Machinarium

An original two-dimensional adventure game developed by Amanita Design - an independent Czech studio popular for the Samorost series. The action is set in a bizarre world made entirely of metal. All the plants, wildlife and humans were replaced by robots. The player assumes the role of one such robot, wrongfully sent to a junkyard. Once back in town, the protagonist discovers the existence of a conspiracy aiming to murder its leader. He decides to prevent the murder attempt and tries to get back his girlfriend along the way. The game is based on the classic point-and-click mechanics and the player collects various items when exploring subsequent locations and solves a set of relatively simple puzzles. Machinarium stands out with its well-made hand-drawn visuals inspired by industrial architecture, old and rusty machinery, as well as by classics of science-fiction literature.

Machinarium id = 180850 Machinarium id = 180849 Machinarium id = 180848 Machinarium id = 180847 Machinarium id = 180846 Machinarium id = 180845 Machinarium id = 167551 Machinarium id = 167550 Machinarium id = 167549
PC / Windows
Game Machinarium (PC) Cover
Machinarium

Machinarium | PC

Adventure, point-and-click, 2D, indie games

Companies responsible for Machinarium

Amanita Design | game developer

Daedalic Entertainment | publisher   Official website

Machinarium release date for PC:

game language:
English

16 October 2009 | Worldwide

16 October 2009 | Europe

16 October 2009 | USA

Game mode: single player
Game score 8.6 / 10 calculated out of 1757 players' votes.  
Expectations before the premiere: 8.8 / 10 calculated out of 32 players' votes.  

Nintendo Wii
Game Machinarium (Wii) Cover
Machinarium

Machinarium | Wii

Machinarium release date for Wii:

game language:
English

canceled | Worldwide

Game mode: single player
Expectations: 9.6 / 10 calculated out of 37 players' votes.  

Sony PlayStation 3
Game Machinarium (PS3) Cover
Machinarium

Machinarium | PS3

Machinarium release date for PS3:

game language:
English

06 September 2012 | Worldwide

06 September 2012 | Europe PAL

09 October 2012 | USA NTSC

Game mode: single player
Expectations: 8.7 / 10 calculated out of 9 players' votes.  

PlayStation Vita
Game Machinarium (PSV) Cover
Machinarium

Machinarium | PS Vita

Machinarium release date for PS Vita:

game language:
English

26 March 2013 | Worldwide

26 March 2013 | Europe PAL

26 March 2013 | USA NTSC

Game mode: single player

Apple iOS
Game Machinarium (iOS) Cover
Machinarium

Machinarium | iOS

Machinarium release date for iOS:

game language:
English

08 September 2011 | Worldwide

Game mode: single player , size:

Android OS
Game Machinarium (AND) Cover
Machinarium

Machinarium | Android

Machinarium release date for Android:

game language:
English

10 May 2012 | Worldwide

Game mode: single player , size:

Windows Phone
Game Machinarium (WP) Cover
Machinarium

Machinarium | Win Phone

Machinarium release date for Win Phone:

game language:
English

22 March 2014 | Worldwide

Game mode: single player , size:

Sony PlayStation 4
Game Machinarium (PS4) Cover
Machinarium

Machinarium | PS4

Machinarium release date for PS4:

game language:
English

18 October 2016 | Worldwide

18 October 2016 | Europe PAL

18 October 2016 | USA NTSC

Game mode: single player

Machinarium for Windows Phone is another creation of Amanita Design - an independent Czech studio popular for both the installments in the series of Flash-based adventure games Samorost. These games gained a large group of fans and the latest one was awarded the main price for the best browser game, during the ninth edition of the Independent Games Festival. Similar to the Samorost series, Machinarium is a two-dimensional adventure game based on the classic point-and-click mechanics. Interestingly, the game features unusual visuals.

Plot

Machinarium for Windows Phone offers a bizzare game world made entirely of metal. The player does not encounter any plants, wildlife or humans - all of them were replaced by different kinds of robots. The protagonist is one of them of course. He was wrongfully sent away to a junkyard, but when the player meets him for the first time, he is back in town. The protagonist encounters members of the Black Cap Brotherhood, who have planned to attack the headquarters of the town leader, located in the main tower. The protagonist decides to stop them, but he also has to save his girlfriend along the way.

Mechanics

Machinarium for Windows Phone is not an experience which lasts for very long - completing the game takes about seven hours, but the gameplay itself is rather dynamic. The game does not feature excessively difficult puzzles or redundant stopovers. In order for the little mechanical protagonist to take or use an item, it has to be within his arms' reach. All the actions (including even the simplest ones) are presented in the form of unique animations created specifically for particular objects.

Technical aspects

The game stands out with its audiovisuals definitely. All the in-game locations were hand-drawn and inspired by industrial architecture, old and rusty machines, as well as by science-fiction literature. In the entire game, a single word is not uttered - the plot is presented through adequate character animations, paintings and a portion of symbolism. The soundtrack for the game was composed by the same artist who worked on the Samorost series - Tomáš Dvořák, otherwise known as Floex.

Age Rating

age requirements: everyone