RPG September 2017
A third person action-RPG developed by the creators of the legendary Gothic series - German studio Piranha Bytes. In contrast to the aforementioned Gothic, Elex is set in a dark post-apocalyptic universe that combines elements of both science-fiction and fantasy and where technology meets magic. In terms of mechanics, the game is similar to other modern action-RPGs. You get to explore a large open world, embark on a series of storyline missions as well as side quests, encountering numerous non-player characters along the way and, of course, slaying a wide array of monsters. Similarly to previous Piranha Bytes productions, the title features only single player gameplay with no online features.
Fallout 4 (XONE)
RPG 10 November 2015
The fourth major installment in the post-apocalyptic RPG series launched in 1997 by Black Isle Studios and Interplay. Starting from the third part, released in 2008, Bethesda acquired the rights to the franchise and took the reins of the subsequent production set in the cult post-apocalyptic universe. The game’s style is reminiscent of its two predecessors, in which – unlike in the first parts of the cycle – we experience the events from first-person perspective. The plot takes us back to the nuclear wasteland, where the survivors are forced to constantly fight for their lives. Fallout 4 features various new locations and characters, and a whole variety of plot quests and challenging opponents.
Mass Effect: Andromeda (XONE)
RPG 21 March 2017
The fourth part of the hugely popular action RPG game series in a space-opera setting. BioWare Montreal, the development studio that helped create the two previous installments took the reins of Mass Effect: Andromeda's development. The game's story is not associated with the trilogy about Commander Shepard's fight against the Reapers, offering instead a completely separate plot featuring new characters and locations. Using the proven pattern, the creators of Mass Effect: Andromeda put the focus on a spectacular TPP action experience and moral choices that have a direct impact on the course of events. The technical side of the game is based on the third-generation Frostbite engine, providing high-quality audiovisuals.
The Surge (XONE)
RPG 16 May 2017
An action RPG set in a dark science-fiction world, developed by the German team Deck 13 – the co-creators of Lords of the Fallen. The story shows a dystopian vision of the future, where human technology turned against its creators, plunging the planet into chaos. We play as an ordinary citizen, who, like everyone else, uses the achievements of modern technology and the capabilities offered by fully customizable exoskeletons. The gameplay draws from such the famous Dark Souls series and is characterized by significant difficulty level and melee combat focus. What sets The Surge apart is a unique character development system. It is closely connected to combat, allowing us to seize opponent’s technology and gear, and then mount it on our own exoskeleton.
Assassin's Creed: Origins (XONE)
Action October 2017
The seventh major installment in the Ubisoft's best-selling action game series. Plotwise, Assassin's Creed: Empire is a sort of prequel to the entire series, taking players so far back in time as none other installment did - to the ancient Egypt, long before the two opposing orders of Assassins and Templars were founded. Players play the part of a slave, a distant ancestor to Altair - the protagonist of the first Assassin's Creed. Concerning mechanics, the title does not differ significantly from previous installments of the series, still being primarily an adventure game, supplemented with action sequences and carefully planned assassinations. The game world was, of course, with reverence typical of the franchise, adapted to the new setting, bringing back things like the possibility to mount animals or use boats. On the technical side, Empire is said to avoid relying on the achievements of previous installments, while our area of activity is approximately three times larger than what was offered by Assassin's Creed IV.
Action 05 May 2017
Sequel to the best-selling science-fiction FPS from 2006. After many perturbations during the development, the work started by the creators of the original title – Human Head studio – was completed by Arkane Studios, the creators of Dishonored. The story of the second game starts in the same place and time as the original title. The difference is in the main protagonist. This time it is sheriff Killian Samuels who works for airlines. The action of the game takes place in the open world of an exhausted planet Exodus where, after years, the protagonist works as a bounty hunter. The gameplay mechanics were greatly changed. The title introduces platform elements (jumping, climbing up ledges) and the possibility to hide behind covers. Various weapons can be additionally upgraded and modified. Visuals of the game are generated by greatly improved id Tech 4 engine known from the original game.
