Sherlock Holmes: The Devil's Daughter
Adventure 10 June 2016
The ninth major installment in the action adventure game series developed by Frogwares, dealing with the exploits of the world most famous sleuth. The plot, as per tradition, takes us to the streets of the Victorian-era London, where Sherlock Holmes and his inseparable companion, Dr. Watson, have to solve five all-new crime puzzles, in which they face, among others, dark family secrets and mysterious cults. In terms of gameplay mechanics, Sherlock Holmes: The Devil's Daughter follows the direction set by three previous installments of the series, combining elements typical to adventure games with sequences characteristic of action games. In accordance with modern standards, the game offers also the option to move freely through the streets of London and a non-linear storyline that changes dynamically depending on the player's choices. The game features visuals created for the next-generation consoles, which makes it the most visually impressive installment in the series so far.
A sandbox game by Unknown Worlds that combines elements of action-adventure productions and RPGs. As the game’s universe draws inspiration from such novels as Twenty Thousand Leagues Under the Sea, at the bottom of the ocean you can find bizarre sea monsters, as well as remnants of futuristic buildings and ships. The player assumes the role of a captain of an advanced submarine, and explores the depths of the ocean. The game’s characteristic feature is the ability to design vessels and determine such things as performance, layout, on-board mechanisms, and materials used for the construction. You begin with rather primitive ships, but as you progress you will be able to construct more advanced vessels, and explore previously unavailable parts of the ocean. While playing, you can freely walk around your ship, and even go outside to explore the marine world on your own.
Amnesia: The Dark Descent
Adventure 08 September 2010
A dark action adventure game designed as survival horror, developed by the team at Frictional Games studio – creators of the enthusiastically received Penumbra series. In the game we play the part of a man who voluntarily lost his memory. He wanders through the corridors of a huge castle not remembering exactly what happened, but he is certain that his life is in great danger. By exploring the chateau and solving subsequent puzzles our protagonist reveals consecutive terrible facts of his own past, finding answers to a number of questions bothering him. The authors offered unusual game mechanics, resigning entirely from fighting skills. In return, during the game we have to take care of the protagonist’s mental health, avoiding darkness and escaping from various terrifying creatures. Our main weapons are matches, oil lamps and other sources of light. The [roduction features dark atmosphere, reminiscent of works of H. P. Lovecraft.
Resident Evil 4 HD
Adventure 20 September 2011
A remastered edition of the fourth installment in the legendary Resident Evil series, regarded as the most important one in the franchise. The original title was published in 2005 on GameCube and PlayStation 2. In Resident Evil 4 you assume the role of Leon S. Kennedy, the famous policeman from the second installment, who travels to Spain in order to find the president’s lost daughter. The mission turned out to be more complicated than he thought – he has to fight hundreds of mutants infected with a virus and a mysterious sect ruled by Osmund Saddler. Gameplay is almost identical to the original title, as the developers decided not to alter mechanics and focused on converting graphics to HD. Most of textures and the lighting system are updated and an achievement system typical for contemporary productions was also implemented.
Chaos on Deponia
Adventure 12 October 2012
The sequel to the funny point-and-click adventure game developed by Daedalic Entertainment. The action of the game takes place on the planet Deponia, which is filled with various garbage. When the board that manages the giant flying city of Elysium decides to destroy that garbage dump, Rufus, the main protagonist of the first game, decides to put an end to their plans and save his home planet. However, in order to get to Elysium, the protagonist needs the codes that are hidden inside the head of his beloved one, Goal. When he tries to obtain them, the girl's psyche splits into three different personalities. In order to save the world, Rufus will have to once again conquer the heart of his beloved, which due to her current state will prove to be almost impossible. Gameplay mechanics of Chaos on Deponia don’t differ from the original game that was released few months earlier. The gameplay consists mostly of exploring, gathering items and solving riddles.
Prince of Persia: Warrior Within
Adventure 30 November 2004
Sequel to the 2003’s Prince of Persia: The Sands of Time, rebooting the story of the hero from the classic 2D platformer from Broderbund Software studio. This time the prince has to deal with consequences of his reckless actions. He managed to turn back time and prevent releasing The Sands of Time, but he did not change his destiny, resulting in Guardian of Time chasing him to seal his fate. He travels to the mysterious island where, according to the legends, the Sands were made; the prince attempts to change the past and prevent their creation, thus saving himself from the fate. Prince of Persia: Warrior Within has a much darker atmosphere, but the gameplay is similar to its predecessor. Our hero must overcome many obstacles and traps, not to mention enemies. Game introduces a new, expanded fighting system, with prince himself becoming stronger and gaining new abilities.
