Dragon Ball FighterZ (XONE)
Dragon Ball FigtherZ is a 2.5D fighting game developed by Arc System Works and published by Bandai Namco where characters from the popular Dragon Ball universe fight each other. Unlike the previous Dragon Ball games, FighterZ uses the Tag Battle mechanics. We create a team of three different characters between which we can switch anytime we want to when fighting. Doing so allows us to do powerful combos and special attacks. The battle ends when all of our characters have zero health points. Action takes place on 2D arenas, but all of the remaining elements of the game are 3D. It allowed the developers to use advanced graphical effects and stylized animations to make the game look like the classic anime.
Injustice 2 (XONE)
Fighting 16 May 2017
A sequel to the 2013 arcade fighting game Injustice: Gods Among Us by NetherRealm Studios, known for the latest Mortal Kombat games. Like in its predecessor, in Injustice 2 you play as the characters from the DC universe, fighting each other in violent duels. The game features minimal plot, in which Batman and his supporters try to rebuild the society, but at the same time have to fight against Superman and his allies. Among the chaos, a new danger appears, threatening to wipe out all of humanity. Mechanics-wise, Injustice 2 is a spectacular Mortal Kombat-like 2.5D fighting game, although it's not as violent. You can play as either a hero or a villain; available characters include Superman, the Flash, Batman, Supergirl, Aquaman, Atrocitus and Gorilla Grodd. The sequel also allows for modifying your chosen character. During the gameplay, you earn new equipment, which can alter not only your character's appearance, but also their abilities.
Arcade 29 June 2016
Inside is the second project of the independent Danish studio PlayDead, which became famous by creating the cult game Limbo. The game's development was partially funded by a grant from the Danish government. The story tells about a young boy who must stop the forces of evil that are trying to take over the world by experimenting on humans. The gameplay mechanics are similar to classic platformer games. They combine the necessity to solve various puzzles with tasks requiring reflexes and good manual skills. The game takes place in a dark universe where the rain never ceases to fall. The visuals of the game are similar to the ones used in the previous bestselling game developed by PlayDead studio. However, this time the world is three-dimensional. The colors in the game are toned down and the music is atmospheric. The game was created by using the popular, multi-platform Unity engine.
Mortal Kombat XL (XONE)
Fighting 01 March 2016
An expanded edition of Mortal Kombat X by NetherRealm, released in April 2015 as the tenth installment in the cult fighting game series which was launched back in 1992 on arcade machines. The action takes place 25 years after the events of the original game and tells a completely new story, in which new characters, for example: Johnny Cage and Sonya Blade’s daughter, play a major role. The gameplay mechanics were not changed significantly – it is still a 2.5D fighting game that puts emphasis on special attacks and spectacular finishers. Mortal Kombat XL contains all DLCs released as a part of the original game's season pass. Apart from a large variety of various skins for the available warriors, their biggest attraction are bonus playable fighters such as the four-armed Goro, Tremor, Tanya Tri-Borg, Bo’ Rai Cho, as well as iconic movie characters like Predator, Xenomorph, Jason Voorhees, or Leatherface.
Little Nightmares (XONE)
Arcade 28 April 2017
A platformer game by Tarsier Studios. The player assumes the role of Six, a heroine who was kidnapped by monsters and locked in an underwater complex called The Maw. Her task is to escape this terrifying place which is difficult because of dangers, inspired by childhood nightmares, that lurk behind every corner. In Little Nightmares, the action is presented from a side view and the core of the gameplay is searching the atmospheric locations, hopping from platform to platform, and solving environmental puzzles. Given that the protagonist is equipped only with a lighter, we have to avoid direct confrontation with nightmarish opponents and try to sneak past them unnoticed. The title boasts high-quality three-dimensional graphics and is distinguished from among other platformer games by its dark style and toned-down colors.
Mortal Kombat X (XONE)
Fighting 14 April 2015
A sequel to the 2011 game created by NetherRealm, which restored the leading position in gaming to Mortal Kombat, a long-standing, cult fighting game franchise launched in 1993 by the Midway / Acclaim duet. Once again, we get a wide array of playable fighters – both known from the previous games in the series, as well as brand new ones. Moreover, each one comes in several varieties, differing in tactics and combat style. Duels are fought on 2.5D arenas filled with interactive elements that you can use in combat. There is of course no shortage of spectacular finishers, so-called fatalities. The game’s core features an expansive story mode set 25 years after the events presented in the previous game. The authors implemented numerous both local and online multiplayer modes, enabling the players to compete with one another in a global struggle for primacy.
