Detroit: Become Human (PS4)
An action-adventure game set in a science-fiction world, created by developers from the French studio Quantum Dreams – creators of such games as Fahrenheit, Beyond: Two Souls and the bestselling Heavy Rain. Detroit: Become Human expands on ideas present in the 2012 year’s demo Kara, which depicted a female android developing human emotions. The game takes place in the futuristic version of Detroit, where humanoid robots are a common sight. But the main protagonist – the android Kara – is special, as she is the only one possessing real human feelings. Those emotions are what drives her to learn more about herself and other robots, and if it’s possible – to shape her own future. With the help of players, of course.
Until Dawn (PS4)
Adventure 25 August 2015
A horror adventure game designed specially for PlayStation Move controller. This title was developed by the British studio Supermassive Games who previously created Wonderbook: Walking with Dinosaurs and Start the Party!. The game’s story is inspired of B-class horror films. Horror fans will easily notice numerous references to their favorite film genre when it comes to dialogues and typical plot twists. The game tells a story of a group of teenagers who meet up in a secluded mountain retreat on the death anniversary of their friends in hope to bury those painful memories once and for all. As was to be expected, soon the heroes themselves begin to disappear and die at the hands of an mysterious killer. You have to solve the mystery of the murders and, as the title suggests, survive until dawn. Move controller, which you use for playing, imitates flashlight, knife, shotgun, and many other tools useful for exploration.
What Remains of Edith Finch (PS4)
Adventure 25 April 2017
What Remains of Edith Finch is a unique adventure game developed by Giant Sparrow, which focuses on the evanescence of life. The game tells a set of short stories about the fate of the members of a certain American family that has been cursed. The history told in those episodes takes place over a span of one hundred years in Washington state, a place filled with forests and mountains, a location that resembles a little the cult TV show Twin Peaks. In terms of gameplay mechanics, What Remains of Edith Finch is your typical first-person adventure game. The climate and gameplay mechanics change depending on which family member we are currently controlling. What connects every story told in the game is the fact that in each and every one of them our protagonist dies. Another common ground between them is the titular character of Edith, who tries to discover her family's dark secret and find out why she is the only surviving member.
Life is Strange (PS4)
Adventure 30 January 2015
An episodic adventure game created by the developers of Remember Me, a French studio DONTNOD. The game bears a resemblance to Telltale Games titles. Its protagonist is a 12th grade student named Max Caulfield, who returns to her home town in Oregon after years of absence. Together with her old friend she tries to solve the mysterious disappearance of her schoolmate, which launches a series of strange events. The story is the essential part for the game, whereas gameplay mechanics are based on the well-proven formula employed by Telltale, which combines free exploration and tough choices with non-obvious consequences. An interesting addition to the gameplay is the fact that Max possesses the power to manipulate time, allowing you to experience another version of events without having to restart an entire episode. On the technical side, the game is well-designed and well-executed, featuring expressive, slightly cartoonish graphics.
The Last Guardian (PS4)
Adventure 06 December 2016
Third-person action adventure game created by the ex-members of Team Ico, led by Fumito Ueda. Previously, the studio had made their name known by giving us two of the most original and highest ranking titles ever to be released on PlayStation 2: Shadow of the Colossus and Ico. Their new game retains similar artwork style and equally unique atmosphere. You play as a young boy trying to escape the guards pursuing him. However, it is not him, but a giant, griffin-like creature named Trico, who is the central character in this story. The little protagonist is able to climb, jump, and squeeze through holes between rocks, but in some cases he needs help from the griffin, who can remove larger obstacles or carry the boy into seemingly inaccessible places. The authors put much emphasis on the character's interactions with Trico and the creature’s artificial intelligence, as he has his own individual character and reacts differently depending on the situation.
A psychological horror game and the debut work from SadSquare - an independent studio. The story is non-linear and focuses on a gloomy household that has seen many frightening events throughout the years - it has a history of driving entire families insane, leading to numerous killings and suicides. The protagonist is trapped inside the house, and apart from getting out of there, their goal is to solve the mystery behind the place. The players explore the in-game environment, solve puzzles requiring them to manipulate various objects, and search for clues related to the dark past of the haunted estate. Avoiding contact with ghosts dwelling in the estate is a significant element of gameplay, as the protagonist is incapable of fighting them. Visage utilizes the Unreal Engine 4, which is at the source of the game's high-quality visuals. Furthermore, the game supports VR goggles, though one does not require them in order to play it.
