Clash Royale (AND)
Strategy 02 March 2016
A multiplayer game with MOBA elements from the Finnish Supercell studio, set in a universe of one of the mobile bestsellers – Clash of Clans. Same as there, we play as a ruler whose ambitions go beyond the borders of his country. Gameplay of Clash of Royale comes down to taking part in online skirmishes with other players to overthrow the opposing king. Battles are fought in very simplified form and take place on small arenas, which fit entirely on the smartphone’s or tablet’s screen. During the battles, we send offensive units along set paths, while also making sure to secure our own domain with various spells and defensive units and buildings. The mechanics are complemented by card game features, and the time between fights is spent on collecting the strongest possible deck of cards, each representing the respective units and actions (e.g. casting spells).
The Elder Scrolls: Legends (AND)
A strategy card game set in the universe of a well-known RPG series that has been developed since 1994 by Bethesda Softworks. In terms of game mechanics, The Elder Scrolls: Legends takes after the competing Hearthstone: Heroes of Warcraft, and the gameplay comes down to dueling with a self-built deck of cards representing heroes, equipment, spells, skills etc. The game combines storytelling elements and characters known from previous installment of the series, such as the legendary Morrowind, Oblivion, and Skyrim, as well as The Elders Scrolls Online.
60 Seconds (AND)
A post-apocalyptic survival strategy game with RPG elements, created by Polish developer Robot Gentleman Studios. You play as the head of a typical American family, who has to provide for his loved ones in the face of an incoming nuclear war. The game starts 60 seconds before the first explosion, giving you one minute to get to a shelter while grabbing the most essential provisions on the way. In the next phase you have to survive for as long as you can using only the resources you've managed to gather, which often force you to make very tough decisions. Sometimes, you have to decide whose daily rations should be reduced, sometimes how to deal with problems at hand, such as a cockroach infestation. Despite its seemingly grim theme, the game features a rather light-hearted atmosphere, evident e.g. in its comic-like graphics.
Heroes of Might & Magic III: HD Edition (AND)
Strategy 29 January 2015
A remastered edition of one of the most well-received installments of the legendary Heroes of Might & Magic series, created for the 15th anniversary of the game's original release and the 20th anniversary of the franchise. It was commissioned by Ubisoft and developed by DotEmu, known e.g. from the remake of the cult platform game Another World. The contents of the HD edition are the same as the base game (no expansions included) and consist of 7 story campaigns (about 50 maps in total), a skirmish mode and a functional editor. Compared to the original, the key changes are the upgraded wide-screen-compatible HD visuals. The graphics are now sharper and more clear-cut, which is the result of reprogramming over 25,000 elements and models. The multiplayer mode has also been upgraded, both in the local “hotseat” mode and the online one. Also, for the first time ever, a version for mobile devices was created.
Strategy June 2017
A real-time strategy game by Polish studio Jujubee, in which you play as a leader of one of the 21st-century nations and do your best in order for the citizens to prosper. Mechanics-wise, Realpolitiks resembles the popular Europa Universalis series, but the game is set in modern times and takes into account the current specifics of politics and reality. The gameplay focuses mostly on managing the country in all the key fields and requires making many strategic and political decisions, which have huge consequences. You have to take care of such things as e.g. internal policy, diplomacy, economics, armed conflicts or espionage. The game emphasizes both the bright and the dark side of power, allowing you to choose your own path of achieving your goals and to decide between doing the right thing and using morally dubious methods.
Bit City (AND)
Strategy 13 March 2017
An easy economic strategy game by NimbleBit, developed for mobile devices. The game starts in an empty area, where you have to build a prosperous metropolis from scratch. There are three main districts of the city: residential, service, and business. In each of them, you build unique buildings, which can be further developed. Moreover, you have to ensure the city is sufficiently busy by buying cars, ships, and planes. As the game progresses, you earn more money, which allows you to expand and upgrade your city. After completing all the goals in a given mission, you progress to the next map to start over. Bit City features pleasant mechanics and attractive 3D visuals. The game utilizes a free-to-play model with microtransactions, but it is possible to play without spending any real-life money, although it requires much patience.
