Adventure 15 August 2017
First-person psychological horror from Polish development studio Bloober Team, known best for another horror game, entitled Layers of Fear. Observer is set in a cyberpunk universe, in Cracow of 2048. In the game you play as Daniel Lazarski (starred by Rutger Hauer, known from the film Blade Runner), a detective able to hack into peopleís minds. The gameís story starts when the main hero gets a letter from his missing son, who turns out to be a high-ranking engineer working for a powerful corporation. The protagonist picks up an investigation that takes him to the slums of Cracow and forces him to relive dark memories and nightmares of both criminals and their victims. When it comes to gameplay, Observer is a first-person adventure game with survival horror mechanics. Most of the time the player explores grim locations and interacts with characters encountered on the way. An important aspect of gameplay are sequences in which the protagonist hacks into minds of suspects and becomes part of their worst nightmares.
The Pillars of the Earth
Adventure 15 August 2017
An adventure game from Daedalic Entertainment, based on a popular history novel written by Ken Follet, entitled The Pillars of the Earth. The game of the same title is set in the 12th-century, in the tumultuous period known as the Anarchy. After the sudden death of king Henry I and the only heir to the throne having been killed in the crash of the White Ship, England gets consumed in a violent war of succession. With the war in the background and the tensions between the nobles, clergy and the common people constantly growing, the game tells a story about an attempt to raise a monumental cathedral in a fictional city of Kingsbridge in the south of the country. As for the gameís mechanics, The Pillars of the Earth is no different from a typical adventure game with gameplay based on exploration of different locations, conducting conversations, and solving various logic puzzles.
Adventure 20 April 2017
A sequel to a popular adventure game series created by the Belgian comic artist Benoit Sokal and Microids Studio, released over a decade after the second part. The story focuses on adventures of Kate Walker, a young lawyer, whose profession, in-born curiosity, and adventurousness get her entangled in a new mystery. Throughout the game, featuring classic point-and-click mechanics, you meet a whole menagerie of characters known from the previous installments in the series, as well as a cast of new heroes, including Still Life's protagonist and an FBI agent Victoria McPherson. Despite of using full 3D graphics that replaced hand drawn backgrounds, the game features the characteristic artwork style consistent with previous games.
Adventure 25 August 2015
A horror adventure game designed specially for PlayStation Move controller. This title was developed by the British studio Supermassive Games who previously created Wonderbook: Walking with Dinosaurs and Start the Party!. The gameís story is inspired of B-class horror films. Horror fans will easily notice numerous references to their favorite film genre when it comes to dialogues and typical plot twists. The game tells a story of a group of teenagers who meet up in a secluded mountain retreat on the death anniversary of their friends in hope to bury those painful memories once and for all. As was to be expected, soon the heroes themselves begin to disappear and die at the hands of an mysterious killer. You have to solve the mystery of the murders and, as the title suggests, survive until dawn. Move controller, which you use for playing, imitates flashlight, knife, shotgun, and many other tools useful for exploration.
Life is Strange
Adventure 30 January 2015
An episodic adventure game created by the developers of Remember Me, a French studio DONTNOD. The game bears a resemblance to Telltale Games titles. Its protagonist is a 12th grade student named Max Caulfield, who returns to her home town in Oregon after years of absence. Together with her old friend she tries to solve the mysterious disappearance of her schoolmate, which launches a series of strange events. The story is the essential part for the game, whereas gameplay mechanics are based on the well-proven formula employed by Telltale, which combines free exploration and tough choices with non-obvious consequences. An interesting addition to the gameplay is the fact that Max possesses the power to manipulate time, allowing you to experience another version of events without having to restart an entire episode. On the technical side, the game is well-designed and well-executed, featuring expressive, slightly cartoonish graphics.
Life is Strange: Before the Storm
Adventure 31 August 2017
A prequel to Life is Strange Ė an episodic adventure game developed by DONTNOD Entertainment. The new title was developed by Deck Nine Games and it enables the player to assume the role of Chloe Price, a character well known from the original game. The story presents how the protagonist met Rachel Amber and how the strong bond between two teenagers was born. It is worth mentioning that Chloe has no special abilities Ė this means that the choices made during the game cannot be changed. Life is Strange: Before the Storm focuses on gradually revealing pieces of the story and making various decisions that impact the plot. All other aspects of the game, like exploration, interactions with NPC and riddle solving, are secondary to the above mentioned elements. Similarly to the first entry in the series, the game has expressive graphics that features pastel colors.
