Adventure 13 November 2008
An adventure game designed by Benoit Sokal, the famous Belgian comic writer, in cooperation with studio Microids. Syberia is the first chapter of the adventures of Kate Walker, an American lawyer hired by the company that produces automatons – mechanical toys. She is tasked with finishing the formalities related to taking over a factory located in a small city in Europe. The game begins when the protagonist arrives at the factory and learns that its owner, Anna Voralberg, is dead. In order to complete her mission, Kate must find her heir. The task pushes her to embark on the greatest adventure of her life. During the journey she will visit various climatic and mysterious places located in the Eastern Europe and she will meet many interesting people. Since it's a typical point-and-click adventure game, the gameplay consists mostly of exploring locations, solving riddles and speaking with non-playable characters. Syberia is famous for its climatic graphics with pre-rendered, hand-drawn backgrounds.
LEGO Indiana Jones 2: The Adventure Continues (NDS)
Adventure 17 November 2009
A continuation of one of the entries in the LEGO series developed by Traveller’s Tales. The players once again assume the role of Indiana Jones, a famous archeologist/adventurer, and lead him through a number of events that took place in the original trilogy and the newest entry in the series – Indiana Jones and the Kingdom of the Crystal Skull. In opposition to the previous installment, we’ve a number of new features and additional vehicles, while the titular hero had received a number of new animations and a more useful whip that allows him to pull his opponents in. The levels are now characteristic for their high degree of interactivity, as we can use almost any item as a melee or a ranged weapon. As always, the players can switch between the available characters on the fly, or invite a friend to join our session. Aside from Story and Free Play modes, LEGO Indiana Jones 2: The Adventure Continues offers an extensive level editor which can also be used to share our works with other players.
The Chronicles of Narnia: The Lion, The Witch and The Wardrobe (NDS)
Adventure 14 November 2005
Secret Files 3: The Archimedes Code (NDS)
The third installment in the classic point ‘n’ click adventure game series that was launched in 2006. In Secret Files 3: The Archimedes Code, we assume the role of the well-known pair of protagonists, Nina Kalenko and Max Gruber (optionally, two other characters, as well), yet again. This time around, the heroes try to solve the mystery of the Pi. During their adventure not only do they visit various corners of our planet but also a post-apocalyptic world and even travel back in time to the ancient Alexandria and renaissance Florentia. Traditionally, our tasks involve exploring locations, gathering and using items, talking to non-player characters, and solving various kinds of puzzles that include numerous arcade logic mini-games. Contrary to its predecessors, Secret Files 3 forces us to make mutually exclusive choices that lead to one of four alternative conclusions of the story.
Phoenix Wright: Ace Attorney – Trials and Tribulations (NDS)
Adventure 15 September 2007
Secret Files: Tunguska (NDS)
Adventure 25 April 2008
A classic, two-dimensional point-and-click adventure game developed by German studio Fusionsphere Systems. The story of the game is closely related to the famous Tunguska event which occurred in 1908 and which to this day was never fully explained. There are a few theories explaining what occurred there and some of them are quite unusual. The main protagonist of the game is Nina Kalenkov, a Russian girl living in Germany. As she sets out to meet with her father, in his office she finds chaos and documents scattered all over the room. In order to find her father and explain the situation, she travels to the other end of the world accompanied by her colleague Max Gruber. In Secret Files: Tunguska the player can explore more than one hundred various locations and speaks to 25 characters. The graphics of the game combine two-dimensional, pre-rendered backgrounds with three-dimensional characters created using motion capture technology.