Grand Theft Auto III

GTA 3 , Grand Theft Auto 3

Another installment in the controversial series of action games started in 1997. Grand Theft Auto III was developed by the authors of the original game, the DMA Design studio, this time under the wings of Rockstar. The third entry revolutionized the series by unleashing the players into an open, fully three-dimensional world brimming with virtual life. This was possible thanks to the RenderWare technology. The game takes place in Liberty City, a virtual adaptation of New York. The main protagonist is a young man named Claude who dreams about becoming the boss of the underworld and taking revenge on people who almost sent him to prison. The story of the game is non-linear and develops as the player completes dozens of assignments from various mafia bosses. A large arsenal of weapons can be useful in completing these tasks. The game also contains dozens of vehicles which – similarly as in the previous installments of the series – can be used with no limitations.

Grand Theft Auto III id = 30519 Grand Theft Auto III id = 30518 Grand Theft Auto III id = 30517 Grand Theft Auto III id = 30516 Grand Theft Auto III id = 30515 Grand Theft Auto III id = 30514
PC / Windows
Game Grand Theft Auto III (PC) Cover
Grand Theft Auto III

Grand Theft Auto III | PC

Action, TPP, for automobiles, Gangster, sandbox, TPS

Companies responsible for Grand Theft Auto III

Rockstar Games | game developer

Rockstar Games | publisher   Official website

Grand Theft Auto III release date for PC:

game language:
English

21 May 2002 | Worldwide

21 May 2002 | Europe

Game mode: single player
Game score 8.7 / 10 calculated out of 7521 players' votes.  

Grand Theft Auto III is the third installment in the controversial series of action games in which the player becomes a criminal without principles and rules. This technologically amazing game was developed by the Scottish studio Rockstar North and was released on PS2, PC and the first XBOX console.

Story

Liberty City, a virtual adaptation of New York. The main protagonist is Claude Speed, he never utters a word. This young man, similarly to all other protagonists of GTA series, wishes of becoming a boss of the criminal underworld. He has few important objectives to complete, such as having his revenge on his ex-girlfriend, Catalina, who almost sent him to prison.

Gameplay

Claude will receive his missions from a dozen of charismatic bosses with whom the player is acquainted during the amazing cutscenes. The quests are often amusing (like collecting porn magazines scattered across the street) and filled with references to other action games. For example, during the “Two-faced Tanner” mission the developers are making fun of the two-dimensional policeman, the protagonist of Driver 2.

The story of GTA III is non-linear. This means that majority of missions (especially the side missions) can be completed in any order the player wants. It is even possible to ignore the missions for some time and instead focus on free exploration of Liberty City. The player has access to three islands that are connected to each other (Portland, Staunton Island and Shoreside Vale. The distance between them can be covered by using bridges and tunnels or by using few types of motorboats (Claude is not able to swim).

Dozens of unlicensed vehicles are very important in the game. They can be divided into delivery, family and sport cars. Some of them have special attributes (like the unique, bulletproof Patriot – in-game version of Humvee), other are very rare (like the Ice cream truck). All vehicles have more than dozen of damage zones and very intuitive controls. They also offer the possibility to shoot while driving (drive-by) and to listen to eight radio stations (most of the music tracks were recorded exclusively for Grand Theft Auto III). Each of the vehicles can be stored in garages located near Claude’s hideouts in various districts.

In order to fight the opponents player can use weapons such as a handgun, submachine gun, shotgun, Molotov’s cocktails and sniper rifle. The latter can be useful for example for eliminating policemen riding down a rope from a helicopter. GTA III has also a strong sexual context – during the game one can for example have sex with prostitutes and work for the owner of a nigh club, taking care of his female employees.

The construction and size of GTA III was one class better and bigger than in most of the action games available in 2002. This was reflected by great reviews and sales of the game. Rockstar North’s game inspired many other companies to create similar games (for example True Crime and Saint’s Row). Later these games were called “GTA clones”.