Life is Strange: Before the Storm (PS4)
Adventure August 2017
A prequel to Life is Strange – an episodic adventure game developed by DONTNOD Entertainment. The new title was developed by Deck Nine Games and it enables the player to assume the role of Chloe Price, a character well known from the original game. The story presents how the protagonist met Rachel Amber and how the strong bond between two teenagers was born. It is worth mentioning that Chloe has no special abilities – this means that the choices made during the game cannot be changed. Life is Strange: Before the Storm focuses on gradually revealing pieces of the story and making various decisions that impact the plot. All other aspects of the game, like exploration, interactions with NPC and riddle solving, are secondary to the above mentioned elements. Similarly to the first entry in the series, the game has expressive graphics that features pastel colors.
The Vanishing of Ethan Carter (PS4)
Adventure 15 July 2015
A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.
Heavy Rain (PS4)
Adventure 01 March 2016
An interactive thriller adventure game developed by studio Quantic Dream (Fahrenheit, Omikron: The Nomad Soul). The player controls several seemingly unrelated characters, each with their own storylines and motivations. How the story develops depends greatly on the decisions made by the player as all plots intertwine until they meet at the game's finale. What’s characteristic for the game is its focus on matters of morality and ethics. The developers took extra care to reflect the various types of human behavior and feelings of the characters in as realistic a way as possible. It can be noticed for example in great facial expressions. The game features high quality graphics with spectacular explosions and realistic weather conditions. It also features a pretty grim vibe that successfully builds an atmosphere of sadness and hopelessness.
Syberia 3 (PS4)
Adventure 20 April 2017
A sequel to a popular adventure game series created by the Belgian comic artist Benoit Sokal and Microids Studio, released over a decade after the second part. The story focuses on adventures of Kate Walker, a young lawyer, whose profession, in-born curiosity, and adventurousness get her entangled in a new mystery. Throughout the game, featuring classic point-and-click mechanics, you meet a whole menagerie of characters known from the previous installments in the series, as well as a cast of new heroes, including Still Life's protagonist and an FBI agent Victoria McPherson. Despite of using full 3D graphics that replaced hand drawn backgrounds, the game features the characteristic artwork style consistent with previous games.
Adventure 15 November 2016
A humoristic adventure game with a classic point-and-click interface. It was developed by Daedalic Entertainment, a studio that specializes in this genre. The story of Deponia can be described as one big comedy of errors and, at the same time, the most unbelievable love story ever shown in a video game. Fans of works by Douglas Adams, Terry Pratchett, and of The Simpsons animated TV series, will easily find it interesting. The title refers to a planet filled with heaps of garbage among which the main character, Rufus, lives. His greatest wish is to be rich and live someplace high, above the surface of the hated planet. Once upon a time, a beautiful girl, Goal, falls from the sky, and for Rufus it will mean the beginning of an extraordinary adventure that will quickly prove to be much more than a mission of walking a woman home. The story is shown using attractive, hand-drawn graphics, through which, among others, it provides a large dose of wacky humor.
Beyond: Two Souls (PS4)
Adventure 24 November 2015
A thriller movie-inspired action adventure game. The game was developed by French studio Quantic Dream, creators of such hits as Heavy Rain and Fahrenheit. The plot of Beyond: Two Souls shows fifteen years of life of Jodie Holmes (who is modeled after and voice acted by Ellen Page, Oscar nominee). Since birth, the woman was connected to Aiden, an incorporeal creature that ventured into our world. The game is considered an “interactive drama” as it focuses mostly on storytelling, moral choices, and the cinematic experience. The developers from Quantic Dream took care to deliver high-quality, photorealistic graphics, sound effects, and animations created using the motion capture technology.
Adventure 09 February 2016
An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.
Adventure 05 February 2014
A survival horror action adventure game. It is the debut project of the independent studio, Red Barrels, established by veterans of the gaming industry: David Chateauneuf, Philippe Morin, and Hugo Dallaire. Outlast’s story is set in an old asylum for mentally ill, adapted, by the Murkoff corporation, into a research center. Journalist Miles Upshur gets his hands on information that strange things occur in that place. Looking for a sensation, he breaks into the asylum, hoping to discover a shocking truth about the experiments and profane rituals. We observe the game world from first-person perspective, and our only weapon is a camera with infrared lens. Gameplay focuses on exploring locations and avoiding direct confrontation with enemies. Due to a terrifying atmosphere and gore aesthetics, game is aimed exclusively at adults.
Call of Cthulhu (PS4)
Call of Cthulhu is a dark adventure game in a horror setting, based on the works of an American writer, H.P. Lovecraft. The game’s story is based on Lovecraft's fictional universe, first popularized by the, written in 1926 and published 2 years later, short story “Call of Cthulhu”. According to it, aside from well-known and common creatures, the Earth is home to an unimaginably powerful cosmic entity that remains in hibernation but will be eventually revived when the stars align in a certain position.
