Resident Evil: Revelations (WiiU)
Adventure 21 May 2013
A survival horror action game initially released exclusively for Nintendo 3DS. Resident Evil: Revelations is a spin-off installment of the Resident Evil series, created and developed by Capcom. The action takes place in 2005, between the events of Resident Evil 4 and Resident Evil 5. The players have the opportunity to accompany Jill Valentine and Parker Luciani in their search for Chris Redfield and Jessica Sherawa. The trail leads to a ship called Queen Zenobia, the people aboard of which were infected by the t-Virus. Apart from the story campaign, Resident Evil: Revelations also offers the Raid Mode, a set of missions to perform solo or in cooperation with another person.
LEGO Marvel's Avengers (WiiU)
Adventure 26 January 2016
Another installment in a bestselling action-adventure game series based on the license of the LEGO bricks. This title is a result of cooperation between the developers from Travellerís Tales and the Marvel company. Once again, players visit the amazing world of comic superheroes. The story is based on the Avengers film (2012) and its sequel Avengers: Age of Ultron (2015). Therefore, you can play as one of the numerous Marvel characters known from both the graphic novels and films, including Iron Man, Captain America, Hulk, Black Widow, Thor, Loki, and Hawkeye. In terms of gameplay, Lego Marvelís Avengers is not much different from other games in the series, such as LEGO Marvel Super Heroes. Gameplay is presented in third-person perspective and it boils down to exploration, solving puzzles, gathering collectibles, and fighting with opponents.
Minecraft: Story Mode - A Telltale Games Series (WiiU)
Adventure 21 January 2016
An episodic adventure game created by Telltale Games, the experts of the genre, in cooperation with Mojang Ab, The game is set in the cult universe of Minecraft, whose world stands on the brink of destruction, and the only chance of saving it is a legendary brotherhood, known as the Order of the Stone. You play as a character named Jesse, who, together with his friends, sets off on a perilous journey to find the Order and save the world. The title is modeled after other productions from the studio, consisting of 5 separate episodes, throughout which you have to make tough choices that shape the story. What puts this game apart from other Telltale Games titles is the graphics, far from their traditional comic stylistics. Instead, the game features distinctive voxel-art graphics, which means both the environment and characters look like made of big square blocks.
Adventure 23 August 2016
An extraordinary point-and-click adventure game and a spiritual successor to the legendary The Neverhood, a game developed in 1996 by Doug TenNapel. This new title was created by the author of the original game, who managed to gather nearly entire old staff back together for this project. The story tells of the adventures of a likeable alien named Tommynaut, who survives a spacecraft crash and finds himself on a strange planet, where together with his companion, dog Beak-Beak, the hero gets captured and locked in the titular stronghold of Armikrog. What distinguishes the game, is its unique artwork Ė in-game locations and character models were made of plasticine and brought to life using time-lapse technique. This time-consuming work was done by a number of puppeteers, animators, and sculptors. Thanks to their work, the developers managed to recreate the unique atmosphere of the original game, which, apart from interesting story and a cast of likeable characters, offered a large doze of wacky humor.
N.E.R.O: Nothing Ever Remains Obscure (WiiU)
Developed by the debuting independent studio Storm in a Teacup, an unusual first-person adventure game, the visuals of which are strongly connected with the plot and mechanics. The action of N.E.R.O. takes place in a surreal world that is projected in a little boyís mind. The uniqueness of the title comes from omnipresent bioluminescence Ė dark sceneries are lighted up by bright, phosphorescent objects that at the same time serve as a kind of road signs. Mechanically, to some extent the game resembles the cult Myst series and the core of the game is exploration and solving puzzles that use different aspects of light and time. With the progress, you gradually find out the purpose of the heroís adventure and depending on your choices, which can emphasize such values as love and devotion, you reach one of a few alternative endings of the story.
The Fall Part 2: Unbound (WiiU)
An action adventure game with platformer elements, developed by the independent studio Over the Moon Games. The production is a direct sequel to The Fall which debuted in 2014. After the events of the original, ARID reaches the global network and her primary task is to save herself ó the heroine, who is an advanced artificial intelligence, takes over various robots to do so. The gameplay of The Fall Part 2: Unbound is presented from a side view. The fun is focused on exploration of the places we visit and assuming control over various characters that have different abilities and limitations. The key to success is to use their individual capabilities not only while moving through locations but also when solving puzzles or fighting. The production is powered by the Unity technology, which provides decent graphics. Contrary to its predecessor, the title was released on many platforms simultaneously.
The Song of Seven (WiiU)
An episodic, fairytale-like point-and-click adventure game by an American developer Enlightened Games. The plot of The Song of Seven is set in a fantasy world of Pria, inhabited by fantastic races and original creatures. The main character is a boy named Kiba. When a mythical evil starts growing in strength, and slowly casts its shadow upon the land, the adolescent protagonist has to leave the village and find a way to deal with the danger. When it comes to mechanics, the game utilizes typical solutions known from point-and-click adventure games, but offering a modern approach to the genre, appearing in the fully 3D environment, third person perspective camera, and analog control system. The gameplay focuses on exploration and solving logical and musical puzzles, but an equally important aspect of the game are the extensive dialogue sequences, revealing the secrets of the plot.
The debut project from the independent Spanish studio, Teku, combining elements of a classic platformer with a dynamic action-adventure games. Its plot takes after classic movie and gaming stories, putting us in the shoes of a young shaman student, who has to save the people from his village who were assaulted by the hostile Atipax tribe. We also discover a hidden, dark truth from the past. The gameplay resembles other typical platform-adventure games, with the eponymous candle being a key item, used to find hidden clues and hints. We also have to tend to the fire, as allowing it to go out makes the game much more difficult. The game features very distinctive, artistic visuals, where each element (including animations) was hand-drawn and then scanned.
Adventure Time: Explore the Dungeon Because I Don't Know! (WiiU)
Adventure 19 November 2013
SpongeBob SquarePants: Plankton's Robotic Revenge (WiiU)
Adventure 22 October 2013
Ittle Dew (WiiU)
Adventure 29 May 2014
A humoristic action-adventure game with RPG features developed by Swedish studio Ludosity Interactive. The title has simple 2D graphics and a classic top-down perspective. The story of the game focuses on two characters: a brave female adventurer Ittle Dew and her companion named Tippsie. Both of them crash at the shores of an unknown island. The island has many secrets and valuable treasures. The two protagonists start the greatest adventure of their life. During the game the characters controlled by the player explores various locations such as forests, underground corridors, insides of buildings. They also solve more or less complicated riddles and fight encountered enemies. The game combines traits of casual adventure game with action and RPG features. The difficulty of riddles isnít high, but solving some of them requires creativity from the players.