An original strategy game with RPG elements, taking place in a unique dieselpunk universe of 1920+, created by a Polish concept artist Jakub Ró¿añski. The game portrays an alternative history of Europe at the turn of the 19th century, in which humanity used their knowledge and means to build powerful walking machines, used not only in battle but also e.g. in agriculture. Thus the gameplay features not only the cavalry, airplanes and prototype tanks, but also rather primitive and awkward mechs, seemingly not of this age. At the same time, the game is firmly grounded in Polish history and references important events such as the Battle of Warsaw.
Strategy 24 April 2018
An adventure/strategy game with survival elements by Polish studio 11bit Studios. Frostpunk is set in a fictional icy-cold world, whose climate deeply affected the development of its society. To survive, people rely mostly on steam engines. However, it is not enough, and the society is falling apart, which means it needs to change. The gameplay focuses on the survival aspect, which, unlike in other such productions, means more than gathering and managing resources. Strategic elements are also of great importance, and you also need to make difficult and morally ambiguous decisions. The game features distinct visuals, in which the cold colors of nature are contrasted with the warmer hues, which symbolize the remains of civilization.
Total War Saga: Thrones of Britannia
Strategy 03 May 2018
A spin-off to the Total War series, in which the developers studio Creative Assembly takes players to the British Isles from the 9th century. Our task is to join a side in the war for domination over the Isles. When working on this game, the developers drew their inspirations from the previous Total War titles, thus, the game described herein is a combination of a turn-based strategy and an RTS game.
Age of Empires IV
The fourth full-fledged installment of the famous series of real time strategy games. The saga is considered as one of the most important in the history of the genre. Contrary to previous games in the series that were developed by the now defunct Ensemble Studios, Age of Empires IV was developed by Relic Entertainment, a studio that created series like Company of Heroes and Warhammer 40,000: Dawn of War. The mechanics of Age of Empires IV are faithful to its predecessors. The player takes control of one of a few civilizations (among them there are European, Asian and Arabian ones) and he leads it through phases of evolution. During the game the player is gathering resources, constructing new buildings and creating powerful and varied armies. In addition to singleplayer mode, the title features an advanced multiplayer mode that enables the player to face other commanders from across the whole world.
Total War: Arena
A strategy game that combines elements of RTS and MOBA productions, and a spin-off to the bestselling Total War series, distributed as a free-to-play game with optional microtransactions. Total War: Arena lets you take part in massive battles for up to 20 players grouped into two rivaling teams. Each contestant has three units to command, consisting of no more than 500 men each. The crew of Creative Assembly have decided to lift up the historical boundaries, so that now armies from completely different periods and civilizations can fight in one battle. Gameplay is focused on cooperation between players and skillful use of unique abilities of individual commanders.
Jurassic World: Evolution
Strategy June 2018
Created by the seasoned developers from Frontier Developments – a studio known for creating the RollerCoaster Tycoon series) – Jurassic World: Evolution is an economy strategy game set in the universe created for the movie series of Jurassic Park/Jurassic World. The action of the game takes players to a near future, in which human scientists managed to develop a technology allowing them to recreate the DNA of prehistoric reptiles. During the game, a player assumes the role of a manager of an amusement park, in which visitors can see with their own eyes the dinosaurs brought back to life. As befits a tycoon game, the player is tasked with creating and exhibiting new species of the reptiles as well as taking care of the entire park’s infrastructure, visitors’ security, and a number of additional attractions. The main aspect of Jurassic World: Evolution is economy – all actions a player takes have to be aimed at the constant development of the park and increasing the venture’s profitability.
