RPG 11 April 2017
A roguelike hack'n'slash game featuring pixel-art visuals. Crawl was designed specifically for local multiplayer and developed by the debuting team at Powerhoof. In the game, heroes exploring dungeons encounter monsters defending the place against undesired visitors. Up to four players can meet in a session - one of them assumes the role of the hero traversing dungeons filled with threats. The remaining players control various monsters, whose task is to prepare traps and obstacles in order to make it more difficult for the hero to achieve their goal. In terms of mechanics, the game resembles classic roguelike RPGs, in which the player gathers parts of equipment scattered throughout dungeons and levels up gradually, improving their skills. When the hero dies, the players swap their roles, but interestingly, the new hero keeps both the items and experience gathered by the player who was previously in control of that character. Once the hero has reached level 10, they go through a mysterious portal and the final boss fight begins.
Enter the Gungeon (PS4)
Arcade 05 April 2016
A unique mix of a classic dungeon crawler and a dynamic, two-dimensional shooter from the debuting American studio, Dodge Roll. We play as a hero seeking for the legendary weapon that can change the past of a distant planet. To achieve his goal, he must explore the eponymous ancient temple where many dangers and surprises await him. Featuring a top-down view, the game tasks us with exploration of randomly generated levels of the temple. We come across numerous enemies and bosses, as well various shops and friendly characters that will help us in our journey. The game’s combat system is based on classic twin-stick shooters, allowing us to use environmental objects as weapons in addition to an already vast selection of guns and gadgets.
The Binding of Isaac: Rebirth (PS4)
Arcade 04 November 2014
An expanded version of a popular indie game that has been released in 2011 by Team Meat studio. Nicalis studio, a bit more experienced team, has been involved in refreshing of the title, in cooperation with original developers. When it comes to mechanics, the gameplay hasn’t changed much, offering randomly-generated levels, traversed by the titular Isaac, who solves simple puzzles and eliminates monsters or much more powerful bosses. The main difference between the Flash-based original, is a completely new graphic engine, introducing new, improved visuals and a number of innovations that, as a result of technological limitations, hadn’t made their way into the original. The developers included the whole base game and its two DLCs, and introduced a number of novelties. A local co-op mode has been incorporated in the game, allowing two players to take part in a joint playthrough on one screen.
Cladun Returns: This is Sengoku! (PS4)
RPG 06 June 2017
A dungeon crawler RPG which is the third installment in the Cladun series. Similar to the previous iterations, Cladun Returns: This is Sengoku! was created by Nippon Ichi Software. The player is once again taken to the magical world of Arcanus Cella, which is a base of operations for heroes that set out on expeditions to dangerous dungeons. This time, the game begins at the end of the Sengoku period in Japan, when the country was brought to its knees by internal wars and rebellions. Damned souls are taken to Arcanus Cella - those cannot enter the path of reincarnation until they have taken care of their unfinished, earthly business. The player's goal is to help them, which requires one to explore dungeons characteristic for the franchise, filled with monsters, traps, powerful bosses, but also valuable artifacts. In combat, the player uses different melee and ranged weapons, such as katanas, warhammers, staves, bows or shurikens. Special abilities and features form a variety of character classes, both common, such as the Swordsman or the Mage, and more exotic professions, such as the Saint, the Priest, or the Onmyoji. The player-controlled character can by supported by their teammates thanks to the Magic Circle system being implemented in this installment as well. Both the faces of the characters and sprites of certain weapons can be modified in the in-game Pixel Editor.
The Binding Of Isaac: Afterbirth (PS4)
Arcade 10 May 2016
A huge (approximately up to for 200 hours of gameplay) DLC expansion for The Binding of Isaac: Rebirth from Nicalis studio. It isn’t standalone title, requiring the base game to play. Afterbirth introduces many novelties, including a new final area with a unique boss and ending. However, it doesn’t change the game mechanics, as we once again play a roguelike arcade title, exploring randomly generated locations, discovering secrets and fighting enemies. The gameplay is diversified with additional content in the form of new character, Lilith, new monsters and bosses, as well as previously unavailable items, challenges and locations. What's more, the DLC also modified the interface and expanded the soundtrack. Lastly, players received a new game mode called Greed Mode, in which they take great risks to obtain unique rewards.
The Binding of Isaac: Afterbirth+ (PS4)
Arcade June 2017
Second DLC for The Binding of Isaac: Rebirth developed by Nicalis studio. It adds tens of unique items to create more surprising combinations, new monsters to defeat, the special bestiary that describes them, and bonus rooms that form a huge labyrinth. Aside from that, the add-on features more difficult Greed mode and an additional chapter, as well as a new playable character and five unique challenges. However, the most important novelty is the added support of modding tools, which allows players to freely modify the most important elements of the game and create new equipment, monsters, characters and even whole campaigns or game modes.
Siralim 2 (PS4)
RPG 14 March 2017
A sequel to the oldschool RPG developed by Thylacine, the creators of the first installment in the series. Siralim 2 doesn't feature a complex plot; you play as the ruler of the eponymous kingdom, who sets out on a series of journeys, during which he has to recruit monsters and use them to fight his enemies. Interestingly, there is no final battle, and the locations and challenges are generated without end. The game features a bird's eye view, and the gameplay consists of exploring the dungeons, searching for treasure, completing quests, and combat. The battles are turn-based, but the protagonist doesn't fight in person, letting his monsters do it instead. Siralim 2 also features magic and crafting systems, and the money you earn can be spent on upgrading your castle, which means adding new building and rooms, unlocking new equipment, missions, and characters.
Crypt of the NecroDancer (PS4)
RPG 02 February 2016
The work of a one-man Canadian studio Brace Yourself Games in the form of a unique independent production that combines features of seemingly contrasting elements of a roguelike RPG and a dancing game. Crypt of the NecroDancer lets us play as a girl named Cadence, who sets on a journey to find her missing father. It leads her to the mysterious crypt ruled by an evil demon known as NecroDancer. It casts an unusual curse on the protagonist, making her heart always beat in rhythm of a music. As far as its mechanics go, NecroDancer is and old school action RPG. We explore procedurally generated dungeons and fight various monsters using weapons and magic. What makes the game unique is the fact that enemies move to the rhythm of music, and Cadence must adjust to their dance to defeat them. Each enemy she encounters has his unique style, and discovering the correct combination of moves is the key to success.
Arcade 09 August 2016
Brutal is a roguelike dungeon crawler/action game developed by Stormcloud Games. It stands out with peculiar graphics, based on ASCII code. The main task in the game is reaching the 26th level of a randomly generated dungeons, where a duel with the final boss, known as Guardian of the Dungeon, awaits. In order to accomplish that, you have to choose one of the available characters (Ranger, Mage, Warrior and Amazon), and roam subsequent dungeons, facing enemies such as orks, werewolves, or stone monsters. During the game, the player has to create new weapons and enchant them to achieve satisfactory results in battle. Apart from that, players can use all sorts of different potions, but their impact is not entirely known – consuming them can cause both positive and negative effects. The game can be played both in single-player as well as in co-op, and a dungeon editor compliments the whole.