Outlast 2 (XONE)
Action 25 April 2017
The sequel to Outlast, a 2013 first-person survival horror and a successful debut of the Red Barrels studio. As the authors decided to abandon the themes initiated in the first part of the series, the game does not return to the dark psychiatric hospital located somewhere in the mountains of Colorado. Instead, Outlast 2 takes place in a completely new location and tells the story of new characters. However, original gameplay mechanic characterized by the inability to fight encountered enemies, remained unchanged. Player's character has no combat skills and survival consists mainly of avoiding direct confrontations. In some cases, an escape turns out to be the only solution. When fleeing, the game's complex model of movements, inspired by the parkour technique, is a great help.
Adventure 30 May 2017
A first-person horror adventure game and the debut project of The Deep End Games studio. In Perception, we play as a blind girl named Cassie, who tries to discover the mystery of a certain mansion, whose visions has been haunting her in her dreams for some time. It turns out that the place is haunted by a ghost, which has been terrorizing the inhabitants of the house, and now it targets Cassie. We explore the dark mansions and look for clues to reveal the dark past of the building. Due to her affliction, our heroine is unable to use any weapons, being armed only with her intellect and excellent hearing that provides her with a limited echolocation ability. The visuals, powered by Unreal Engine 4, consist mainly of black and white outlines of rooms and items, recreating the girl's unique perception.
Adventure 19 June 2014
A survival horror action adventure game. It is the debut project of the independent studio, Red Barrels, established by veterans of the gaming industry: David Chateauneuf, Philippe Morin, and Hugo Dallaire. Outlast’s story is set in an old asylum for mentally ill, adapted, by the Murkoff corporation, into a research center. Journalist Miles Upshur gets his hands on information that strange things occur in that place. Looking for a sensation, he breaks into the asylum, hoping to discover a shocking truth about the experiments and profane rituals. We observe the game world from first-person perspective, and our only weapon is a camera with infrared lens. Gameplay focuses on exploring locations and avoiding direct confrontation with enemies. Due to a terrifying atmosphere and gore aesthetics, game is aimed exclusively at adults.
Friday the 13th: The Game (XONE)
Focusing around the asynchronous multiplayer mode, a third-person action game adaptation of the classic horror movie Friday the 13th. Known for the tactical simulation series Breach & Clear, Gun Media studio is the developer of the game. The key figures connected with the film series, such as Sean S. Cunningham, Kane Hodder, Tom Savini, and Harry Manfredini, have had their hand in the production. The action is set in the close vicinity of the Crystal Lake, a location known from the movies, and gameplay revolves around multiplayer mode for up to 8 players – one player assumes the role of the murderer Jason Voorhees and the others play as his potential victims. Jason needs to, of course, kill every other player, while the victims’ objective is to avoid getting murdered and, with a bit of luck and cooperation, to exterminate the masked psycho. The game is created in a way which gives the players a feeling of constructing their own movie script.
Inner Chains (XONE)
The debut production from Telepath's Tree, a Polish studio consisting of the former members of CD Projekt RED, People Can Fly, and Flying Wild Hog. The game is a horror first-person shooter that takes the player to a dark world combining biology and mechanics, where terrifying monsters pose a constant threat. The gameplay combines classic shooter mechanics with those of a surrealistic horror. Dealing with enemies requires the player to use bith conventional weapons and the environment. The action takes place in an semi-open environment that offers the player several alternative ways to reach the objective. When it comes to visuals, the game makes the most of the Unreal Engine 4, featuring an interesting art style, inspired by the works of a Polish artist - Tomasz Strzalkowski. It is a tasteful game world with dark locations that evoke a constant feeling of anxiety and uneasiness.
A dark action-RPG, whose story is set in the 20th century England. The title was developed by the French studio DONTNOD, known for games such as Remember Me and Life is Strange. The game takes place on the streets of London, during the infamous Spanish flu pandemic. We assume the role of a respected military surgeon who returns from a front lines to stop the spread of the plague. On the way home, however, he is bitten by a vampire and now has to continually struggle between the calling to help people in need and his new bloodsucker nature. In the game, we wander through the open world of London, undertaking main and side quests, talking to NPCs, and fighting in real time with different kinds of vampires and their hunters. Furthermore, we need to satisfy our constantly growing hunger for blood, remembering to do it discreetly and to wisely choose potential victims, since elimination of a wrong person can render us unable to complete certain quests.
Outlast: Whistleblower (XONE)
Adventure 19 June 2014
The first official DLC add-on to the bestselling survival horror Outlast from the same developer, Red Barrels studio. It takes place before the events shown in the main game. Players take role of one of the employees of Mount Massive asylum, a facility that secretly conducts human experiments. Discovering the terrifying truth, responsible for which is the Murkoff corporation, he decides to sent an anonymous denunciation that ends up in hands of Miles Upshur, the protagonist of the basic game. A set of new, previously unseen, locations inside the hospital has been created for the DLC, as well as new enemies that we will face while exploring Mount Massive.