Game of Thrones: A Telltale Games Series - Season One
Adventure 02 December 2014
A game by Telltale Games, the studio behind many others similar productions, designed as an episodic adventure game based on the HBOís popular TV show Game of Thrones - an adaptation of George R. R. Martinís A Song of Ice and Fire books. The game features an original story overlapping with the events presented in the seasons 3-5 of the TV series. This six-part episodic story focuses on the House Forrester, whose members, although missing from the TV show, appeared in the fifth book of the saga. Known for ironwood trade, the Forresters are trying to survive the War of the Five Kings, while competing with House Whitehill. Gameplay employs the classic point-and-click mechanics. The game lets you visit many well-known locations from across both the Westeros and Essos continents, and observe the events from the perspective of several characters whose actions have direct impact on the fate of the two families.
Layers of Fear
Adventure 16 February 2016
A first person psychological horror adventure game inspired of 19th-century paintings and architecture. It was created by Polish developer Bloober Team, known for such titles as BRAWL, A-Men and Music Master: Chopin. The game is set in an ominous manor, while you assume the role of an insane painter striving to finish his masterpiece at all cost. Gameplay boils down to exploration, as the player searches for the source of the heroís madness and the tools needed to complete the painting. While playing, you experience strange visions and fears born in the protagonistís mind, making the task much more complicated. The game is soaked with dark, psychedelic atmosphere, which is further deepened by fitting audiovisuals.
Resident Evil 4
Adventure 11 January 2005
The fourth major installment of the cult series of survival horrors created by Capcom. In the game the player assumes the role of ex-cop Leon S. Kennedy, a character well known from the second entry in the franchise. As a special agent responsible for protecting the presidential family, he goes to Europe in order to find the missing daughter of the US president. The trail leads to a small village in Spain. The village is controlled by a mysterious sect and the citizens are infected with a virus which causes mutations. During the game one will face hordes of zombies as well as more demanding bosses, such as giant monsters or the powerful leader of the sect, Osmund Saddler. Resident Evil 4 retains the dark feel of the previous installments and the game contains puzzles, but gameplay mechanics were greatly changed and the new engine allowed the developers to create faster and more dynamic action sequences. The game also contains many quick-time events.
The Walking Dead: The Telltale Series - A New Frontier
Adventure 20 December 2016
The third full-fledged season of the popular series of episodic adventure games developed by Telltale Games based on the cult comics and TV series, The Walking Dead. The mechanics of the game are similar as in previous installments of the series and they concentrate on exploration and conversations with non-playable characters. In difference to classic adventure games, The Walking Dead: Season Three lacks typical puzzles and the focus is on making various moral choices which are the main factor that shapes the story of the game. A new feature in the game is a special system that allows moving saved games between various platforms. It is possible to import saves from Season Two and continue the plots started there with all consequences of the choices previously made.
LEGO Marvel's Avengers
Adventure 26 January 2016
Another installment in a bestselling action-adventure game series based on the license of the LEGO bricks. This title is a result of cooperation between the developers from Travellerís Tales and the Marvel company. Once again, players visit the amazing world of comic superheroes. The story is based on the Avengers film (2012) and its sequel Avengers: Age of Ultron (2015). Therefore, you can play as one of the numerous Marvel characters known from both the graphic novels and films, including Iron Man, Captain America, Hulk, Black Widow, Thor, Loki, and Hawkeye. In terms of gameplay, Lego Marvelís Avengers is not much different from other games in the series, such as LEGO Marvel Super Heroes. Gameplay is presented in third-person perspective and it boils down to exploration, solving puzzles, gathering collectibles, and fighting with opponents.
Adventure 04 September 2013
A survival horror action adventure game. It is the debut project of the independent studio, Red Barrels, established by veterans of the gaming industry: David Chateauneuf, Philippe Morin, and Hugo Dallaire. Outlastís story is set in an old asylum for mentally ill, adapted, by the Murkoff corporation, into a research center. Journalist Miles Upshur gets his hands on information that strange things occur in that place. Looking for a sensation, he breaks into the asylum, hoping to discover a shocking truth about the experiments and profane rituals. We observe the game world from first-person perspective, and our only weapon is a camera with infrared lens. Gameplay focuses on exploring locations and avoiding direct confrontation with enemies. Due to a terrifying atmosphere and gore aesthetics, game is aimed exclusively at adults.
