Need for Speed: Most Wanted (2005) (GBA)
Racing 15 November 2005
The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player’s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.
Need for Speed: Underground 2 (GBA)
Racing 16 November 2004
A sequel to Need for Speed: Underground, a best-selling 2003 game from Electronic Arts, which changed the shape of one of the most popular car racing franchises. The game takes you to a virtual metropolis that thrives after dark. For the first time in the history of the franchise, the city is completely open for exploration. As you ride around its streets you can challenge the drivers you meet on the way or learn more about the favorite locations of the street racing community. The gameplay mechanics did not change much; rather, the developers focused on an even more detailed recreations of licensed cars and car parts used for tuning. The game’s graphics were noticeably improved, featuring all sorts of new visual effects. The soundtrack keeps equally high level, as usually featuring songs by famous artists across a wide spectrum of genres.
Colin McRae Rally 2.0 (GBA)
Racing 16 September 2002
The second entry in the legendary racing game series that focuses on car rallies. Colin McRae Rally 2.0 was developed by Codemasters Software. The game takes the player to over ninety rally Special Stages in eight world cup qualifiers. CMR 2.0 offers thirteen cars, among them Ford Focus 2000, Mitsubishi Lancer Evolution VI, Subaru Impreza WRC and Peugeot 206 WRC. The Special Stages are located in such locations as Finland, Italy or Kenya. An interesting feature of this title is that it offers two game modes: simulation and arcade – choosing the latter will mean a simplified driving model. Apart from single player modes, Colin McRae Rally 2.0 also includes an expansive multiplayer segment, where up to eight players can compete in a game. The game also features a split-screen mode for two players. High-quality visuals complete the game, along with an advanced damage model.
The Sims 2 (GBA)
Simulation 24 October 2005
A sequel to the bestselling human life simulation game – The Sims (2000). The Sims 2 was developed by Maxis Studio (SimCity, EA Land, and others) in cooperation with the Electronic Arts company. Players again take care of virtual characters leading them through their entire lives – from early childhood till elderly age. The main goal is to achieve as high Life Score as possible, which stands for how well a sim leads his/her life. When compared with its predecessor, The Sims 2 offers much more complex character creator and a wider array of available objects. A new, more efficient game engine allowed for presenting the life of the sims in fully 3D graphics.
Spider-Man 3: The Game (GBA)
Action 04 May 2007
An action adventure game based on the third Spider-Man movie directed by Sam Raimi. The action is set in the city of New York, recreated with great attention to details. We assume the role of the eponymous superhero, who has to undertake a myriad of various quests. However, the story does not impose any specific path on us, letting us decide the mission order on our own. Spider-Man 3: The Game focuses primarily on combat, where we can perform spectacular strikes with arms and legs as well as use the spider web. Hordes of minor enemies as well as ten famous villains known from the Marvel comic books will stand in our way. An interesting novelty is the fact that in the game we control not only the classic Spider-Man, but also his dark incarnation that came to life as a result of merging with a mysterious space symbiont.
Dragon Ball Z: The Legacy of Goku (GBA)
RPG 14 May 2002
A two-dimensional RPG created by Webfoot studio, based on the cult-classic manga by Akira Toriyama. The player assumes the role of Goku, an undefeated fighter, and re-lives the events seen in the animated series. We begin our journey battling Raditz, and then visit the nether world on the King Kai’s planet. The next stops include encounters with Nappa and Vegeta, and duel with Freezer on Namek. In all, we visit sixteen different locations, completing various main and side quests. These events are rewarded with experience points, which can be used to develop our hero. During combat, we make use of a wide range of attacks and combinations, including the trademark energy wave, known as “kamehameha”. Additionally, the list of available attacks is complemented by the ability to transform into so called “super fighter”. Dragon Ball Z: The Legacy of Goku can be praised for its colorful visuals, inspired by the works of the world-famous mangaka.