Tales from the Borderlands: A Telltale Games Series
Adventure 25 November 2014
An episodic adventure game set in the universe of the Gearbox Software’s Borderlands series. This title was developed by Telltale Games studio that specializes in this genre. Story-wise, the game follows the plot started in Borderlands 2, following two characters: Fiona, a con artist, and Rhys, an employee of the Hyperion corporation equipped with cybernetic implants. The game’s goal is to remove the discrepancies within the story stemming from the mixed narrative of the two protagonists. Gameplay is rather unique, as the player’s main role is to make choices that determine how the story unfolds. In addition, the game features several elements typical of the Borderlands series, such as shooting sequences and moments to display the characters' unique skills – manipulating people and hacking.
We Happy Few
An unordinary action-adventure game which uses the style and tune of the 60s. The title was created by an independent studio Compulsion Games known for creating Contrast, a title that used similar style. In the game, the player travels to a fictional town in which, due to indoctrination and a wonderful drug, the citizens are constantly happy and all traits of dissatisfaction are immediately eliminated. The protagonist is one of the defiant citizens who are resistant to the system. In order to survive in the surrounding world, he must observe it thoroughly and understand its rules. The action is shown from first-person perspective and the gameplay is focused on exploration, and gathering various items and using them. While doing it, players must behave according to the social norms so that other citizens don’t become suspicious. The world of the game was characteristically exaggerated, but the game tells about many very important topics.
Prince of Persia: The Two Thrones
Adventure 01 December 2005
Another installment in the highly-rated action adventure game franchise following on the eponymous Prince, who in the past carelessly unsealed the mythical sands of time. After events of the previous part of the game, the protagonist return to his home – Babylon – plunged in the chaos of war. Soon it turns out that the previous actions of the hero led to the birth of his dark alter ego, whose spirit gradually takes over control over the protagonist's will. Prince of Persia: The Two Thrones expands the mechanics implemented in the two previous installments and introduces new improvements to the combat system, as well as some innovative uses for the dagger of time and skills unavailable before, like sneaking. The biggest novelty offered by the game is the possibility of controlling two characters different with personalities, fighting styles, and abilities.
The Wolf Among Us: A Telltale Games Series - Season 1
Adventure 11 October 2013
An episodic adventure game based on the popular Fables comic book series. The Wolf Among Us was developed by Telltale Games, studio that used the same mechanics as in its previous title, The Walking Dead. The protagonists are fairy creatures that were forced to look for a safe haven in the human world where they must hide their true nature. During the game the player can encounter many characters known from the comic books – including the Big Bad Wolf, Snow White or Ichabod Crane. The gameplay is focused mostly on visiting locations, conversing with NPCs, solving riddles and making hard decisions. The Wolf Among Us employs comic book-like visuals and, as usual, cel-shading.
Adventure 14 May 2010
A psychological horror third-person action game inspired by the works of Stephen King. It was developed by Remedy Entertainment, the creators of the Max Payne series. The game’s protagonist is an author of widely-read novels who decides to go on vacation to the remote town of Bright Falls in hope of overcoming his writer’s block. After just a few days, Alan’s wife goes missing in unexplained circumstances and the writer sets out to find her. It quickly turns out that the picturesque town hides many secrets, similarly to the location of his latest novel. To save his beloved, Alan has to seek out fragments of his own work by exploring Bright Falls, talking to the people he encounters, and facing evil forces that lurk in the dark. In combat, not only firearms will come in handy but also a torchlight and other light sources which deter and weaken the ghosts. The dark atmosphere is intensified by an atmospheric soundtrack.
Adventure 18 June 2002
An adventure game designed by Benoit Sokal, the famous Belgian comic writer, in cooperation with studio Microids. Syberia is the first chapter of the adventures of Kate Walker, an American lawyer hired by the company that produces automatons – mechanical toys. She is tasked with finishing the formalities related to taking over a factory located in a small city in Europe. The game begins when the protagonist arrives at the factory and learns that its owner, Anna Voralberg, is dead. In order to complete her mission, Kate must find her heir. The task pushes her to embark on the greatest adventure of her life. During the journey she will visit various climatic and mysterious places located in the Eastern Europe and she will meet many interesting people. Since it's a typical point-and-click adventure game, the gameplay consists mostly of exploring locations, solving riddles and speaking with non-playable characters. Syberia is famous for its climatic graphics with pre-rendered, hand-drawn backgrounds.
