Gwent: The Witcher Card Game
Logic December 2017
A stand-alone version of collective card game (CCG) that debuted in the bestselling RPG, The Witcher 3: Wild Hunt, by CD Project RED, and quickly became acknowledged as one of the best minigames in history. In Gwent: The Witcher Card Game players compete against each other with progressively collected decks of cards from five different factions. As in most CCG, the gameplay is turn-based, but quite unusually, the player’s objective is to gather more attack points than opponent. Cards are placed in three different rows, respectively for melee soldier, ranged units and siege machines like catapults. Our army’s strength can be both increased and decreased with special cards, unique skills of commanders or weather effects. Aside from complex multiplayer mode, the game also offers an episodic story campaign.
Logic March 2018
A card game set in the universe known from the Fable series. The title was developed by Flaming Fowl, a studio that consists of former employees of Lionhead Studios – the creators of the previous entries in this popular franchise. As in other games of the genre, the gameplay focuses on duels played by using cards collected by the player in the game. The player can select from many heroes with different abilities and bonuses that can be used during the duels. The battles have not only a story background, but specific tasks to complete as well. The player must frequently choose between good and evil and his decisions determine the look of the protagonist and list of available units. Fable Fortune can be played alone or in multiplayer mode – the game contains both cooperation and competitive modes.
A logic game than enables the player to assume the role of the constructor of ski lifts, ski jumps and bridges. The developers from Huge Calf created a series of usually pretty hard tasks. The maps aren’t large, but they are filled with hills, holes and high trees that make the task harder. Limited budget and weak construction elements are an additional trouble. Because of all of that, in Carried Away the player must be very clever to create a safe and cheap lift. Luckily, the devices provided by the developers are easy in use and combining parts of the lift shouldn’t be problematic. This enables the player to quickly implement new ideas and then see their positive and negative effects. In addition to singleplayer campaign, the game features a level editor that enables the player to select scenery and create maps on which then he can place ski lifts. The maps can be also shared to other players or downloaded from the internet.
Where Cards Fall
Logic 30 November 2017
Where Cards Fall is an original logical game created by two independent developers, The Game Band and Snowman. The game features simple, cartoonish visuals that work really well with the polished animations and catchy, atmospheric soundtrack. Combined with the subject chosen by the developers, all of that creates an intriguing game. Where Cards Fall focuses on the process of growing up and on the effects of one's youth on the adult life. In the game, we build a house of cards and shape the reality around us. Structures we build bring back memories that progress the plot and ease the character movement. That's how we solve riddles and help our heroes to get to new places.
Logic game witch arcade elements, which lets you play with some virtual clay. You play from a perspective of a child, spending time in his or her room on viewing an amazing book. Each of its pages is a new world entirely built of clay. In-game levels offer a variety of action/logic challenges, most of which are based on the physics of items – the engine mimics the movement of clay objects quite realistically. In order to solve puzzles, you must properly terraform lands and reshape some structures, move smaller objects or mould them into something else (e.g. turn a small ball into a piece of Swiss cheese or a gingerbread man), as well as control a variety of vehicles. Claybook is very forgiving, letting you rewind time in order to fix your mistakes. Apart from solo play, the game offers co-op mode for up to four people. You can also build your own levels thanks to the in-built editor. The game’s light-hearted atmosphere is reflected by its colorful 3D graphics and pleasant audio.
Another game that belongs to the clicker genre. It was developed by Hyper Hippo Games. The player starts the game as a farmer owning a small part of ground where he grows potatoes. By working effectively the player gains resources that can be used for buying more terrain and hiring employees (recruited among the “comrades”) and for expanding the business with mining, weapon production and drug production. The money is needed for buying various upgrades developed by scientists – they increase production possibilities and enable the player to add something to the construction of a communist paradise. AdVenture Communist, similarly to the previously game of this developer, AdVenture Capitalist, features simple, cartoonish graphics.
Dragon Quest Rivals
Logic December 2017
A card game developed by Square-Enix set in a fantasy world of Dragon Quest series. We participate in turn-based one-on-one fights during which we use our own card decks with pictures of characters and enemies known from other entries in this series (such as Huser from Dragon Quest X or Camus and Martin from Dragon Quest XI) – each of the characters has their unique abilities and using them is the key to success. Our goal is to reduce our enemy's health bar to zero which allows us to win a fight. Getting new cards increases our battle potential. The graphics in Dragon Quest Rivals are pleasant, made in manga style with vivid colors.
Magic: The Gathering Arena
Logic December 2017
An unusual logic game developed by Buried Signal. The game was created by Jason Roberts, who was responsible both for the code and for the visuals of the title. The main protagonist of Gorogoa is a boy who collects mysterious items related to religion. The story of the game is filled with symbols and abstract references to faiths from all over the world. The key aspect of gameplay is solving riddles that take the form of movable puzzles that consist of up to four scenes. What makes things more complicated is the fact that the player isn’t matching parts of a single image, but motives hidden in each scene. If combined correctly, the pictures will be animated, creating a key scene and pushing the story forward. Gorogoa distinguishes itself with unique mechanics and unusual graphics that look like an animated, hand-colored drawing.
