Logic 02 April 2014
A card logic game set in the fantasy universe of Azeroth, known from the Warcraft franchise. The game was developed by Blizzard Entertainment company, who mention the cult card game Magic: The Gathering as one of their major inspirations. Hearthstone: Heroes of Warcraft lets you pick one of the nine available character classes and build you own deck of cards, which you can use in battles against the AI (tutorials) or living opponents (duels, tournaments). Gameplay mechanics are based on a set of easy to learn rules. Victory is rewarded with new cards. The game is based on free-to-play model with optional microtransactions, which means that although you can play Hearthstone: Heroes of Warcraft for free, some elements require payment.
Papers, Please (iOS)
Logic 12 December 2014
An unusual logic game and a satirical take on the communism. It is the first commercial project from Lucas Pope. The story is set in a fictional socialist country named Arstotzka. The country was at war with the neighboring Kolechia for a few years, but now it is over. The city of Grestin has become a crucial point on the new border between the two countries. The player is put in the shoes of a new customs officer whose task will be to carry out border checks in order to neutralize potential smugglers, spies, and terrorists. Before giving someone permission to enter the country, the player not only has to check their papers and verify the data against a primitive database, but also order searches and inspections. Despite the simplicity of mechanics, the game features an extensive story campaign which ends in one of several alternative ways, depending on the player's choices.
The Witness (iOS)
A first-person adventure game with logic puzzles, developed by the creator of Braid – Jonathan Blow and his independent studio Number None. The game takes you to a large, mysterious island, whose all inhabitants vanished without a trace. Gameplay has you explore this vast world, solve logic puzzles, and search for clues that will help you solve the mysteries of this place. Game mechanics resemble the cult Myst series. As you play, you have to display remarkable patience, observance, and the ability to connect different pieces of the story. Many things here have secret meanings, and the key symbols, hints, and markings were cleverly hidden within the game’s environment. The Witness features simple, but charming, 3D graphics and supports the virtual reality headset Oculus Rift.
Hearthstone: Journey to Un'Goro (iOS)
Logic 06 April 2017
Another official expansion to the free-to-play card game Hearthstone: Heroes of Warcraft by Blizzard Entertainment. This time the developers send us to the unexplored forest of the Un’Goro crater, which is inhabited by intriguing, but also very dangerous species of fauna and flora. We follow the team of explorers led by Elise Starseeker, encountering mighty dinosaurs, wild elementals, carnivorous plants and many other interesting organisms. Add-on introduced 135 new cards, a new keyword (skill) called Adapt, and a new card type (Task), as well as a board with an Un’Goro crater theme and a card back fossil. Developers also implemented another group of minions, consisting of Elementals. It consists not only of magical creatures from this expansion, but also some older cards.
Deus Ex GO (iOS)
Logic 18 August 2016
One of the spin-offs to Deus Ex, a popular RPG series developed by Square Enix. The title takes place in cyberpunk universe known from the main installments of the series. In this universe the humanity learned how to improve the capabilities of humans with cybernetic augmentations. Gameplay mechanics of Deus Ex GO are similar to the previously released Hitman GO and Lara Croft GO - it is a turn-based puzzle game. The player assumes the role of Adam Jensen, the protagonist of Deus Ex: Human Revolution and Deus Ex: Mankind Divided. The action of the game takes place on small levels, through which the players move along a preassigned route. One can move between branching points and each action activates traps and enemies in the area. This forces the player to carefully plan his moves in order to avoid or eliminate threats. Visuals of Deus Ex GO are similar to the visuals of the aforementioned games, keeping their unique cyberpunk style.
The Room (iOS)
Logic 12 September 2012
The Room is a novel production combining elements of HOPA and logic game genre. The game is a remake of a critically-acclaimed mobile title, and was developed by an independent studio, Fireproof Games. The action of The Room takes place in the eponymous space, in which an extraordinarily complicated safe hides many secrets. The task is to get into the safe by solving a set of logic puzzles. The mechanics boil down to manipulating the elements of the lock, and fitting a key to slots that match it, as well as searching the room for hidden items. Some of the elements of the puzzles can’t be seen with bare eye – they can only be spotted when looking through a special lens. The authors managed to retain the dark atmosphere of the original; compared with the mobile version, the changes mainly concern the graphics.