Action 26 May 2017
A space-themed shooter game with roguelike elements and the first production by the team at Rockfish. The members of the studio used to work for Fishlabs, the creators of the mobile series Galaxy on Fire. Everspace is set in the far future, when humanity has colonized myriads of planetary systems. The plot, which is an important element of the gameplay, was written by Falko Löffler, the writer of Jack Keane or the Ankh series. Unlike other space shooters, whose mechanics are focused on complex simulations, Everspace features an easy, user-friendly controls model and dynamic battle system. You observe the world both from the cockpit perspective and through a camera lens placed above your ship. During the game, you explore the open-world galaxy, gather resources, fight enemies, and complete quests. You also have to take care of repairing your ship when its gets damaged in battle and upgrading it. It's very easy to die in Everspace and the world around you changes as you respawn.
Destiny 2 (XONE)
Action September 2017
Destiny 2 is a sequel to the best-selling FPS developed by Bungie Software. This time, Bungie is aided in the development process by Vicarious Visions, creators of Skylanders and some other games. Destiny 2 introduces many new changes and improvements, not only concerning the story (this time, the story will play a bigger part than in the first game), but also in the gameplay mechanics. In Destiny 2, we will visit completely new, enormous locations (i.e. Saturn alone will be bigger than the entire first game), finding new, vibrant metropolises. In the wilderness, we will find both enemies and enemy checkpoints that are just waiting to be taken over by us. Planets known from the first Destiny will also be present in the sequel, but will be added on a later date. Due to the new technology used by Destiny 2, it won't be possible to import our characters from the original game. Transferring any sort of content from the first Destiny will probably turn out to be problematic.
Action 24 May 2016
A multiplayer first-person shooter developed by Blizzard and the first production of this genre in the portfolio of the creators of cult series such as Diablo, Warcraft, and Starcraft. The game is set in a future where peace is ensured by the eponymous organization, established decades ago for protection against attacks by renegade robots. When it starts to crumble, torn apart by internal conflicts, its responsibilities are taken over by completely new characters whose roles are assumed by the players. The game focuses on multiplayer team duels which reward performing certain tasks instead of eliminating other characters. A wide array of heroes with different abilities is involved in the combat and, depending on the situation, we can switch our hero several times during one fight. The game does not offer any development of characters' skills and equipment, instead the key to victory are the skills of the players and good teamwork.
Quantum Break (XONE)
Action 05 April 2016
A dynamic, third-person action game, featuring a science-fiction setting inspired by modern theories about time travel. This title is the first next-gen production from Finnish studio Remedy Entertainment, best known for the Max Payne series and Alan Wake. Set in the near future, the story is split into TV-like episodes. The player's point of view alternates between three characters who, as a result of a failed time-travel experiment, gain different time-based abilities. Now, two of them have to fight against the third one to prevent the world, now plagued by strange anomalies resulting from the failed experiment, from ending. The game's impressive visuals are powered by the proprietary Northlight Engine, tailored for the eight generation consoles.
Impact Winter (XONE)
Action November 2017
A survival-themed action-adventure game developed by the British studio Mojo Bones. Impact Winter is set in 2018, when the Earth's atmosphere got polluted with a dense layer of dust, due to the planet's collision with a huge asteroid. Sunlight is now almost completely absent, and the player assumes the role of Jacob Solomon, who along with four other survivors has to sustain his existence under extreme conditions for 30 days - it is the amount of time the rescue team needs to reach the place. Mechanics-wise, Impact Winter is an action-adventure game that focuses on survival-related elements. The player sets out for on escapades, scavenging after the food and supplies they need. In order to stay alive, the protagonist has to survive in low temperatures, as well as to deal with the risks of dying of hunger, thirst, frostbite or injury; also, aggressive animals pose a large threat to Jacob's life. Thus making use of the available skills in order to craft the items we need is the key to success in this game.
