Grand Theft Auto IV
Action 29 April 2008
The fourth installment in a best-selling action game franchise. The title was developed by Rockstar North Studios under the supervision of Chris Sawyer. The protagonist of Grand Theft Auto IV is Niko Bellic, an immigrant from Eastern Europe who recently came to America, where he starts a career in the criminal underground. The sandbox gameplay model gives the player much freedom in exploration of Liberty City, a virtual metropolis, where you can move around using various vehicles (cars, motorbikes, and helicopters, among others). How the story unfolds depends on the player’s choices regarding order in which the missions are completed. Apart from single player gameplay, Grand Theft Auto IV offers online or LAN multiplayer for up to 32 people.
Action 07 February 2017
A third-person action game developed by Team Ninja studio (known from titles like Dead or Alive and Ninja Gaiden) under the supervision of Koei Tecmo company. We play as a samurai fighting against various enemies, among which we will find both humans and monsters. We cut our way through the enemies not only with conventional weaponry, but also with special abilities of our hero and the magical power enchanted in his sword. Gameplay is a mix of games like Onimusha and Dark Souls. This means that the difficulty level is high and it forces the player to make use of different tactics, dodges, blocking and powerful, complex combos. Interestingly, game has been announced as early as 2005 and was supposed to be one of the launching titles for PlayStation 3. However, due to a few complications, the developed has been postponed, and the final game will make it now to next generation of consoles.
Counter-Strike: Global Offensive
Action 21 August 2012
The next installment in a cult online fist person shooter series, which originated in the early 2000's as a Half-Life modification. This game was created by Valve Corporation, who purchased the rights to the massively popular mod and later developed its commercial editions. The core gameplay is built upon competition between two teams of players: terrorists and counter-terrorists. Eliminating opponents is rewarded with cash, which can be spent on new gear and weapons. There are four main game modes: Arm Race, Demolition, and two tournament varieties. The authors did not try to revolutionize the classic gameplay mechanics, mostly focusing on visual improvements to match modern standards. Most of the in-game maps are based on the original ones, and most of the changes relate do weaponry.
Grand Theft Auto V
Action 17 September 2013
The fifth major installment in the massively popular action game series developed by Rockstar North in cooperation with Take Two Interactive. Grand Theft Auto V is set in a fictional city of Los Santos (based on Los Angeles). The story revolves around adventures of three characters: Michael De Santa, Trevor Philips, and Franklin Clinton, men infamous for brushing up against the law. The game’s creators stayed true to the franchise tradition of sandbox gameplay model, giving players an unparalleled freedom of choice when it comes to completing missions and moving around the virtual city. The game's budget amounted to 360 million dollars, a record number for a video game.
Action 21 October 2016
Another full-fledged installment in one of the most popular series of war shooters played from the first-person view and developed since 2002, as the effect of cooperation between Electronic Arts and DICE. With its flamboyant title, Battlefield 1 introduces the series to the realities of the First World War. The story campaign depicts this global conflict through the eyes of several independent characters, who participate in twentieth-century's first modern military conflict. When it comes to the gameplay itself, the game reaches back to the roots of the franchise, offering larger, open maps and giving a great deal of freedom when it comes to approaching different objectives. Simultaneously, the single-player mechanics were significantly modified, in order for these to resemble the specifics of the multiplayer mode, which allows even up to 64 players to meet in one session. The new time period does not bring only the adequate weaponry and vehicles (planes, tanks, warships), but also makes it necessary to apply a different approach to combat - for instance, battles have become more brutal and a greater emphasis was placed on melee combat.
Action 14 February 2017
A third-person action game in a quasi-historical setting, with a focus on online competition. The production was developed by the experienced studio Ubisoft Montreal, whose portfolio includes several cult series, including Far Cry and Assassin's Creed. In the game, three factions are pitted against each other: The Chosen, The Legions, and The Warborn, modeled after the Japanese samurai, European knights, and Scandinavian Vikings respectively. During the game, each party is represented by dozens of warriors, but only four of them are controlled by players and equipped with unique abilities that can turn the tide of the battle. The game puts a great emphasis on a realistic reproduction of individual warriors’ fighting styles, and skirmishes are mostly based on the ability to use melee weapons, proper tactics, and special abilities of heroes. The online mode is complemented by a story mini-campaign that serves as an introduction to the gameplay.
