Regalia: Of Men And Monarchs (PS4)
A turn-based RPG focusing strongly on strategic aspects and created by Pixelated Milk - a Polish developer. The player is taken to a peaceful fantasy world and assumes the role of Kay Loren - a young nobleman whose father reveals on his deathbed the existence of a distant land belonging to their family. Once the protagonist arrives in the place, it turns out that the entire land is ruined and the family was charged with a large debt. Kay decides to restore the ruined city to its magnificent state and take back the neighboring areas from the wildlife occupying them. The player's tasks are to construct buildings, gather resources, develop technologies and manage the land appropriately, so it can generate adequate amounts of money. Exploration, completing quests given by NPCs and turn-based combat are all of high importance here. The protagonist can be accompanied by four other characters with unique abilities, which can be developed alongside progression.
Metal Gear Solid V: The Phantom Pain (PS4)
Action 01 September 2015
A third person perspective stealth action game belonging to the famous Metal Gear Solid franchise. Metal Gear Solid V: The Phantom Pain was created by the Japanese studio Kojima Productions (formerly a subsidiary of Konami) led by Hideo Kojima. The story is set after the events presented in Metal Gear Solid V: Ground Zeroes, which served as a prologue. The main hero – Punished Snake – awakes in a hospital bed after having spent 8 years in a coma. Soon after, the hospital is attacked by armed thugs and the protagonist has to escape using help from the mysterious character calling himself Ishmael. In contrast with the previous iterations of the series, the game offers open world structure, giving players much more freedom. The developers also employed a brand new FOX Engine to power the game’s photorealistic visuals and advanced physics.
Fear Effect Sedna (PS4)
RPG 18 July 2017
The third installment in the Fear Effect series of action games. Both the previous installments were released for the PlayStation console. The game was created by Kronos Digital Entertainment, under the auspices of Square Enix - the owner of the franchise. Contrary to its predecessors, Fear Effect Sedna is a tactical action game played from an isometric view and inspired by Shadowrun Returns - a role-playing game. The action takes place in a cyberpunk world featuring fantasy elements. This time, the characters from the previous installments explore mysterious locations and underground facilities of the frosty Greenland. During the story campaign, the player commands a team comprising up to five mercenaries, each having their own unique skills and specializations. The game offers a real-time combat system, but thanks to the implementation of active pause, the player is allowed to take their time when giving orders to individual units. Occasionally, the player is also obliged to solve puzzles. The third installment in the Fear Effect series offers old-school, cel-shaded graphics as usual.
Tom Clancy's Rainbow Six: Siege (PS4)
Action 01 December 2015
The next installment in the tactical shooter series Rainbow Six endorsed by the author Tom Clancy. The game was developed by Ubisoft Montreal Studio, known for bestsellers such as Watch_Dogs and the Assassin’s Creed franchise. The title is a spiritual successor to the previously announced Rainbow Six: Patriots, which was eventually canceled. The gameplay focuses on police special forces fighting terrorists, with emphasis on tactics and tactical position defense. Most missions take place in confined spaces, which – thanks to an advanced physics engine – can be completely destroyed. During combat, the two teams can shoot through or blow up walls, floors, and ceilings, as well as barricaded doors. Because of this, the situation on the battlefield changes dynamically, forcing the players to adjust their tactics and cooperate with teammates.
XCOM 2 (PS4)
Strategy 27 September 2016
A turn-based tactical strategy game set in a futuristic, science fiction universe and a sequel to XCOM: Enemy Unknown (2012). Both games were produced by the experienced developer, studio Firaxis Games, founded by Sid Meier, a legend of the video game industry. The story is set 20 years after the events of the last game. Despite their heroic efforts, human forces proved themselves helpless against the alien invaders, and the Blue Planet fell into their hands. However, the remnants of the XCOM organization are still active in the underground, and pick up guerilla tactics against the enemy in order to reclaim the planet. Gameplay mechanics reprises the solutions known from the previous game, featuring both the strategic layer – where you manage your mobile base and develop new technologies – and tactical, turn-based combat. The game features randomly generated maps, as well as improved combat and command system.
Metal Gear Solid V: Ground Zeroes (PS4)
Action 18 March 2014
Metal Gear Solid V: Ground Zeroes is a third-person perspective action game with stealth elements, developed by Kojima Productions. As Hideo Kojima planned, the game is a introductory chapter to Metal Gear Solid V: Phantom Pain, familiarizing the players with the changes implemented in gameplay mechanics. The story of Metal Gear Solid: Ground Zeroes takes place after the events of Metal Gear Solid: Peace Walker. Paz and Chico are imprisoned in Camp Omega, a heavily guarded military facility. They both have information that cannot fall into enemy hands. Snake and Kaz Miller must rescue the hostages. In contrast to the previous installments in the Metal Gear Solid series, MGS V: Ground Zeroes gives players more freedom. The game features photorealistic graphics powered by Fox Engine.