Adventure 13 September 2016
A science-fiction TPP action game that depicts a vision of mankindís future and its possible fall. The title is a joint work of Comcept Ė a studio that co-created MegaMan, founded by Keiji Inafune, an ex-employee of Capcom Ė and Armature Studio, which hires the creators of the Metroid Prime series. In Recore you play as a girl named Jewel, who is one of the last representatives of the human race. She traverses the post-apocalyptic world ruled by a faction of robots who stand against the idea of repopulating the Earth with humans. Gameplay focuses on exploration and combat, in which the protagonist can count on support from her mechanical friend called Mack. The key feature of Recore is the ability to transfer the robotís core into another body, through which he gains new skills, while retaining his identity. A noteworthy thing is the dynamic environment, which is constantly changing due to sandstorms raging across the planet.
Chaos on Deponia
Adventure 12 October 2012
The sequel to the funny point-and-click adventure game developed by Daedalic Entertainment. The action of the game takes place on the planet Deponia, which is filled with various garbage. When the board that manages the giant flying city of Elysium decides to destroy that garbage dump, Rufus, the main protagonist of the first game, decides to put an end to their plans and save his home planet. However, in order to get to Elysium, the protagonist needs the codes that are hidden inside the head of his beloved one, Goal. When he tries to obtain them, the girl's psyche splits into three different personalities. In order to save the world, Rufus will have to once again conquer the heart of his beloved, which due to her current state will prove to be almost impossible. Gameplay mechanics of Chaos on Deponia donít differ from the original game that was released few months earlier. The gameplay consists mostly of exploring, gathering items and solving riddles.
Batman: The Telltale Series - The Enemy Within
Adventure 08 August 2017
The second season of Batman: The Telltale Series, which debuted in 2016. In this adventure game by Telltale Games (the developers of such titles as The Walking Dead: A Telltale Games Series and The Wolf Among Us: A Telltale Games Series) the player follows the darker and darker story of Bruce Wayne and his superhero alter-ego. This time Batman has to challenge both Joker and Riddler as well as a merciless federal agent who has just came to the city of Gotham. The story is split into five episodes, the first one of which launched in August 2017. In the game you get to explore small locations, talk to characters met there, play through QTE sequences and, of course, make difficult moral decisions that determine how the story unfolds. Batman: The Telltale Series - The Enemy Within features actors that made the appearance in the first game. Batman is starred by Troy Baker, while his arch-nemesis Joker by Anthony Ingruber.
Adventure 17 May 2011
A noir detective action adventure game developed by the Australian studio Team Bondi in cooperation with the veterans from Rockstar Games. The game invites you into Los Angeles of the 1940ís, a city filled with corruption and drug dealing organizations. You assume the role of Cole Phelps, an ex-soldier who becomes a police officer after the war. The game lets you experience the key moments of Coleís career, starting from the traffic police all the way through murder and drugs department. Gameplay is mainly about examining crime scenes in search of clues and evidence, as well as interrogating witnesses and suspects. The game also offers multiple action sequences, including pursuits (either on foot or by car), fist fights, and spectacular shootouts. When it comes to graphics, the most noteworthy feature are the realistic face expressions that allow you to judge the reactions of interogatees. The game overflows with a noir atmosphere characteristic of the 1940í and 50í movies.
Beyond Good & Evil
Adventure 11 November 2003
An action-adventure 3D game, created by Michel Ancel, the father of the iconic Rayman series. The plot of Beyond Good & Evil takes place in an alternative reality, on planet Hyllis, inhabited by a peace-loving nation of humans and humanoid animals. Their world has been attacked by an aggressive Alien species, the DomZ, apparently to claim its resources. The protagonist is a young reporter named Jade who, once involved in the war, begins to reveal a conspiracy and the shocking truth behind the planet's defenders - the Alpha Sections. During her journey, the main character can count only on her camera (photos of rare plants and animals can be sold, earning us money to buy, for example, health restore items), innate investigative abilities and her trusty Dai-jo staff. Beyond Good & Evil features elements of a dynamic action game, including arcade combat, platforming, various vehicles, riddles, and a gripping plot. The locations are colorful, varied, and fully three-dimensional.
What Remains of Edith Finch
Adventure 25 April 2017
What Remains of Edith Finch is a unique adventure game developed by Giant Sparrow, which focuses on the evanescence of life. The game tells a set of short stories about the fate of the members of a certain American family that has been cursed. The history told in those episodes takes place over a span of one hundred years in Washington state, a place filled with forests and mountains, a location that resembles a little the cult TV show Twin Peaks. In terms of gameplay mechanics, What Remains of Edith Finch is your typical first-person adventure game. The climate and gameplay mechanics change depending on which family member we are currently controlling. What connects every story told in the game is the fact that in each and every one of them our protagonist dies. Another common ground between them is the titular character of Edith, who tries to discover her family's dark secret and find out why she is the only surviving member.