Dragon Ball Z: The Legacy of Goku II (GBA)
RPG 17 June 2003
A continuation of the 2002 RPG, created based on the license of the cult-classic manga from Akira Toriyama. The studio responsible for the title is Webfoot, seasoned developer of Dragon Ball’s video game adaptations. The plot continues the story initiated in the first installment, focusing on an imminent end of the world, heralded by Trunks - a visitor from the future. At the beginning of the game, we assume the role of Goku, but the hero quickly falls ill, succumbing to a vicious disease, forcing us to take over other characters: Piccolo, Gohan, Vegeta, and Trunks. The gameplay in Dragon Ball Z: The Legacy of Goku consists of exploring a huge world, completing various main and side quests, and encounters with different adversaries. Our combat skills include a wide range of melee attacks and special abilities, amplified further by the transformation into a “Super Sayan”. Visuals are one of the strong points of the game, and are inspired by the craft of the famous mangaka. Soundtrack contains music that is well-known to every Dragon Ball enthusiast.
The Lord of the Rings: The Return of the King (GBA)
RPG 05 November 2003
Prince of Persia: The Sands of Time (GBA)
Adventure 30 October 2003
An action adventure game which is a remake of the 1989's Prince of Persia, one of the most popular platformers of all time, originally developed Broberbund Software. The game was created by Ubisoft Motreal and Jordan Mechner – the father of the original game, who worked on The Sands of Time as consultant and lead designer. The game tells a story of the eponymous Prince who accidentally releases the legendary Sands of Time, a mystical artifact that poses a terrible threat to the world. With the help of the beautiful princess Farah, the protagonist has to make up for his mistake and bring back order to his land by facing various creatures and dangers. Gameplay of Prince of Persia: The Sands of Time is seen from the third-person perspective and features fully 3D graphics. During the course of the game, the hero makes use of the supernatural power to control the time. The creators emphasize their effort to recreate the characteristic elements of the original title, like realistic animations and combat system.
Need for Speed Carbon: Own the City (GBA)
Racing 01 November 2006
The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game’s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.
Doom (1993) (GBA)
Action 28 October 2001
A first-person shooter set in a science fiction realm, created by id Software studio, previously known mainly for the arcade series Commander Keen and the groundbreaking Wolfenstein 3D. Action of Doom takes place in the near future, and players play the part of a cosmic Marine who, for insubordination, is sent to UAC corporation's secret research facility on Mars. When, in the fallout of an interdimensional gate experiment, the base gets overrun by bloodthirsty monsters from outer space, we have to provide reconnaissance and, of course, eliminate all potential threat. In each of nearly 30 levels of the game the player's task is to find an exit, the keys to open it, and to eliminate all encountered monsters using a wide arsenal of both classic and futuristic weapons. The game features a large dose of brutality, claustrophobic atmosphere, and three-dimensional graphic design.
Max Payne (GBA)
Action 18 December 2003
Max Payne is a third-person perspective action game developed by the Finnish studio Remedy Entertainment. The protagonist is an undercover DEA agent whose task is to locate the source of Valkyr - a deadly new drug. Personally, Max is also seeking revenge against the murderers of his family. He falls victim to a conspiracy and gets accused of killing his supervisor. The creators were inspired by the crime stories from the 1940s and 1950s, Pulp novels, and the movie, The Matrix. The gameplay focuses on very dynamic sequences of spectacular shootings. An innovative gameplay mechanism is the bullet-time effect which allows the player to slow down the passage of time for a short while in order to perform quick movements, such as jumps or dodges.
Need for Speed: Underground (GBA)
Racing 18 December 2003
The seventh installment in the legendary racing series developed since 1995. Created once again by EA Black Box, the game brings revolutionary changes to the series, focusing on illegal street racing, popularized mainly by The Fast and the Furious movie. This time, apart from usual races, the player can take part in several racing events, such as drifting competitions or drag races. The game offers a wide set of licensed cars popular among the illegal racing aficionados. The game stands out with a wide array of car customization options it delivers - the player can buy licensed car parts produced by the most popular real-life manufacturers. Money is an important aspect of the game, because the player spends the cash they earned in races to buy new cars and parts. Need for Speed: Underground features a diverse soundtrack as well. The player can listen to a variety of genres, such as rap, techno, or metal.