Kingdom Rush Origins (AND)
Strategy 20 November 2014
The third installment in a series of popular tower defense games set in a fantasy world. Similar to the previous installments, the game was created by Ironhide. In terms of the plot, Kingdom Rush Origins is a prequel to the entire story presented in the series, set before the evil Vez'nan posed a threat to the country of the elves. The player's goal is to stop the evildoer by leading the armies through new locations: elven forests, magical kingdoms and ruins of an ancient metropolis. The game offers new kinds of towers and units, such as elven archers, mystical mages or stone druids. Also, new improvements, spells and abilities were added along with previously unavailable enemy types. The armies are led by nine legendary characters, and each has unique powers. What has remained unchanged here is the gameplay formula of the predecessors, as well as cartoonish visuals typical of the series.
The Witcher Battle Arena (AND)
Strategy 22 January 2015
An online battle game attempting to create a MOBA game in The Witcher universe. The title was developed by Fuero Games in cooperation with the team at CD Projekt RED. The gameplay focuses on short, dynamic battles of 3-member teams composed of characters known from Andrzej Sapkowski’s novels. Among them, we can find Geralt of Rivia, Iorweth, Zoltan Chivay, and Philippa Eilhart. Each character possesses a different set of skills and uses unique special items. In battles, the characters develop their talents and acquire increasingly powerful equipment; during rests, they can create potions, allocate talents, and so on. The game features several game modes and 3D graphics with an isometric camera. The game is based on the free-to-play formula but offers optional micropayments.
Age of Empires: World Domination (AND)
A mobile real time strategy game developed by the Singapore-based studio KLab Global using the license of the Microsoft's cult strategy series. In the game, the player takes control of one of the great historical civilizations and his task is to develop its power and lead it to world domination. The player can choose from Celts, Brits, Vikings, Japanese, Chinese, Franks, Saracen, and Huns. Each nation has its own technology tree, buildings, and units, among which there are also legendary historical characters with unique abilities. As in other games of the series, gameplay in Age of Empires: World Domination consists mostly of gathering resources, developing the nation's economy, and participating in battles which, despite being much smaller than in PC installments of the series, offer a significant tactical depth. The game is available for free and based on the free-to-play model with additional microtransactions.
Fallout Shelter (AND)
Strategy 13 August 2015
A mobile spin-off to the post-apocalyptic Fallout franchise, accompanying the fourth major installment. In contrast to the main-stream Fallout games this one is a simulation strategy, in which you take on a role of a vault overseer and have to look after its inhabitants. The game has you expand the vault by new rooms, including living quarters, and public facilities, to provide for all needs of your dwellers. You also have to gather supplies, which requires you to send expeditions outside the vault, having previously equipped (or not) your men with weapons and protective gear. Each vault dweller has their own statistics and gains experience, thus unlocking new abilities and equipment.
A card game with turn-based strategy elements that uses free-to-play distribution model with microtransactions. Faeria invites the players into an old fantasy world, home to humans as well as other intelligent species. The game puts emphasis on the lore and contains much additional information about the fictional universe. As for the gameplay, Faeria represents an unorthodox approach to the card game genre. Duels between two players are the foundation of the game. The fights are waged by using cards drawn from users’ personal decks. The warriors must also gather resources and use them in the duels. The cards represent heroes, effects and spells, but they cannot be played freely. Instead they have to be used on special, hexagon fields. Empty at first, the map becomes filled with hexes due to the player’s actions, and various terrain types affect the behavior of units and spells. Another innovation in the game is the necessity for characters to find themselves on adjacent fields in order to start the battle. It is worth adding that Faeria also allows the owners of various gaming platforms to face each other.
Strategy September 2017
A multiplayer-oriented turn-based battle strategy game developed by Counterplay Games, led by Keith Lee - an experienced game maker. The story is set in a fantasy world comprising of various mythological influences as well as original concepts of the creators. A great war between five powerful countries lies at the core of the game. The players are thrown in the midst of this conflict and have to pick a side. The gameplay consists of turn-based battles, during which the player takes control over a small squad recruited from among 300 characters with unique skills. The battlefields are covered with a square grid. In order to succeed, the player has to adopt adequate tactics, predict enemy moves and put their warriors to the best possible use. The battles are diversified with a wide variety of magical artifacts and an extensive system of spells. The game features retro-styled, colorful visuals.