A first-person perspective logic game developed by Theory Interactive (a studio founded by former employees of Futuremark). The game contains a so-called “solo cooperation mode”. Reset takes place in a future world in which advanced technologies provide humanity with unusual possibilities. The protagonist can bend time and space and create copies of himself from the future. He uses this ability to solve various challenging and satisfying riddles in which not only intellect matters, but agility as well – some actions must be well coordinated. A high level of freedom in selection of future tasks is only an addition to the expansive, linear story told with fancy methods – including impressive cutscenes. The visuals of the game are one of its great advantages – despite the low budget, the game looks very impressively.
Logic December 2017
An original puzzle game with exploration elements created by a small debuting team, William Chyr Studio. Manifold Garden takes players to an irrational world where laws of physics are constantly being broken. The core of the game is exploration of unusual surroundings, unraveling its mysteries and rules but also solving numerous puzzles which requires players to think unconventionally. The game is presented from a first person perspective and the environment consists of architectonic creations that defies laws of physics, e.g. never-ending steps or 3D labyrinths. Gravitation isn't always the same here which means that we can walk not only on ground but also on walls and ceilings. However, in order to discover new paths that lead to new stages we should demonstrate our ability to think unorthodoxly and go beyond clichés. The graphics, based mostly on contours, are made in cartoony style.
Hero Emblems 2
Logic February 2018
A mobile logic game with RPG features. Hero Emblems 2 takes the player to a fantasy realm known from previous entry in the series. The player controls a four-person party that is looking for adventures, fame and treasures while completing various hard tasks. The gameplay in Hero Emblems 2 focuses on turn-based battles that utilize match-3 mechanics. All actions like attacking, defending and healing are activated by creating chains of similar symbols on an interactive board – there must be at least three similar symbols in a line. The game features RPG elements like an expanding story, dialogues, exploration and character development. Hero Emblems 2 features attractive two-dimensional graphics filled with bright colors, cartoon-like style and character design inspired by Japanese animations.
Logic January 2018
A unique mix of puzzle and arcade game with addition of roguelike’s features. It has been developed by the Canadian team at Illogika Studios. The game takes us to the titular submerged metropolis ruled by sentient machines. We play as a girl named Styx and her faithful companion Dron on their quest for revenge. Subaeria’s gameplay is based on exploration. We observe the 3D world from an isometric perspective, and since the heroine can’t use weapons, she must try to manipulate hostile robots (known as The Cleaners) to make them fight each other. This is where the little drone comes into play, as it can be used to control the robotic adversaries. The gameplay is complemented by good-looking 3D visuals.
Monument Valley 2
Logic 06 November 2017
The second entry in the popular series of puzzle games developed by an independent studio ustwo. The title features a completely new plot, in which the player learns about the fate of a mother who travels with her child through a fantasy world. The gameplay mechanics are based on the ones employed in the first entry in the series – the player is tasked with guiding both characters from one place to another, frequently by manipulating the environment, playing with perspective or by creating optical illusions. It is worth mentioning that the presence of two characters makes solving riddles in Monument Valley 2 slightly different than previously. Despite that, the users that played the previous game should feel familiar in the new entry. The title features high-quality graphics inspired by the works of M.C. Escher.
A premium mobile logic puzzle game by Honig Studios, up until now known from educational programs. Impossible Bottles follows the story of a scientist, who wants to create an inexhaustible source of energy for all the people in the world. To achieve that, he builds gigantic mechanical golems that produce energy. However, they don't work properly, so your task is to find solutions to all the technical problems. During the fame, you visit various locations divided into two zones: the upper zone, where the people live, and the lower zone for the robots. The maps, although they are rather small, vary greatly and e.g. one of them features the Aztecs and their mechanical god, while another is inhabited by ordinary people living in a small house with a crazy tiny robot. Impossible Bottles features beautiful artistic visuals.
A 2D logic puzzle game with platform elements created by Neko Entertainment. The production was inspired by the beliefs and traditions of the Huichol people, which is evident in the story and attractive visuals, full of psychedelic colors. You play as a young shaman, who tries to gain wisdom and experience. To achieve that, the protagonist embarks on a journey across the magical version of the Sierra Madre mountains. The gameplay focuses on exploring the memorable world and solving puzzles by connecting the elements of the surroundings — you do it by drawing straight lines between objects. Apart from that, the shaman also performs various rituals, which allow him to overcome obstacles. It's worth noting that on his way he may encounter not only threats, but also things and beings that help him on his journey.
An unusual production by Pawel Mogila from Mogila Games. The title features elements characteristic for logic, action, platform, and even stealth games. You assume the role of Samson who, as the title outright states, is clinically dead. This means that for him, the time has stopped – due to that, he can contemplate his whole life. This translates into traveling through surreal places, which symbolize the hero’s mind, and talking with his own subconsciousness. In Clinically Dead, the action is presented from the first-person perspective. Logic puzzles are the backbone of the game – you need to manipulate time, represented by multi-colored stains on the environment elements. Your job is to maneuver these objects so that they adjust correctly at the right moment, which unlocks another location. Moreover, the hero also jumps on the platforms, faces opponents (using melee weapons or magic bullets), or sneaks behind their backs. This is a non-linear title featuring locations connected by multiple paths.
Against the Wall