Technical aspects

What makes GTA III different from previous installments of the series are the fully three-dimensional graphics generated by the RenderWare engine. In 2001 the graphics of the game set the standards for the whole industry by showing a living city that is rich in details and AI-controlled inhabitants.

Sony PlayStation 2
Game Grand Theft Auto III (PS2) Cover
Grand Theft Auto III

Grand Theft Auto III | PS2

Action, TPP, for automobiles, Gangster, sandbox, TPS

Companies responsible for Grand Theft Auto III

Rockstar Games | game developer

Rockstar Games | publisher   Official website

Grand Theft Auto III release date for PS2:

game language:
English

23 October 2001 | Worldwide

26 October 2001 | Europe PAL

23 October 2001 | USA NTSC

Game mode: single player , size: 1 DVD
Game score 7.4 / 10 calculated out of 840 players' votes.  

Grand Theft Auto III is the third installment in the controversial series of action games in which the player becomes a criminal without principles and rules. This technologically amazing game was developed by the Scottish studio Rockstar North and was released on PS2, PC and the first XBOX console.

Story

Liberty City, a virtual adaptation of New York. The main protagonist is Claude Speed, he never utters a word. This young man, similarly to all other protagonists of GTA series, wishes of becoming a boss of the criminal underworld. He has few important objectives to complete, such as having his revenge on his ex-girlfriend, Catalina, who almost sent him to prison.

Gameplay

Claude will receive his missions from a dozen of charismatic bosses with whom the player is acquainted during the amazing cutscenes. The quests are often amusing (like collecting porn magazines scattered across the street) and filled with references to other action games. For example, during the “Two-faced Tanner” mission the developers are making fun of the two-dimensional policeman, the protagonist of Driver 2.

The story of GTA III is non-linear. This means that majority of missions (especially the side missions) can be completed in any order the player wants. It is even possible to ignore the missions for some time and instead focus on free exploration of Liberty City. The player has access to three islands that are connected to each other (Portland, Staunton Island and Shoreside Vale. The distance between them can be covered by using bridges and tunnels or by using few types of motorboats (Claude is not able to swim).

Dozens of unlicensed vehicles are very important in the game. They can be divided into delivery, family and sport cars. Some of them have special attributes (like the unique, bulletproof Patriot – in-game version of Humvee), other are very rare (like the Ice cream truck). All vehicles have more than dozen of damage zones and very intuitive controls. They also offer the possibility to shoot while driving (drive-by) and to listen to eight radio stations (most of the music tracks were recorded exclusively for Grand Theft Auto III). Each of the vehicles can be stored in garages located near Claude’s hideouts in various districts.

In order to fight the opponents player can use weapons such as a handgun, submachine gun, shotgun, Molotov’s cocktails and sniper rifle. The latter can be useful for example for eliminating policemen riding down a rope from a helicopter. GTA III has also a strong sexual context – during the game one can for example have sex with prostitutes and work for the owner of a nigh club, taking care of his female employees.

The construction and size of GTA III was one class better and bigger than in most of the action games available in 2002. This was reflected by great reviews and sales of the game. Rockstar North’s game inspired many other companies to create similar games (for example True Crime and Saint’s Row). Later these games were called “GTA clones”.

Technical aspects

What makes GTA III different from previous installments of the series are the fully three-dimensional graphics generated by the RenderWare engine. In 2001 the graphics of the game set the standards for the whole industry by showing a living city that is rich in details and AI-controlled inhabitants.

Apple iOS
Game Grand Theft Auto III: 10 Year Anniversary Edition (iOS) Cover
Grand Theft Auto III: 10 Year Anniversary Edition

Grand Theft Auto III: 10 Year Anniversary Edition | iOS

Action, TPP, for automobiles, Gangster, sandbox, TPS

Companies responsible for Grand Theft Auto III: 10 Year Anniversary Edition

War Drum | game developer

Rockstar Games | publisher   Official website

Grand Theft Auto III: 10 Year Anniversary Edition release date for iOS:

game language:
English

15 December 2011 | Worldwide

Game mode: single player , size:

Grand Theft Auto III: 10 Year Anniversary is a mobile remake of the third installment of the legendary GTA series. The original was released in 2001 and set new standards for the genre of sandbox action games. The new version for mobile devices was developed by War Drum Studios to celebrate the tenth anniversary of the release of original game.