Star Wars: Battlefront II (XONE)
Action November 2017
Star Wars: Battlefront II is a sequel to the 2015 multiplayer FPS game and the fourth game in the cult series that was started eleven years earlier by Pandemic. Unlike the previous game, Battlefront II offers both a complex multiplayer mode and a single player campaign set right after the destruction of the second Death Star. Iden Versio, the game's protagonist and the leader of the Empire's special forces, is given the task of avenging the Emperor. Different studios developed different parts of the game. Single player campaign was created by the studio Motive, lead by Jade Raymond. Space battles were created by Criterion, and the multiplayer mode, key element of the game, was developed by DICE. Up to forty players can take part in online battles and play one of the four available classes. Additionally, we can customize characters, vehicles, and gadgets. It is worth mentioning that the game presents more than the original trilogy (episodes IV-VI). We will meet, and play as, heroes from different eras of the Star Wars universe, like Rey and Kylo Ren from The Force Awakens or Darth Maul from The Phantom Menace.
Fear Effect Sedna (XONE)
RPG 18 July 2017
The third installment in the Fear Effect series of action games. Both the previous installments were released for the PlayStation console. The game was created by Kronos Digital Entertainment, under the auspices of Square Enix - the owner of the franchise. Contrary to its predecessors, Fear Effect Sedna is a tactical action game played from an isometric view and inspired by Shadowrun Returns - a role-playing game. The action takes place in a cyberpunk world featuring fantasy elements. This time, the characters from the previous installments explore mysterious locations and underground facilities of the frosty Greenland. During the story campaign, the player commands a team comprising up to five mercenaries, each having their own unique skills and specializations. The game offers a real-time combat system, but thanks to the implementation of active pause, the player is allowed to take their time when giving orders to individual units. Occasionally, the player is also obliged to solve puzzles. The third installment in the Fear Effect series offers old-school, cel-shaded graphics as usual.
Watch Dogs 2 (XONE)
Action 15 November 2016
A sequel to Watch Dogs, a sandbox action game from 2014, in which the players assume the role of a former criminal and use his hacking skills as well as a number of gadgets to control the city infrastructure as well as private communication devices. Watch Dogs 2 develops the key gameplay elements of its predecessor; the action, however, was moved to an entirely new city, and now takes place in San Francisco. The game was developed by Ubisoft’s internal development studios lead by Ubisoft Montreal. Contrary to first installment, Watch Dogs 2 was created solely with PCs and the 8th-generation consoles, such as PlayStation 4 and Xbox One, in mind.
Gears of War 4 (XONE)
Action 11 October 2016
The fourth major installment in the cult futuristic third-person shooter series and the debut of this Xbox-exclusive franchise on an 8th-generation platform. It was developed by The Coalition (previously known as Black Tusk), studio established by a long-time producer of the series, Rod Fergusson. Story-wise, Gears of War 4 is not a direct sequel to the original trilogy; instead, we assume control over a completely new pair of protagonists. The gameplay mechanics remained faithful to proved solutions, therefore the game is still a dynamic, linear shooter that puts emphasizes the use of covers. In addition, the title features a multiplayer mode, including a co-op mode which is one of the series hallmarks. The game’s visuals make full use of the Xbox One’s capabilities while retaining the grim atmosphere of its predecessors.
Torment: Tides of Numenera (XONE)
RPG 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.
Assassin's Creed: Syndicate (XONE)
Action 23 October 2015
It is the ninth major installment in a best-selling action game series, this time developed by Ubisoft Quebec. After a brief affair with the French Revolution the developers decided to take players to 19th-century London of the Victorian era, giving them control of two characters: hot-headed young man named Jacob and his twin sister Evie. Although the game retains all of its key elements, gameplay mechanics went through some changes. The streets are full of carriages, which, just as in Grand Theft Auto series, can be hijacked and used to move around the city. Another essential element stems from the fact of leading Jacob’s gang, and which, among other things, results in street brawls with opposing groups. The game faithfully recreates the topography of the capital city of England, so you can easily find and recognize such landmarks as Westminster Palace or St. Paul’s Cathedral. The heroes also gained new weapons and gadgets as well as previously unseen abilities.
Syberia 3 (XONE)
Adventure 20 April 2017
A sequel to a popular adventure game series created by the Belgian comic artist Benoit Sokal and Microids Studio, released over a decade after the second part. The story focuses on adventures of Kate Walker, a young lawyer, whose profession, in-born curiosity, and adventurousness get her entangled in a new mystery. Throughout the game, featuring classic point-and-click mechanics, you meet a whole menagerie of characters known from the previous installments in the series, as well as a cast of new heroes, including Still Life's protagonist and an FBI agent Victoria McPherson. Despite of using full 3D graphics that replaced hand drawn backgrounds, the game features the characteristic artwork style consistent with previous games.
