Need for Speed: Most Wanted (iOS)
Racing 30 October 2012
A new installment in the legendary racing series. As the title suggests, the game refers to one of the most well-received parts of the series - the original 2005's Need for Speed: Most Wanted. The game was developed by Criterion Games, a company well-know for the Burnout series. The remake resembles the original game when it comes to dynamic police chases and the so-called Blacklist, where the player challenges other most wanted drivers for races and climbs up their ranks. This time the developer put emphasis on the game's open-world environment, and the opportunity to explore it freely. The player can freely roam the streets of Fairhaven and switch between the vehicles they previously managed to acquire. Participation in subsequent races unlocks upgrades and modifications for each car. In doing so, the player earns prestige points as well, which allows them to challenge subsequent Blacklist drivers. What is typical of the series, the game offers an arcade driving system that features spectacular collisions.
Shift 2: Unleashed (iOS)
Racing 04 August 2011
A sequel to 2009's Need for Speed: Shift, the more realistic spin-off of the arcade racing series. Both games were developed by Slightly Mad Studios. Shift 2: Unleashed brings few changes to the gameplay mechanics of its predecessor. The game utilizes the same driving physics, combining simulation elements with the simplicity of arcade racing. The highly-praised driver seat view is back, allowing the players to experience collisions or shaking to their fullest. Apart from a new set of tracks and licensed cars brought by the game, the player can now also race at night. The graphics, lighting and camera work were all improved. Similar to Hot Pursuit, the game features the Autolog system, containing plenty of rankings and statistics, but also allowing us to play in online multiplayer mode.
Need For Speed: Hot Pursuit (iOS)
Racing 16 November 2010
Another installment in one of the most popular racing game series, developed since 1995 by Electronic Arts. Criterion Games, a team popular mainly for the Burnout console series, was entrusted with the task of creating this installment. The title of the game refers to the two earlier installments that featured police pursuits, released in 1998 and 2002 respectively. In the game, the player can pick their side and play either as a cop or a racer. A set of gadgets was introduced into the gameplay, emphasizing the arcade nature of the series. Cops can deploy spike strips and set up road blocks, while the racers can use things like radar jammers. As usual, the game features dozens of licensed cars and a soundtrack including numerous popular songs. The Autolog system is a completely new feature, the role of which is to organize a network of players allowing them to compete against each other.
Need for Speed: No Limits (iOS)
Racing 30 September 2015
A spin-off to the bestselling racing game series, Need for Speed. The game was developed by Firemonkeys - an Australian studio cooperating with Electronic Arts. It was created exclusively for mobile devices. Ken Block, a popular racing driver formerly associated mainly with the DiRT series, took part in the production of the game as well. The story pays tribute to one of the franchise's most iconic installments, Need for Speed: Underground, focusing entirely on illegal street races. The player is taken to the fictional city of Blackridge, controlled by five street-level gangs. The player's task is to defeat subsequent opponents in a series of racing challenges, which come in several variants. As usual, the players receive a massive number of licensed cars - divided into five classes here, each having their own garage, performance and visual upgrade counterparts. Although the game is free-to-play, the player's car runs out of fuel relatively fast, which is the main limitation the game brings.
Need for Speed: Undercover (iOS)
Racing 27 April 2009
After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang. To do so, they have to prove their worth in a series of driving challenges, including regular races, time trials, highway battles and outruns. As usual, the players receive a massive number of licensed cars which can be modified both visually, and in terms of their performance. The game's improved visuals and excitable soundtrack are complemented by cinematic cutscenes featuring mainly Maggie Q (Mission: Impossible III) and Christina Milian - a singer.
Need for Speed Shift (iOS)
Racing 18 December 2009
Another installment in the Need for Speed racing game series. This time, the game brings an unexpected twist, for a typically arcade series turns towards realism. The new developer, by the name of Slightly Mad Studios, created new driving physics that focus on simulation rather than arcade gameplay. Similar to 2007's ProStreet, races take place on closed racing circuits. The player can participate in the entire season of races, taking place both on fictional and real circuits. The game offers a wide set of licensed cars, bringing the interior view back to the series. As a result, the experience is intensified and the realism is felt. The visuals were improved as usual, but apart from that, new collision and damages models were implemented and the AI algorithms were improved. Opponents behave more aggressively behind the wheel - they experiment with different methods of passing other drivers.
Traffic Rider (iOS)
Racing 23 December 2015
A simple racing game for mobile phones with some features of an endless runner, developed by Soner Kara and his SK Games studio. In Traffic Rider we observe the world from the perspective of a motorcyclist, who is recklessly driving on a road filled with other vehicles. Driving model is similar to classic racing games – we can speed up, slow down, and smoothly control the bike's position on the road. Additionally, all tracks are straight with no turns, and the whole gameplay comes down to moving between the lanes to avoid collision. The title offers a campaign mode in which our main objective is reaching a finish line with optional tasks, fulfilling which raises our score. There is also an endless mode, in which we drive through a never-ending track as far as possible.