Shadow Tactics: Blades of the Shogun (PS4)
Strategy July 2017
A tactical real-time strategy game inspired by the Commandos series. Shadow Tactics: Blades of the Shogun is set in Japan in 1615. The new shogun decided to enforce peace in the entire country which requires him to silently eliminate all the opposition that may dream of rebelling against him. To achieve this, he asks a group of five specialists who deal in murder, sabotage, and espionage. It is the team that the player will lead in the course of the campaign that consists of over a dozen extensive missions. In Shadow Tactics: Blades of the Shogun, the action is presented from a camera placed high above the characters’ heads which provides us with a good grasp of the environment and lets us efficiently issue orders to our agents. Since they perform risky tasks on enemy territory, it is necessary to stay out of guards’ sight and act stealthily. Maps were designed in a way that allows for any mission to be completed in various ways. To succeed, the player always has to cunningly use the unique skills of every character and devise plans that involve strict cooperation within the party.
Disgaea 5: Alliance of Vengeance (PS4)
RPG 26 March 2015
Disgaea 5 Complete is another installment of the strategic/tactical RPG series created and developed by the Japanese studio Nippon Ichi Software since 2003. Disgaea games are characterized by the high dose of the fourth-wall breaking humour and frequent references to pop-culture. Disgaea 5 is the first game of the series that was released on Nintendo Switch. We play as Killia, a young demon who wants to release his world from the rule of the dark lord of the underworld. To defeat the enemy, Killia has to unite all of the conquered and threatened worlds. He goes on a dangerous journey along which he recruits many unusual allies. Most of the time we will spend on three dimensional battlefields covered with square tiles. Combat is turn-based. In battle, we will use combinations of attack, spells, and special abilities. Along with the new classes, developers introduced the option of banding our heroes into units, and the Revenge system connected with that option. Disgaea 5 has the same characteristic visual style of the previous iterations and looks like an interactive anime.
Children of Zodiarcs (PS4)
RPG August 2017
Children of Zodiarcs is a tactical RPG developed by Cardboard Utopia. The game takes place in a fantasy world ruled by the Torian Empire. The empire owes its power to the titular Zodiarcs, ancient machines that were left behind by a long extinct civilization. We play as a band of thieves caught in the act of robbing one of the nobles. This draws the attention of the guards and other criminal groups, like the Cannibal Clan. Gameplay is based on turn-based combat. The key to success lies in taking advantage of the game's environment and the individual skills of our party members. Almost all of our combat actions are controlled by a deck of cards we collect during our adventures. The effects of our actions can be empowered by throwing dice. We can improve those dice through an advanced crafting system. Children of Zodiarcs allows us to develop our characters in many various ways.
Mordheim: City of the Damned (PS4)
Strategy 18 October 2016
A tactical RPG with turn-based combat set in the popular universe of Warhammer. The game is a debut project of the Canadian studio Rogue Factor, founded by veterans of the video game industry. This title is based on a classic tabletop battle game Mordheim, which, in contrast to most of the games set in this universe, did not feature grand battles but small clashes of individual units. The game is set 500 years before the Warhammer’s main story, in the titular Mordheim City. After being struck by a comet, the city becomes a fighting ground for numerous conflicting factions. As a leader of one of them, you explore vast districts of the metropolis, undertaking various story missions and fighting enemies. Turn-based battles take place on 3D arenas of different shapes and layouts. Interestingly, your soldiers can become crippled, e.g. lose limbs.
RPG September 2017
A light-hearted tactical action-RPG that is the first commercial project from Tangrin Entertainment, a Danish development studio. The action takes place in a land where magic is met with fear and dread, and only the finest and most revered warriors are allowed to use it. When the world is shocked by news that a group of villains have received access to powerful spells and use them to push their wicked agenda, six adventurers answer the call. The heroes are built from three attributes: Body, Control, and Mind, while their abilities can be reinforced by using various elements found during the encounters. The gameplay mainly focuses on combat, which takes place in real time and is characterized by a lot of tactical depth – each encounter requires some adjustments to your strategy, the right use of the individual abilities, and taking heed of various obstacles and traps.
