Action 07 February 2017
A third-person action game developed by Team Ninja studio (known from titles like Dead or Alive and Ninja Gaiden) under the supervision of Koei Tecmo company. We play as a samurai fighting against various enemies, among which we will find both humans and monsters. We cut our way through the enemies not only with conventional weaponry, but also with special abilities of our hero and the magical power enchanted in his sword. Gameplay is a mix of games like Onimusha and Dark Souls. This means that the difficulty level is high and it forces the player to make use of different tactics, dodges, blocking and powerful, complex combos. Interestingly, game has been announced as early as 2005 and was supposed to be one of the launching titles for PlayStation 3. However, due to a few complications, the developed has been postponed, and the final game will make it now to next generation of consoles.
Diablo III: Reaper of Souls
RPG 25 March 2014
The first official expansion to the third installment in the cult hack-and-slash series, Diablo. The add-on, prepared by Blizzard Entertainment, supplements the main campaign with another, fifth, story act, in which Malthael, the Angel of Death, tries to use any means necessary to end the war between the divine creatures and demons. To this end, he decides to use the Black Soulstone that binds Diablo’s soul. Additionaly, the expansion introduces a new playable hero – the Crusader, as well as raises the character experience level cap to 70. Diablo III: Reaper of Souls introduces an overhauled loot system – rewards are now less frequent, but more powerful and better suited to your character class. Some changes are also visible in the game's visual style, which is now much more grim and darker than in the base game.
A space simulator created by Chris Roberts and the Cloud Imperium Games developer team. The plot of Star Citizen is set in the 30th century. Humanity, united under the banner of United Earth Empire, has begun the colonization of the universe, encountering many alien races in its course. It is a unique opportunity for adventurous pilots to gain fame and wealth, as well as the treasured status of an intergalactic empire citizen. The gameplay combines elements of spaceship simulator, shooter, cRPG, as well as economic strategy. The game offers two modes. Squadron 42 is an offline campaign, in which the player-controlled character joins an elite squadron of star fighters. For MMO aficionados, the developers have created the Galaxy Mode, allowing them to play with thousands of others. Spectacular visuals of Star Citizen are generated by the CryEngine 3 engine.
Watch Dogs 2
Action 15 November 2016
A sequel to Watch Dogs, a sandbox action game from 2014, in which the players assume the role of a former criminal and use his hacking skills as well as a number of gadgets to control the city infrastructure as well as private communication devices. Watch Dogs 2 develops the key gameplay elements of its predecessor; the action, however, was moved to an entirely new city, and now takes place in San Francisco. The game was developed by Ubisoft’s internal development studios lead by Ubisoft Montreal. Contrary to first installment, Watch Dogs 2 was created solely with PCs and the 8th-generation consoles, such as PlayStation 4 and Xbox One, in mind.
Hearts of Iron IV
Strategy 06 June 2016
The fourth major installment in a series of larg-scale strategy games, which originated in 2002 as a spin-off to the popular Europa Universalis series. Both franchises are consistently developed by Paradox Interactive. The game lets you take the lead of a country from the World War II period and beyond, specifically the years 1936-1948. Your responsibilities involve taking care of international relations and building alliances, but also developing the army, choosing the right strategy, and conducting the military operations. As it was in the previous editions of the series, the game combines faithfully recreated historical events (including authentic leaders, as well as military forces and technologies used by particular countries, along with the possibility of putting the history on a different course. As compared with the previous games, micromanagement was slightly reduced, and the focus shifted to larg-scale strategy. Other additions include the day and night cycle and changing seasons, as well as an option of grouping provinces into regions to facilitate management.
Resident Evil VII: Biohazard
Action Tuesday, 24 January 2017
Seventh major installment in the cult series of survival horrors created by Capcom and launched in year 1996 on the PlayStation console. Subsequent parts of this long-standing series concentrate on a battle the humanity wages against a deadly virus which transforms those it infects into bloodthirsty monsters. The players accompany several characters who appeared in various installments of Resident Evil over the years as well as in many side installments. The game, being faithful to tradition, shows the action in third person perspective and the gameplay is based on exploration, fighting enemies and solving occasional logical puzzles. The game has a horror atmosphere which, across subsequent installments in the series, was gradually reduced in favor of action elements. Resident Evil 7 combines the best aspects of the old and new installments and is the first main Resident Evil game created for the eight generation consoles.
