Torment: Tides of Numenera (XONE)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Friday the 13th: The Game (XONE)
Focusing around the asynchronous multiplayer mode, a third-person action game adaptation of the classic horror movie Friday the 13th. Known for the tactical simulation series Breach & Clear, Gun Media studio is the developer of the game. The key figures connected with the film series, such as Sean S. Cunningham, Kane Hodder, Tom Savini, and Harry Manfredini, have had their hand in the production. The action is set in the close vicinity of the Crystal Lake, a location known from the movies, and gameplay revolves around multiplayer mode for up to 8 players – one player assumes the role of the murderer Jason Voorhees and the others play as his potential victims. Jason needs to, of course, kill every other player, while the victims’ objective is to avoid getting murdered and, with a bit of luck and cooperation, to exterminate the masked psycho. The game is created in a way which gives the players a feeling of constructing their own movie script.
Kingdom Come: Deliverance (XONE)
It is an action RPG, epic in scale, set in the Medieval period, specifically during the Hussite Wars (fought in Europe in the first part of 15th century), and powered by the CryEngine 3. The game was created by a Czech game studio Warhorse, which employs creators of the popular Mafia franchise. You assume the role of a young blacksmith who lost everything to the war. While fulfilling his father’s last will, he gets entangled in a plot to rescue the kidnapped king and prevent a brutal conflict. Being thrown into a vast open world the protagonist hones his skills, eventually becoming a knight or a rogue. The game stands out from the crowd due to its far-flung realism and relative freedom in how you can complete missions. The authors took exceptional care to stay true to historical sources. Furthermore, the game features am original crafting system as well as complex combat mechanics, which lets you perform precise strikes and special attacks.
Shiness: The Lightning Kingdom (XONE)
RPG 18 April 2017
An unusual action RPG developed by French studio Enigami. The title takes place on planet Mahera which is inhabited by members of various species that live in symbiosis. Due to a civil war that took place years ago, the land was shattered into pieces and the survivors found refuge on islands floating in the space. The main protagonist of the game is Chado who together with his friend Poky crashed in a place called Adorn. The protagonists are quickly caught in a bigger intrigue that will determine the fate of the whole world. The gameplay of Shiness: The Lightning Kingdom is based on three pillars: exploration of various locations, fights with enemies and completing main and side quests. What’s interesting, the objectives can be completed in any way the player wants. For example, instead of using brute force, one can sneak past the opponents. The battles take place in real time – player participates in one on one duels while the companions are supporting their friends with ranged attacks. The game also contains a character development system which allows for using new combat techniques, spells and collecting better equipment. Unreal Engine 4 provides high-quality graphics.
Arcade 11 April 2017
Yooka-Laylee is a 3D platformer developed by Playtonic Games, a studio created by the experienced developers who played a crucial role in the development of Rare's biggest games. The game's title is a blend of the protagonists names. Yooka, the first of them, is a chameleon who has an unusually long tongue, which can be used to grab onto various surfaces and cover large distances. The other one, Laylee, is a bat who can use sonic attacks. Laylee can also carry Yooka and fly with her friend for a short distance. During our adventures, we explore vast, three-dimensional locations. We need to use our protagonists unique abilities to travel around them. There are numerous challenges awaiting the players: from typical platform sequences, through logical puzzles and item collecting, to boss fights. There are also many hidden minigames in Yooka-Laylee’s world.
The Long Dark (XONE)
A first person survival sandbox game, developed by independent Canadian studio Hinterland. The team includes veteran game developers, who previously worked for Relic Entertainment, Volition, and BioWare. The game takes you into a post-apocalyptic world after a massive geomagnetic storm. With all electronic devices disabled and water and food supplies running low, the player has to struggle to survive the incoming winter. The game’s sandbox mechanics and its open-world structure give much freedom of gameplay, whose biggest challenges are survival and making difficult moral choices. The game features a compelling narrative written by Marianne Krawczyk, the author of scripts for such titles as God of War and L.A. Noire. The game’s unique character is emphasized by its unusual graphics, designed by Hokyo Lima (known for League of Legends).
