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Dark Sector Video Games Encyclopedia
Dark Sector
developer: Digital Extremes
publisher: D3 Publisher
genre: action / TPP
platform: Microsoft® Xbox 360

release date: World: 25 March 2008
 USA (NTSC): 25 March 2008
 Europe (PAL): 04 April 2008
see this game on other platforms:  PCPS3
play modes: single / multiplayer
multiplayer: Internet | number of players: 1-8
game language: English
age requirements: 18+  |  media: 1 DVD
game using:
Xbox Live.
our score: not rated
players score: 78%
Similiar Games
Dark Sector thrusts players into the role of Hayden Tenno, a covert operative sent on a dangerous mission into Lasria – an Eastern European city on the brink of ruin that hides a deadly Cold War secret. In the midst of this mission, Hayden is attacked by an unknown enemy and infected by the Technocyte Virus - a brutal bio-weapon that twists it’s victims into mindless killing machines. Surviving this attack, Hayden finds that the Technocyte virus has granted him powerful, inhuman abilities unlike anything he has ever seen. Now, he must evolve with his powers, survive and become a hero.

Created by acclaimed developer Digital Extremes, Dark Sector is a new and original 3rd-person action-shooter designed exclusively for next-generation gaming. A dark, gritty experience packed with fast action, incredible superpowers and an engaging story; Dark Sector represents the next evolution of action.

• All new, all original action-shooter – Dark Sector introduces an exciting new world and characters to gamers. Throughout the course of the game, players will witness Hayden’s transformation into something more than he was as he fights against the Technocyte Virus taking over his body and the effects it has on his psyche.

• Evolution powers – After infection by the Technocyte, Hayden gains incredible superhuman powers – including the deadly, bladed glaive that he can grow from his arm and use and throw with deadly accuracy. Hayden will grow with these powers as they evolve and become more powerful throughout the game

• Cinematic and immersive experience – Through the use of no HUD, intuitive controls and a 3rd-person over the shoulder viewpoint; everything about Dark Sector is designed with the goal of keeping the player immersed in the game at all times, focused on gameplay and not gameplay management

• Evolution powers – After infection by the Technocyte, Hayden gains incredible superhuman powers – including the deadly, bladed glaive that he can grow from his arm and use and throw with deadly accuracy. Hayden will grow with these powers as they evolve and become more powerful throughout the game

• Cinematic and immersive experience – Through the use of no HUD, intuitive controls and a 3rd-person over the shoulder viewpoint; everything about Dark Sector is designed with the goal of keeping the player immersed in the game at all times, focused on gameplay and not gameplay management
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