Arcade 09 February 2016
An action-logic platform game created by Coldwood Interactive in cooperation with the Electronic Arts company. You play as Yarny, a character made of yarn, who travels across various locations, inspired by the landscape of northern Scandinavia, in search of traces of his long lost family. Scores of adventures await you, requiring you to cleverly use the protagonist’s unique ability of unraveling his own body. He can use some of the yarn he is made of to create a bridge or catch a fish and use it to cross a river. The game features impressive, fully 3D graphics, although presented in 2.5D perspective, resembling LittleBigPlanet.
Killer Instinct (XONE)
Fighting 22 November 2013
The third installment in the series of fighting games started in the nineties. The game was developed by Double Helix Games, creators of Green Lantern: Rise of the Manhunters and MX vs. ATV Reflex. In Killer Instinct the player assumes the role of a warrior of his choosing and fights against computer opponents or human rivals (cross-platform playing is supported). Among the characters one can find many interesting individuals – including ones well known from previous entries in the series (for example Thunder, Jago, Sabrewulf and Glacius). Each character has unique abilities and combat tactics. The rivals are facing each other on two-dimensional arenas with hand-drawn backgrounds. The battles itself are arcade and very dynamic – the players can perform many attack combinations, blocks, and special attacks. Rich social features are an interesting addition. Killer Instinct offers 2,5D graphics and uses cel-shading technology thanks to which the characters and locations have a comic book-like look.
Black The Fall (XONE)
Adventure 11 July 2017
An action-adventure title developed by the independent developer Sand Sailor Studio. The action of Black The Fall takes place in a communist industrial dystopia where the inhabitants are completely subject to the regime. The main hero, named Black, is a obedient worker at one of the many factories. However, when the entrance door gets damaged, he takes the opportunity to break free. Gameplay featuring a side-view focuses on exploration of the mysterious environment. Locations introduce numerous traps, obstacles, and diverse environmental puzzles. During gameplay, Black gets his hands on a designator – a tool which gives him control over workers, machines, and other friendly beings. The title utilizes 2.5D visuals that do not feature too many vivid colors, which makes the title stand out.
This War of Mine: The Little Ones (XONE)
Strategy 29 January 2016
An extended edition of This War of Mine, a unique survival game developed 11bit Studios - the creators of the original - with the 8th generation consoles in mind by. The game inverts the premises of a typical war game, as we do not assume the role of heroic soldiers. Instead, we control a group of civilians surprised by the outbreak of war and trying to survive in a besieged city. The gameplay mechanics remain unchanged, focusing on survival and morally difficult decision-making. As the title suggests, the biggest novelty of the expanded edition is the introduction of playable children, who play an incredibly important role in the on-screen events. Initially, the youngest survivors will, for example, build toys or decorate environments, but with time, thanks to their adult guardians, they shall learn many useful skills that can prove invaluable during subsequent missions.
Assassin's Creed Chronicles: China (XONE)
Action 21 April 2015
The first installment in the Assassin's Creed Chronicles series of spin-offs, created in the form of a 2.5D adventure platformer. The game was developed by Ubisoft as a bonus for users who bought the season pass for Assassin's Creed: Unity. The game is set in the sixteenth-century China, and the players assume the role of female assassin Shao Jun – a student of Ezio Auditore and the protagonist of the animated film Assassin's Creed: Embers. Being the last survivor of the Order's Chinese subdivision, she returns to her homeland with the intention of avenging her murdered brother. During the journey she meets a number of historical figures and visits several famous locations of China, including Beijing, the Great Wall, and the Forbidden City. Gameplay mechanics are a translation of the usual gameplay into a side-scrolling platform game. We can climb, sneak, fight, and kill silently. The production features an original graphic style, inspired by traditional Chinese painting.