Mass Effect: Andromeda
RPG March 2017
The fourth part of the hugely popular action RPG game series in a space-opera setting. BioWare Montreal, the development studio that helped create the two previous installments took the reins of Mass Effect: Andromeda's development. The game's story is not associated with the trilogy about Commander Shepard's fight against the Reapers, offering instead a completely separate plot featuring new characters and locations. Using the proven pattern, the creators of Mass Effect: Andromeda put the focus on a spectacular TPP action experience and moral choices that have a direct impact on the course of events. The technical side of the game is based on the third-generation Frostbite engine, providing high-quality audiovisuals.
Strategy today, 20 January 2017
An economy simulator focused on managing a city throughout two centuries, starting in 1820. It was developed by Fragment Productions, the creators of the Rescue series. In Urban Empire, we control an entire family from which the subsequent mayors of the city originate, and our tasks include developing the infrastructure and new districts, driving the economic growth, and ensuring our citizens’ satisfaction. The gameplay is richer thanks to the fact that, as decades pass, both the technology and the geopolitical situation change, constantly providing us with new challenges. Another interesting feature is the “unofficial” part of being a mayor — we can resort to various political and personal games as well as corrupting and blackmailing unfriendly persons.
The Witcher 3: Wild Hunt
RPG 19 May 2015
An action RPG and the third chapter of the adventures of a morally unambiguous monster slayer, Geralt of Rivia. As were the parts of the cycle, The Witcher 3: Wild Hunt is based on Andrzej Sapkowski’s literary works, while not being a direct adaptation of any of his books. The story picks up after the events of the previous game and focuses on several plotlines, including Geralt’s lost love, invasion of the Nilfgaard Empire on the Northern Kingdoms, as well as the eponymous, spectral hunt. The gameplay is characterized by a sandbox style, giving players much freedom in exploring the vast world (an area more than 40 times bigger than in The Witcher 2: Assassins of Kings) and completing hundreds of side quests. The developers from CD Projekt RED introduced many new features, including a new REDengine3 that offers excellent audiovisual quality.
The Witcher 2: Assassins of Kings
RPG 17 May 2011
An action RPG game and the second chapter of the adventures of Geralt of Rivia. Similarly to its predecessor from 2007, The Witcher 2: Assassins of Kings was developed by CD Projekt RED. The game follows the foiled plot to assassinate King Foltest. With the appearance of a mysterious man called Kingslayer the titular witcher becomes entangled in a complicated political intrigue, in which the fate of several kingdoms will be decided. The developers tried to faithfully recreate the world known from the literary works of Andrzej Sapkowski while enriching it with new elements. Great emphasis was put on moral choices leading to one of 16 possible endings, and on the completely rebuilt, dynamic combat system. The Witcher 2: Assassins of Kings is distinguished by excellent visuals powered by the developer’s proprietary REDengine.
Action 27 January 2015
An first-person perspective survival horror game, created by the Polish developer Techland, known for Dead Island and the Call of Juarez series, among others. The player assumes the role of a character who is trying to survive in a zombie-infested metropolis. The sandbox gameplay of Dying Light is divided into two phases. During the day, the game puts main focus on exploration and acquisition of raw materials and weapons, while at night players must face hordes of the living dead. The creators wanted to put the accent on two gameplay elements: thrilling combat with a variety of weapons (including crafted ones), and dynamic movement throughout the city, enabling the players to overcome terrain obstacles using parkour. In addition to a single-player campaign, Dying Light also offers a four-person cooperation mode via the Internet.
Grand Theft Auto IV
Action 29 April 2008
The fourth installment in a best-selling action game franchise. The title was developed by Rockstar North Studios under the supervision of Chris Sawyer. The protagonist of Grand Theft Auto IV is Niko Bellic, an immigrant from Eastern Europe who recently came to America, where he starts a career in the criminal underground. The sandbox gameplay model gives the player much freedom in exploration of Liberty City, a virtual metropolis, where you can move around using various vehicles (cars, motorbikes, and helicopters, among others). How the story unfolds depends on the player’s choices regarding order in which the missions are completed. Apart from single player gameplay, Grand Theft Auto IV offers online or LAN multiplayer for up to 32 people.