Farm Manager 2018
Strategy 06 April 2018
Farm Manager 2018 is an economy strategy game developed by the Polish Cleversan Software. In the game, a player gets to assume the role of a modern arable farm manager and is tasked with planting over twenty types of crops, taking care of the plants, and harvesting what he sows. There is also the option to breed animals. With time, a player gains access to the ready products, which he can use to improve his production processes. Moreover, one can hire additional workers and a wide range of agricultural machinery. To properly manage one's farm, he also has to erect buildings and pay attention to changing weather conditions. Everything has to be balanced in order to properly manage incomes and costs. The game offers a single player campaign comprising separate scenarios with particular tasks to accomplish as well as the free mode in which one can develop his farm without any limitations or predefined assignments.
Strategy 22 May 2018
Ancestors Legacy is a complex real-time strategy game developed by the Polish independent studio Destructive Creations. The game takes place in Medieval times and its single player campaign is based on the actual historical events. We can play as one of the four available factions: Slavs, Germanic peoples, Vikings, and Anglo-Saxons. In terms of gameplay, Ancestors Legacy focuses on large-scale battles. Figuring out good tactics that includes the layout of the land and skillfully flanking our enemy are the key elements that will lead us to victory. In addition to open-field battles, we can also besiege our enemies' cities and villages. We will also have to pay some attention to the economic side of our conquest (i.e. gathering materials and resources, upgrading and improving our headquarters). What makes Ancestors Legacy stand out among the similar games is the low entry threshold – both newcomers and experienced players will feel like home when playing the game.
A real-time strategy game enriched with elements of RPGs, city builders, and survival games. Ancient Cities was developed by the independent developer Uncasual Games. The player assumes the role of a tribal leader living in the Neolithic era. The tasks of the player are to provide shelter and protection against predators for the members of the tribe, as well as to obtain sufficient amounts of food. Gathering resources (the whole in-game economy is based on them) resembles a survival game, as flora and fauna are simulated within a dynamic ecosystem. Consequently, wild plants and animals are soon not enough to sustain a constantly growing tribe. In harsh periods, the player has to distribute supplies wisely - for instance, foods naturally degrade over time. Things can also get complicated as a result of sudden climatic changes and natural disasters - one oftentimes has to decide whether to stay in one's settlement and try to survive a difficult period, or to abandon the base in search for a safer zone. Alongside progression, the player unlocks new upgrades in the extensive technology tree, which allows for improvements to one's methods of crafting and cultivation, making the tribe's existence easier in the long run. Members of the tribe are described by individual sets of statistics, talents and skills. These mechanics are complemented by having more or less friendly relations with other tribes.
Another installment in the popular economy strategy series published by Ubisoft and since 2011, developed by Blue Byte Software - Ubisoft's subsidiary studio known for working on The Settlers series. Like the previous installments in the Anno series set across centuries, in Anno 1800, a player assumes the role of a steward tasked with establishing a prosperous metropolis. One begins with a minor settlement inhabited by a handful of subjects, who have to gather resources, erect new buildings, and create complex trade relations allowing for the fast development of the city infrastructure. During the game, a player also has to tend to the needs of the settlers and properly balance the budget, which at times of crisis can be patched up with trading the goods and increasing taxes. Diplomacy is also an important aspect of the game, as it allows a player to establish various relations, enter alliances, and wage wars with the neighboring states.
One of the installments in the economy strategy game series started in 2001 - Tropico. The game has been developed by Limbic Entertainment - the creators of Might & Magic X: Legacy and Might & Magic: Heroes VII. In Tropico 6, the player assumes the role of El Presidente - the leader of a banana republic. The objective is to manage the country by developing the cities, providing the citizens with jobs, fixing the damage caused by various natural disasters, as well as issuing decrees that shape both domestic and foreign policies. One of the novelties delivered by Tropico 6 is the fact that the action of the game no longer takes place on a single island - instead, the country is spread between multiple islands, all of which have to be managed by the player at the same time. The islands can be connected by bridges and tunnels. The game also features agents, who can be dispatched to various corners of the world to - not entirely legally - obtain blueprints for certain structures, such as the Statue of Liberty or the Eiffel Tower. Moreover, the developers decided to allow the players to modify the main palace and appear before the society. During a speech, a player can e.g. make populistic promises.
