DiRT 3 (PSP)
The third full-fledged installment belonging to the incredibly popular racing-themed franchise developed by Codemasters. The DiRT subseries has cultivated traditions initiated in the late 1990s by the Colin McRae Rally series. After the previous game, which emphasized off-road competition, DiRT 3 constitutes a return to the original concept behind the main Colin McRae series, bringing back rally competition in its most classic form (the game uses the official WRC licenses). However, this third iteration still introduces a massive number of novelties, such as stunt arenas from the X-Games competitions, or a completely new type of contest, that is the so-called Gymkhana - it was popularized by one of the most famous drivers in the world, Ken Block. Gymkhana is all about being fast and showing off at the same time - a designated route has to be completed as quickly as possible, but the player is rewarded with points for performing various stunts along the way. As usual, a wide set of licensed cars is at the player's disposal here, many of them originating in different time periods. Also, DiRT 3 features buggies and pickups - those are typically used in off-road competitions.
Need for Speed Carbon: Own the City (PSP)
Racing 01 November 2006
The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The game’s mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.
Test Drive Unlimited (PSP)
Racing 20 February 2007
A new incarnation of the popular racing game series launched back in 1987 by Distinctive Software and Accolade. Test Drive Unlimited was developed by Eden Games, the creators of the V-Rally franchise, under the aegis of Atari. The main change in relation to its predecessors is the vast open world set on the faithfully recreated Oahu island, which can be freely explored. The players can undertake a number of various racing challenges to earn cash that lets them buy new vehicles for their garage. In total, there are over 90 licensed cars and motorcycles to choose from. In the game, we can modify our avatar by dressing him in designer clothes and even buy a new house with a bigger garage. The title features an innovatory multiplayer mode that, similarly to MMO productions, enables thousands of players to compete at the same time.
Gran Turismo (PSP)
Racing 01 October 2009
A pocket edition of the popular PlayStation racing game series, developed since 1997 by Polyphony Digital. At first, Gran Turismo Mobile was supposed to be a remake of the fourth installment, but eventually the game was slightly changed by adding new gameplay elements and extra vehicles. The new elements include i.e. previously unavailable Ferrari and Lamborghini cars and the legendary F1 racing cars. Apart from the tracks known from the original game, this version also features some brand new ones. Just like in the other titles in the franchise, you can play GT Mobile in one of the two modes—the realistic and complex career mode and the entertaining but quite challenging arcade mode. You can also extensively upgrade and modify your car and its components. The game is complemented by a multiplayer mode, allowing for races involving up to 4 players on local network.
Need for Speed ProStreet (PSP)
Racing 18 February 2008
The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the car’s performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.
Need for Speed Shift (PSP)
Racing 15 September 2009
Another installment in the Need for Speed racing game series. This time, the game brings an unexpected twist, for a typically arcade series turns towards realism. The new developer, by the name of Slightly Mad Studios, created new driving physics that focus on simulation rather than arcade gameplay. Similar to 2007's ProStreet, races take place on closed racing circuits. The player can participate in the entire season of races, taking place both on fictional and real circuits. The game offers a wide set of licensed cars, bringing the interior view back to the series. As a result, the experience is intensified and the realism is felt. The visuals were improved as usual, but apart from that, new collision and damages models were implemented and the AI algorithms were improved. Opponents behave more aggressively behind the wheel - they experiment with different methods of passing other drivers.
Need for Speed: Undercover (PSP)
Racing 18 November 2008
After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang. To do so, they have to prove their worth in a series of driving challenges, including regular races, time trials, highway battles and outruns. As usual, the players receive a massive number of licensed cars which can be modified both visually, and in terms of their performance. The game's improved visuals and excitable soundtrack are complemented by cinematic cutscenes featuring mainly Maggie Q (Mission: Impossible III) and Christina Milian - a singer.
