The Legend of Zelda: Skyward Sword (Wii)
RPG 18 November 2011
An action-adventure game featuring RPG elements, set in a fantasy world. It is the second installment (to be released for Wii) in the iconic Nintendo series, The Legend of Zelda. The player assumes the role of Link, who one day finds the eponymous item: a powerful, enchanted weapon with a spirit contained within. When it turns out there is a land beneath the surface of the world he is familiar with, the protagonist sets out on a dangerous journey to discover the reasons as to why both worlds were separated. Moreover, the unknown land is taken over by evil that has to be dealt with. In the game, Link can fight his enemies using several weapons (sword plus shield, bow, slingshot, bombs) and a few special accessories, such as a spy-beetle, or a whip used in puzzle solving. The game stands out with its comprehensive controls, designed for Nunchuck and Wii Remote supported by a MotionPlus device, providing vast possibilities.
Xenoblade Chronicles (Wii)
RPG 10 June 2010
A jRPG developed by Monolith Software, studio led by Tetsuya Takahashi. The game is an attempt to restore the high position of the genre established first by the best installments in the Final Fantasy series. The story is set in an original universe built from the bodies of two gods that once fought and eventually killed each other. While one of those bodies is inhabited by humans, the other one is populated by mechanical being preparing to launch an attack on the other party. The player is put in the shoes of Shulk, an 18-year-old orphan, whose home at Colony 9 is attacked by the machines. The game focuses on exploration, featuring vast locations as well as various enemies dealt with using a real-time combat system that offers a wide array of special attacks. One of the game's hallmarks is the attachment meter that indicates the status of relationships among the team members. This element was inspired by the first installment in the Dragon Age series.
Call of Duty: Modern Warfare - Reflex (Wii)
Action 10 November 2009
The fourth installment in an overwhelmingly popular first-person shooter series from Infinity Ward. This time the developers from Encino, California, have decided to break away from the tradition of making World War 2 games and set the action of their new game in modern times. Call of Duty 4: Modern Warfare’s story features a conflict with Russian ultranationalist faction, led by an unpredictable individual named Imran Zakhaev. Players get to witness the events through the eyes of several soldiers, including members of the British SAS and US Marines. The main story campaign consists of a series of missions set in different parts of the world. Gameplay relies heavily on cinematic, scripted shooting sequences. In addition to the single player mode the game includes expanded online multiplayer. When it comes to technology, Call of Duty 4: Modern Warfare is powered by IW Engine.
Red Steel 2 (Wii)
Action 23 March 2010
A first-person action game and a sequel to the 2006 game from Ubisoft. The story of Red Steel 2 is set in an unusual universe that combines a typical western setting with futuristic elements. The game once again lets us assume the role of a nameless gunslinger who also wields a deadly katana. There is a myriad of various missions to undertake, all of which are a part of the protagonist’s vendetta against the infamous Jackals gang. As we progress, the hero gains experience that allows him to develop his skills and enhance both his weapons and armor. The characteristic element of Red Steel 2 is its innovative control system that utilizes the capabilities of Wii Motion Plus. Thanks to it, not only do we have control over firearms, but also the katana with which we can perform precise strikes.
Just Dance 2017 (Wii)
Party tomorrow, 25 October 2016
The next installment in the popular series of dancing games developed by Ubisoft. The series allows the player to feel like the professional pop dancers who accompany the greatest stars on the top scenes of the world. In Just Dance 2017 the basic gameplay mechanics remained unchanged in comparison to the previous entries in the franchise. During the game the player must repeat the movements of the dancers displayed on the screen and the system (which, depending on the gaming platform employs different controls) will grade performance and technique. The game, as usually, is filled with licensed hits of such performers as Queen, Shakira, will.i.am, David Guetta, Sia, Justin Bieber and PSY. It is worth mentioning that Just Dance 2017 is the first installment of the series that was released also on personal computers.
Anno: Create a New World (Wii)
Strategy 20 May 2009
The fourth major installment in the popular series of economy simulators that began in 1998. It was developed by Related Designs, a subsidiary of Ubisoft. As the title says, the action takes place in the Middle Ages during the Age of Discovery, and the players assume the role of colonists who managed to reach the eastern coast of Asia. The gameplay mechanics do not deviate from the well-known standards of the series. Starting out with a modest colony established on a remote island, we have to develop it and transform subsequent cities into metropolises brimming with life. Anno 1404 offers a sophisticated economy model that involves creating complex production chains as well as effective trade and diplomacy. Among this myriad of lesser novelties, especially noteworthy one is the sandbox mode that allows us to play freely without any plot limitations.
The Sims 3 (Wii)
Simulation 05 November 2010
The third major installment in a life simulation game series, The Sims. The title was developed by The Sims Studio in cooperation with Maxis and Electronic Arts. As per usual, The Sims 3 lets you take control of a life of a virtual character from the cradle to the grave. Your job is to provide for the needs of your family of Sims when it comes to their social interactions, family matters, and career. The Sims 3 introduces two significant novelties to the game: lifetime wishes and a personality system that attributes 5 dominant character features to each Sim. As compared with previous installments in the franchise, the game’s 3D visuals were significantly improved.