The Walking Dead: A Telltale Games Series - Season One
Adventure 24 April 2012
An episodic adventure game from Telltale Games, based on the comic book series by Robert Kirkman. The main theme of The Walking Dead: Season One revolves around a dramatic struggle for survival in a world infested by zombies. The player assumes the role of Lee Everett, one of the few survivors. The gameplay emphasizes exploration, dialogues, collecting items, and puzzle solving. The most significant feature are in-game moral choices the protagonist has to make, and whose consequences are often made visible only after some time. The developers created a highly interactive environment to give the players a good degree of freedom in puzzle solving. The Walking Dead: Season One catches the eye with its comic-like style, achieved with cel shading.
We Happy Few
An unordinary action-adventure game which uses the style and tune of the 60s. The title was created by an independent studio Compulsion Games known for creating Contrast, a title that used similar style. In the game, the player travels to a fictional town in which, due to indoctrination and a wonderful drug, the citizens are constantly happy and all traits of dissatisfaction are immediately eliminated. The protagonist is one of the defiant citizens who are resistant to the system. In order to survive in the surrounding world, he must observe it thoroughly and understand its rules. The action is shown from first-person perspective and the gameplay is focused on exploration, and gathering various items and using them. While doing it, players must behave according to the social norms so that other citizens donít become suspicious. The world of the game was characteristically exaggerated, but the game tells about many very important topics.
Adventure 23 February 2010
An interactive thriller adventure game developed by studio Quantic Dream (Fahrenheit, Omikron: The Nomad Soul). The player controls several seemingly unrelated characters, each with their own storylines and motivations. How the story develops depends greatly on the decisions made by the player as all plots intertwine until they meet at the game's finale. Whatís characteristic for the game is its focus on matters of morality and ethics. The developers took extra care to reflect the various types of human behavior and feelings of the characters in as realistic a way as possible. It can be noticed for example in great facial expressions. The game features high quality graphics with spectacular explosions and realistic weather conditions. It also features a pretty grim vibe that successfully builds an atmosphere of sadness and hopelessness.
Amnesia: The Dark Descent
Adventure 08 September 2010
A dark action adventure game designed as survival horror, developed by the team at Frictional Games studio Ė creators of the enthusiastically received Penumbra series. In the game we play the part of a man who voluntarily lost his memory. He wanders through the corridors of a huge castle not remembering exactly what happened, but he is certain that his life is in great danger. By exploring the chateau and solving subsequent puzzles our protagonist reveals consecutive terrible facts of his own past, finding answers to a number of questions bothering him. The authors offered unusual game mechanics, resigning entirely from fighting skills. In return, during the game we have to take care of the protagonistís mental health, avoiding darkness and escaping from various terrifying creatures. Our main weapons are matches, oil lamps and other sources of light. The [roduction features dark atmosphere, reminiscent of works of H. P. Lovecraft.
The Vanishing of Ethan Carter
Adventure 25 September 2014
A dark, first-person adventure game developed by The Astronauts - a Polish team led by Adrian Chmielarz, the co-founder of People Can Fly. The player is put in the shoes of Paul Prospero - a detective who has developed certain paranormal abilities. The protagonist tries to solve the mystery behind the vanishing of a young boy. The player traverses an extensive, open world - the game is non-linear and the player is free to explore and look for subsequent clues. The game offers many unique mechanics related to making links between different pieces of the puzzle. Walking around the grim areas of Red Creek Valley, the protagonist makes use of his extraordinary abilities, making contact with the dead, experiencing various visions and visiting alternative realities. Utilizing the Unreal Engine 3, the game stands out with its high-quality visuals supported by technologies allowing to convert photographs of real-existing places into digital pictures.
Sherlock Holmes: The Devil's Daughter
Adventure 10 June 2016
The ninth major installment in the action adventure game series developed by Frogwares, dealing with the exploits of the world most famous sleuth. The plot, as per tradition, takes us to the streets of the Victorian-era London, where Sherlock Holmes and his inseparable companion, Dr. Watson, have to solve five all-new crime puzzles, in which they face, among others, dark family secrets and mysterious cults. In terms of gameplay mechanics, Sherlock Holmes: The Devil's Daughter follows the direction set by three previous installments of the series, combining elements typical to adventure games with sequences characteristic of action games. In accordance with modern standards, the game offers also the option to move freely through the streets of London and a non-linear storyline that changes dynamically depending on the player's choices. The game features visuals created for the next-generation consoles, which makes it the most visually impressive installment in the series so far.