They Are Billions
They Are Billions is a steampunk real-time strategy where we have to defend a human colony from hordes of zombies. It was developed by Numantian Games, creators of Lords of Xulmia: A Story of Gods and Humans. Our primary objective is to manage and upgrade our base. We will have to gather resources, build and upgrade buildings, create a power grid, and so on. Hordes of zombies are a constant threat that we will face. The game's engine allows the presence of up to 20 thousand zombies at a time. We have to build defensive structures like watch towers and walls and recruit and trained mercenaries in order to keep our survivors safe. We can pause the game at any time to give orders. They Are Billions offers a single player campaign with all kinds of missions and a survival mode where we end up on a procedurally generated map and have to survive for 100 days.
A strategy game set in a science-fiction world in which we supervise an extraterrestrial colony. It has been developed by debuting independent studio Ludeon, established by a former employee of Irrational Games, who previously worked on the Bioshock series. The story of RimWorld takes place in a future in which humanity colonized many alien star systems, but they are located so far from each other that their inhabitants cannot count on anyone, but themselves. We take command over a small group of survivors of a colony space ship, with our task being to maintain the development and provide safety to our base. Aside from building structures and gathering food and resources we must assign each colonist with a task adequate to his or her skills. RimWorld features a unique complex tactical combat system and three independent AI systems that – depending on the situation – will generate random story arcs, making sure to maintain a proper level of drama throughout the gameplay.
Strategy 30 April 2018
A combination of economic strategy and simulation game, based on the popular movie and TV series Westworld. The players assume the role of a new employee of Delos corporation. He or she participates in a simulation that is meant to check whether he is good enough to manage the amusement park filled with androids. He or she must create laboratories and attractions, develop new technologies, make sure guests are satisfied and supervise the behavior of robots. The latter is especially important, as the androids might rebel and kill the guests.
Total War: Three Kingdoms
The twelfth main entry in the Total War series of strategy games. For the first time in history, tt takes the players to the ancient China, to the times when the country was split into three rival kingdoms. The title combines traits of classic RTS and turn-based strategy game.
The Guild 3
Strategy June 2018
A third part in the Medieval-themed economic strategy game series with RPG elements, whose first installment was created in 2002 by JoWooD Entertainment. This time, developed by Nordic Games, The Guild 3 combines the key features of its predecessors with modern visuals as well as numerous novelties and improvements in the game mechanics. Once again we visit a medieval world, filled with wars, conflicts, and political schemes to slowly rise to the top. The iconic feature of the gameplay is the freedom in choosing our path to success. Depending on player’s preferences, we can pursue our goal as an aristocrat, a merchant, a criminal or virtually anyone else.
Strategy May 2018
Project Hospital is a strategy game developed by independent studio Oxymoron Games. It enables the players to manage a virtual hospital. The title resembles Theme Hospital, a game released during the nineties by famous company Bullfrog.
Strategy 11 May 2018
A free-to-play real-time strategy game by Wildfire Games, a studio founded by developers and gamers who work for free in their spare time. Initially, the title was supposed to be a mod for Age of Empires II but eventually it was ported to a new engine and made available as a standalone production. The main goal of its creators was to present the most important civilizations that existed on Earth between the 5th century BC to the 5th century AD. In 0 A.D., we take part in a completely fictional conflict, although the game stays faithful to history in terms of weapons, buildings, and so on. The gameplay involves controlling a nation of our choosing and developing it throughout centuries. The player has to erect buildings, produce food, and acquire resources necessary for expansion. Apart from these, we also have to prepare for potential wars by recruiting soldiers that will repel enemy invasions or conquer nearby settlements or cities.
