bytes productions, the title features only single player gameplay with no online features.
Endless Space (PC)
Strategy 04 July 2012
A science-fiction turn-based 4X strategy game and a debut of Amplitude, a studio created by former employees of EA and Ubisoft. The game takes place in the distant future, in a galaxy inhabited by 8 rivaling civilizations. The player assumes the role of one of them and is tasked with leading his faction to domination over the others. The gameplay focuses on exploration of a randomly generated galaxy, developing economy, technology and diplomacy. The game also features epic battles of powerful armadas of spaceships which can be freely modified – the player can decide about the ship's engine, weapons and other systems. The skirmishes – similarly as the whole game – are turn-based and the player’s actions are limited to supporting his troops or weakening the opponent with special action cards. Heroes, who can belong to one of five different classes with unique technology trees, have direct control over our fleets.
Cyberpunk 2077 (PC)
A science-fiction RPG title based on tabletop role-playing game Cyberpunk. This production was developed by CD Projekt RED studio – the team who gained worldwide acclaim thanks to its successful The Witcher series – actively supported by the co-writer of the original system, Mike Pondsmith. The story takes you to the year 2077, featuring technically advanced, albeit corrupted world of the future. The game is set in Night City, a place known well to the fans of Cyberpunk universe, where ominous intrigues and secrets thrive. While exploring the game’s open world, you learn the complex, multi-threaded narrative through numerous dialogues, which often put you up against tough moral choices. Classes and character progression system, combat model, as well as dozens of in-game augmentations were inspired of the original role-playing system. The visual side of the game is built on enhanced version of Red engine, previously used in The Witcher 3.
Endless Space 2 (PC)
Strategy 19 May 2017
A continuation of a 2012's highly-rated, turn-based 4X space strategy game by Amplitude studio. The action of Endless Space 2 takes us once again into the distant future where we can take part in a galactic conflict between the great races fighting struggling for control over a fragment of the universe. Both our empire management and battles take place in a turn-based system, and the player's task is to explore the universe, take control of individual planets, create a functioning economy, develop new technologies, and establish trade and diplomatic relations. The military aspect plays a key role in the game, featuring an advanced ship construction module, allowing us to personally choose the individual components of our ship. The game's virtual universe is randomly generated, providing unique adventures and challenges with each new game.
Assassin's Creed: Syndicate (PC)
Action 19 November 2015
It is the ninth major installment in a best-selling action game series, this time developed by Ubisoft Quebec. After a brief affair with the French Revolution the developers decided to take players to 19th-century London of the Victorian era, giving them control of two characters: hot-headed young man named Jacob and his twin sister Evie. Although the game retains all of its key elements, gameplay mechanics went through some changes. The streets are full of carriages, which, just as in Grand Theft Auto series, can be hijacked and used to move around the city. Another essential element stems from the fact of leading Jacob’s gang, and which, among other things, results in street brawls with opposing groups. The game faithfully recreates the topography of the capital city of England, so you can easily find and recognize such landmarks as Westminster Palace or St. Paul’s Cathedral. The heroes also gained new weapons and gadgets as well as previously unseen abilities.
Watch Dogs 2 (PC)
Action 29 November 2016
A sequel to Watch Dogs, a sandbox action game from 2014, in which the players assume the role of a former criminal and use his hacking skills as well as a number of gadgets to control the city infrastructure as well as private communication devices. Watch Dogs 2 develops the key gameplay elements of its predecessor; the action, however, was moved to an entirely new city, and now takes place in San Francisco. The game was developed by Ubisoft’s internal development studios lead by Ubisoft Montreal. Contrary to first installment, Watch Dogs 2 was created solely with PCs and the 8th-generation consoles, such as PlayStation 4 and Xbox One, in mind.
Shock Tactics (PC)
Strategy 11 April 2017
Shock Tactics is a turn-based strategy inspired by the classic games like X-COM series or Jagged Alliance and the TV show Firefly. The game takes place in a far future where mankind colonized the universe. We play as an ex-convict who was sent on a dangerous mission. His job will be to lead the colonization of a newly discovered planet. Ruthless mercenaries hired by the intergalactic Syndicate and a mysterious race that originated from humans will stand in his way and try to stop him from fullfiling his mission. During our adventures we will be exploring the planet divided into a couple procedurally generated continents. Firstly, we will have to secure checkpoints and set convoy routes. In time, we unlock new areas and learn the secrets left by civilization that once lived there. We can use the gathered knowledge to improve and develop our base and conduct research on new technologies. During missions, we lead a group of up to six unique soldiers. Taking advantage of the environment plays an important role during battle.
Fallout: New Vegas (PC)
RPG 19 October 2010
Fallout: New Vegas is a spin-off to the famous post-apocalyptic cRPG series. The game was developed by Obsidian Entertainment, studio founded by ex-employees of Black Isle Studios (the creators of Fallout and Fallout 2). The story in Fallout: New Vegas focuses on a conflict between two factions: New California Republic and Caesar’s Legion, with the mysterious Mr. House and the citizens of New Vegas in the middle. The player takes on the role of a courier that saved from imminent death by a friendly robot named Victor. In terms of gameplay mechanics, the game copies the solutions from Fallout 3. Depending on your preferences, you can play either in first or third person perspective. Moreover, a well-proven combat system called V.A.T.S. comes back, letting you pause the game and select a part of enemy body you want to aim at. The visuals are powered by a modified version of Gamebryo Engine, previously used e.g. in The Elder Scrolls IV: Oblivion.