Logic 02 April 2014
A card logic game set in the fantasy universe of Azeroth, known from the Warcraft franchise. The game was developed by Blizzard Entertainment company, who mention the cult card game Magic: The Gathering as one of their major inspirations. Hearthstone: Heroes of Warcraft lets you pick one of the nine available character classes and build you own deck of cards, which you can use in battles against the AI (tutorials) or living opponents (duels, tournaments). Gameplay mechanics are based on a set of easy to learn rules. Victory is rewarded with new cards. The game is based on free-to-play model with optional microtransactions, which means that although you can play Hearthstone: Heroes of Warcraft for free, some elements require payment.
Papers, Please (iOS)
Logic 12 December 2014
An unusual logic game and a satirical take on the communism. It is the first commercial project from Lucas Pope. The story is set in a fictional socialist country named Arstotzka. The country was at war with the neighboring Kolechia for a few years, but now it is over. The city of Grestin has become a crucial point on the new border between the two countries. The player is put in the shoes of a new customs officer whose task will be to carry out border checks in order to neutralize potential smugglers, spies, and terrorists. Before giving someone permission to enter the country, the player not only has to check their papers and verify the data against a primitive database, but also order searches and inspections. Despite the simplicity of mechanics, the game features an extensive story campaign which ends in one of several alternative ways, depending on the player's choices.
The Witness (iOS)
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.
Deus Ex GO (iOS)
Logic 18 August 2016
One of the spin-offs to Deus Ex, a popular RPG series developed by Square Enix. The title takes place in cyberpunk universe known from the main installments of the series. In this universe the humanity learned how to improve the capabilities of humans with cybernetic augmentations. Gameplay mechanics of Deus Ex GO are similar to the previously released Hitman GO and Lara Croft GO - it is a turn-based puzzle game. The player assumes the role of Adam Jensen, the protagonist of Deus Ex: Human Revolution and Deus Ex: Mankind Divided. The action of the game takes place on small levels, through which the players move along a preassigned route. One can move between branching points and each action activates traps and enemies in the area. This forces the player to carefully plan his moves in order to avoid or eliminate threats. Visuals of Deus Ex GO are similar to the visuals of the aforementioned games, keeping their unique cyberpunk style.
Hearthstone: Curse of Naxxramas (iOS)
Logic 23 July 2014
First DLC add-on for Hearthstone: Heroes of Warcraft, enriching this online collectible card game from Blizzard with an extensive story-based campaign for single player mode. Game is played on a specially prepared interactive board and the plot is set in the titular Naxxramas necropolis, known from the World of Warcraft game. When traversing five districts of the city we encounter completely new bosses, such as spider Maexxna or an undead monster called Loatheb. To defeat the antagonists armed with powerful special abilities, the expansion introduces a set of completely new cards, representing, among others, new skills. What is worth noting, cards gained in the course of the campaign can be used also during online matches in the Arena. For the best players there is also the special Heroic mode, offering much more of a challenge, as well as a new card back to our collection in reward.
The Room (iOS)
Logic 12 September 2012
The Room is a novel production combining elements of HOPA and logic game genre. The game is a remake of a critically-acclaimed mobile title, and was developed by an independent studio, Fireproof Games. The action of The Room takes place in the eponymous space, in which an extraordinarily complicated safe hides many secrets. The task is to get into the safe by solving a set of logic puzzles. The mechanics boil down to manipulating the elements of the lock, and fitting a key to slots that match it, as well as searching the room for hidden items. Some of the elements of the puzzles can’t be seen with bare eye – they can only be spotted when looking through a special lens. The authors managed to retain the dark atmosphere of the original; compared with the mobile version, the changes mainly concern the graphics.
Candy Crush Soda Saga (iOS)
Logic 11 November 2014
Another installment in the popular series of puzzle games developed by King. Since 2012, the series has become extremely popular among mobile platform and Facebook users. Candy Crush Soda Saga expands the ideas known from the previous installments of the series. The main objective of the game is, as always, to combine the elements found on the board into groups of at least three objects of the same type. However, this time, in addition to the candies, the game also features sodas. One of the main tasks is to use them to fill the levels. The core mechanics remain the same: player must connect colored water in the bottle with a candy that has the same color. The task must be completed within a limited number of moves. The less moves are used, the bigger the score. The game features colorful graphics similar to its predecessors.