Elite: Dangerous (XONE)
Simulation 06 October 2015
The fourth installment in the Elite series. The game is a space simulator created again by David Braben and the Frontier studio. Elite: Dangerous is set in the far future; after humanity had colonized countless star systems, the Universe is dominated by three superpowers: the Empire, the Federation, and the Alliance. Brave pilots seek easy money working beyond the territories controlled by these entities. The open-world game structure offers the players large amounts of freedom when it comes to exploration, trading or completing military assignments. Instead of the classic division into the solo and multiplayer modes, the creators of Elite: Dangerous allow the player to join their friends or return to single-player experience at any time.
Dreamfall Chapters (XONE)
Adventure 05 May 2017
The third installment in the series of adventure games started in 1999 with Dreamfall: The Longest Journey. Dreamfall: Chapters was developed by Red Thread Games led by Ragnar Tornquist. The story of the game presents further adventures of the young protagonist, Zoe Castillo, who thanks to her highly unusual powers is able to travel between three worlds: the magical Arcadia, the technologically advanced Stark and the mysterious Storytime. Since it is a traditional adventure game, the gameplay focuses on such features like item gathering, conversations with non-playable characters and riddle solving. Despite the rather small budget of the game, developers of Dreamfall: Chapters have created attractive visuals generated by using the popular Unity Engine.
Wasteland 2: Director's Cut (XONE)
RPG 13 October 2015
A post-apocalyptic cRPG game that serves as a sequel to a hit title from 1988. Wasteland 2 was developed by Brian Fargo’s (the creator of the original Wasteland) inXile Entertainment Studio with financial support from the community via Kickstarter crowdfunding. The story is set 15 years after the events of the first game. You play as a member of the Desert Rangers and traverse the titular Wasteland - what is left of the United States after a nuclear war. Gameplay is based on classic RPG elements, including turn-based combat, free character progression, and player's choices that shape the way the story unfolds. The game is powered by the popular Unity engine, making full use of its ability to generate isometric 3D graphics.
Giana Sisters: Twisted Dreams - Director's Cut (XONE)
Arcade 24 December 2014
Thimbleweed Park (XONE)
Adventure 30 March 2017
A point-and-click adventure game created by Ron Gilbert and Gary Winnick. The players are taken to the titular Thimbleweed Park - once a prosperous business area, now definitely past its prime. The player takes on the roles of five characters in total throughout this adventure and is capable of switching between them at any time. The characters present are a stronger feature of this game - apart from others, the player assumes the role of Ransome - a clown suffering from a curse which makes him unable to get rid of his stage make-up. Franklin is another of the characters the player will be in control of in this game; one day, he (Franklin) discovers that he has died. The player will also assume control of two detectives investigating a case of a body found nearby; Dolores on the other hand, needs to read the testament of her rich uncle. When it comes to the story, the creators mixed a unique taste in humor with different possible endings. All of this is complemented by visuals modeled after LucasArts' classics, as well as an interface resembling the legendary SCUMM system.
Action 03 May 2016
SUPERHOT is an unusual FPS developed by Blue Brick studio. Finished in just 7 days, the first version of the game was presented during the 7 Day FPS Challenge in 2013. Gameplay of SUPERHOT consists of eliminating subsequent opponents in sterile rooms and corridors, where time stands still as long as the player doesn't move. The game focuses not on the shooting itself, but rather on achieving the mastery of time control which allows you to dodge bullets while accurately aiming at the heads of your enemies. You start the game with no weapons, but you can find them on enemies’ corpses. Ammunition is limited and even a single shot can kill your avatar, forcing you to restart the game. SUPERHOT features a minimalistic visual style with a palette of colors basically limited to white, dominating the environment, contrasting with red opponents and marks left by the bullets.
