Grand Theft Auto V (X360)
Action 17 September 2013
The fifth major installment in the massively popular action game series developed by Rockstar North in cooperation with Take Two Interactive. Grand Theft Auto V is set in a fictional city of Los Santos (based on Los Angeles). The story revolves around adventures of three characters: Michael De Santa, Trevor Philips, and Franklin Clinton, men infamous for brushing up against the law. The game’s creators stayed true to the franchise tradition of sandbox gameplay model, giving players an unparalleled freedom of choice when it comes to completing missions and moving around the virtual city. The game's budget amounted to 360 million dollars, a record number for a video game.
Far Cry 3 (X360)
Action 29 November 2012
The third installment in a popular first person shooter franchise. This game was developed by Ubisoft Montreal Studios in cooperation with Ubisoft Shanghai, Ubisoft Reflections, and Massive Entertainment. The protagonist of Far Cry 3 is Jason Brody, whose vacation unexpectedly turns into a fight for survival. Jason and his friends land on an island occupied by psychopathic pirates. He has to free his friends from the hands of the madmen and find a way back to civilization. As befits a purebred FPS, the gameplay is filled with shootouts, in which you use many different weapons. The game offers nearly complete freedom when it comes to exploration, combat tactics, and execution of various missions.
Red Dead Redemption (X360)
Action 18 May 2010
The second game in the Rockstar Games’ Wild West video game franchise that began with 2004 release of the successful Red Dead Revolver for sixth generation consoles. Red Dead Redemption tells a completely new, independent story set at the beginning of the 20th century. This time, you play as an outlaw named John Marston. Trying to find his place in the quickly changing reality of the Wild West, he gets entangled into a complex intrigue, which involves cowboys, native americans, and big-shot industrialists. As you play, you get to explore the vast open world, similar in structure to what we know from Grand Theft Auto series, and undertake a series of story missions and numerous side quests. The game features all the famous Wild West hallmarks, including horse chases and showy duels. Thanks to the RAGE engine, known from GTA IV, it was possible to create a true frontier experience with many distinctive locations and characters, multitude of wildlife, dynamically changing weather, and a day and night cycle.
Grand Theft Auto IV (X360)
Action 29 April 2008
The fourth installment in a best-selling action game franchise. The title was developed by Rockstar North Studios under the supervision of Chris Sawyer. The protagonist of Grand Theft Auto IV is Niko Bellic, an immigrant from Eastern Europe who recently came to America, where he starts a career in the criminal underground. The sandbox gameplay model gives the player much freedom in exploration of Liberty City, a virtual metropolis, where you can move around using various vehicles (cars, motorbikes, and helicopters, among others). How the story unfolds depends on the player’s choices regarding order in which the missions are completed. Apart from single player gameplay, Grand Theft Auto IV offers online or LAN multiplayer for up to 32 people.
Counter-Strike: Global Offensive (X360)
Action 21 August 2012
The next installment in a cult online fist person shooter series, which originated in the early 2000's as a Half-Life modification. This game was created by Valve Corporation, who purchased the rights to the massively popular mod and later developed its commercial editions. The core gameplay is built upon competition between two teams of players: terrorists and counter-terrorists. Eliminating opponents is rewarded with cash, which can be spent on new gear and weapons. There are four main game modes: Arm Race, Demolition, and two tournament varieties. The authors did not try to revolutionize the classic gameplay mechanics, mostly focusing on visual improvements to match modern standards. Most of the in-game maps are based on the original ones, and most of the changes relate do weaponry.
Middle-earth: Shadow of Mordor (X360)
Action 18 November 2014
A TPP action game set in J.R.R. Tolkien's Middle-earth. Middle-earth: Shadow of Mordor was developed by Monolith Productions, the creators of Aliens vs Predator 2 and F.E.A.R.: First Encounter Assault Recon. The plot takes place before the events depicted in "The Lord of the Rings". In the main campaign, players assume the role of Talion, a ranger who is raised from the dead by an ancient spirit of vengeance in order to take bloody revenge on the servants of Sauron for the death of his loved ones. The core of the game consists of spectacular battles with large groups of enemies, during which you can use a rich variety of ranged and melee attacks, as well as dodges. The audiovisual aspects of the game were modeled after the cinematic saga by Peter Jackson.
