Logic 22 November 2005
Hitman GO: Definitive Edition
Logic 17 April 2014
A spin-off entry in the popular Hitman franchise, launched in 2000 by Eidos. Hitman GO has been developed for mobile devices and unlike the full-scale games in the series, it combines elements of stealth, turn-based strategy and puzzles. There doesn't feature a storyline, and the gameplay focuses on missions that come down to eliminating certain people according to Agent 47's contract. We play in turns and have to reach a given point in the level unnoticed, and then discreetly eliminate our target while completing various side objectives on the way. The maps are small, and our actions have to be carefully planned to avoid drawing attention. Game is characterized by its unusual visuals; the in-game locations are presented in the form of paper models, with all characters being represented by pawns that resemble board games figurines.
Logic 30 June 1999
Magic: The Gathering Online
Logic 24 June 2002
All Star Strip Poker: Girls at Work
Logic 12 December 2006
Angry Birds Fight!
Logic 11 June 2015
A mix of a match-3 logic game with basic RPG features, similar to titles such as Puzzle Quest or 10000000. Angry Birds Fight! is a multiplayer-oriented title in which players from all around the world challenge themselves to duels, taking place on tile boards that see the players group bird tiles into lines of three or more. Depending on the color and the type of the connected tiles, we charge various attacks that enable us to deprive our enemy of health points. As a reward for wins, the players receive experience points and coins. Both items enable us to develop our account and unlock useful abilities, acquire equipment (e.g. weapons, pieces of clothing, helmets), or upgrade the boat used to move around the game world.
Crazy Machines 3
Logic 18 October 2016
The third full-fledged installment in the popular series of logic games inspired by the cult series The Incredible Machine. Crazy Machines series was introduced in 2004 and has been developed since then by the German studio FAKT Software. The objective of Crazy Machines 3 is to construct unusual machines which must serve a specific task. The machines are constructed by using various parts which work with each other thanks to the domino effect. What’s very important, each puzzle available in the game can be solved in various ways. The new installment doesn’t change the gameplay drastically. Instead, it simply introduces more components, improved physics engine and modern graphics. It contains a functional editor which allows for creation of custom parts and levels and sharing them with the community.
Logic 24 May 2016
An old-school logic game featuring elements of adventure and platformer games. This is the debut of the Triple Eh? studio led by Gareth Noyce. Lumo pays tribute to various games from the 80s and 90s. The gameplay consists of exploring over 400 different chambers, where the player mainly solves puzzles, avoids traps and discovers secrets. The game is played from the classic isometric view, and the player observes only a section of the location they are visiting at a given time - it can be a platform, a room or a corridor suspended in mid-air. It is relatively difficult to make progress in the game. Despite the fact that Lumo makes numerous references to the classics of the genre, it offers modern-day visuals with impressive lighting effects and high-definition textures.
Barbie Fashion Show
Logic 18 August 2004
Logic 16 November 2017
Another game that belongs to the clicker genre. It was developed by Hyper Hippo Games. The player starts the game as a farmer owning a small part of ground where he grows potatoes. By working effectively the player gains resources that can be used for buying more terrain and hiring employees (recruited among the “comrades”) and for expanding the business with mining, weapon production and drug production. The money is needed for buying various upgrades developed by scientists – they increase production possibilities and enable the player to add something to the construction of a communist paradise. AdVenture Communist, similarly to the previously game of this developer, AdVenture Capitalist, features simple, cartoonish graphics.
We Were Here
Logic 03 February 2017
An unusual, first-person perspective logic game developed by Total Mayhem Games. The title is a game focused on cooperation mode. We Were Here takes place in a mysterious, abandoned castle in the middle of nowhere. One of the players assumes the role of a man imprisoned in a small part of the fortress. The second player has access to a much greater area and is tasked with finding and freeing his companion. To achieve that, the players must complete a series of logic and environmental puzzles based on team work. What makes matter worse is the fact that the characters can communicate only by using a radio. In addition to that, in some parts of the castle there are harsh conditions and the player can, for example, freeze to death. We Were Here can be played only in cooperation mode via Internet and with microphone. The title also supports virtual reality goggles, although they aren’t mandatory to play the game.