Carmageddon: Max Damage (XONE)
Racing 05 July 2016
Another installment in the brutal and controversial racing game series which dates back to 1997. The things that count in Carmageddon include not only your score, but also the damage you inflicted, and the number of pedestrians you ran over. It was developed by Stainless Games, the creators of all the previous titles in the franchise as well as a number of productions from the Magic: The Gathering franchise. The gameplay mechanics of Carmageddon: Max Damage do not deviate significantly from the solutions employed by its predecessors; we participate in a murderous racing tournament in which we fight for victory as well as survival. The gameplay is purely arcade. We are given a wide selection of maps and vehicles as well as more than 90 various power-ups that can be found on the racing arenas. The game offers several single player and multiplayer modes with different victory conditions.
Prison Architect (XONE)
Strategy 28 June 2016
An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations. A virtual prison manager has to face such issues as violent behavior among inmates, gang activities, smuggling and contraband, or even mutiny. Prison Architect features very simple top-down 2D graphics.
The Works of Mercy (XONE)
A first-person perspective adventure game exploiting the psychological thriller genre. The plot in The Works of Mercy draws inspiration from such films as The Tenant by Roman Polanski and Stanley Kubrick’s The Shining. The title was developed by Polish studio Pentacle, whose team members have worked on titles such as The Witcher or Call of Juarez. The player is in control of a man whose family got kidnapped by a psychopath. To save their lives, the hero has to murder several people of maniac's choosing. Whether he likes it or not, the protagonist must obey the psychopath, who constantly watches the protagonist through candid cameras. At the same time, the hero tries to find out who the oppressor is and what is his goal. Gameplay in The Works of Mercy resembles productions like Gone Home and P.T. (the playable teaser of the cancelled Silent Hills). The core of the game consists of exploration, solving puzzles, talking with the psychopath, and fulfilling his wishes. The gloomy atmosphere is accompanied by surreal visions experienced by the hero. The Works of Mercy offers graphics powered by Unreal Engine 4 and supports VR headsets.
Fear Effect Sedna (XONE)
RPG July 2017
The third installment in the Fear Effect series of action games. Both the previous installments were released for the PlayStation console. The game was created by Kronos Digital Entertainment, under the auspices of Square Enix - the owner of the franchise. Contrary to its predecessors, Fear Effect Sedna is a tactical action game played from an isometric view and inspired by Shadowrun Returns - a role-playing game. The action takes place in a cyberpunk world featuring fantasy elements. This time, the characters from the previous installments explore mysterious locations and underground facilities of the frosty Greenland. During the story campaign, the player commands a team comprising up to five mercenaries, each having their own unique skills and specializations. The game offers a real-time combat system, but thanks to the implementation of active pause, the player is allowed to take their time when giving orders to individual units. Occasionally, the player is also obliged to solve puzzles. The third installment in the Fear Effect series offers old-school, cel-shaded graphics as usual.
Adventure July 2017
A psychological horror game and the debut work from SadSquare - an independent studio. The story is non-linear and focuses on a gloomy household that has seen many frightening events throughout the years - it has a history of driving entire families insane, leading to numerous killings and suicides. The protagonist is trapped inside the house, and apart from getting out of there, their goal is to solve the mystery behind the place. The players explore the in-game environment, solve puzzles requiring them to manipulate various objects, and search for clues related to the dark past of the haunted estate. Avoiding contact with ghosts dwelling in the estate is a significant element of gameplay, as the protagonist is incapable of fighting them. Visage utilizes the Unreal Engine 4, which is at the source of the game's high-quality visuals. Furthermore, the game supports VR goggles, though one does not require them in order to play it.
RPG 08 July 2016
An original action game set in a cyberpunk world and created by Dreadlocks - an independent, Czech studio. Dex mingles elements of classic platformers with role-playing mechanics; it was inspired by classic arcade titles, as well as the works of William Gibson. The game is set in Harbor Prime, where luxurious districts stand in contrast to the filth the poor live in. The player has to face a mysterious AI that has broken loose and wishes to make irreversible changes. The game is played on two planes, for the protagonist can switch between acting in the real world and in the cyberspace. When completing subsequent story missions, the player makes use of classic weapons, special abilities and useful gadgets. Dex offers melee combat as well, which resembles classic beat'em up productions. The visuals are a homage to the classic sci-fi platformers from the 1990s.