Layers of Fear (XONE)
Adventure 16 February 2016
A first person psychological horror adventure game inspired of 19th-century paintings and architecture. It was created by Polish developer Bloober Team, known for such titles as BRAWL, A-Men and Music Master: Chopin. The game is set in an ominous manor, while you assume the role of an insane painter striving to finish his masterpiece at all cost. Gameplay boils down to exploration, as the player searches for the source of the hero’s madness and the tools needed to complete the painting. While playing, you experience strange visions and fears born in the protagonist’s mind, making the task much more complicated. The game is soaked with dark, psychedelic atmosphere, which is further deepened by fitting audiovisuals.
Dead Island 2 (XONE)
A second major installment in the sandbox action game series created by the Polish studio Techland. This time, the development has been entrusted to Yager Development, an independent developer team mainly known from the shooter Spec Ops: The Line. As far as the plot goes, the game follows the events shown in previous chapter. The plague that transformed people into living dead has gone out of control, and began spreading throughout California. The quarantine zone intended to contain the epidemic is currently full of soldiers sent in to root out the plague, but also degenerate thrill-seekers as well as residents who refused to leave their homes. In this dangerous open-world environment, we will undertake a series of tasks, mainly coming down to fighting hordes of zombies using unconventional, self-made weaponry. The majority of RPG features known from previous game are present in the sequel, such as advanced level up system and several different character classes.
7 Days to Die (XONE)
Action 28 June 2016
A post-apocalyptic sandbox FPS developed by a debuting indie studio The Fun Pimps. The game takes you to a near future, when a nuclear war allowed a dangerous virus to spread across the entire world. The virus kills its victims in 7 days, as the title suggests, and turns them into bloodthirsty zombies. You play as one of the few not infected people, fighting for survival in Navezgane County, Arizona. 7 Days to Die allows you to freely explore its open world, adjusting the story to your actions. To help you survive in this hostile environment, the game introduces a well-developed crafting system that lets you gather food and resources to make useful tools and fix or upgrade your hideouts. The authors prepared a campaign for solo players, as well as a score of online modes, both competitive and cooperative.
Dead by Daylight (XONE)
Action 20 June 2017
An asymmetric multiplayer action game, based on a classic horror movie storyline: a group of young people being harassed by a murderous psychopath. It was created by Behaviour Interactive, known for such titles as Warhammer 40K: Eternal Crusade or Naughty Bear: Panic in Paradise. In Dead by Daylight, four players take on the roles of ordinary people trying to survive the encounter with a murderer, who's being controlled by the fifth player. You experience the game through a first-person perspective when you play as the villain, and from a third-person perspective when you play as a potential victim. To survive, the victims have to be clever, set traps, and sometimes simply run away. In fact, it is easier to survive when you're working together as a group, but nothing stops you from betraying the others and saving yourself at the cost of their lives. Dead by Daylight features several varied types of murderers, and the game's maps are generated procedurally.
A first-person perspective adventure game that combines elements of spy movies and horror. It is the first large game developed by the Polish studio Jujubee known mostly for its futuristic racing series Flashout. The story of the game focuses on the mysterious disaster of the Russian submarine K-141 Kursk which sank during the summer of 2000 on the Barents Sea. It was never determined what caused the incident. The player’s objective in the game is to discover what actually happened on the submarine and caused the death of more than one hundred members of the crew. The gameplay mechanics are similar to Alien: Isolation and the game focuses mostly on storytelling. The game has many spy plots and horror elements. The mysterious history of the Kursk submarine and suggestive tone of the production makes it very atmospheric.
Don't Knock Twice (XONE)
Action 30 May 2017
A horror game developed by the independent studio Wales Interactive, which was inspired by an urban legend of a demonic witch. The protagonist, searching for her lost daughter, is led to a grim mansion that hides a dark secret. In Don’t Knock Twice, the action is presented from the first-person perspective, while the gameplay is focused on exploration of the vast house in search of carefully hidden hints as well as fighting encountered opponents with the use of various items. In case of powerful enemies, the protagonist has to flee, and with caution, in order not to be attacked by surprise — the game is full of so-called jump scares. The production is characterized by high-quality three-dimensional graphics and an atmospheric soundtrack. Moreover, the title supports VR headsets but doesn’t require them in order to work.
Adventure July 2017
A psychological horror game and the debut work from SadSquare - an independent studio. The story is non-linear and focuses on a gloomy household that has seen many frightening events throughout the years - it has a history of driving entire families insane, leading to numerous killings and suicides. The protagonist is trapped inside the house, and apart from getting out of there, their goal is to solve the mystery behind the place. The players explore the in-game environment, solve puzzles requiring them to manipulate various objects, and search for clues related to the dark past of the haunted estate. Avoiding contact with ghosts dwelling in the estate is a significant element of gameplay, as the protagonist is incapable of fighting them. Visage utilizes the Unreal Engine 4, which is at the source of the game's high-quality visuals. Furthermore, the game supports VR goggles, though one does not require them in order to play it.
