The Elder Scrolls Travels: Oblivion

A special edition of The Elder Scrolls: Oblivion, developed for PlayStation Portable by Climax. In comparison to the full-fledged version released on PC, Xbox 360 and PlayStation 3, in which one could freely explore a large open fantasy world, due to the technical limitations of PSP The Elder Scrolls Travels: Oblivion is a three-dimensional dungeon crawler. It means that during the game player travels through a network of enclosed dungeons, catacombs and sewers. Ten large levels await the players, where they will fight numerous beast and encounter NPCs that will give them various quests. The opponents can be fought by using various melee weapons and magic. Typically for an RPG game, The Elder Scrolls Travels: Oblivion offers more than a dozen of abilities and various statistics that can be developed as one progresses through the game. The title has intuitive controls adapted for PlayStation Portable console.

PlayStation Portable
Game The Elder Scrolls Travels: Oblivion (PSP) Cover
The Elder Scrolls Travels: Oblivion

The Elder Scrolls Travels: Oblivion | PSP

RPG, classic RPG

Companies responsible for The Elder Scrolls Travels: Oblivion

Climax Studios | game developer

Bethesda Softworks | publisher   Official website

The Elder Scrolls Travels: Oblivion release date for PSP:

game language:
English

canceled | Worldwide

Game mode: single player , size: 1 UMD
Expectations: 8.2 / 10 calculated out of 143 players' votes.  

The fourth installment of The Elder Scrolls series was so popular that Bethesda Softworks decided to release the game on the PlayStation Portable handheld console. The task of creating portable version was given to Climax studio. This edition is very different from the one released on PC, Xbox 360 and PlayStation 3. The first noticeable difference is in the title of the game it is called The Elder Scrolls Travels: Oblivion.

The most important difference in comparison to other versions of Oblivion is the fact that the game takes place in a different setting and the gameplay mechanics are based on dungeon crawler games. The developers resigned on using open spaces and giant locations because PSP would probably be too weak to generate advanced graphics. Instead of that, they focused on closed rooms and uncountable numbers of dungeons, catacombs and sewers.

During the game player will travel through ten large levels on which he will encounter both NPCs who give him some quests and various beasts. The developers created eighteen interesting skills which very frequently will save the skin of the protagonist. Additionally, as in other cRPG games, the protagonist has specific statistics which can be developed as one progress through the game. In addition to that, the developers created a special control system for The Elder Scrolls Travels: Oblivion thanks to which moving through the virtual world became very intuitive.

Uses: memory card 32 MB