Story

The game takes place in Liberty City, a virtual adaptation of New York. Claude Speed is the silent protagonist. This young man, similarly to all the other protagonists of GTA series, wishes of becoming a boss of the underworld. He has few important objectives to complete, such as having his revenge on his ex-girlfriend, Catalina, who almost sent him to prison.

Gameplay

Claude will receive his missions from a dozen of charismatic bosses with whom the player is acquainted during the amazing cutscenes. The quests are often amusing (like collecting porn magazines scattered across the street) and filled with references to other action games. For example, during the “Two-faced Tanner” mission the developers are making fun of the two-dimensional policeman, the protagonist of Driver 2.

The story of GTA III is non-linear. This means that majority of missions (especially the side missions) can be completed in any order the player wants. It is even possible to ignore the missions for some time and instead focus on free exploration of Liberty City. The player has access to three islands that are connected to each other (Portland, Staunton Island and Shoreside Vale). The distance between them can be covered by using bridges and tunnels or by using few types of motorboats (Claude is not able to swim).

Dozens of unlicensed vehicles are very important in the game. They can be divided into delivery, family and sport cars. Some of them have special attributes (like the unique, bulletproof Patriot – in-game version of Humvee), other are very rare (like the Ice cream truck). All vehicles have more than dozen of damage zones and very intuitive controls. They also offer the possibility to shoot while driving (drive-by) and to listen to eight radio stations (most of the music tracks were recorded exclusively for Grand Theft Auto III). Each of the vehicles can be stored in garages located near Claude’s hideouts in various districts.

In order to fight the opponents player can use weapons such as a handgun, submachine gun, shotgun, Molotov’s cocktails and sniper rifle. The latter can be useful for example for eliminating policemen riding down a rope from a helicopter. GTA III has also a strong sexual context – during the game one can for example have sex with prostitutes and work for the owner of a nigh club, taking care of his female employees.

Technical aspects

The graphics of Grand Theft Auto III: 10 Year Anniversary were adapted to the modern standards and upscaled to HD resolutions. Characters and vehicles models were greatly improved as well. The gameplay and controls were adapted to mobile platforms. However, it is worth mentioning that the game also supports controllers that are compatible with some portable devices.

Android OS
Game Grand Theft Auto III: 10 Year Anniversary Edition (AND) Cover
Grand Theft Auto III: 10 Year Anniversary Edition

Grand Theft Auto III: 10 Year Anniversary Edition | Android

Action, TPP, for automobiles, Gangster, sandbox, TPS

Companies responsible for Grand Theft Auto III: 10 Year Anniversary Edition

War Drum | game developer

Rockstar Games | publisher   Official website

Grand Theft Auto III: 10 Year Anniversary Edition release date for Android:

game language:
English

15 December 2011 | Worldwide

Game mode: single player , size:

Grand Theft Auto III: 10 Year Anniversary is a mobile remake of the third installment of the legendary GTA series. The original was released in 2001 and set new standards for the genre of sandbox action games. The new version for mobile devices was developed by War Drum Studios to celebrate the tenth anniversary of the release of original game.

Story

The game takes place in Liberty City, a virtual adaptation of New York. Claude Speed is the silent protagonist. This young man, similarly to all the other protagonists of GTA series, wishes of becoming a boss of the underworld. He has few important objectives to complete, such as having his revenge on his ex-girlfriend, Catalina, who almost sent him to prison.

Gameplay

Claude will receive his missions from a dozen of charismatic bosses with whom the player is acquainted during the amazing cutscenes. The quests are often amusing (like collecting porn magazines scattered across the street) and filled with references to other action games. For example, during the “Two-faced Tanner” mission the developers are making fun of the two-dimensional policeman, the protagonist of Driver 2.