Valkyria Chronicles Remastered (PS4)
RPG 17 May 2016
An enhanced version of Valkyria Chronicles, a tactical jRPG released for PlayStation 4 in 2008. The game takes us to a fictional world, resembling an alternative version of the World War II period Europe. The players assume the role of one of the members of the 7th platoon of the Atlantic Federation’s army, taking part in a series of plot-driven story missions that will decide the fate of Gallia, a small country invaded by the forces of the East European Imperial Alliance. The gameplay focuses primarily on tactical turn-based battles based on the original BLiTZ system. Their outcomes are influenced not only by the skills of our characters, but also appropriate squad selection, including war machines. Valkyria Chronicles: Remaster, developed by SEGA, offers improved graphics, new trophies as well as a number of minor cosmetic changes, among other things.
Grand Kingdom (PS4)
RPG 19 November 2015
A classic jRPG with turn-based combat system, developed by Spike Chunsoft in collaboration with MonochromeCorp studio, and an informal sequel to the 2011 Grand Knights History, both games developed under the lead of Tomohiko Deguchi. The game is set in a fantasy realm divided between four warring factions. We start as a leader of our own mercenary group and with the progress of the game we embrace the cause of one side of the conflict. Skirmishes have been presented in a side-scrolling perspective and take place in a turn-based system with profound tactical essence, forcing players to carefully plan their next move and use all sorts of combos and special abilities. Gameplay is supplemented by a visual novel type of narration.
Invisible, Inc. (PS4)
Strategy 19 April 2016
Invisible, Inc. is an isometric turn-based tactical game developed by Klei Entertainment, a studio known for Mark of the Ninja, Don't Starve, and Shank. Players take on the role of the leader of a spy organization. Our job is to infiltrate world's most tightly guarded locations and recover classified intelligence. During the missions, we control a group of agents and try to finish our job without being noticed. We will have to hack security systems, manipulate video surveillance, and cover our tracks if we want to stay undetected. Openly attacking the guards is a rather bad idea and usually ends with our team member's definitive death. We also can't learn the levels by heart because everything is generated procedurally, including the guard's positioning. Invisible, Inc. has a 2D, comic book-inspired visuals.
Star Hammer: The Vanguard Prophecy (PS4)
Strategy 01 September 2016
A science-fiction strategy game and a continuation to Star Hammer Tactics. The Vanguard Prophecy is set in the 22nd century, when humanity ultimately left the dying Earth in search of a new home in space. However, after reaching the planet Novus, it turns out that fighting will be necessary to settle in this new home. The game offers an extensive campaign comprised of 60 story missions. Apart from the campaign, a single player skirmish mode was included. Mechanics-wise, Star Hammer: The Vanguard Prophecy is a 3D tactical space strategy, but compared to its strictly turn-based predecessor, the game is played in the WeGo system - the player gives orders to their units and observes the effects afterwards in real time, still being able to modify the orders in the active pause mode. Several classes of spaceships are at the player's disposal, offering different weaponry and roles to be fulfilled in combat. Different factors influence the course of the battle, such as reconnaissance, selection of units and tactics, or caring for the soldiers' morale.
Dynasty Warriors: Godseekers (PS4)
RPG 03 August 2016
A tactical RPG which is a spin-off of a popular series of hack and slash games, developed by Omega Force. The game is set in the Three Kingdoms period, at the end of the Han dynasty's rule. The plot focuses on the character of a young warrior by the name of Zhao Yun, and his friend Lei Bin. The adventure begins when the characters discover a mysterious cave - in there, they find a young woman frozen into a brick of ice. During their journey, the characters explore the entire country, gradually becoming true heroes, for instance, through participating in battles and making history. Dynasty Warriors: Godseekers is played from an isometric view and the core of the experience is made up of turn-based encounters with enemies. When fighting, it is crucial to distribute one's warriors appropriately on the map, but applying adequate kinds of attacks and being in possession of sufficiently powerful weapons are equally important. The game offers a large set of weapons - those can be acquired through trade or completing different quests.
Party Hard (PS4)
Strategy 26 April 2016
A brutal action game in retro style, developed as a commercial edition of a project for Global Game Jam. The title was created by an independent studio PinoklGames from Ukraine. During the game you assume the role of a man who is clearly dissatisfied with his neighbors disrupting the quiet night hours and decides to seek revenge against them. Instead of calling the cops, the protagonist joins one of the night parties in order to brutally murder every guest. The action takes place in a procedurally-generated house of the neighbors, in which you need to kill your victims. To avoid attracting the interest of the police and other guests, you have to lure your targets to isolated places and skilfully kill them, e.g. fake an accident. What makes the title difficult is the fact that you have to cleverly take advantage of your prey and remain undetected for as long as possible.