Tom Clancy's Ghost Recon: Wildlands
Action Tuesday, 07 March 2017
The next installment in an action game series that originated in 2001. The series focuses on a famous American special squad known from the novels by Tom Clancy. The game was produced by a Parisian subsidiary of the Ubisoft company, also responsible for the previous installment, Future Soldier. The game is set in Bolivia, where a dangerous drug cartel spreads terror, violence, and lawlessness, unrestrained by the corrupted government authorities. Ghost Recon squad is sent into action in order to eliminate the key members of the criminal organization. Wildlands is revolutionary for the series, as it is the first time in the franchise's history when it takes the players into a vast, open world, which can be traversed on foot or by various vehicles – ground, aerial, or naval – resembling such franchises as Far Cry or Just Cause. The game was designed with both single player gameplay and multiplayer co-op for up to 4 players in mind.
Horizon Zero Dawn
Action today, 28 February 2017
A third-person action game with RPG elements created by Guerilla Games, the studio known for Killzone series. The game is set in the distant future, where the world is ruled by intelligent animal-like forms that evolved from the machines responsible for the fall of an advanced human civilization centuries ago; the former rulers of the world survived, but their lifestyle was reduced to that of primitive, isolated tribes. The player takes the role of Aloy – a young girl, who seeks to find secrets of the ancients and discover her destiny. The heroine is not defenseless in this dangerous world. When fighting hostile machines she can count on her skills (developed individually) and loads of futuristic weapons, made up of parts of fallen enemies. The game is set in an open world, and the protagonist is free to choose both the order and method in which she undertakes missions. You can either openly confront your enemies or cunningly exploit their weaknesses.
Far Cry Primal
Action 23 February 2016
A spin-off to the first person open world action game series launched by Ubisoft in 2004. Far Cry Primal strands significantly from the previous entries in the franchise, taking us back in time to the year circa 10 thousand B.C. We play as hunter named Trakkar, whose tribe has been slaughtered and who find himself in the dangerous land of Oros, where humans are nothing more than prey for prehistoric beasts. One of the most important features of the game is survival; we explore the world while completing quests, hunting various creatures, crafting useful items and learning new skills. Unlike in the main installments in the series, our hero obviously won’t find any guns in his inventory - only primitive weapons like spears, clubs, and bows. The lack of vehicles is compensated by the possibility of riding different animals.
Escape from Tarkov
A MMO FPP/TPP shooter with RPG and sandbox survival elements, developed by Russian studio Battlestate Games. Players become the members of two rivaling military corporations, fighting on the territory of an abandoned Russian city. Unlike many popular online shooters, this game stands out thanks to interesting story and full freedom of exploration combined with a whole bunch of various additional activities, which you can complete on your own or in cooperation with friends. Escape from Tarkov boasts a high level of realism in terms of both gameplay and graphics (thanks to the 3D scanning technology), extraordinary character progression system, and puts much emphasis on survival elements – your character needs to eat, drink, treat injuries, and avoid radiation in order to survive in this dangerous environment.
Sniper Elite 4
Action 14 February 2017
The fourth major installment in the popular tactical first-person shooter series by Rebellion, in which we assume the role of a trained sniper fighting on various fronts of the World War II. In Sniper Elite 4, we control Karl Fairburne, the protagonist of the previous games, who is sent from North Africa to the Apennine Peninsula. His mission is to cooperate with the Italian resistance in order to help the Allied forces that are pushing to the north. As far as gameplay mechanics are concerned, the game develops the ideas of its predecessor, and our task is to efficiently eliminate subsequent targets; how are we going to do it is entirely up to us. The game takes place on vast sandbox maps and, as usual, puts a great emphasis on realistic recreation of bullet behavior depending on the atmospheric conditions. The title is meant to be played solo or in cooperation mode, although it does not lack for other multiplayer features known from its predecessors.
Resident Evil VII: Biohazard
Action 24 January 2017
Seventh major installment in the cult series of survival horrors created by Capcom and launched in year 1996 on the PlayStation console. Subsequent parts of this long-standing series concentrate on a battle the humanity wages against a deadly virus which transforms those it infects into bloodthirsty monsters. The players accompany several characters who appeared in various installments of Resident Evil over the years as well as in many side installments. The game, being faithful to tradition, shows the action in third person perspective and the gameplay is based on exploration, fighting enemies and solving occasional logical puzzles. The game has a horror atmosphere which, across subsequent installments in the series, was gradually reduced in favor of action elements. Resident Evil 7 combines the best aspects of the old and new installments and is the first main Resident Evil game created for the eight generation consoles.