Rise of the Tomb Raider (X360)
Action 10 November 2015
Another installment in the popular series of action adventure games, once again developed by Crystal Dynamics, the studio that brought us the successful reboot of the franchise. In terms of plot, the game continues the story arcs started in the previous part. Again we accompany the young, although tougher and more ruthless, Lara Croft. Unlike in the previous game, this time we visit different parts of the world, exploring larger and more open places. As for the mechanics, the production combines the survival aspects of its predecessor with the exploration of the many tombs and catacombs, which is the hallmark of the series. The gameplay is therefore full of numerous stealth elements as well as purely arcade sequences, including open exchanges of fire. Lara also uses a number of brand new weapons and gadgets. Designed for eighth-generation console, the production features high-quality graphics, which represents an important rise in quality as compared to the previous parts of the series.
Far Cry 4 (X360)
Action 18 November 2014
The fourth installment of the extremely popular series of sandbox FPP action games. In accordance with the Ubisoft’s policy, the production was developed by several internal development studios led by Ubisoft Montreal and Ubisoft Shanghai. Once again players have the opportunity to assume the role of a protagonist forced to face numerous enemies and obstacles all by himself. At his disposal, however, is a considerable arsenal of firearms and melee weapons. The creators remained true to the well-proven gameplay scheme, allowing the gamers to explore vast locations and complete task with an unparalleled degree of freedom. On the technical side, Far Cry 4 fully employs the potential of the constantly improved Dunia Engine, providing high-quality audiovisuals and realistic physics.
Dying Light (X360)
An first-person perspective survival horror game, created by the Polish developer Techland, known for Dead Island and the Call of Juarez series, among others. The player assumes the role of a character who is trying to survive in a zombie-infested metropolis. The sandbox gameplay of Dying Light is divided into two phases. During the day, the game puts main focus on exploration and acquisition of raw materials and weapons, while at night players must face hordes of the living dead. The creators wanted to put the accent on two gameplay elements: thrilling combat with a variety of weapons (including crafted ones), and dynamic movement throughout the city, enabling the players to overcome terrain obstacles using parkour. In addition to a single-player campaign, Dying Light also offers a four-person cooperation mode via the Internet.
Assassin's Creed: Rogue (X360)
Action 11 November 2014
Another installment in popular the Assassin’s Creed series, created and developed by the Ubisoft company. Unlike Assassin’s Creed: Unity, released in a similar time window on PC and the eight generation consoles, Rogue is designed for older platforms. Story-wise, the game is a conclusion of the plots presented in the third and the fourth part of the series. The game is set in mid-18th century, and for the first time in the series you play as a Templar, Shay Patrick Cormack. He once belonged to the Brotherhood of Assassins, but since he was betrayed he switched sides and started hunting his former “brothers”. In terms of gameplay, the game does not introduce any revolutionary changes, albeit the opponents are now much more skilled in combat. For the first time since Assassin’s Creed: Brotherhood, the game offers no multiplayer mode, focusing entirely on single player experience.
Action 05 January 2010
A third-person action game featuring RPG elements. The plot was inspired by events described in the Book of Revelation. Darksiders was developed by Vigil Games, a studio led by Joe Madureira, who is a popular comic book author. The player assumes the role of one of the four biblical Horsemen of the Apocalypse, who finds out that he has been betrayed, after reaching the Earth. Chased by agents of both Heaven and Hell, the protagonist sets out for a journey in order to regain the abilities and a steed he once lost and discover the mystery behind the conspiracy. The game is a typical slasher, for the protagonist wields a sword, a scythe and uses environmental objects by throwing them at enemies. Alongside progression, the player gains access to successively retrieved abilities, which give the player an upper hand on the enemies in subsequent encounters. The game features an open world and gameplay itself focuses on combat and completing different assignments related to the plot. The game's unique graphic style was delivered by Madureira himself.