FlatOut: Head On (PSP)
Racing 15 January 2008
A racing game developed by Six by Nine in cooperation with the original creators of the series, Bugbear Entertainment. The title is the first installment in the crazy series FlatOut created for portable devices. Similarly as in case of the full-fledged installments of the series, the game is a combination of classic racing with total destruction in which damaging the opponents and destroying the surroundings is rewarded. The player can select from 40 varied levels in 6 sceneries and 45 vehicles among which there is for example a school bus. In addition to the classic races played in career mode, the developers also included the Destruction Derby and Rag Doll modes known from other platforms. FlatOut: Head On offers online competition in Ad-hoc mode for four players and a special party mode in which up to eight players can compete with each other in a series of stunts.
Colin McRae: DiRT 2 (PSP)
Racing 08 September 2009
The sequel of the well-received racing game entitled Colin McRae: DiRT that set a completely new direction for the racing game series by Codemasters, labeled with the name of the tragically deceased Scottish racing driver. DiRT 2 focuses on dynamic off-road tournaments in which we can sit behind the wheel of several licensed cars. The new career mode was designed similarly to that of GRID — while traveling around the world, we take part in races and gradually build our reputation. As we progress, we establish friendships with other aces of motorsports such as Travis Pastrana or Ken Block who invite us to exclusive tournaments with valuable prizes. The game has a typical youth style, although it retains the class of its predecessors. From among the introduced novelties, the most notable ones are enhanced gameplay mechanics, the improved Flashback feature, and significantly expanded multiplayer.
Burnout Legends (PSP)
Racing 13 September 2005
A spin-off installment of the famous series of arcade racing games developed by Criterion Studios. This installment was created exclusively for Nintendo DS and PlayStation Portable handhelds. Burnout Legends is a compilation of the first three installments in the series which were famous thanks to the strictly arcade driving model and very dynamic traffic collisions. The game contains tracks from the previous installments, remodeled to fit the specs of the handheld devices. The title has 9 game modes taken from Burnout 3, including the World Tour championships and the Crash Mode that is characteristic for the whole series. The game also supports local multiplayer. More than 100 car models known from the second and third installment can be found in the garage. The cars are divided into several varied classes (like Compact, Muscle, Coupe, Sport, Super, Race Special and Heavyweight), each of which is best in specific racing types.
Race Driver 2006 (PSP)
Racing 01 September 2005
The full-fledged successor to the 2002's TOCA Race Driver - a realistic racing game belonging to a bestselling series developed by Codemasters, a British company. TOCA Race Driver 2 combines the best elements of the previous installments, offering an opportunity to participate in 30 global championships taking place on 56 faithfully recreated tracks. As usual, the game features a wide variety of licensed cars belonging to such renown brands as Jaguar, Aston Martin, Ford, Subaru, Mitsubishi, Audi, Opel or Mercedes. Again, special emphasis was placed both on the driving physics and a unique damage system simulating different mechanical faults caused by collisions. Also, both the visuals and artificial intelligence of computer-controlled drivers were improved. The career is the main game mode here - it was introduced first in the previous installment. However, the game offers a multiplayer mode for up to 12 players as well.
Burnout Dominator (PSP)
Racing 06 March 2007
Another spin-off to the popular Burnout racing series. The game was created by EA's internal studio, specifically for owners of Sony consoles (PlayStation 2 and PlayStation Portable). As compared to the franchise's previous installments, Burnout Dominator is an unusual game, because it lacks one of the series' hallmarks, namely the Crash Mode, which never appeared before. Instead however, the creators offered four completely new modes, including Maniac, Drift Challenge, Near Miss Challenge and Burnout Challenge. What is more, the burnout effect which was not present in the third installment returns here - it allows the player to activate boost after executing sufficiently dangerous maneuvers. Burnout Dominator does not offer many racing tracks, for it features twelve in total, located in 8 different parts of the globe. Also, the game lacks an online multiplayer component. The only form of multiplayer competition included here is the split-screen mode.