A psychological horror game and the debut work from SadSquare - an independent studio. The story is non-linear and focuses on a gloomy household that has seen many frightening events throughout the years - it has a history of driving entire families insane, leading to numerous killings and suicides. The protagonist is trapped inside the house, and apart from getting out of there, their goal is to solve the mystery behind the place. The players explore the in-game environment, solve puzzles requiring them to manipulate various objects, and search for clues related to the dark past of the haunted estate. Avoiding contact with ghosts dwelling in the estate is a significant element of gameplay, as the protagonist is incapable of fighting them. Visage utilizes the Unreal Engine 4, which is at the source of the game's high-quality visuals. Furthermore, the game supports VR goggles, though one does not require them in order to play it.
7 Days to Die (XONE)
Action 28 June 2016
A post-apocalyptic sandbox FPS developed by a debuting indie studio The Fun Pimps. The game takes you to a near future, when a nuclear war allowed a dangerous virus to spread across the entire world. The virus kills its victims in 7 days, as the title suggests, and turns them into bloodthirsty zombies. You play as one of the few not infected people, fighting for survival in Navezgane County, Arizona. 7 Days to Die allows you to freely explore its open world, adjusting the story to your actions. To help you survive in this hostile environment, the game introduces a well-developed crafting system that lets you gather food and resources to make useful tools and fix or upgrade your hideouts. The authors prepared a campaign for solo players, as well as a score of online modes, both competitive and cooperative.
Elite: Dangerous - Horizons (XONE)
Simulation 03 June 2016
A set of official expansions to the space simulator released back in 2014 by the Frontier Developments studio. The package has been collectively named Elite: Dangerous – Horizons, and comprises of several consecutively developed add-ons, which will enhance the game by adding additional content. The first expansion is called Planetary Landings and allows the players to land on the surfaces of specific planets, which have been designed in an extremely credible manner and scale. Before we choose the area of our landing, we can conduct a scan of the surface, revealing any crashed machines, resources or enemies. Additionally, the developers have supplied the players with a special vehicle – the Scarab, which preforms extraordinarily in a variety of environments and can be used both for exploration and combat. When it comes to technical matters, the Frontier Developments studio has made sure that we can transition fluently between the surface area of a planet and vastness of space, without any in-game loading screens.
Trackmania Turbo (XONE)
Racing 22 March 2016
Another installment in the series of racing games started in year 2003. For the past few years the franchise was developed by Nadeo Studio, the founders of the series, under the banner of Ubisoft. The general concepts of the gameplay are left unchanged and the objective is to complete wicked tracks, filled with various obstacles, ramps, barrels, and treacherous turns. Trackmania Turbo features 4 distinctive environments, including a tropical archipelago, a large stadium, a rocky canyon, and a hilly valley. Each of them offers different experience and requires a slightly different driving technique. In campaign mode there are about 200 tracks to complete, divided into 5 categories based on their difficulty level. There is also a multiplayer mode in which, in addition to the well known modes, Double Driver was added. This mode allows two different players to control a single vehicle. The game has also an editor traditional for the series, which allows creating new tracks.
Don't Knock Twice (XONE)
Action 28 August 2017
A horror game developed by the independent studio Wales Interactive, which was inspired by an urban legend of a demonic witch. The protagonist, searching for her lost daughter, is led to a grim mansion that hides a dark secret. In Don’t Knock Twice, the action is presented from the first-person perspective, while the gameplay is focused on exploration of the vast house in search of carefully hidden hints as well as fighting encountered opponents with the use of various items. In case of powerful enemies, the protagonist has to flee, and with caution, in order not to be attacked by surprise — the game is full of so-called jump scares. The production is characterized by high-quality three-dimensional graphics and an atmospheric soundtrack. Moreover, the title supports VR headsets but doesn’t require them in order to work.
Deliver Us the Moon (XONE)
A science-fiction action-adventure game featuring survival elements. It is the first major project of KeokeN – an independent Dutch developer. The player is taken to the year 2069, when humanity has to face total depletion of natural resources. Established by governments of world powers, the Worldwide Space Agency decides to resume the exploration of the Moon's surface and the player is cast in the role of an astronaut sent there among others. The protagonist discovers the existence of a huge conspiracy, which sheds new light on the Earth's situation. For the most part, the player explores the virtual environment and solves puzzles. However, the player is not entirely on their own here, for a robot accompanies the protagonist, which is helpful in said puzzle solving. The protagonist has a universal tool at their disposal and the player modifies its purpose gradually alongside progression. Additionally, survival elements were interwoven into the gameplay. For instance, the player encounters locations which lack oxygen and so one is required to make the best possible use of what air they have left.
An unusual exploration game developed by Italian studio Storm in a Teacup. The plot of the game focuses on an Asian princess whose tears caused the world around her to lose its colors and start dying. The player assumes the role of a small lantern and is tasked with returning the life and colors to the realm by making everyone remember about the power of love. There are four areas to visit, each with different architecture and environment. The unusual protagonist is transported there by the wind. The lantern is able to turn other lanterns on, bring petrified animals back to life and activate various devices encountered on the way. The title features high quality three-dimensional graphics inspired by oriental aesthetics. The title supports virtual reality goggles, but the device isn’t mandatory for the game to work.