The Walking Dead: The Telltale Series - A New Frontier (PS4)
Adventure 20 December 2016
The third full-fledged season of the popular series of episodic adventure games developed by Telltale Games based on the cult comics and TV series, The Walking Dead. The mechanics of the game are similar as in previous installments of the series and they concentrate on exploration and conversations with non-playable characters. In difference to classic adventure games, The Walking Dead: Season Three lacks typical puzzles and the focus is on making various moral choices which are the main factor that shapes the story of the game. A new feature in the game is a special system that allows moving saved games between various platforms. It is possible to import saves from Season Two and continue the plots started there with all consequences of the choices previously made.
Adventure 06 June 2017
A first-person horror adventure game and the debut project of The Deep End Games studio. In Perception, we play as a blind girl named Cassie, who tries to discover the mystery of a certain mansion, whose visions has been haunting her in her dreams for some time. It turns out that the place is haunted by a ghost, which has been terrorizing the inhabitants of the house, and now it targets Cassie. We explore the dark mansions and look for clues to reveal the dark past of the building. Due to her affliction, our heroine is unable to use any weapons, being armed only with her intellect and excellent hearing that provides her with a limited echolocation ability. The visuals, powered by Unreal Engine 4, consist mainly of black and white outlines of rooms and items, recreating the girl's unique perception.
Sherlock Holmes: The Devil's Daughter (PS4)
Adventure 10 June 2016
The ninth major installment in the action adventure game series developed by Frogwares, dealing with the exploits of the world most famous sleuth. The plot, as per tradition, takes us to the streets of the Victorian-era London, where Sherlock Holmes and his inseparable companion, Dr. Watson, have to solve five all-new crime puzzles, in which they face, among others, dark family secrets and mysterious cults. In terms of gameplay mechanics, Sherlock Holmes: The Devil's Daughter follows the direction set by three previous installments of the series, combining elements typical to adventure games with sequences characteristic of action games. In accordance with modern standards, the game offers also the option to move freely through the streets of London and a non-linear storyline that changes dynamically depending on the player's choices. The game features visuals created for the next-generation consoles, which makes it the most visually impressive installment in the series so far.
Game of Thrones: A Telltale Games Series - Season One (PS4)
Adventure 02 December 2014
A game by Telltale Games, the studio behind many others similar productions, designed as an episodic adventure game based on the HBO’s popular TV show Game of Thrones - an adaptation of George R. R. Martin’s A Song of Ice and Fire books. The game features an original story overlapping with the events presented in the seasons 3-5 of the TV series. This six-part episodic story focuses on the House Forrester, whose members, although missing from the TV show, appeared in the fifth book of the saga. Known for ironwood trade, the Forresters are trying to survive the War of the Five Kings, while competing with House Whitehill. Gameplay employs the classic point-and-click mechanics. The game lets you visit many well-known locations from across both the Westeros and Essos continents, and observe the events from the perspective of several characters whose actions have direct impact on the fate of the two families.
Night in the Woods (PS4)
Adventure 21 February 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
Adventure 22 September 2015
A science fiction horror adventure game created by Frictional Games, Swedish studio known for such titles as Amnesia: The Dark Descent and the Penumbra series. The game is set in a top-secret research center PATHOS-2, where a series of failed experiments resulted in human-like machines killing off most of the staff and taking over the facility. You play as one of the survivors, who has to safely evade the hostile, machine infested environment. Gameplay is presented in first-person perspective and focuses on exploration of the facility and avoiding direct contact with the enemies. Just as in the other works from this developer, instead of dynamic action sequences, the game emphasizes the thick, dark atmosphere and a persistent feeling of vulnerability.
Summer Lesson: Allison Snow Seven Days Garden (PS4)
Adventure 22 June 2017
A simple adventure game developed by Bandai Namco Entertainment for PlayStation VR. The title was at first developed as a technological demo. In Summer Lesson the player assumes the role of a teacher who provides summer Japanese lessons to an American exchange student. He meets with the girl on the porch of a traditional country house. The gameplay is very simple and player’s interactions with the virtual world are limited to performing a few gestures. From time to time the student will ask the player some questions to which the player can answer by moving his head. In some cases the player must choose one of a few available answers by looking at the icons flowing in the air.
Black The Fall (PS4)
Adventure 11 July 2017
An action-adventure title developed by the independent developer Sand Sailor Studio. The action of Black The Fall takes place in a communist industrial dystopia where the inhabitants are completely subject to the regime. The main hero, named Black, is a obedient worker at one of the many factories. However, when the entrance door gets damaged, he takes the opportunity to break free. Gameplay featuring a side-view focuses on exploration of the mysterious environment. Locations introduce numerous traps, obstacles, and diverse environmental puzzles. During gameplay, Black gets his hands on a designator – a tool which gives him control over workers, machines, and other friendly beings. The title utilizes 2.5D visuals that do not feature too many vivid colors, which makes the title stand out.