World of Tanks Generals (iOS)
Logic 26 November 2015
A mobile and browser spin-off of the highly popular MMO game - World of Tanks, the game combining strategy and card game. In this game from Wargaming.net studio, players’ main task is to destroy enemy headquarter using their own units, representing one of the four fractions: USA, USRR, France, and Germany. Battles are conducted by playing cards – which symbolize different military formations – from a self made deck, built from a pool of over 200 cards. Each of them has its own strong and weak points, which might be modified during game by developing new technologies and using special cards that can raise their offensive and defensive capabilities. Unlike the original game, World of Tanks Generals lets the players commands not only titular tanks, but also other types of units known from battlefields of World War II.
Uncharted: Fortune Hunter (iOS)
Logic 05 May 2016
A mobile spin-off of the popular series of adventure games developed by Naughty Dog. This installment accompanies the debut of the fourth full-fledged game in the series. In difference to the console entries in the series, Uncharted: Fortune Hunter lacks any specific story and concentrates on a series of logical challenges in which the famous adventurer Nathan Drake tries to obtain the treasures of the greatest pirates, travelers and thieves in history. On each of more than 200 levels, taking place in four different locations, the player is tasked with getting from the starting point to the indicated destination. Each new map is a big riddle with many moving parts built of square fields. Some of them are regular platforms through which one can freely walk, other can contain traps, items or mechanisms to activate. During the game the player must move and manipulate the surroundings in such way so that the protagonist will safely reach the destination.
Hitman GO (iOS)
Logic 17 April 2014
A spin-off entry in the popular Hitman franchise, launched in 2000 by Eidos. Hitman GO has been developed for mobile devices and unlike the full-scale games in the series, it combines elements of stealth, turn-based strategy and puzzles. There doesn't feature a storyline, and the gameplay focuses on missions that come down to eliminating certain people according to Agent 47's contract. We play in turns and have to reach a given point in the level unnoticed, and then discreetly eliminate our target while completing various side objectives on the way. The maps are small, and our actions have to be carefully planned to avoid drawing attention. Game is characterized by its unusual visuals; the in-game locations are presented in the form of paper models, with all characters being represented by pawns that resemble board games figurines.
Card Thief (iOS)
Logic 19 March 2017
Card Thief is an original mixture of card and stealth games developed by Tinytouchtales. We play as an experienced thief who has four heists to do. The contents of particular heists is randomly generated so that we can replay them many times. During our missions we will have to hide in the shadows, put off torches, avoid being detected, and steal valuable items. Our actions, events, characters, and items are presented like in a card game. Each level is accompanied by a deck of ten cards randomly assigned from a set created by the developers. Our job is to use them to create a path for our thief that will lead him safely to our mission objective. Cards activated by the player also influence the game. They represent our equipment and skills, and we use them to change the situation during a given mission. The game also has a Light System that decides if our character should be detected, and character progression mechanics. The game's eye-pleasing 2D visuals were designed by Max Fiedler. Soundtrack was composed by Oliver Salkic.
Exploding Kittens (iOS)
Logic 21 January 2016
A mobile card game created by Mathew Inman as an adaption of a popular board game of the same name. Exploding Kittens is unlike anything in its genre and has been developed purely with a group of players sitting at a single board in mind. Rules are incredibly simple: during each turn the players randomly select one card, and the one to draw the eponymous volatile furball is out of the game. All other cards are used to avoid the explosive animal or preventing others from achieving the same objective. We can find among them e.g. passing turn, looking at top threes cards of the deck or defusing the kitty and returning it into the deck in way that other players won’t know where it is.