Strategy 30 April 2018
BattleTech, developed by Harebrained Schemes studio, known for Shadowrun, is a tactical battle game, which is a refreshed edition of a game released for PC in the 80s, as one of the first games by Westwood (Command & Conquer). The work was overseen by Jordan Weisman himself – the developer of the acclaimed series, MechWarrior, as well as the original BattleTech tabletop from 1984. The game is set in the year 3025, in a universe in which influential noble houses compete for dominance over individual zones of the Galaxy. In terms of mechanics, the game is a turn-based strategy with RPG elements, in which powerful mechs take the center stage. The centerpiece of the gameplay is a complex and partly non-linear story campaign, but the developers also provide a possibility to play with others in a multiplayer.
A sandbox naval strategy game set in golden age of sailing ships. Players assume the role of a captain who leads his crew for far away expeditions. An open world lets them decide which missions to take and how to develop their career. There is a main storyline to discover, in which the players try to foil the plans of a mysterious cult that wants to bring the apocalypse. Abandon Ship offers a system of tactical, real time battles that require usage of various maneuvers and skillful crew management. Players’ character and their crew gain experience, and the ship can also be upgraded. However, it is impossible to recover a sunken ship, meaning that a captain of such a vessel must build his position from scratch, of course if he survives – otherwise the players must start from the beginning. Abandon Ship uses an interesting visual style, resembling oil paintings of the 19th century.
Rise of Industry
An economy strategy game developed by Dapper Penguin Studios, in which players assume the role of a beginning businessperson. Rise of Industry allows us to manage a company specializing in logistics, industry, farming, and mining; nonetheless, there is nothing standing in our way to combine those fields. The game takes place across procedurally generated maps offering diversified challenges.
Assassin's Creed Rebellion
A strategy game with RPG elements, in which you manage a fortress of the eponymous Assassin Brotherhood and lead a self-composed team of assassins. The title was developed by the Canadian team at Behavior Interactive Studio. Assassin’s Creed Rebellion is set in the 15th-century Spain, where you confront the Inquisition. The Brotherhood is made up of over forty characters, featuring both famous characters from the Assassin’s Creed video games and the movie as well as twenty completely new individuals. The fortress under your command is the main base of operations for your men, from which they set out for missions in teams of up to three members. As you accumulate experience and gain higher character levels, you are able to expand the fortress with new rooms and purchase equipment. On the other hand, while performing specific tasks (which require heroes with specific abilities), you gain DNA fragments (unlocking more Assassins), raw materials (for improving existing units), and crafting materials (needed to create better equipment). Against a background of other Assassin's Creed games, Rebellion is distinguished by its graphics design, based on Chibi stylistics.
Warcraft: Armies of Azeroth
A fan-made remake of the cult classic Warcraft III, a game originally developed and released by Blizzard Entertainment in 2002, by WCR_Team. The title is available as a free modification powered by the StarCraft II engine; to run it, the free Starter Edition of the game is sufficient. Warcraft: Armies of Azeroth faithfully recreates the story of the original game, which tells of the war between Humans, Orcs, the Undead, and the Night Elves that takes place in the land of Azeroth. The production does not alter the gameplay mechanics in any way, still offering a combination of a classical RTS and an RPG. Therefore, the game focuses on gathering resources, base development, training units, and commanding them into subsequent battles. What differentiates the game from the original Warcraft III are the clearly prettier graphics created from scratch while remaining true to the source. Armies of Azeroth uses the both the soundtrack and the voice-over from the original game.
An independent economic strategy game in which we develop and manage a network of factories on a hazardous planet. The title was created by two Czech programmers who drew inspiration from such classics as SimCity, Civilization and Transport Tycoon. Our responsibilities include taking care of resource supply, vital to erecting more buildings, constant development of our property, and introducing new technologies we invent in special research facilities. We also have to ensure our plants’ security for they are being constantly targeted by the planet’s natives. All of the aforementioned elements are joined together by a quite complex system of dependencies — because factories are more than buildings, they require equipment, armaments and adequate transportation network. The game’s 2D graphics are minimalistic and keep the player occupied with gameplay.