Assassin's Creed: Revelations (X360)
Action 15 November 2011
An open-world action game played from the third-person view. It is another installment in the Assassin's Creed series. In terms of the plot, the game ends the so-called Ezio trilogy, which comprises of Assassin's Creed II, Assassin's Creed: Brotherhood and AC: Revelations. The game is set mainly in the 16th century, though in-game flashbacks reach as far as back to the 12th century. The protagonist - Ezio Auditore da Firenze follows the traces of Altair - both his ancestor and the master of the Assassins. The trail leads to Constantinople, where the Templars are gathering a powerful army. The creators combined successful mechanics of the previous installments, enriching them with an ability to create bombs or with a modified system of gaining control over particular city areas. Apart from the single-player story campaign, the game offers a fully functional multiplayer mode.
Assassin's Creed IV: Black Flag (X360)
Action 29 October 2013
The fourth major installment in a bestselling TPP action-adventure game series. The game was developed by Ubisoft Montreal in cooperation with other Ubisoft’s inner studios. The main story in Assassin's Creed IV: Black Flag is set in 18th century. You meet a pirate captain Edward Kenway (the grandfather of Connor Kenway from Assassin's Creed III), who gets entangled in the age-long conflict between The Brotherhood of Assassins and the Order of Templars. Interwoven in the story are authentic places and historical events, as well as famous figures (including Edward Teach, Benjamin Hornigold, and Anne Bonny) related to the so called Golden Age of Piracy. The sandbox gameplay model offers the players the complete freedom of exploration and undertaking various missions. Complimentary to the solo mode, the game features an expansive multiplayer with a number of diverse maps and playable characters.
The Evil Within (X360)
Action 14 October 2014
A third-person survival horror action game developed by Japanese studio Tange Works led by Shinji Mikami (Dino Crisis, Devil May Cry, Onimusha). The game is set within the premises of a small town’s asylum. We play as a detective who tries to solve mystery of a gruesome murder. The case, however, quickly changes into a desperate fight for survival and preserving his sanity. Developers from Tange Works wanted to create an atmosphere of constant fear and endangerment, delivered in-game by the grim audiovisuals and a minimal interface. The game runs on a modified version of id Tech 5 engine, known from e.g. Rage.
Assassin's Creed III (X360)
Action 30 October 2012
The third major entry in the action adventure game series, Assassin Creed. Assassin Creed III has been created by Ubisoft Montreal in cooperation with its subsidiaries. It continues the story of the conflict between the Assassin Brotherhood and the Templar Order. Most of events take place during the American War of Independence (1753-1783). The main character – Connor Kenway – is, once again, an ancestor of Desmond Miles. The half-blood Indian vows to fight tyranny and seek justice. The creators have skillfully implemented many historical figures and events to the story. As per Assassin’s Creed tradition, the gameplay takes place in an open-world environment, with players having a lot of freedom in completing tasks and exploration.
Assassin's Creed: Brotherhood (X360)
Action 16 November 2010
Action-adventure game with stealth elements and the second major installment in the best-selling Assassin's Creed series. The game, created by Ubisoft Montreal, is the second part of the so-called Ezio trilogy. Players can follow the adventures of a Renaissance assassin, Ezio Auditore da Firenze (the protagonist of Assassin's Creed II). Assassin's Creed: Brotherhood is set in Rome - the city of conflicting interests of influential houses and the seat of the villainous Templar Order. The sandbox gameplay structure, well-known to fans of the series, was enriched with a new element – managing local structures belonging to the Brotherhood of Assassins that allow you to recruit and train new members, who can be ordered to aid you in combat. For the first time in the franchise's history, the developers decided to introduce an online multiplayer mode.
Action 09 October 2012
A first person action game with elements of stealth, set in a steampunk universe. Dishonored is a product of Arcane Studios, a company best known for Dark Messiah of Might & Magic. The game’s protagonist – Corvo, a respected bodyguard of the empress – gets falsely accused of murdering his sovereign. Being one of the world’s most dangerous men, he needs to use his extraordinary skills to clear his name and bring justice on the ones responsible for the crime. Dishonored’s main course constitutes of executing carefully planned assassinations. The protagonist can use his superhuman abilities to aid himself in that quest. Dishonored features excellent audiovisuals with graphics powered by Unreal Engine 3.