Among The Sleep (XONE)
Adventure 03 June 2016
A first-person horror adventure game. Our hero is a two years old child, with all the physical and mental traits of this age. He gets woken up from sleep by a mysterious sounds and realizes that his mother is missing, so he decides to search for her together with his teddy bear. The gameplay focuses on exploring the gloomy household distorted by the child's imagination, while solving simple puzzles and searching for a way to reach subsequent locations. Additionally, you have to avoid imaginary monsters and find family memories, which are the only way to tame our hero's imagination. Since you are playing as a little child, most of the time you will be crawling or walking slowly, only occasionally running, for short period of time.
Adventure 10 March 2017
An unusual survival horror game created by Frederick Raynal and Gloomywood - a French studio. The game offers pixel-art visuals and is played from the classic top-down view. The player takes on the role of a criminologist by the name of Smith, whose wife got murdered and his children were kidnapped by unknown assailants. Despite the fact that 17 years have passed since then, the protagonist still searches for his children and those who killed his beloved woman - Smith tracks down subsequent serial killers who target juvenile victims. The player explores numerous dark locations and gathers various items that help either to avoid threats or to deal with them. However, the game focuses on saving those who have become targets, instead of punishing the psychopaths. Once the protagonist stumbles on innocents, they join Smith and collectively create a line of original figures following the protagonist. The children can be controlled by issuing simple commands. The player's actions get rewarded with bonus points when they manage to save a large number of children.
The Town of Light (XONE)
First-person adventure game in the form of a psychological thriller and the debut of an independent Italian studio Lka.it. The game's plot is set in an mental institution located in the Italian town of Volterra. Creators of The Town of Light decided to depict in their game the history of an actually existing place, focusing on dramas of its residents, treated by facility staff like animals. In the game we play the part of a 16-year-old girl named Renee who comes to the asylum in hope of recovering her lost memories. Her task is complicated by the fact that she suffers from schizophrenia, and during exploration she is constantly accompanied by her various fears and other symptoms of her condition. During the game we explore subsequent, carefully reproduced rooms of the asylum, slowly discovering all of its dark secrets. Depending on our actions, story can develop in a nonlinear way.
Adventure 15 January 2016
A 2D adventure game inspired by supernatural horrors, developed by Night School Studio, a debuting team founded by the former workers of Telltale Games. We take on the role of a girl named Alex, who is about to graduate middle school and to celebrate that, she travels with a group of friends to an island that has been the students’ customary place to say their farewells. As it turns out, during the party Alex and her companions have accidentally opened a gateway to another dimension, and the peace of teenagers is interrupted by increasingly strange phenomena, such as unnatural sounds and specters. Since a ghost's presence can’t always be detected with the naked eye, the heroine has to resort to a special radio that, after finding the proper wave frequency, helps her prepare for the possible attack in advance. The dark atmosphere of Oxenfree is complemented by climatic graphics, employing common horror movie filters, as well as an ominous soundtrack.
Layers of Fear: Inheritance (XONE)
Adventure 02 August 2016
Layers of Fear: Inheritance is a full-scope story-driven DLC for the first-person horror game, Layers of Fear, by Blooper Team. The expansion, called Inheritance, does not introduce any changes in the game’s mechanics, offering instead a brand new story, whose action takes place many years after the story of the original. Players don’t control the painter himself, but his daughter – she learns that after the death of her father, the house now belongs to her. The testament also states that a part of the heritage is the most valuable thing her father ever had, but the girl has to find out on her own what it actually is. Before that happens, the girl will have to face the abnormal nightmares that have haunted her father years before.
The Park (XONE)
Adventure 03 May 2016
A first-person horror adventure game set in The Secret World’s, a popular MMO title, setting. It was developed by Funcom the studio that, apart from the aforementioned production, created Age of Conan and Dreamfall: The Longest Journey, among other things. The plot of The Park takes us to a theme park surrounded with a dense forest, which brings to mind The Secret World's Atlantic Island Park. While playing, we assume the role of a woman named Lorraine whose son, Callum, went missing during an unfortunate visit to that ghastly place. The player’s task is to naturally find the boy and solve the dark secrets of the eponymous park. Sound effects are extremely important in the gameplay, namely the protagonist’s shouts. The heroine incessantly calls her son and the changes in the timbre of her voice indicate her attitude and emotions.
Pathologic Remake (XONE)
Adventure July 2017
Remake of a unique horror action adventure game from Ice-Pick Lodge, which originally launched in 2005 for PC. Its new version was created according to the developers’ first concept, which was previously impossible to realize in full, due to technological and financial limitations. Pathologic takes you to a small town, whose citizens suffer from a mysterious disease. In order to combat the epidemic the local authorities hire a group of independent individuals, whose task is to stop the spread of the virus before it is too late. All characters work independently from each other and conduct their own investigations. When compared with the original version, Pathologic Remake offers much better graphics, generated by the Unity engine. Emphasis was also put on new quests and plots, better gameplay balance, and improved AI of NPCs, as well as professional voiceover, the lack of which was the biggest fault of the original game.