The story of GTA III is non-linear. This means that majority of missions (especially the side missions) can be completed in any order the player wants. It is even possible to ignore the missions for some time and instead focus on free exploration of Liberty City. The player has access to three islands that are connected to each other (Portland, Staunton Island and Shoreside Vale). The distance between them can be covered by using bridges and tunnels or by using few types of motorboats (Claude is not able to swim).

Dozens of unlicensed vehicles are very important in the game. They can be divided into delivery, family and sport cars. Some of them have special attributes (like the unique, bulletproof Patriot – in-game version of Humvee), other are very rare (like the Ice cream truck). All vehicles have more than dozen of damage zones and very intuitive controls. They also offer the possibility to shoot while driving (drive-by) and to listen to eight radio stations (most of the music tracks were recorded exclusively for Grand Theft Auto III). Each of the vehicles can be stored in garages located near Claude’s hideouts in various districts.

In order to fight the opponents player can use weapons such as a handgun, submachine gun, shotgun, Molotov’s cocktails and sniper rifle. The latter can be useful for example for eliminating policemen riding down a rope from a helicopter. GTA III has also a strong sexual context – during the game one can for example have sex with prostitutes and work for the owner of a nigh club, taking care of his female employees.

Technical aspects

The graphics of Grand Theft Auto III: 10 Year Anniversary were adapted to the modern standards and upscaled to HD resolutions. Characters and vehicles models were greatly improved as well. The gameplay and controls were adapted to mobile platforms. However, it is worth mentioning that the game also supports controllers that are compatible with some portable devices.

Microsoft Xbox
Game Grand Theft Auto III (XBOX) Cover
Grand Theft Auto III

Grand Theft Auto III | XBOX

Action, TPP, for automobiles, Gangster, sandbox, TPS

Companies responsible for Grand Theft Auto III

Rockstar Games | game developer

Rockstar Games | publisher   Official website

Grand Theft Auto III release date for XBOX:

game language:
English

04 November 2003 | Worldwide

04 November 2003 | Europe PAL

04 November 2003 | USA NTSC

Game mode: single player , size: 1 DVD

Grand Theft Auto III is the third installment in the controversial series of action games in which the player becomes a criminal without principles and rules. This technologically amazing game was developed by the Scottish studio Rockstar North and was released on PS2, PC and the first XBOX console.

Story

Liberty City, a virtual adaptation of New York. The main protagonist is Claude Speed, he never utters a word. This young man, similarly to all other protagonists of GTA series, wishes of becoming a boss of the criminal underworld. He has few important objectives to complete, such as having his revenge on his ex-girlfriend, Catalina, who almost sent him to prison.

Gameplay

Claude will receive his missions from a dozen of charismatic bosses with whom the player is acquainted during the amazing cutscenes. The quests are often amusing (like collecting porn magazines scattered across the street) and filled with references to other action games. For example, during the “Two-faced Tanner” mission the developers are making fun of the two-dimensional policeman, the protagonist of Driver 2.

The story of GTA III is non-linear. This means that majority of missions (especially the side missions) can be completed in any order the player wants. It is even possible to ignore the missions for some time and instead focus on free exploration of Liberty City. The player has access to three islands that are connected to each other (Portland, Staunton Island and Shoreside Vale). The distance between them can be covered by using bridges and tunnels or by using few types of motorboats (Claude is not able to swim).

Dozens of unlicensed vehicles are very important in the game. They can be divided into delivery, family and sport cars. Some of them have special attributes (like the unique, bulletproof Patriot – in-game version of Humvee), other are very rare (like the Ice cream truck). All vehicles have more than dozen of damage zones and very intuitive controls. They also offer the possibility to shoot while driving (drive-by) and to listen to eight radio stations (most of the music tracks were recorded exclusively for Grand Theft Auto III). Each of the vehicles can be stored in garages located near Claude’s hideouts in various districts.