Never Alone (XONE)
Arcade 18 November 2014
A platform game with features of puzzle titles from Upper One Game studio. The story of Never Alone is based on Inuit’s’ beliefs, with players taking control of a young girl from Inupiaq tribe who sets on a dangerous journey with her white fox to save her people and stop the arrival of the eternal blizzard. She will meet many creatures of Inuit legends during her adventure, like Sky People, Rolling Heads or Blizzard Man. Never Alone present its world from the side perspective, as we traverse vast levels, avoid traps, fight enemies and solve puzzles. The game in single player campaign lets us switch between a girl and a fox, both of which have unique abilities that are necessary to progress; however, control is split between two players in the cooperation mode. Never Alone uses good-looking three-dimensional visuals accompanied by soundtrack based on Inuit’s music. Interestingly, narrator speaks in the language of those people, although everything is translated to English through subtitles.
Song of the Deep (XONE)
Action 12 July 2016
An arcade, metroidvania genre action game developed by Insomniac Games studio, known for, among others, Sunset Overdrive, and series such as Spyro, or Rachet & Clank. In Song of the Deep, we assume the role of Merryn, whose father has disappeared during a fishing trip. When one day she has a dream that her father has been imprisoned in the sea depths, the little heroine decides to build a small submarine and embark on a rescue mission. In terms of mechanics, we are dealing with a classic representative of the genre, in which we traverse a semi-open world divided into various, distinctive locations. The creators have put various challenges in our way, including things like clearing our path and, of course, fighting enemies and challenging bosses. Our submarine can be improved in the course of the game, receiving various abilities that help during combat and allowing us to access previously unavailable locations. The game features attractive 2.5D graphics.
Assassin's Creed Chronicles: India (XONE)
Action 12 January 2016
The second installment in a spin-off series created within Assassin’s Creed - one of the Ubisoft’s leading franchise. The game translates the series’ mechanics into a 2.5D side-scrolling action-adventure game. The story is set in 1841, in India. The country is on the brink of open conflict as tensions increase between the Empire of Sikh and the British, who claim rights to Indian territory. With these historical events serving as the background, another ongoing conflict comes to light – the never-ending war of Assassins and Templars. You play as Abraaz Mir, a member of the Assassin Order, who tries to care for the Order’s interests in the times of political turmoil. The game features the characteristic elements of the series, such as spectacular acrobatics, sneaking, melee-combat with guards, and assassinations of targets. The shift in player perspective, however, necessitates a different play style, putting more emphasis on tactical thinking and planning your every step.
Assassin's Creed Chronicles: Russia (XONE)
Action 09 February 2016
The third installment in a 2.5D platform game series that exists as a spin-off to the Assassin’s Creed franchise. This time you visit the 1918 Russia, when two bloody revolutions lead to some radical changes in the government. The brutal Bolshevik rule ignites a civil war, while the never ending struggle between the Templars and the Assassins rages on in the background. Playing as Nikolai Orelov, you take care of the Brotherhood of the Assassins’ interests, completing a series of dangerous missions, whose general gameplay premises are no different than in the core Assassin’s Creed games. However, because of the unusual perspective, the game requires even more tactical approach and careful planning of your next step.
Deadlight: Director's Cut (XONE)
Arcade 21 June 2016
A remastered edition of a 2012's two-dimensional platformer by studio Tequila Works, designed for PC and eighth generation of video game consoles. The plot of the title is set in an alternative version of the 80s, in which, as a result of a mysterious virus, world was overrun by zombies. During the game we play the part of a survivor named Randall Wayne, who is trying to reach a safe place and meet up with his friends and family. When it comes to mechanics, the game is a 2.5D platformer, emphasizing exploration and different ways of dealing with zombies. There are also purely arcade sequences, as well as environmental puzzles that we have to solve in order to get to previously inaccessible places. In comparison to the original game published four years earlier, Deadlight: Director's Cut features improved 1080p visuals, a set of new animations and a new game mode – Survival Arena.
Adventure 10 March 2017
An unusual survival horror game created by Frederick Raynal and Gloomywood - a French studio. The game offers pixel-art visuals and is played from the classic top-down view. The player takes on the role of a criminologist by the name of Smith, whose wife got murdered and his children were kidnapped by unknown assailants. Despite the fact that 17 years have passed since then, the protagonist still searches for his children and those who killed his beloved woman - Smith tracks down subsequent serial killers who target juvenile victims. The player explores numerous dark locations and gathers various items that help either to avoid threats or to deal with them. However, the game focuses on saving those who have become targets, instead of punishing the psychopaths. Once the protagonist stumbles on innocents, they join Smith and collectively create a line of original figures following the protagonist. The children can be controlled by issuing simple commands. The player's actions get rewarded with bonus points when they manage to save a large number of children.