The Room Two (iOS)
Logic 12 December 2013
The sequel to the unusual logic game developed by Fireproof Games in 2012. In The Room Two the player returns to the titular room, or rather rooms – as this time there are more of them - each of which features a slightly different style. Following the advice of a mysterious scientist the player solves riddles hidden in each new room. The path to the main riddle isn’t easy and requires solving various smaller problems, such as finding a key, activating a mechanism or reading an encrypted message. In comparison to the original game, the riddles in the second installment aren’t limited only to a single scenery, but to the whole room in which a level takes place. Completing various actions frequently creates a reaction in a different part of the room. The characteristic traits of the first installment, like mysterious atmosphere, suggestive graphics and sounds, as well as the unique controls that simulate actual hand movements, are also present in the sequel.
The Room Three (iOS)
Logic 04 November 2015
The third installment in a very popular series of mobile logic games, created by Finnish studio Fireproof Games. Both in terms of the story and the gameplay mechanics The Room Three is a successor of the first two parts of the series. At the same time gameplay was significantly expanded. Each chapter offers a sequence of puzzles scattered across adjacent rooms, where you proceed as you successfully overcome in-game obstacles. This makes The Room Three somewhat similar to classic logic adventure games, like the cult Myst. Interactions with individual pieces of puzzles are once again based on functionality of the touch screen, however, some new options were introduced when it comes to controls. The Room Three also offers a very useful hint system. What remained unchanged are: the game’s unique atmosphere and impressive, at least for a mobile game, graphics.
Blossom Blast Saga (iOS)
Logic 01 September 2015
Blossom Blast Saga is a mobile logic game developed by the creators of Candy Crush Saga, Farm Heroes Saga, and Paradise Bay. Blossom Blast Saga is a free-to-play game with microtransactions. The players control a curious little bee, which would like to know more about the world surrounding it. The gameplay is based on a match-3 puzzle mechanics - you have to pick elements that match up. During the game, you draw a line and connect flower buds of the same color, and collect points. In that way you make the flowers grow, and when the final stage of their growth takes place, a chain reactions ensues and fills your screen with beautiful plants. To achieve your goal, you have a limited number of moves. You can collect many power-ups, like a shovel that can be used to remove unnecessary elements. There are various modes with different rules available. Like every game developed by the King studio, Blossom Blast Saga features sweet-looking graphics.
Bubble Witch 3 Saga (iOS)
Logic 12 January 2017
A simple arcade game by King. Unlike its predecessors, the game can be played not only in browser, but also on Facebook and mobile devices. The story once again focuses on Stella the witch, whose task is to defend a magical world from the evil cat called Wilbur. The antagonist kidnaps the Fairy Queen and imprisons good ghosts and friendly owls. The gameplay in Bubble Witch 3 Saga still focuses on shooting colorful bubbles at the ones hanging in the upper part of the board. You have to match bubbles of the same color together — by matching at least three of them, you gain points and bonuses. In the story campaign, your task is to defeat the magical barrier created by Wilbur. Other game modes include the multiplayer mode and the collecting mode, in which you play until you clear the whole board. There is also an option to expand the witch's house, full of various gadgets. The game features pleasant cartoonish 2D visuals.
Gardenscapes: New Acres (iOS)
Logic 25 August 2016
An extensive logic game belonging to the so-called match 3 subgenre; it was developed by Playrix Games. The player assumes the role of a gardener whose task is to restore a parcel back to its former glory and discover the secrets of the place along the way. The entire game is set in a large garden divided into several sections. In terms of mechanics, typical "match-3-objects" rules were applied here. Thus the player's goal is to match pictures of different plants together to create spectacular-looking combinations, which results in scoring an adequate number of points. Those can be spent on gradual expanding of the parcel. The experience is diversified by numerous bonuses and hacks, such as stopping the passage of time for a short while. Between subsequent levels, the player is taken to story-based segments - during those, the protagonist can talk to different characters, buy new garden accessories and plant more and more beautiful pieces of greenery.