Might & Magic: Heroes Online (WWW)
Strategy 30 September 2014
Might & Magic: Heroes Online is a browser game and a part of the highly popular strategic game franchise created in 1995 by Jon van Caneghem and New World Computing. The game was developed by Blue Byte Software, creators of The Settlers saga, responsible for the browser versions of various popular games (i.e. The Settlers, Anno, or Silent Hunter). In terms of the plot, Heroes Online continues the story from the last two big games of the series. In the fantasy world of Ashan, two opposing factions fight for power. Each of them has an army made of skilled warriors of different races and classes. There are two basic aspects to the gameplay: real time world exploration, where we also gather resources and recruit our army, and the turn-based tactical battles that take place on hexagonal battlefields. Unlike the other browser games, Might & Magic: Heroes Online's visuals are on rather high level, and not far behind what can be seen in the series' main games.
Strategy 08 April 2015
A browser MMO strategy game from the creators of Tribal Wars. In Elvenar the player joins one of two sides of conflict: humans or elves, and strives to build a prospering metropolis. Each of the two races uses different technologies and offers unique architecture, units, and a bit different gameplay philosophy. For example, elves live in harmony with nature, practice magic and coexist with other fantasy creatures, whereas humans are more of ambitious engineers, who use medieval weapons and technology. The foundation of gameplay is to provide your settlement with wealth and security as well as transform it into a big metropolis. To this end you have to produce food and collect resources, expand buildings, and recruit a strong army that would fight your battles and allow you to explore new territories. In Elvenar you can focus on story-based campaign missions or interact with other players: establish alliances, trade or wage wars with them. Battles are fought in a turn-based system on hexagonal fields. Elvenar stands out from similar games with impressive 3D visuals and high-quality graphics.
Naruto Online (WWW)
RPG 20 July 2016
A web-based MMO role-playing game based on the popular manga universe created by Masashi Kishimoto. Naruto Online was developed jointly by Chinese studio More Fun and the CyberConnect 2 team, also known from the majority of the stand-alone games in the franchise. The game takes place in the world, where elements of the medieval Japan are combined with modern technology, and you play as ninja warriors, who represent selected villages from this universe. Apart from the perfect training, specialist equipment, and unique combat techniques, they all share the ability of using the so-called chakra energy to use special attacks. The mechanics are typical for Asian MMORPG productions, allowing you to play on your own in the PvE mode, where you do a series of story quests, while the visuals are based on those of other Naruto games and comics.
League of Angels II (WWW)
RPG 07 April 2016
A sequel to the browser MMORPG game League of Angels. Similarly as the first installment, the sequel is a free-to-play game with microtransactions. League of Angels II invites the players to a fantasy world in which a constant fight against the forces of evil takes place. Combat in the game is turn-based and can be fully automated, allowing the team of a few persons to perform attacks and special attacks on their own. Selection of characters, their equipment and development is an important aspect of the game, as is adapting tactics and positions of team members to the situation at hand. New characters are obtained in League of Angels II as rewards but they can be also bought for real money. The game offers many gameplay modes. Despite the fact that it is a MMORPG title, it offers the possibility to play alone, for example in the Arena mode in which one fights for points that enable the player to buy items. It is also possible to creature guilds and fight against other players. League of Angels II offers three-dimensional graphics with style that is similar to one used in Japanese RPGs.
World of Tanks Generals (WWW)
Logic 26 November 2015
A mobile and browser spin-off of the highly popular MMO game - World of Tanks, the game combining strategy and card game. In this game from Wargaming.net studio, players’ main task is to destroy enemy headquarter using their own units, representing one of the four fractions: USA, USRR, France, and Germany. Battles are conducted by playing cards – which symbolize different military formations – from a self made deck, built from a pool of over 200 cards. Each of them has its own strong and weak points, which might be modified during game by developing new technologies and using special cards that can raise their offensive and defensive capabilities. Unlike the original game, World of Tanks Generals lets the players commands not only titular tanks, but also other types of units known from battlefields of World War II.
Ragnarok Journey (WWW)
RPG 27 March 2017
Ragnarok Journey is a browser MMORPG developed by Gravity Interactive that refers to and is heavily inspired by Ragnarok Online. The game takes us to a fantasy world inspired by norse mythology. We learn the story by doing quests and talking to various NPCs. In terms of gameplay mechanics Ragnarok Journey is a typical MMORPG where, after we create our character, we explore the game's vast world, do quests, collect items and equipment, and develop our hero. We can level up manually or leave that element to the game's A.I. Combat is an inseperable element of the game. We will face many various opponents against whom we can use range weapons, cold steel weapons, and magic. We can create our own guilds and do questes with other players.
Tribal Wars 2 (WWW)
Strategy 02 September 2014
A browser MMO strategy game and a sequel to the popular production from Inno Games studio. Once again we are taken to a medieval setting, with our task being to build a small village and develop it to a size of a fortified town. This requires us to secure our access to resources and recruit strong army to raid or conquer enemy’s settlements. The core of the gameplay is the idea of players banding themselves into eponymous tribes, making waging war and expanding territory much easier. Game mechanics have remained unchanged, though visuals and user interface have been slightly improved. The developers also made sure to offer new structures to build (hospital, tavern, and monastery) and introduce two types of units. As its predecessor, the game is distributed using a free-to-play model, supported with microtranscations.