Plants vs. Zombies Heroes (AND)
Strategy 18 October 2016
A spin off to the popular Plants vs. Zombies series in a form of a mobile card game with tower defense elements. The production introduces themes inspired by superhero stories. Apart from the wide range of regular units known from the previous parts, the title introduces hero units that can be found on both sides of the conflict. Gameplay focuses on fights in which the players use personally-built decks of cards representing characters and their special skills. Combat takes place on levels divided into several vertical lanes, in a manner resembling a tower defense game. During the game, players activate cards in turns, summoning units, putting them on lanes, or making them use their superpowers. Plants vs. Zombies Heroes concentrates on multiplayer, although the game offers a single player campaign as well.
The Witcher Adventure Game (AND)
Strategy 27 November 2014
A digital adaptation of the board game set in the universe of The Witcher, created by Andrzej Sapkowski. Both the digital version in question and the physical original were developed by CD Projekt RED, the developers of the bestselling RPG series, in cooperation with Ignacy Trzewiczek, the CEO of Portal Games, a Polish table-top role-playing game publisher. The gameplay is designed for between 2 and 4 people to play on a single machine or via the Internet. The players assume the role of one of four characters: Geralt, Triss Merigold, Dandelion, or Yarpen Zigrin. In the game, we hunt monsters, solve puzzles, and take on other lucrative jobs. The course of events depends on the cards drawn from a special adventure deck, ensuring that every game is unique. The graphics recreate the visual style of the original and enhance it with additional digital animations.
Total War Battles: Kingdom (AND)
Strategy 24 March 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security. Your goal is to conquer new lands and turn them into bustling, productive terrains. The game offers expanded strategic gameplay, allowing you to not only construct buildings, gather resources, and expand your army, but also use diplomacy, spies, and intrigues against your allies and foes alike. In terms of visuals, unlike the previous edition, this one looks more akin to a full-fledged Total War game.
RollerCoaster Tycoon Touch (AND)
Strategy 15 March 2017
A mobile installment of the popular economy simulation strategy game series in which we manage our own theme park. RollerCoaster Tycoon Touch was developed by the creators of RollerCoaster Tycoon World for PC: Nvizzio Creations. In RollerCoaster Tycoon Touch, we traditionally assume the role of a newly-opened theme park’s manager and have to transform it into a grand amusement park that attracts crowds of visitors. This goal can be achieved by constructing new attractions, stores, restaurants, decorations, and other buildings that satisfy our guests’ needs. Moreover, we have to handle the purely business aspect that requires us to increase income and cut costs. In the game, the key role is played by the eponymous rollercoasters, the series’ hallmark. We can create them by using a simple touch system — by moving our finger across the screen, we draw their shape, and then choose materials for constructing each of their fragments. The production offers highly-detailed three-dimensional graphics.
Prison Architect (AND)
An economic real-time strategy game created by British indie developer Introversion Software. Prison Architect lets you play as a headmaster of a penal facility. Your duties include designing a high-security prison, managing its budged, and providing for the needs of inmates. The authors saw to it that each prisoner had his individual personality and corresponding criminal inclinations. A virtual prison manager has to face such issues as violent behavior among inmates, gang activities, smuggling and contraband, or even mutiny. Prison Architect features very simple top-down 2D graphics.
XCOM: Enemy Unknown (AND)
Strategy 23 April 2014
A science-fiction turn-based strategy game that came out as a reboot of the cult series, UFO: Enemy Unknown, launched back in 1994 by Microprose. This new title was created by Firaxis Games, a studio founded by Sid Meier. The story of XCOM: Enemy Unknown does not follow any of the plotlines started by its predecessors. Instead, it tells a new story of the war between humans and an aggressive alien race. In order to protect our planet from the invaders a special organization called X-COM was created, with you as its commander throughout the game. The gameplay features two main aspects. In the strategic mode you plan your next move, complete research and develop technology, as well as manufacture gear and weapons – all this in real time. When it comes to skirmishes with the aliens, combat is turn-based. Most missions are procedurally generated, which relates to greater replayability. Battles are presented in full 3D, and the game’s engine allows for full destruction of environment.