The Long Journey Home (XONE)
A science-fiction sandbox action game with roguelike and strategy game elements, and the debut production from one of Daedalic Entertainment's subsidiaries. The Long Journey Home tells the story of a prototype spaceship, the first one in history to be equipped with an FTL drive. During its maiden flight, an accident happens which results in the ship being thrown into an uncharted region of the galaxy; the player’s task, as the ship’s captain, is to find a way home. The game allows us to freely explore a vast, randomly generated chunk of the cosmos — we are the ones to plan the route and to choose tasks as well as the means to perform them. While playing, we will have to gather resources, fight alien races, search for artifacts of long-dead civilizations, and cope with various random events. The title also features an extensive conversation module and a separate character development system for every crew member.
Assassin's Creed: Unity (XONE)
Action 11 November 2014
The fifth major installment in the extremely popular Assassin’s Creed franchise, created by the Ubisoft company in 2007. It is at the same time the first iteration of the series designed for PC and the eight generation consoles. The new story features a new assassin, Arno. The story is set in the late-18th-century Paris, faithfully recreated in the game. In the turbulent times of the French Revolution the protagonist is trying to alter the fate of his nation, while seeking retribution for his past mistakes. The debut of the series on Xbox One and PlayStation 4 provided an opportunity to re-imagine the series. Changes included not only graphics, physics, and animations, but also gameplay mechanics and combat system. The hero learned new abilities that can be developed in three different areas. The game world is bigger and richer in content, offering full freedom of exploration.
Watch Dogs (XONE)
Action 27 May 2014
A third person perspective (TPP) action game developed by Ubisoft company’s subsidiaries led by Ubisoft Montreal. Watch_Dogs is set in the near future in Chicago, one of many American metropolitan areas, whose infrastructure is managed by the Central Operating System (CtOS). The game’s protagonist is Aiden Pearce, a talented hacker able to hack almost every electronic device and use it to provoke a specific reaction or influence other people’s behavior. Gameplay is set in an open world, providing the player with the freedom to complete the missions as he sees fit. Gameplay combines elements of a third person shooter, stealth, and action-adventure game. Watch_Dogs also includes a multiplayer system with a unique feature – other players’ actions can influence the single player campaign.
Halo 5: Guardians (XONE)
Action 27 October 2015
The fifth major installment in a bestselling science fiction FPS game franchise, whose consecutive editions were exclusively released for different generations of Microsoft consoles. This is the first iteration dedicated to Xbox One, developed by 343 Industries - the studio responsible for the previous installment as well as a low-budget production Halo: Spartan Assault. In terms of the plot, this new title is a sequel to the previous game, and follows the events of Halo 4. The key to winning against a new, emerging threat to the universe, may lay in the presumably lost AI called Cortana - main hero’s former companion. John-117, commonly known as Master Chief, together with his team forsake their military duties to find her. The narrative alternates between him and the second playable protagonist - Spartan Jameson Locke - pursuing him. Halo 5: Guardians is powered by a new graphics engine and, as always, offers expansive multiplayer options, including a new, online campaign co-op mode, enriched with social features.
Deus Ex: Mankind Divided (XONE)
RPG 23 August 2016
The fourth major installment in a popular cyberpunk action-RPG series. The game was developed by Eidos Montreal, who previously developed two other parts of the cycle, as well as the 2014 reboot of the cult Thief franchise. The game is set 2 years after the events of Deus Ex: Human Revolution. The player again assumes the role of an Interpol agent, Adam Jensen, who fights criminal organizations in different parts of the world. In accordance with the tradition of the series, gameplay is non-linear, allowing the player to choose the ways of dealing with in-game problems: from open confrontation to stealth approach. As compared with the previous game, this time you have access to twice as many biochips and special abilities that are gradually unlocked throughout the gameplay. Another vital element are the consequences of your choices – all your actions and conversations can bear consequences later in the game.