Action 23 February 2017
Third-person perspective action game with RPG features and a sequel to the warmly-received production created by Cavia in 2010. The second installment was created by a different developer – Platinum Games known for the Bayonetta series. Despite that, Tarou Yokou, the creator of the first game, retained his position as the director of the project. The game takes place in distant future in which Earth was destroyed due to war against deadly machines. Humans, having found a safe haven on the Moon, created the limited YoRHa series of sapient androids to fight on their behalf. The YoRHa combined forces with androids of older generation and together they face the rebel machines. Two out of three protagonists of NieR Automata are completely new characters, but during the game player will also encounter characters from the first installment of the series as both stories are connected. Gameplay mechanics of the game are similar to ones in its predecessor and they offer an attractive combination of hack-and-slash, magic and RPG.
theHunter: Call of the Wild
Action 16 February 2017
The sequel to the 2009 hunting simulation game theHunter by Expansive Worlds. You play as a hunter traversing a large (about 50 square miles) area and completing various missions connected with hunting. In the game, you can encounter a variety of animals: from the main targets, deer and boars, through birds, to insects, which are cosmetic only, but add a touch of realism to the game. Like in the original installment, the game is accurate when it comes to animal behavior and the available range of weapons and hunting accessories. Unlike the previous game in the series, utilizing the free-to-play model, theHunter: Call of the Wild is a paid production, featuring a story campaign and several multiplayer modes.
Gothic II: Night of the Raven
RPG 22 August 2003
An official expansion to the second installment in the action RPG series - Gothic. The add-on expands Piranha Bytes' work by a new story chapter, loosely tied to the events depicted in the original story. The Nameless Hero needs to help the Water Mages in their quest to defeat Raven, a magnate known from the first Gothic, who aims to lay his hands on a mighty artifact called the Claw of Beliar, hidden away in the Temple of Adanos. This time you get to visit new locations, whereas the old ones were expanded by new secret places. The developers introduced a wide array of new missions, monsters, equipment, and non-player characters – including some known from the first installment. The progression system features new options and the gameplay difficulty was raised. Apart from further engine improvements, numerous bugs found in the base game were fixed.
RPG 13 October 2006
Third game from the popular RPG series, which began in 2001 year thanks to a previously unknown studio, Piranha Bytes. It follows the story of the Nameless Hero, once again taking us to the fictional fantasy universe, which has been significantly expanded, when compared to previous titles. The game’s world consists of 3 different lands: kingdom of Myrtana, ice-covered Nordmar and desert Varant. The player can freely shape the story, completing any number of nearly 1000 available quests for 10 different factions present in the game. Depending on which side he chooses at the end, he will come to one of 3 different endings. New chapter of the series comes with many changes in gameplay, including new skills, greatly enhanced character progression system, better equipment screen, and simplified fights, as well as significantly improved visuals.
Mount & Blade: Warband
RPG 30 March 2010
A standalone expansion to Mount & Blade, a popular game by TaleWorlds Studios, which gained acclaim for being a unique combination of strategy game and action-RPG. The developers responded to community feedback implementing an array of innovations and improvements to enrich the gameplay. First of all, artificial intelligence of commanders and vassals was significantly improved and the diplomacy options were expanded, giving you more control over your lands. Another thing that went through much improvement were the game’s visuals. However, the biggest novelty is the multiplayer gameplay for up to 64 people playing together in one of 7 different game modes. Warband features all locations present in the original Mount & Blade, as well as a brand new faction - the Sarranid Sultanate - and lots of new missions.
The Witcher 2: Assassins of Kings
RPG 17 May 2011
An action RPG game and the second chapter of the adventures of Geralt of Rivia. Similarly to its predecessor from 2007, The Witcher 2: Assassins of Kings was developed by CD Projekt RED. The game follows the foiled plot to assassinate King Foltest. With the appearance of a mysterious man called Kingslayer the titular witcher becomes entangled in a complicated political intrigue, in which the fate of several kingdoms will be decided. The developers tried to faithfully recreate the world known from the literary works of Andrzej Sapkowski while enriching it with new elements. Great emphasis was put on moral choices leading to one of 16 possible endings, and on the completely rebuilt, dynamic combat system. The Witcher 2: Assassins of Kings is distinguished by excellent visuals powered by the developer’s proprietary REDengine.
