Hitman 2: Silent Assassin (GCN)
Action 19 June 2003
The sequel to Io-Interactive's well-received stealth action game from 2000. The gameís story starts in a Sicilian monastery, where the protagonist of the first game, Agent 47, tries to forget about his former deeds by seeking atonement in peaceful life and prayer. Unfortunately, he is soon tracked down by the Russian mafia and forced to get back to work. He quickly learns that he is being manipulated and eventually becomes a target himself, hunted by highly-trained ex-Spetsnaz operatives. Hitman 2: Silent Assassin is a set of 21 new missions set in six main locations all over the world. As you play, you make use of the protagonistís talents, such as reconnaissance, camouflage, sneaking, and covering his tracks. The game offers a selection of more than 30 diverse weapons, including brand new tools, such as crossbows, poisonous darts, stun ammo, and even chloroform.
Tom Clancy's Splinter Cell: Chaos Theory (GCN)
Action 25 March 2005
The third installment in the popular third-person stealth action game series starring special agent Sam Fisher. The game is set in the near future, where a conflict between North Korea and Japan escalates, unintentionally fanned by the United States. This is when our unfailing protagonist steps into action. His task is to reconcile the interests of all countries involved in the conflict. When compared with previous installments in the series, Tom Clancy's Splinter Cell: Chaos Theory offers a great deal of changes, both in visuals and mechanics. Individual missions are of non-linear structure and you can reach your goal in several different ways, while completing optional objectives along the way. It is also noteworthy that the character can make use of new moves, attacks, and combat techniques, as well as new types of gadgets and weapons. Moreover, there is no shortage of multiplayer modes, starting with the online co-op mode.
Tom Clancy's Splinter Cell (GCN)
Action 05 June 2003
A third-person stealth action game by Ubisoft Montreal, inspired by the works of the famous Tom Clancy and the NetForce novel series. We assume the role of Sam Fisher, a federal agent and an operative of a secret unit within NSA (National Security Agency). The protagonist's task is to perform missions given to him by the agency, usually involving elimination of incredibly dangerous enemies, destroying documents, or infiltrating secret installations. Contrary to such series as Rainbow Six or Ghost Recon, where the emphasis is put on teamwork and commanding a unit, Tom Clancy's Splinter Cell focuses on controlling one character, making it more of a stealth game. There is no shortage of open confrontation opportunities in the title, though. In such scenarios, we can choose from 13 available weapons and other useful gadgets.
Call of Duty 2: Big Red One (GCN)
Action 01 November 2005
An alternative version of Call of Duty 2 - a first-person shooter developed by Treyarch for PC and Xbox 360. Big Red One was created exclusively for the PlayStation 2, Xbox and GameCube consoles. Similar to the original Call of Duty 2, the story here is set during the Second World War, but focuses only on the actions of a single American infantry unit. The player assumes the role of the squad leader, who coordinates the actions of his subordinates. As usual, it is a dynamic action game focusing on first-person shooting sequences. The story-based missions are linear, and the player visits North Africa, Sicily, France and Germany, taking part in the most recognizable military operations carried out by the Allied forces during the war. Apart from the single-player campaign, the game offers several multiplayer modes. Call of Duty 2: Big Red One utilizes the improved engine used in Call of Duty: Finest Hour. As a result, the game displays more mobile elements, such as tanks or planes.
Tomb Raider: Legend (GCN)
Action 14 November 2006
The seventh major installment of the Tomb Raider series. As the previous parts of the game were not received very well, a new studio Ė Crystal Dynamics, with Toby Gard, the creator of the original series, in its ranks Ė was entrusted with the game. Setting-wise, the title goes back to its roots, which means exploring ancient tombs and catacombs. During the gameplay you will visit a number of exotic locations, including Himalayas, Bolivia, Peru, Japan, Ghana, Malaysia, England, and Kazakhstan. The production offers new skills, weapons, and a whole new range of useful gadgets unavailable before. Laraís character has also changed, both mentally and visually. The graphics are powered by a new engine, which allows for bigger interaction with the environment and changing weather conditions.
Medal of Honor: Frontline (GCN)
Action 07 November 2002
Another installment in an FPS series tracing its roots back to the PlayStation console. The Medal of Honor series of war shooters is considered to be the predecessor of the Call of Duty franchise. In Medal of Honor: Frontline, the player assumes the role of lieutenant Jimmy Patterson from the American OSS agency. The protagonist is sent to the most dangerous battlefields of World War II, including the spectacular landing on the Omaha beach for example (a mission inspired by the 1998's film Saving Private Ryan). The player will be taken inside a German U-boat, they will fight over a strategically important bridge in Nijmegen, and most importantly, they will hijack a German plane prototype capable of tipping the scales of victory. In terms of mechanics, the game does not stray much from the formula behind the previous installments, giving the player an opportunity to experience a true war horror, which is intensified by the use of convincing sound effects. In the game, the player participates both in open shootouts as well as stealth-action sequences, making use of a massive number of different weapons representing authentic firearms of the period.