Adventure 26 September 2017
An arcade adventure game developed by Runic Games, an American studio behind the Torchlight series. In Hob, we assume the role of a hero who wakes up in a beautiful but dangerous world on the verge of annihilation. The protagonist does not remember how he came to be in that place, and he will learn the answers for his questions only as the story progresses. What’s interesting, the production does not feature any text or dialogues, which gives a lot of room for interpretation. The core of the platformer gameplay is exploration of the open world and interacting with both encountered creatures and the planet itself, including solving logic puzzles. The items we find and the protagonist’s skills that are discovered in the course of the game prove to be helpful in a dangerous and constantly changing environment. Thanks to them, we can reach previously inaccessible places. Hob features original cel-shading graphics.
Call of Cthulhu
Adventure December 2017
Call of Cthulhu is a dark adventure game in a horror setting, based on the works of an American writer, H.P. Lovecraft. The game’s story is based on Lovecraft's fictional universe, first popularized by the, written in 1926 and published 2 years later, short story “Call of Cthulhu”. According to it, aside from well-known and common creatures, the Earth is home to an unimaginably powerful cosmic entity that remains in hibernation but will be eventually revived when the stars align in a certain position.
Adventure 06 June 2017
A psychological horror adventure game. The developers at Zoetrope Interactive were inspired by the works of Howard Philips Lovecraft, especially the novella entitled At the Mountains of Madness. The action of Conarium takes place in the 30s, and the player find himself in Upuaut. This enigmatic name refers to a research station left by a scientific expedition to Antarctic, whose four members intended to overstep the limitations of human body and mind with the use of the eponymous mysterious device. At the core of the gameplay lies exploration of the environment, conversations with encountered non-player characters, gathering useful equipment, and solving environmental puzzles that are based either on manipulating objects or physics. The game is powered by Unreal Engine 4 which translates into advanced visual effects and detailed graphics.
Adventure 30 March 2017
The result of the independent Polish studio Pixel Crow's cooperation with 11 bit studios, the creators of This War of Mine. Beat cop is a point-and-click time management game. You play as Jack Kelly, a former NYC detective who was framed for murder and demoted. Hated by everyone around, Jack is trying to reconcile his duties with conducting a private investigation in order to discover who framed him. The plot of Beat Cop is non-linear and its many endings depend on your decisions. Interestingly, the game was inspired by American crime TV shows from the 70s and 80s, which is reflected in its atmosphere and humor. The time-management element of the production is most visible when you're patrolling the streets of Brooklyn, while during the investigation segments it becomes a detective/adventure game. Beat Cop has a distinct retro feel thanks to its pixel-art graphics and oldschool soundtrack.
Prince of Persia: The Forgotten Sands
Adventure 18 May 2010
Another major installment in the famous action adventure game series. In terms of story, Prince of Persia: The Forgotten Sands is set between The Sands of Time and Warrior Within, and focuses on the events that caused the drastic, dark change within the Prince. Upon reaching his brother’s realm, the Prince finds the capital city about to fall, besieged by an enemy army. In an attempt to protect the citizens from a massacre, the city’s ruler resorts to using a powerful, yet dangerous magic that eventually turns against him. The game itself is based on the core mechanics of the series. Therefore, we can expect multiple platforming sequences, environmental puzzles, and battles against powerful enemies. An interesting addition is the ability to control the forces of natures, which comes in handy both in combat and when traversing subsequent locations. Of course the series’ landmark feature — the ability to reverse and slow down time — is back. Prince of Persia: The Forgotten Sands is powered by the Anvil engine, the technology previously used in the two first Assassin’s Creed games.
Adventure 02 August 2017
A science-fiction, first-person action adventure game created by the Fullbright Company - a developer popular for Gone Home. The player is taken to the year 2088, where the world has developed substantially and space flights have become available for everyone. The player takes on the role of Amy Ferrier - a woman who picked up a job at a space station. On her arrival however, it turns out that her new workplace is abandoned and her only contact is the station's on-board computer - ODIN. The AI does not reveal anything about what happened at the station and the protagonist tries to solve the mystery on her own. For the most part, the player explores the station and discovers various secrets that slowly build up a larger picture. Because the game is set in space, the player not only walks here, but also moves up and down in zero-gravity areas. Consequently, one has to look around carefully in search for different valuables or clues.
