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SKI JUMPING 2005: THIRD EDITON - This is a sports simulation game, providing both: fun and realism. Fun comes from arcade elements of the game and realism - from the perfect imitation of all the physical conditions influencing jumpers' performance. Gamers can play SKI JUMPING 2005 in many ways: take part in a single competition or tournament, lead one jumper throughout his career, or invite friends to a multiplayer game over LAN, Internet or even using only one computer - HOTSEAT mode. Game features: # realism of the gameplay - flight algorithms consulted with The Flight Institute engineers # AAA+ game performance and solutions thanks to Renderware 3.7 engine by Criterion Software # variety of visual effects (snow, rain, fog and outdoor light scattering, refractions, pixel and vertex shaders technology, particles system and much more) and 3D sound # variety of game modes, providing entertainment for a long time # up to 8 gamers can play the multiplayer mode # 45 jumping hills on 26 terrains look as they do in reality, as they are being created using blueprints of the original arenas # hills range includes K-90, K-120 and even K-185 jumping hills # all hills in day and night modes # several camera views # replay center # gamers can control jumper during all stages of a jump, even after landing # complex and dynamic commentary system, including more than one thousand spoken sentences # original rules of the competitions and tournament, including KO system at Four Hills Tournament # complex, long-lasting and intriguing Career Mode # 100 jumpers with their pre-set statistics # random events during competition: competition cancelled due to poor weather conditions, jury deciding to move the starting bar up or down, etc. # Tutorial Mode explaining jumping technique in all stages of a jump
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