In order to fight the opponents player can use weapons such as a handgun, submachine gun, shotgun, Molotov’s cocktails and sniper rifle. The latter can be useful for example for eliminating policemen riding down a rope from a helicopter. GTA III has also a strong sexual context – during the game one can for example have sex with prostitutes and work for the owner of a nigh club, taking care of his female employees.

The construction and size of GTA III was one class better and bigger than in most of the action games available in 2002. This was reflected by great reviews and sales of the game. Rockstar North’s game inspired many other companies to create similar games (for example True Crime and Saint’s Row). Later these games were called “GTA clones”.

Technical aspects

What makes GTA III different from previous installments of the series are the fully three-dimensional graphics generated by the RenderWare engine. In 2001 the graphics of the game set the standards for the whole industry by showing a living city that is rich in details and AI-controlled inhabitants.

Sony PlayStation 4
Game Grand Theft Auto III (PS4) Cover
Grand Theft Auto III

Grand Theft Auto III | PS4

Action, TPP, for automobiles, Gangster, sandbox, TPS

Companies responsible for Grand Theft Auto III

Rockstar Games | game developer

Rockstar Games | publisher  

Grand Theft Auto III release date for PS4:

game language:
English

05 December 2015 | Worldwide

05 December 2015 | Europe PAL

05 December 2015 | USA NTSC

Game mode: single player

The game was at first released in 2002 on PlayStation 2 console. The PlayStation 4 version is available only in digital form and it can be bought through the PlayStation Store. The new edition supports full HD resolution and PS4 achievements.

Grand Theft Auto III is the third installment in the controversial series of action games in which the player becomes a criminal without principles and rules. This technologically amazing game was developed by the Scottish studio Rockstar North and was released on PS2, PC and the first XBOX console.

Story

Liberty City, a virtual adaptation of New York. The main protagonist is Claude Speed, he never utters a word. This young man, similarly to all other protagonists of GTA series, wishes of becoming a boss of the criminal underworld. He has few important objectives to complete, such as having his revenge on his ex-girlfriend, Catalina, who almost sent him to prison.

Gameplay

Claude will receive his missions from a dozen of charismatic bosses with whom the player is acquainted during the amazing cutscenes. The quests are often amusing (like collecting porn magazines scattered across the street) and filled with references to other action games. For example, during the “Two-faced Tanner” mission the developers are making fun of the two-dimensional policeman, the protagonist of Driver 2.

The story of GTA III is non-linear. This means that majority of missions (especially the side missions) can be completed in any order the player wants. It is even possible to ignore the missions for some time and instead focus on free exploration of Liberty City. The player has access to three islands that are connected to each other (Portland, Staunton Island and Shoreside Vale. The distance between them can be covered by using bridges and tunnels or by using few types of motorboats (Claude is not able to swim).

Dozens of unlicensed vehicles are very important in the game. They can be divided into delivery, family and sport cars. Some of them have special attributes (like the unique, bulletproof Patriot – in-game version of Humvee), other are very rare (like the Ice cream truck). All vehicles have more than dozen of damage zones and very intuitive controls. They also offer the possibility to shoot while driving (drive-by) and to listen to eight radio stations (most of the music tracks were recorded exclusively for Grand Theft Auto III). Each of the vehicles can be stored in garages located near Claude’s hideouts in various districts.

In order to fight the opponents player can use weapons such as a handgun, submachine gun, shotgun, Molotov’s cocktails and sniper rifle. The latter can be useful for example for eliminating policemen riding down a rope from a helicopter. GTA III has also a strong sexual context – during the game one can for example have sex with prostitutes and work for the owner of a nigh club, taking care of his female employees.

The construction and size of GTA III was one class better and bigger than in most of the action games available in 2002. This was reflected by great reviews and sales of the game. Rockstar North’s game inspired many other companies to create similar games (for example True Crime and Saint’s Row). Later these games were called “GTA clones”.

Technical aspects

What makes GTA III different from previous installments of the series are the fully three-dimensional graphics generated by the RenderWare engine. In 2001 the graphics of the game set the standards for the whole industry by showing a living city that is rich in details and AI-controlled inhabitants.

Uses: memory card 8 MB