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Video Games Encyclopedia by Gamepressure.com

Arcade games. Titles from this category require particularly good manual skills. Main purpose of the gameplay is to reach a specific point or defeat enemies while controlling a character or a vehicle. Arcade games usually don’t have any story or have it in a very simple form. This category contains e.g. popular platformers. more

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dungeon-crawler
The Binding of Isaac: Rebirth
The Binding of Isaac: Rebirth

Arcade 04 November 2014

An expanded version of a popular indie game that has been released in 2011 by Team Meat studio. Nicalis studio, a bit more experienced team, has been involved in refreshing of the title, in cooperation with original developers. When it comes to mechanics, the gameplay hasn’t changed much, offering randomly-generated levels, traversed by the titular Isaac, who solves simple puzzles and eliminates monsters or much more powerful bosses.

The Binding of Isaac
The Binding of Isaac

Arcade 28 September 2011

Created by the independent developer Team Meat, who also created Super Meat Boy, The Binding of Isaac is a roguelike action shooter with RPG elements. In game, the player becomes Isaac and travels through successive randomly generated dungeons, similar to the ones in the first installments of The Legend of Zelda series. Each level is filled with scores of enemies, demanding boss fights, and classical puzzles.

The Binding Of Isaac: Afterbirth
The Binding Of Isaac: Afterbirth

Arcade 30 October 2015

A huge (approximately up to for 200 hours of gameplay) DLC expansion for The Binding of Isaac: Rebirth from Nicalis studio. It isn’t standalone title, requiring the base game to play. Afterbirth introduces many novelties, including a new final area with a unique boss and ending. However, it doesn’t change the game mechanics, as we once again play a roguelike arcade title, exploring randomly generated locations, discovering secrets and fighting enemies.

The Hero Trap
The Hero Trap

Arcade canceled

The Hero Trap is an independent dungeon crawler game in the realities of fantasy. We go through deeper and deeper levels of the underground, fighting monsters and searching for treasures. Production is characterized by random generation of locations and the ability to instantly switch between different characters, equipped with different features and abilities.

Hellmut: The Badass from Hell
Hellmut: The Badass from Hell

Arcade 27 February 2018

A 2D dungeon crawler about fighting demons. In Hellmut: The Badass from Hell, the players control various characters unlocked during the game. The gameplay itself is fast, intensive, and difficult.

The Binding of Isaac: Afterbirth+
The Binding of Isaac: Afterbirth+

Arcade 03 January 2017

Second DLC for The Binding of Isaac: Rebirth developed by Nicalis studio. It adds tens of unique items to create more surprising combinations, new monsters to defeat, the special bestiary that describes them, and bonus rooms that form a huge labyrinth. Aside from that, the add-on features more difficult Greed mode and an additional chapter, as well as a new playable character and five unique challenges.

Dungeon Souls
Dungeon Souls

Arcade 02 December 2016

Action roguelike dungeon crawler game produced by two small teams - Lamina Studios and Mike Studios. During the game we play as daredevils (barbarian, knight, archer and thief among others) traversing the dungeons inhabited by various monsters and haunted by a powerful being called Redeemer. Our goal on each level is to activate a portal through which we get further. The task is not easy, because all locations are generated randomly.