Logic 12 July 2016
A humorous logic game developed by Dry Cactus, a small studio for which Poly Bridge is the debut title. We assume the role of an engineer building bridges and other constructions that allow various vehicles to cross the river. Poly Bridge is mainly directed towards puzzle enthusiasts and home-grown engineers, as the game gives us a limited budget, a convenient location, and a task to build a bridge that is able to hold the weight of heavy-duty vehicles. Cutting corners during the planning stage will result in a tragedy, with the driver and the passengers increasing the casualty toll. The difficulty level increases as the campaign progresses, and simple constructions made in the initial phase of the game quickly give way to complex structures, streamlined as to stay within the available budget. As a somewhat of a tradition of this genre, the game uses an advanced physics engine and an uncomplicated editor that allows us to create our own levels.
Logic 18 September 2007
Buzz!: Polish Puzzles
Logic 29 April 2009
Keep Talking and Nobody Explodes
Logic 08 October 2015
An original co-op logic game developed by an independent studio Steel Crate Games. One player assumes the role of a person who needs to defuse a bomb, while other players have to tell him how to do it. The ticking clock and the fact that each bomb is generated randomly make the title even more difficult. The person tasked with defusing has to supply the other players with detailed information which will enable them to identify the type of the bomb they are currently dealing with. Due to the nature of Keep Talking and Nobody Explodes, you will need only one copy of the game and the bomb defusal manual, which can be found at http://www.bombmanual.com/, to play with friends. The title features simple and transparent graphics as well as optional support of VR devices, which are, however, not required to play the game.
Logic 25 June 2015
An original hybrid of a logic and arcade game, developed by Upper Class Walrus. In Fort Meow, the player assumes the role of a red-haired girl that visits the residence of her mysterious family. In one of the rooms, the girl finds a journal kept by her grandfather, who used it to describe his adventures. After his death, grandma has begun to feed and shelter numerous cats – for some reason, the animals are persistent on not letting the girl read the journal. To hide from four-legged assailants, the girl has to build simple strongholds from the objects found around the house. Be warned – the attack lasts a while, while the difficulty level quickly increases, forcing us to build durable and stable constructions - otherwise, our stronghold can collapse under its own weight and hurt our heroine.
Monument Valley 2
Logic 30 May 2017
The second entry in the popular series of puzzle games developed by an independent studio ustwo. The title features a completely new plot, in which the player learns about the fate of a mother who travels with her child through a fantasy world. The gameplay mechanics are based on the ones employed in the first entry in the series – the player is tasked with guiding both characters from one place to another, frequently by manipulating the environment, playing with perspective or by creating optical illusions. It is worth mentioning that the presence of two characters makes solving riddles in Monument Valley 2 slightly different than previously. Despite that, the users that played the previous game should feel familiar in the new entry. The title features high-quality graphics inspired by the works of M.C. Escher.
Logic 24 June 2013
Candy Crush Soda Saga
Logic 20 October 2014
Another installment in the popular series of puzzle games developed by King. Since 2012, the series has become extremely popular among mobile platform and Facebook users. Candy Crush Soda Saga expands the ideas known from the previous installments of the series. The main objective of the game is, as always, to combine the elements found on the board into groups of at least three objects of the same type. However, this time, in addition to the candies, the game also features sodas. One of the main tasks is to use them to fill the levels. The core mechanics remain the same: player must connect colored water in the bottle with a candy that has the same color. The task must be completed within a limited number of moves. The less moves are used, the bigger the score. The game features colorful graphics similar to its predecessors.
Hugo: Jungle Island 4
Logic 16 October 2004
Bolek and Lolek. The alphabet and learning to read
Logic 25 August 2005
Dragon Quest Rivals
Logic 02 November 2017
A card game developed by Square-Enix set in a fantasy world of Dragon Quest series. We participate in turn-based one-on-one fights during which we use our own card decks with pictures of characters and enemies known from other entries in this series (such as Huser from Dragon Quest X or Camus and Martin from Dragon Quest XI) – each of the characters has their unique abilities and using them is the key to success. Our goal is to reduce our enemy's health bar to zero which allows us to win a fight. Getting new cards increases our battle potential. The graphics in Dragon Quest Rivals are pleasant, made in manga style with vivid colors.
Yu-Gi-Oh! Legacy of the Duelist
Logic 30 July 2015
Another entry in the popular virtual card game series, based on a collective card game on the license of Kazuki Takahashi‘s manga from 1996. It has been developed by Other Ocean studio, which worked on titles like Mortal Combat Arcade Kollektion, Castlevania: Symphony of the Night and Spider-Man: Edge of Time. We are taken to a special program known as Duelist Simulator, in which the best players face each other, recreating events of five Yu-Gi-Oh! series. New campaign lets us meet the main protagonists of the past, with us using well-known decks. However there are also completely new heroes, including those from Arc-V TV series, resulting in 90 characters in game and over 6600 cards. Game offers both single and multiplayer options.