Racing August 2017
An arcade top-down racing game. Eat My Dust! was developed by Immobile Games studio (Hopping Penguin and Master Archer 3D) for mobile platforms. The title is a typical example of the genre, featuring a light tone and vector graphics. The players can use several vehicles that are unlocked as they progress in the game. The tracks on which the races take place all feature desert scenery. Despite the fact of being short, they are filled with various ramps, traps, and destructible objects that make the races more interesting. The developers made sure that their game has simple, intuitive controls – the game uses automatic acceleration and auto-regenerating boost. The player must focus only on controlling the vehicle. Eat My Dust! offers both single- and multiplayer. The first mode offers many races against AI as part of the campaign, and time trials. As for the multiplayer mode, up to four players can play simultaneously.
Racing 02 March 2016
A mobile free-to-play racing game, which is the first mobile project from Eden Games, a studio known from such popular series as V-Rally or Test Drive Unlimited. The game, called Gear.Club, focuses on modern car racing, taking place on special tracks, as well as city streets. The players can choose from a number of licensed vehicles from renowned car companies. We begin the game with only a few basic vehicles, but continuous winning unlocks more and more powerful, high-end machines. A garage was left at our disposal – aside from storing our vehicles, we can upgrade or tune multiple aspects of each car. Interestingly enough, the garage is interactive, forcing the player to unlock some of its functionalities. The game is characteristic for its high realism, unusual for mobile titles, while the physics engine is quite capable of recreating the cars’ handling, with separate calculations for the engine, drive, suspension, and aerodynamics.
CSR Racing 2 (iOS)
Racing 29 June 2016
A free-to-play racing game for mobile devices, utilizing microtransactions. CSR Racing was developed by NaturalMotion, known also for the game's predecessor, as well as e.g. Backbreaker or Dawn of Titans. CSR Racing 2 focuses on drag races, taking place on short sections of the road and where the goal is to reach the highest speed possible, which requires you to appropriately manage your acceleration and properly us your gearbox. You can drive over fifty licensed cars in the game, bearing such brand names as Ferrari, McLaren, Bugatti, Lamborghini, Pagani or Koenigsegg, and each of them requires a slightly different driving technique. Initially, only a few of them are available, while the rest is unlocked as you progress. In addition, CSR Racing 2 features many tuning options—you can change specific car parts, adjust the tire pressure, add boosters, and even exchange spare cars for more parts. The game also features a story campaign single-player mode and an expansive multiplayer mode.
Highway Getaway (iOS)
Racing 08 March 2017
Highway Getaway is a racing game/endless runner hybrid developed jointly by Invictus Games and Vivid Games. We play as a race driver who is being chased by the police. The game takes place on the streets with heavy traffic. All race tracks are generated procedurally. All we have to do is to drive as far as possible and beat the records set by other players. Highway Getaway offers over two hundred diversified missions. As we progress and achieve better results we will unlock new cars and gain access to new visual modifications, which we can buy for the in-game currency that we get while playing. How much money we make depends on our achievements. Driving at high speed and performing dangerous maneuvers increases our infamy levels, for which we are being paid by a TV station that produces a show about car pursuits. Highway Getaway features great visuals and highly detailed car models.
RISE: Race The Future (iOS)
A racing game taking place in a futuristic world. The players control lightning-fast, cutting-edge vehicles. The title is the first multi-platform project from VD-dev, a seasoned French studio, known for games for Nintendo portable consoles. RISE: Race The Future employs a driving model inspired by the classic Sega Rally series, highly arcade in nature, and focuses on mastering drift techniques. Additional flavor is retained by the fact that the cars used in the races are equipped with a unique type of tires, which allows them to cross any surface (water, for example). Aside from the multiplayer mode, and a classic arcade mode, the game offers a story campaign for a single player, which takes us to a fictional world of futuristic racing, outlining the history, beginnings, and the purpose of organizing the races in which we participate.
Micro Machines (2016) (iOS)
Racing 12 July 2016
A mobile reboot of the cult-classic series of racing games, created by Codemasters Software. In comparison to the original, which was popular in the 90s, the backbone of the gameplay hasn’t changed much. The action is once again presented from a top-down view, with the competition between small, remote-controlled vehicles being the mainstay of the game. The races take place on specially prepared tracks, located in such places as desks, kitchen sinks, or a billiards table. The player has to watch out not only for the enemies, but also for various obstacles like cutlery lying around the track, or even spilled glue. The key to success lies in using power-ups and tuning the vehicles – the number of the latter has increased to over sixty, including very fast, exotic cars, hot rods and muscle cars that are popular among tuners, or even atypical choices for a racing game in form of police cars and hovercrafts. The power-ups available in Micro Machines not only increase the vehicles’ performance, but also their battle potential – during the gameplay, we can use shields, flamethrowers, as well as hard-hitting blasters. Aside from gameplay modes present in the previous installments, a new mode has been introduced – Arena – that forces us to eliminate other competitors. Our results can be stored on an online scoreboard.
Hot Wheels: Race Off (iOS)
Racing 22 October 2016
A hybrid of an action game and a racing game, developed by Hutch Games. The action is shown from a side perspective and the player can take control of more than twenty vehicles (including muscle cars, off-road vehicles, futuristic racing cars and light buggies). The objective of the game is to complete the track in the most spectacular way possible. There are more than forty varied levels filled with obstacles and ramps, which the player can use to jump in the air and perform various stunts. Access to new vehicles and upgrades is unlocked as the player progresses through the game. In addition to single player modes, Hot Wheels: Race Off offers various competitive multiplayer modes. The title offers colorful, cartoonish graphics. An advanced vehicle damage system is worth mentioning as well. The game is distributed by using a free-to-play model with microtransactions.