Max Payne 3 (X360)
Action 15 May 2012
The third installment in a series of action-packed TPP shooters with persisting noir movie atmosphere. Max Payne 3 was developed by Rockstar Games, who took over the franchise from Remedy Entertainment. The game is set some years after the events presented in the second part of the series. Max Payne, an ex-officer of the New York Police, is forced to accept a job as a bodyguard for an influential family in Sao Paulo, Brazil. Seemingly trivial job soon turns into a vicious struggle for survival. The creators of Max Payne 3 aimed to retain the atmosphere characteristic for the first two games. There is also the series’ trademark feature – bullet-time (slow-motion sequences). At the same time, combat mechanics was overhauled, focusing around a newly introduced cover system.
Assassin's Creed (X360)
Action 13 November 2007
An action adventure game with stealth elements, created by the Ubisoft Montreal studio. The plot revolves around centuries-long conflict between the Assassin Brotherhood and the Templar Order. Players take on the role of Desmond Miles, who lives in modern age, but thanks to the machine called Animus he can also relive and control the actions of his ancestor – a Syrian assassin living in the 12th century, Altair Ibn-La'Ahad. The game's open-world environment offers a lot of freedom during exploration and completing our objectives. The gameplay focuses on moving through the city using parkour acrobatics, swift elimination of a given target, and, in case of failure, thrilling arcade combat. Assassin’s Creed is strictly a single player title, and the Director’s Cut version has been enhanced with a few additional missions.
Tomb Raider (X360)
Action 05 March 2013
The tenth iteration of adventures of Lara Croft, released as a reboot of the original, cult action-adventure series - Tomb Raider. The game was developed by Crystal Dynamics Studios under the auspices of Eidos Montreal. Their goal was to re-imagine the heroine in a new, grittier way. The game is set on an island near the coast of Japan, where young Lara Croft came in search for relics of ancient civilizations. Unfortunately, she gets shipwrecked during a storm. The protagonist survives, but now she has to fight for survival in a mysterious, deadly place. As compared with the previous installments, the new Tomb Raider offers much greater freedom of exploration, and introduces some innovations in gameplay mechanics, such as crafting and a character progression system. The game is powered by the very efficient Crystal Engine, able to generate high quality visuals.
Action 09 May 2012
A sandbox game that defies classification, developed by the independent Mojang AB studio. Minecraft has been developed with the intention of unleashing the creativity of players, who can freely change the game's virtual world made from voxels (cubic blocks). The gameplay concentrates on terrain transformations, building structures, crafting items, and creating your own adventures. The game consists of two modes: a classic one, which allows for unending experience, and survival, in which we have to prepare to fend off monster assaults at night. In addition to single player, Minecraft also offers online multiplayer. The game from Mojang AB is distinguished by its unique retro visuals.
Assassin's Creed II (X360)
Action 17 November 2009
A sequel to Assassin's Creed, an action game released in 2007. Just as the original, also the second installment was developed by Ubisoft Montreal studio. Assassin's Creed II tells of the new adventures of Desmond Miles. This time the protagonist uses the Animus to relive the memories of Ezio Auditore da Firenze, a young noble from Florence living in the Renaissance period. The hero decides to join the Brotherhood of Assassins in order to take revenge on the Templars for killing his family. Just as in the first Assassin's Creed, gameplay combines elements of third-person action game, adventure, and stealth. The world’s open structure offers much freedom in terms of movement and the order in which you complete the missions. Once again, the developers skillfully enriched the fictional story with historical facts and figures (e.g. Leonardo da Vinci and Niccolo Machiavelli).
Mafia II (X360)
Action 24 August 2010
A sequel to the popular gangster game - the first Mafia was released in 2002. This new title was developed by the creators of the original game – also known for games like Hidden & Dangerous and Vietcong – working for the 2K Games company. The second part tells a completely new story; however, it contains multiple references to the previous title. The protagonist is a man named Vito Scaletta, who returns to his home city of Empire Bay after the end of Second World War; the city itself is a virtual creation heavily inspired by New York. Trying to find himself in a new, peaceful reality, Vito picks up jobs for the local criminal underground, gradually climbing up the mafia hierarchy. Apart from traditional shootouts with rival gangs, kidnappings, and getaways, there are lots of extra attractions, such as clothing stores and car customization options. A new game engine significantly improved the graphics and features like day and night cycle.