Road Redemption (XONE)
A brutal motorcycle racing game and a spiritual successor to the legendary Road Rash that debuted in 1991 on Sega Mega Drive. It was developed by DarkSeas Games, an American studio established by experienced developers. In the game, we assume the role of a criminal who has been recently released from prison and has to regain his former position in a motorcycle gang. Soon, he discovers that his old friends from the gang were responsible for him getting arrested and imprisoned. The player’s decisions and behavior will determine the course of the story and one of its several alternative endings. In the game, we will take part in a number of racing challenges including fighting other gangs and their bosses, robbing driving trucks, or escaping the police. During the races, we can eliminate our opponents with a wide range of weapons such as bats, machetes, chains, and even firearms and grenades. Apart from the single player campaign, the game also offers a full-fledged multiplayer mode.
Adventure 23 August 2016
An extraordinary point-and-click adventure game and a spiritual successor to the legendary The Neverhood, a game developed in 1996 by Doug TenNapel. This new title was created by the author of the original game, who managed to gather nearly entire old staff back together for this project. The story tells of the adventures of a likeable alien named Tommynaut, who survives a spacecraft crash and finds himself on a strange planet, where together with his companion, dog Beak-Beak, the hero gets captured and locked in the titular stronghold of Armikrog. What distinguishes the game, is its unique artwork – in-game locations and character models were made of plasticine and brought to life using time-lapse technique. This time-consuming work was done by a number of puppeteers, animators, and sculptors. Thanks to their work, the developers managed to recreate the unique atmosphere of the original game, which, apart from interesting story and a cast of likeable characters, offered a large doze of wacky humor.
Strategy 15 March 2016
A survival strategy game set in a post-apocalyptic reality. The game was created as a result of cooperation between the independent studio, Unicube, and Team 17, the company famous for the Worms series. The player becomes a leader of a group of survivors hiding in a gloomy underground shelter after a nuclear catastrophe. The game begins when the first bombs are about to fall. We have a limited amount of time to gather supplies for the first weeks of living underground. Later in the game, the player is forced to leave the shelter looking for food, water, medicines, and other supplies. The player often has to fight hungry mutants and other survivors, as well as face other problems, for example those related to the maintenance of the shelter. The player also has to deal with various diseases and the mental condition of the survivors. The game features retro pixel-art graphics, accompanied by a soundtrack that resembles B-Class movie stylistics.
A first-person horror adventure game and the debut project of The Deep End Games studio. In Perception, we play as a blind girl named Cassie, who tries to discover the mystery of a certain mansion, whose visions has been haunting her in her dreams for some time. It turns out that the place is haunted by a ghost, which has been terrorizing the inhabitants of the house, and now it targets Cassie. We explore the dark mansions and look for clues to reveal the dark past of the building. Due to her affliction, our heroine is unable to use any weapons, being armed only with her intellect and excellent hearing that provides her with a limited echolocation ability. The visuals, powered by Unreal Engine 4, consist mainly of black and white outlines of rooms and items, recreating the girl's unique perception.
The Banner Saga (XONE)
RPG 12 January 2016
Inspired by the Nordic mythology, a cRPG developed by the independent studio Stoic, whose members worked on, for example, Star Wars: The Old Republic. The action takes us to a world where fratricidal bloodshed between the gods led to chaos and wars. This is an "on the road" type of story, divided into two main plot branches, telling the stories of two Viking parties trying to escape from the threat posed by a mysterious, stone-like race called the Dredge, born as the result of gods’ experiments. Set in fantasy realities, the gameplay combines adventure and RPG elements with a turn-based combat system. With game's progress, your party gains experience and becomes more and more powerful. Also, the decisions you make will exert heavy influence on the plot. The game features amazing 2D graphics, employing art style similar to that of Walt Disney productions.