Uncharted: Fortune Hunter (iOS)
Logic 05 May 2016
A mobile spin-off of the popular series of adventure games developed by Naughty Dog. This installment accompanies the debut of the fourth full-fledged game in the series. In difference to the console entries in the series, Uncharted: Fortune Hunter lacks any specific story and concentrates on a series of logical challenges in which the famous adventurer Nathan Drake tries to obtain the treasures of the greatest pirates, travelers and thieves in history. On each of more than 200 levels, taking place in four different locations, the player is tasked with getting from the starting point to the indicated destination. Each new map is a big riddle with many moving parts built of square fields. Some of them are regular platforms through which one can freely walk, other can contain traps, items or mechanisms to activate. During the game the player must move and manipulate the surroundings in such way so that the protagonist will safely reach the destination.
Hearthstone: Journey to Un'Goro (iOS)
Logic 06 April 2017
Another official expansion to the free-to-play card game Hearthstone: Heroes of Warcraft by Blizzard Entertainment. This time the developers send us to the unexplored forest of the Un’Goro crater, which is inhabited by intriguing, but also very dangerous species of fauna and flora. We follow the team of explorers led by Elise Starseeker, encountering mighty dinosaurs, wild elementals, carnivorous plants and many other interesting organisms. Add-on introduced 135 new cards, a new keyword (skill) called Adapt, and a new card type (Task), as well as a board with an Un’Goro crater theme and a card back fossil. Developers also implemented another group of minions, consisting of Elementals. It consists not only of magical creatures from this expansion, but also some older cards.
Earthcore: Shattered Elements (iOS)
Logic 21 May 2015
Earthcore: Shattered Elements is a card game developed by Tequila Games, an indie Polish studio. The game takes place in a classic fantasy world, where the players create their own decks and take part in card duels. The combat system is based on the "rock-paper-scissors" rules, with fire, water, and nature replacing the hand gestures. Combat is also spiced up with special combat abilities and the Risk mechanics: each cards has its own Risk value, and if a given card looses the elemental duel, its Risk value is deducted from its owner's health. The game also offers a crafting system, where we can merge cards to create new, more powerful ones. Earthcore: Shattered Elements offers a plot-driven single player campaign and a multiplayer mode.
Candy Crush Saga (iOS)
Logic 14 November 2012
A match-3 puzzle game developed by King for mobile devices and social network services. The gameplay in Candy Crush Saga is very simple. The player is tasked with moving (vertically or horizontally) the candies on the map in such way so that they combine into groups of at least three identical ones. Candies combined in such way disappear and the player receives points. Each level features specific objectives to meet, such as obtaining specified high score or combining a predetermined number of specific candies. The game is more interesting thanks to various bonuses such as explosives which can be detonated after matching a larger number of candies in one go. These explosions can clear large parts of the level at once. The game features colorful, “cartoonish” graphics and it employs a typical free-to-play distribution model with microtransactions.
Bubble Witch 3 Saga (iOS)
Logic 12 January 2017
A simple arcade game by King. Unlike its predecessors, the game can be played not only in browser, but also on Facebook and mobile devices. The story once again focuses on Stella the witch, whose task is to defend a magical world from the evil cat called Wilbur. The antagonist kidnaps the Fairy Queen and imprisons good ghosts and friendly owls. The gameplay in Bubble Witch 3 Saga still focuses on shooting colorful bubbles at the ones hanging in the upper part of the board. You have to match bubbles of the same color together — by matching at least three of them, you gain points and bonuses. In the story campaign, your task is to defeat the magical barrier created by Wilbur. Other game modes include the multiplayer mode and the collecting mode, in which you play until you clear the whole board. There is also an option to expand the witch's house, full of various gadgets. The game features pleasant cartoonish 2D visuals.
