For automobilesGCN Video Games

Video Games Encyclopedia by Gamepressure.com

GameCube is the 6th generation console from Nintendo and a successor to Nintendo 64. It was released on November 18th, 2001 in North America and May 3rd, 2002 in Europe. The heritage of the poor predecessor and lack of clearly specified target (it was hard to tell whether the console was primarily for core gamers or for whole families) resulted in a weak position of GameCube on the market. It was succeeded by Wii in 2006.

Released Games Upcoming games
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Game Genre
For automobiles
Need for Speed: Most Wanted (2005) (GCN)
Need for Speed: Most Wanted (2005) (GCN)

Racing 15 November 2005

The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The player’s goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.

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Need for Speed: Underground 2 (GCN)
Need for Speed: Underground 2 (GCN)

Racing 17 November 2004

A sequel to Need for Speed: Underground, a best-selling 2003 game from Electronic Arts, which changed the shape of one of the most popular car racing franchises. The game takes you to a virtual metropolis that thrives after dark. For the first time in the history of the franchise, the city is completely open for exploration. As you ride around its streets you can challenge the drivers you meet on the way or learn more about the favorite locations of the street racing community. The gameplay mechanics did not change much; rather, the developers focused on an even more detailed recreations of licensed cars and car parts used for tuning. The game’s graphics were noticeably improved, featuring all sorts of new visual effects. The soundtrack keeps equally high level, as usually featuring songs by famous artists across a wide spectrum of genres.

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Need for Speed Carbon (GCN)
Need for Speed Carbon (GCN)

Racing 01 November 2006

The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game’s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.

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Need for Speed: Underground (GCN)
Need for Speed: Underground (GCN)

Racing 17 November 2003

The seventh installment in the legendary racing series developed since 1995. Created once again by EA Black Box, the game brings revolutionary changes to the series, focusing on illegal street racing, popularized mainly by The Fast and the Furious movie. This time, apart from usual races, the player can take part in several racing events, such as drifting competitions or drag races. The game offers a wide set of licensed cars popular among the illegal racing aficionados. The game stands out with a wide array of car customization options it delivers - the player can buy licensed car parts produced by the most popular real-life manufacturers. Money is an important aspect of the game, because the player spends the cash they earned in races to buy new cars and parts. Need for Speed: Underground features a diverse soundtrack as well. The player can listen to a variety of genres, such as rap, techno, or metal.

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World Racing (GCN)
World Racing (GCN)

Racing 08 April 2003

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Need for Speed: Hot Pursuit 2 (GCN)
Need for Speed: Hot Pursuit 2 (GCN)

Racing 01 October 2002

The sixth installment in the popular racing game series from Electronic Arts, expanding on the ideas of the 1998’s Need for Speed III: Hot Pursuit. Similarly to its predecessor, the action is focused on police chases. The players have several game modes at their disposal, allowing them to become either road hogs or law enforcers and compete against the AI or their friends online. The game's highlight is the eponymous Hot Pursuit mode, in which we race against opponents with police hot on our heels. The title offers more than 20 varied tracks located in urban, coastal, and woodland areas. In our garage we will find a considerable collection of licensed vehicles that have to be progressively unlocked with the points gained in races. The production features detailed three-dimensional graphics and a soundtrack with tracks from numerous famous artists.

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The Simpsons: Hit & Run (GCN)
The Simpsons: Hit & Run (GCN)

Action 16 September 2003

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Street Racing Syndicate (GCN)
Street Racing Syndicate (GCN)

Racing 31 August 2004

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V-Rally 3 (GCN)
V-Rally 3 (GCN)

Racing 25 June 2003

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Crazy Taxi (GCN)
Crazy Taxi (GCN)

Racing 17 November 2001

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Burnout (GCN)
Burnout (GCN)

Racing 29 April 2002

A dynamic racing game created by the British studio Criterion. The game stands out with incredibly spectacular car crashes. Burnout offers many different game modes, though initially the player can take part only in regular races. New modes, such as time trial, 1 vs 1 duel or split-screen challenges for two players are unlocked gradually alongside progression in the campaign. The game offers typically arcade driving physics complemented by the useful addition that is boost. This can be replenished by performing risky and dangerous maneuvers. Burnout features more than several different cars which can be easily recognized despite the lack of producer license. The majority of races takes place in urban areas, where numerous crashes occur - the player can view them from different camera angles.

GCN

NASCAR 2005: Chase for the Cup (GCN)
NASCAR 2005: Chase for the Cup (GCN)

Racing 04 September 2004

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Cars (GCN)
Cars (GCN)

Racing 06 June 2006

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18 Wheeler Pro Trucker (GCN)
18 Wheeler Pro Trucker (GCN)

Racing 18 February 2002

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F1 2002 (GCN)
F1 2002 (GCN)

Racing 22 June 2002

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Lotus Challenge (GCN)
Lotus Challenge (GCN)

Racing 30 July 2004

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Big Mutha Truckers (GCN)
Big Mutha Truckers (GCN)

Action 14 August 2003

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R: Racing Evolution (GCN)
R: Racing Evolution (GCN)

Racing 09 December 2003

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Crash Tag Team Racing (GCN)
Crash Tag Team Racing (GCN)

Racing 18 October 2005

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4x4 Evo 2 (GCN)
4x4 Evo 2 (GCN)

Racing 09 September 2002

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Starsky and Hutch (GCN)
Starsky and Hutch (GCN)

Racing 24 October 2003

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NASCAR: Dirt to Daytona (GCN)
NASCAR: Dirt to Daytona (GCN)

Racing 27 November 2002

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F1 Career Challenge (GCN)
F1 Career Challenge (GCN)

Racing 26 June 2003

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Wreckless: The Yakuza Missions (GCN)
Wreckless: The Yakuza Missions (GCN)

Racing 11 November 2002

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