Gone Home

An original exploration adventure drama with first-person perspective. Gone Home is a debut project of an indie developer The Fullbright Company, whose members previously worked on a successful DLC for BioShock 2, Minerva’s Den. Gone Home is set in the United States of 1990s. You play as a young woman named Katy, who returns home after spending a year away in Europe. When she gets home, instead of her family she is welcomed by an empty house. In order to find out where have her close ones gone to Katy explores the house in search of notes, documents, recordings and other traces that reveal the game’s story step by step. Despite the relatively low tempo of gameplay and complete lack of supernatural events, Gone Home effectively creates and keeps an atmosphere of anxiety and motivates the player to keep searching for more and more clues. Because of its low budget, the developer decided to base the game on the popular Unity Engine, therefore it offers decent 3D graphics at low system requirements.

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PC / Windows
Game Gone Home (PC) Cover
Gone Home

Gone Home | PC

Gone Home release date for PC:

game language:
English

15 August 2013 | Worldwide

15 August 2013 | Europe

15 August 2013 | USA

Game mode: single player
Game score 8.0 / 10 calculated out of 333 players' votes.  
Expectations before the premiere: 7.8 / 10 calculated out of 21 players' votes.  

Gone Home is an original exploration adventure drama game released for PC / Windows. This is a debut project of The Fullbright Company, studio founded by industry veterans. Among their previous achievements there is Minervaís Den DLC for BioShock 2. That add-on received great reviews Ė many of which said it was better even than the original game.

Plot

What makes Gone Home stand out from the crowd is its original narrative. In contrast to current trends, the game does not tell a blood-chilling story, instead focusing on problems of a typical American family. The game is set in the 1990ís and you play as 21-year-old Katy, who goes back home after spending a year in Europe. To her surprise, there is no one at home Ė her mather, father and sister have all vanished without a trace. While the game preserves slightly disturbing atmosphere (itís night and itís raining), the protagonist has to explore room after room searching for documents, notes, and recordings. Piece by piece they reveal the story of the house and help find the answer for the question: what actually happened to its inhabitant?

Mechanics

Gone Home PC / Windows is hard to be categorised either as an adventure game or horror. Gameplay is based entirely on exploration and searching for traces of the protagonistís missing family. You gain that knowledge by interacting with items you find, wchich can all be picked up, examined, and then dropped. There are no ghosts or action sequences in the game, and logic puzzles are at the minimum. All this makes you feel like taking part in a typical drama movie about common problems of an American family.

Technical aspects

Gone Home PC / Windows is based on the popular Unity Engine reinforced by an advanced physics engine, but the graphics is of average quality at best. This is because the developer, having limited financial resources, focused not on spectacular visuals, but on narrative, therefore offering a one of its kind game, which is hard to categorize.

Sony PlayStation 4
Game Gone Home (PS4) Cover
Gone Home

Gone Home | PS4

Gone Home release date for PS4:

game language:
English

12 January 2016 | Worldwide

12 February 2016 | Europe PAL

12 January 2016 | USA NTSC

Game mode: single player
Expectations: 9.1 / 10 calculated out of 8 players' votes.  

Gone Home is an original exploration adventure drama game released for PlayStation 4. This is a debut project of The Fullbright Company, studio founded by industry veterans. Among their previous achievements there is Minervaís Den DLC for BioShock 2. That add-on received great reviews Ė many of which said it was better even than the original game.

Plot

What makes Gone Home stand out from the crowd is its original narrative. In contrast to current trends, the game does not tell a blood-chilling story, instead focusing on problems of a typical American family. The game is set in the 1990ís and you play as 21-year-old Katy, who goes back home after spending a year in Europe. To her surprise, there is no one at home Ė her mather, father and sister have all vanished without a trace. While the game preserves slightly disturbing atmosphere (itís night and itís raining), the protagonist has to explore room after room searching for documents, notes, and recordings. Piece by piece they reveal the story of the house and help find the answer for the question: what actually happened to its inhabitant?

Mechanics

Gone Home PlayStation 4 is hard to be categorised either as an adventure game or horror. Gameplay is based entirely on exploration and searching for traces of the protagonistís missing family. You gain that knowledge by interacting with items you find, wchich can all be picked up, examined, and then dropped. There are no ghosts or action sequences in the game, and logic puzzles are at the minimum. All this makes you feel like taking part in a typical drama movie about common problems of an American family.

Technical aspects

Gone Home PlayStation 4 is based on the popular Unity Engine reinforced by an advanced physics engine, but the graphics is of average quality at best. This is because the developer, having limited financial resources, focused not on spectacular visuals, but on narrative, therefore offering a one of its kind game, which is hard to categorize.

Microsoft XBOX ONE
Game Gone Home (XONE) Cover
Gone Home

Gone Home | XBOX ONE

Gone Home release date for XBOX ONE:

game language:
English

12 January 2016 | Worldwide

12 February 2016 | Europe PAL

12 January 2016 | USA NTSC

Game mode: single player
Expectations: 9.6 / 10 calculated out of 6 players' votes.  

Gone Home is an original exploration adventure drama game released for Xbox One. This is a debut project of The Fullbright Company, studio founded by industry veterans. Among their previous achievements there is Minervaís Den DLC for BioShock 2. That add-on received great reviews Ė many of which said it was better even than the original game.

Plot

What makes Gone Home stand out from the crowd is its original narrative. In contrast to current trends, the game does not tell a blood-chilling story, instead focusing on problems of a typical American family. The game is set in the 1990ís and you play as 21-year-old Katy, who goes back home after spending a year in Europe. To her surprise, there is no one at home Ė her mather, father and sister have all vanished without a trace. While the game preserves slightly disturbing atmosphere (itís night and itís raining), the protagonist has to explore room after room searching for documents, notes, and recordings. Piece by piece they reveal the story of the house and help find the answer for the question: what actually happened to its inhabitant?

Mechanics

Gone Home Xbox One is hard to be categorised either as an adventure game or horror. Gameplay is based entirely on exploration and searching for traces of the protagonistís missing family. You gain that knowledge by interacting with items you find, wchich can all be picked up, examined, and then dropped. There are no ghosts or action sequences in the game, and logic puzzles are at the minimum. All this makes you feel like taking part in a typical drama movie about common problems of an American family.

Technical aspects

Gone Home Xbox One is based on the popular Unity Engine reinforced by an advanced physics engine, but the graphics is of average quality at best. This is because the developer, having limited financial resources, focused not on spectacular visuals, but on narrative, therefore offering a one of its kind game, which is hard to categorize.

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Age Rating

age requirements: everyone

Gone Home console version trailer

Gone Home console version trailer | 1:01

Zwiastun gry Gone Home, w ktůrym deweloperzy ze studia The Fullbright Company og≥aszajĻ oficjalnĻ datÍ premiery wersji konsolowych.