Card Thief (iOS)
Logic 19 March 2017
Card Thief is an original mixture of card and stealth games developed by Tinytouchtales. We play as an experienced thief who has four heists to do. The contents of particular heists is randomly generated so that we can replay them many times. During our missions we will have to hide in the shadows, put off torches, avoid being detected, and steal valuable items. Our actions, events, characters, and items are presented like in a card game. Each level is accompanied by a deck of ten cards randomly assigned from a set created by the developers. Our job is to use them to create a path for our thief that will lead him safely to our mission objective. Cards activated by the player also influence the game. They represent our equipment and skills, and we use them to change the situation during a given mission. The game also has a Light System that decides if our character should be detected, and character progression mechanics. The game's eye-pleasing 2D visuals were designed by Max Fiedler. Soundtrack was composed by Oliver Salkic.
The Room Two (iOS)
Logic 12 December 2013
The sequel to the unusual logic game developed by Fireproof Games in 2012. In The Room Two the player returns to the titular room, or rather rooms – as this time there are more of them - each of which features a slightly different style. Following the advice of a mysterious scientist the player solves riddles hidden in each new room. The path to the main riddle isn’t easy and requires solving various smaller problems, such as finding a key, activating a mechanism or reading an encrypted message. In comparison to the original game, the riddles in the second installment aren’t limited only to a single scenery, but to the whole room in which a level takes place. Completing various actions frequently creates a reaction in a different part of the room. The characteristic traits of the first installment, like mysterious atmosphere, suggestive graphics and sounds, as well as the unique controls that simulate actual hand movements, are also present in the sequel.
Logic 09 September 2015
A mobile match-3 logic game developed by Rovio, a Finnish studio known for the Angry Birds series. The protagonist of Nibblers is a fish named Coral who sets out for a fruit hunt with its sea friends. Their task is made difficult by omnipresent lizards and harmful traps. Mechanics-wise, it is a clone of the popular Candy Crush Saga, while the gameplay boils down to moving elements that can be found in subsequent levels and combining them into groups that number three or more identical objects. Moreover, on every stage, not only do we have to score a given amount of points but also fight with the aforementioned lizards as well as complete various extra challenges. Completing these goals is slightly complicated because of limited movement. Luckily, our sea friends, who play the role of power-ups, are there to help us.
World of Tanks Generals (iOS)
Logic 26 November 2015
A mobile and browser spin-off of the highly popular MMO game - World of Tanks, the game combining strategy and card game. In this game from Wargaming.net studio, players’ main task is to destroy enemy headquarter using their own units, representing one of the four fractions: USA, USRR, France, and Germany. Battles are conducted by playing cards – which symbolize different military formations – from a self made deck, built from a pool of over 200 cards. Each of them has its own strong and weak points, which might be modified during game by developing new technologies and using special cards that can raise their offensive and defensive capabilities. Unlike the original game, World of Tanks Generals lets the players commands not only titular tanks, but also other types of units known from battlefields of World War II.
Hitman GO (iOS)
Logic 17 April 2014
A spin-off entry in the popular Hitman franchise, launched in 2000 by Eidos. Hitman GO has been developed for mobile devices and unlike the full-scale games in the series, it combines elements of stealth, turn-based strategy and puzzles. There doesn't feature a storyline, and the gameplay focuses on missions that come down to eliminating certain people according to Agent 47's contract. We play in turns and have to reach a given point in the level unnoticed, and then discreetly eliminate our target while completing various side objectives on the way. The maps are small, and our actions have to be carefully planned to avoid drawing attention. Game is characterized by its unusual visuals; the in-game locations are presented in the form of paper models, with all characters being represented by pawns that resemble board games figurines.
Magic Duels: Origins (iOS)
Logic 08 July 2015
A video game adaptation of the Magic: Origins card game from Wizards of the Coast, developed by Stainless Game. Unlike the earlier digital renditions of Magic: The Gathering, the game is available as a free-to-play title and developed mostly through free updates. The creators changed some features in the game modes, with the biggest novelty being the return of the Two-Headed Giant variant, in which the players fight in pairs with shared life points. There is a system of dynamic missions and challenges that change not only for each user, but also for the whole community, and the new tutorial named Skill Quest lets players learn the rules easily. Deck Builder has also been improved, with in-game tips helping us in constructing our decks. Magic Duels: Origins offers Solo Battle mode to face off against artificial intelligence if we don’t want to duel with other people.