Adventure 09 February 2016
An indie FPP adventure game and the debut production of the American Campo Santo studio. The team comprises of veteran developers, previously working on such titles as The Walking Dead, Mark of the Ninja, BioShock 2, and Brutal Legend. The story of Firewatch takes place in an enormous forest in the American state of Wyoming, where our hero is trying to escape his day-to-day problems by becoming a ranger. This seemingly calm profession turns into an extremely complicated one, when various unexplainable events take place in the area that our character is charged with patrolling. The incidents are directly connected to our hero’s boss – Delilah, with whom we constantly keep in touch via radio. Building up relations with our superior is one of the key aspects of the game, as she is the only NPC featured in the production. The gameplay revolves exclusively around the single player mode; the popular Unity engine powers the game’s visuals.
Resident Evil: Revelations 2
Adventure 17 February 2015
A sequel the spin-off game from from the classic horror series Resident Evil, originally developed for 3DS and then brought to PC and seventh generation of consoles. Its story is set between the events of the fifth and sixth main entry in the series, featuring Claire Redfield and Moira Burton, the daughter of one of the side characters in Resident Evil, as main protagonists. After they were kidnapped, they find themselves abandoned in a facility on a gloomy, desolate island. Unlike previous Resident Evil titles, Revelations 2 focuses on the survival aspect rather than on pure action. As Claire, we have to fight against zombies, while playing as Moira comes down to supporting the Claire, for example by passing her equipment, healing herbs etc. Thanks to that, the game offers both single player and cooperation modes. Interestingly, we can let Moira die without any consequences, as the game ends only after Claire’s death.
Game of Thrones: A Telltale Games Series - Season Two
Adventure December 2017
The second installment in the series of episodic adventure games developed by Telltale Games – the creators of games like The Walking Dead, Tales from the Borderlands and The Wolf Among Us. The game picks up the plot of its predecessor – the story once again focuses on House Forrester, the members of which are trying to recover after the events of the first game. The story is again told from a few different perspectives. In addition to well known characters, completely new ones appear in the game. As in previous games developed by this studio, the gameplay focuses on the story and on the necessity to make various decisions that determine the path of current and further episodes. It is possible to import saved games from the first season and decisions made there will impact the game.
Adventure 22 September 2015
A science fiction horror adventure game created by Frictional Games, Swedish studio known for such titles as Amnesia: The Dark Descent and the Penumbra series. The game is set in a top-secret research center PATHOS-2, where a series of failed experiments resulted in human-like machines killing off most of the staff and taking over the facility. You play as one of the survivors, who has to safely evade the hostile, machine infested environment. Gameplay is presented in first-person perspective and focuses on exploration of the facility and avoiding direct contact with the enemies. Just as in the other works from this developer, instead of dynamic action sequences, the game emphasizes the thick, dark atmosphere and a persistent feeling of vulnerability.
Night in the Woods
Adventure 21 February 2017
A combination of adventure and arcade games, created by an independent developer known as Infinite Ammo. The player assumes the role of Mae - a cat with paranormal abilities. The protagonist quits her studies and returns to her hometown - Possum Springs, in order to have some quality time with her old friends. The place has fallen into decline since the last mine in town was closed, because the inhabitants have been left without work. What is worse however, is that a neighboring forest has apparently kept some dark secret concealed. The plot serves the role of an parallel to human existence, with themes such as death, transience of all things or longing for certain moments from the past elaborated on throughout the story. The player is required to explore (by jumping across platforms mostly) a unique in-game environment, solve simple puzzles connected to it, talk to NPCs, as well as engage in joyful activities, such as playing the guitar or having fun with the in-game friends. What distinguishes Night in the Woods from other titles, are its visuals based on an original art style - those were crafted by Scott Benson. The unique soundtrack on the other hand, was created by Alec Holowka.
Adventure 13 September 2016
A science-fiction TPP action game that depicts a vision of mankind’s future and its possible fall. The title is a joint work of Comcept – a studio that co-created MegaMan, founded by Keiji Inafune, an ex-employee of Capcom – and Armature Studio, which hires the creators of the Metroid Prime series. In Recore you play as a girl named Jewel, who is one of the last representatives of the human race. She traverses the post-apocalyptic world ruled by a faction of robots who stand against the idea of repopulating the Earth with humans. Gameplay focuses on exploration and combat, in which the protagonist can count on support from her mechanical friend called Mack. The key feature of Recore is the ability to transfer the robot’s core into another body, through which he gains new skills, while retaining his identity. A noteworthy thing is the dynamic environment, which is constantly changing due to sandstorms raging across the planet.