Five Nights at Freddy's 3 (WP)
The third installment of the very popular horror developed by Scott Cawthon. The action of the game takes place in the titular restaurant which is overrun by deadly animatronics. When the memory of the tragic events that occurred in previous installments of the series becomes almost forgotten, the pizzeria that was closed for thirty years becomes renovated. The new owner intends to use the deadly past of the place as a marketing trick which will attract many customers. A new mechanic toy is a very important part of the decorations – there is only one, but it is stronger and scarier than its predecessors. The gameplay is based on similar principles as the previous installments of the series. The player assumes the role of a night watchman who must survive five nights in this dangerous place. Simple gameplay mechanics are only the tools used for telling an intriguing story which the player will reveal as he progresses in the game. The plot forces the player to repeat the game many times in order to discover all hints related to the story.
Dragon Hills (WP)
Arcade 09 April 2015
Dragon Hills is a mobile 2D platformer. It was developed by Rebel Twins, creators of Aliens Drive Me Crazy and Daddy Was A Thief. We play as a princess who seeks revenge on the people who hurt her. Riding a friendly dragon, we embarks on a journey of destruction. Instead of flying, however, the dragon digs underground tunnels. Our enemies are mostly located on the surface, so we will have to jump out frequently to destroy them. However, each action like that has to be calculated, because the deeper under ground we are, the higher we will jump. By doing so, we will destroy buildings, fight bosses, and gather items. The implemented character progression system will alow our dragon to get more and more powerful. The game features cartoonish 2D visuals.
The Sims FreePlay (WP)
Simulation 12 September 2013
A spin-off of the bestselling series The Sims. It is available as a free-to-play title. The Sims FreePlay was developed by Firemonkeys, a studio that specializes in mobile games. Similarly as in the main installments of the series, the main objective is to control the life of virtual characters and decide what they will do, where they will live and who will they befriend. The gameplay is based on sandbox rules, allowing the player to freely control the fate of his Sims – he can send them to work, take them to interesting places in the city, help them make friends and even make them marry someone and give birth to children. In addition to controlling the life of the Sims, the player can design their house or take care of their garden. The game is played in real-time and the only limitation of freedom is time needed to complete various actions – however, it can be shortened by using the microtransactions. Real currency can be also used for buying exclusive items and decorations.
Adventure 22 March 2014
An original two-dimensional adventure game developed by Amanita Design - an independent Czech studio popular for the Samorost series. The action is set in a bizarre world made entirely of metal. All the plants, wildlife and humans were replaced by robots. The player assumes the role of one such robot, wrongfully sent to a junkyard. Once back in town, the protagonist discovers the existence of a conspiracy aiming to murder its leader. He decides to prevent the murder attempt and tries to get back his girlfriend along the way. The game is based on the classic point-and-click mechanics and the player collects various items when exploring subsequent locations and solves a set of relatively simple puzzles. Machinarium stands out with its well-made hand-drawn visuals inspired by industrial architecture, old and rusty machinery, as well as by classics of science-fiction literature.
Sid Meier's Civilization Revolution 2 (WP)
A side installment belonging to the legendary series of turn-based strategy games that use the name of Sid Meier as a trademark. While the previous Civilization Revolution was created mainly for the more popular home consoles, Revolution 2 was developed specifically for mobile device and PlayStation Vita owners. Similar to the previous installments, the game casts the player in the role of a leader in control of a civilization of their choice. The player's goal is to achieve global domination. The game begins in ancient times, with the player having little resources and few territories. Over time, the player develops technology, expands towns, recruits armies and obtains new territories - lands conquered have to be governed appropriately as well. Civilization Revolution 2 offers additional units, technologies, buildings, wonders, as well as previously unavailable leaders. What is also new, is the scenario mode, allowing the player to participate in various historical events, such as famous battles. The game offers three-dimensional visuals.
Gods of Rome (WP)
Fighting 18 December 2015
A fighting game set in the mythology of ancient Rome and Greece, developed by the experienced creators of mobile games from the French Gameloft studio. Its universe is inhabited by gods, titans, and other fantastic creatures from myths and legends. The game mechanics of Gods of Rome employs solutions similar to titles like mobile version of Mortal Kombat or Injustice: Gods Among Us. We don’t have complete control over our fighter, and the combat system requires you to execute correct combinations of gestures and taps, allowing us to attack, dodge and launch special attacks, unique for every character. Aside from the single play campaign, the game also offers multiplayer, although it is necessary to possess special divine keys, collected during said campaign or bought with real money, to play.
A dark fantasy tactical RPG with turn-based combat created by Polish developer Jujubee. In Spellcrafter you assume the role of a hero representing one of three playable classes (Human, Necromancer, or Elf), and set out on a journey to explore a world full of magic. On your way you get to earn experience and gold, interact with non-player characters, and undertake various missions that often put you up against tough moral decisions. The game features isometric view, and as you play you gradually expand your team by recruiting heroes you encounter on the way, each of them providing your team with unique abilities. The game’s turn-based combat emphasizes both tactical depth and strategic elements. Spellcrafter’s characteristic feature is its unique system of spell casting. In order to cast a spell you have draw a specific pattern on the screen – the quicker and more accurate you are the more powerful the spell is.