The Elder Scrolls V: Skyrim
RPG 11 November 2011
A heroic action RPG and the fifth main installment in the popular The Elder Scrolls franchise. Bethesda Softworks once again takes the players to the fantasy continent of Tamriel. The plot of The Elder Scrolls V: Skyrim is set 200 years after the events depicted in The Elder Scrolls IV: Oblivion. The main character is the last of the Dragonborn (Dovahkiin), a human (or a member of one of the several other available races) able to wield the powerful magic of dragons. With the arrival of the last Dragonborn, an old prophecy heralding the return of Alduin - the dragon god of destruction - is set into motion. The game combines elements of dynamic action with Bethesda-style cRPG, featuring a complex system of character development and a vast, open world. High quality visuals in the game are generated by the Creation Engine, Bethesda's original graphic engine.
Path of Exile
RPG 23 October 2013
An online action RPG from Grinding Gear Games, a developer team from New Zealand. The action of Path of Exile is set in a fantasy world which was destroyed by a grand cataclysm. The players assume the role of exiles who try to survive in the dangerous continent of Wraeclast. The gameplay is focused on cooperation in teams of several players that traverse instance-based locations together. Each character can be developed choosing from more than 1300 skills. Visually, Path of Exile is inspired by the classics of the action RPG genre (Diablo, Sacred, and others), including the isometric camera. The game is free-to-play, but offers some additional facilities and items via optional micropayments.
Dragon Age: Inquisition
RPG 18 November 2014
Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion. The player becomes a leader of the Inquisition burdened with two tasks: stopping the creatures invading from spirit world - the Fade, and finding the ones responsible for bringing them to the world of mortals. The gameplay is based on classic cRPG solutions with a focus on world exploration, tactical combat, team-building, and making ethical choices that affect the course of the story. On the technical side, Dragon Age: Inquisition employs the Frostbite 3 engine (known for Battlefield 4, among others) which provides high-quality audiovisual environment.
Mount & Blade II: Bannerlord
A sequel to the popular Mount & Blade game series, which skillfully combined action with strategy and RPG elements. The sequel was developed by the creators of the original game – Turkish developer TaleWorlds. The story throws you right into the dark Medieval Times, forcing you to adapt to that harsh reality. Two of the game's most characteristic features are the open world and complete freedom to your actions. In order to gain fame and fortune, you have to prove yourself as a tactician, a diplomat, and a fighter. Similarly to its predecessor, the game consists of two gameplay layers. The strategic layer is set on a map, where you travel from one place to another and plan your overall strategy. The other one is action – where you take part in dynamic battles, sitting on a horseback or on foot, with a wide array of various weapons at your disposal in either first or third person perspective.
Mass Effect: Andromeda
RPG 21 March 2017
The fourth part of the hugely popular action RPG game series in a space-opera setting. BioWare Montreal, the development studio that helped create the two previous installments took the reins of Mass Effect: Andromeda's development. The game's story is not associated with the trilogy about Commander Shepard's fight against the Reapers, offering instead a completely separate plot featuring new characters and locations. Using the proven pattern, the creators of Mass Effect: Andromeda put the focus on a spectacular TPP action experience and moral choices that have a direct impact on the course of events. The technical side of the game is based on the third-generation Frostbite engine, providing high-quality audiovisuals.
Torment: Tides of Numenera
RPG today, 28 February 2017
A computer RPG based on a tabletop roleplaying system called Numenera that combines elements of fantasy and science-fiction. The title was created by indie developer inXile entertainment, mostly known for the highly acclaimed remake of The Bard’s Tale and post-apocalyptic Wasteland 2. The game is a spiritual successor to Planescape: Torment - one of the classics of the genre, created by Black Isle Studio in 1999. The original game’s co-creator, Colin McComb, was the lead designer in this new project. The game is set in the distant future, where humanity created a society on a civilization level similar to the Middle Ages, albeit the setting features also rare examples of highly-advanced technology left after more advanced, extinct civilizations. Gameplay is based on the rules of the tabletop system, appropriately modified for the needs of a computer game. The game features isometric perspective and real-time action, although the battles themselves are turn-based, as well as a system of moral choices, which have impact on the world and reactions of non-player characters.