Call of Duty: Modern Warfare 3 (Wii)
Action 08 November 2011
The third part in the first-person shooter series being one of the spin-offs of the Call of Duty franchise. Call of Duty: Modern Warfare 3 was developed by Infinity Ward with the assistance from other development studios owned by Activision – e.g. Raven Software and Sledgehammer Games. The plot continues the action of the first two installments of the game. Players are presented with the further fates of the members of Task Force 141 as they try to eliminate the leader of the Russian Ultranationalists responsible for the outbreak of the international conflict. Developers draw on the well-proven formula employed by the previous installments, such as the spectacular, yet heavily-scripted single player campaign, dynamic shootouts and numerous multiplayer modes. The fourth generation of the IW Engine provides high-level audio-visuals.
Rayman Origins (Wii)
Arcade 15 November 2011
A two-dimensional platform game, the gameplay of which references classic installments of the series. The story of the game takes place before the events told in the first installment of the series. The action of the game takes place in a fairytale realm called the Crossroads of Dream. When the world is threatened by an invasion of dark creatures called Hoodlums, the titular protagonist and his friends decide to save it. During the game the player will visit various fantasy realms, jump between numerous platforms (the action is shown from side perspective and the player can move in four directions), get past various traps, obtain new abilities and fight enemies encountered on the path. There is more than a dozen types of enemies, as well as much more powerful bosses. What's more, the game contains levels in which the protagonist mounts other creatures (for example a giant mosquito) and rides it through large areas. Cooperation mode is a novelty in the series – it allows the player to complete all levels while accompanied by up to three friends. The colorful, beautiful graphics generated by UbiArt Framework are a valuable asset to the game. Colorful locations are accompanied by neatly-animated characters and a catchy soundtrack.
GoldenEye 007 (Wii)
Action 02 November 2010
A remake of the classic first-person shooter, originally released in 1997 for Nintendo 64. The story is loosely based on the 1995's film of the same title, which tells the story of a prototype Russian satellite weapon capable of destroying the balance of power in the world. In search of it, James Bond visits various locations around the world, including some that were absent from the movie (Kyrgyzstan for example). In the story campaign, 007 not only has to deal with regular enemy soldiers, but also with eight classic villains, serving as the game's boss characters. In comparison to the original game, the protagonist has many more offensive skills (hand-to-hand combat was improved, Bond can perform sneak attacks for example) as well as an expanded set of moves (for instance, jumping over obstacles). The experience is complemented by a multiplayer mode and completely new visuals.
Need for Speed: The Run (Wii)
Racing 15 November 2011
Another installment in one of the most renowned racing game series developed by Electronic Arts since 1995. In contrast to the previous installment, the game was developed by EA Black Box - an internal studio of the American company. The story is centered around the eponymous coast-to-coast race across the United States. Winning this huge event is the only way for the protagonist to obtain money required to pay his debt to a dangerous criminal organization. In the game, the player has to complete different racing challenges, and the story campaign features quick-time events for the first time in the entire series. The relatively short story campaign is complemented by a set of separate challenges. These require the player mostly to drive on twisted mountain roads, sometimes buried under avalanches. Impressive visuals have their source in the Frostbite 2 engine, popular mainly for being used in the Battlefield series.
Call of Duty: Black Ops (Wii)
Action 09 November 2010
A first-person shooter, the seventh installment in the Call of Duty series, and a start of a new sub-series. The game was developed by studio Treyarch, the team responsible for Call of Duty: World at War. The story campaign of Call of Duty: Black Ops is presented in the form of flashbacks suffered by the main protagonist, Alex Mason. Having previously worked for the CIA as a field operative, in his memories Mason returns to the age of Cold War. The game offers several single and multiplayer modes, including cooperation and zombie mode. Call of Duty: Black Ops is is powered by modified versions of IW Engine 3.0 and Demonware.
Need for Speed ProStreet (Wii)
Racing 13 November 2007
The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the car’s performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.
FIFA 15 (Wii)
Sports 23 September 2014
Another edition of a popular soccer game series, whose consecutive installments have been appearing yearly for over two decades, developed a Canadian giant and its subsidiary EA Sports. Traditionally, the game offers a full spectrum of single and multiplayer modes, including Be a Pro and the Tournaments returning after an absence in previous iterations. The new edition is more dynamic than its predecessor and brings about a wide array of changes, such as improved AI, new tactical options, and more freedom in the set pieces. Since FIFA 15 is the first game in the series released on the eight generation consoles and powered by the advanced Ignite engine, the most visible changes are related to the graphics. The ones standing out are remodeled players, accurately imitating profiles and faces of their real-life counterparts. Players react properly to the situation on the pitch, argue with the referee, or scuffle with opponents.